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Star Wars Galaxies

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 Thread (14 posts)
CoH_Fan_Boy  1/15/06 8:40:10 AM

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In SWG i have a great Bothan Spy. I know bothans are good spys but does any other species work best with one certain class?Plz help me.::::08::::::08::::::01::::::01::::::38::

 
kimosabe  8/26/06 6:09:26 PM

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It''s like trying to dent your front bumper by backing into a tree.

It doesn't matter anymore. You just go ahead and pick which one you like the look of best.

Je mettrai l'amour sur dos de moi.

DrWalnut  3/21/07 2:22:21 PM

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Joined: 9/18/05
Posts: 80

So... each species no longer have special moves/stats? Do the Wookiees and Ithorians still have to wear custom armor? Or can they wear any type of armor? If so, do they look different wearing armor than the other species(screens maybe)?
 
Gindacca  7/22/07 3:47:20 AM

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Novice Member

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Posts: 56

RIP: pre-CU & pre-NGE

Wookiees, Trandoshans, and Ithorians still have special species-specific armor, AFAIK.  The only exception that I've ever known is clone armor.  Not sure if Ithorians could wear that or not...don't think so.  I loved the bell-bottoms on Ithorian Jedi Padawan robes, btw!

I've seen Wookiees wearing clone armor with fur sticking out, though.  I've also seen Trandos with scaly feet visible through their clone boots.  (Don't think either of these visual oddities were intended).

When I started (pre-CU), all species had special areas of expertise.  My Wookiee had greater than normal strength and could do a special "Wookiee Roar" that caused an area taunt.  I used it more than once to pull rabid creatures off of a friend or troubled stranger.

**Returned SWG player**
IGN: Gindacca, RACE: Wookiee
OLD GUILD: [cCc] (aka: BOC)
NEW GUILD: -SAS-
PROF: Light Jedi (elder)
(pre-NGE PROF: TKM/Master Swordsman)
SERVER: Chimaera (Euro)

Pscyon  7/22/07 11:59:42 AM

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Posts: 7

When the patch notes said, some time after NGE;  "All racials have been removed" is when I quit playing completely. They still haven't added it back though? With stuff like expertise, re-introduction of beast mastery and the like, I would have thought they came to their senses and put racials back long ago. Then again, I guess this is still SOE we're talking about... Guess it's great for the "balance whiners" though, seeing as each race is as strong/weak as the next, heh.

 
jovalaar  7/22/07 6:09:35 PM

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The stats are said to make a comeback. Last month they were looking into it on giving all species some abilities. Haven't heard from it since then, hope it's part of the so called bug bash or the next chapter. But they talked about Wookiee Roar, Trando regeneration. and so on.

 
Gindacca  7/23/07 4:45:57 AM

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Novice Member

Joined: 7/15/07
Posts: 56

RIP: pre-CU & pre-NGE

I support the slow but steady re-integration of pre-NGE and pre-CU game elements.

**Returned SWG player**
IGN: Gindacca, RACE: Wookiee
OLD GUILD: [cCc] (aka: BOC)
NEW GUILD: -SAS-
PROF: Light Jedi (elder)
(pre-NGE PROF: TKM/Master Swordsman)
SERVER: Chimaera (Euro)

Pscyon  7/24/07 1:46:28 PM

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I still have my suspicions SOE will pull the plug on poor old SWG, had figured it to be sooner rather than later though. All this reinstating old stuff seems suspicious. They're up to something surely <.<  I mean, they can't actually have listened to their player base and realized things actually were good the way they were once...

 
Gindacca  7/28/07 8:12:40 AM

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Novice Member

Joined: 7/15/07
Posts: 56

RIP: pre-CU & pre-NGE

Originally posted by jovalaar

The stats are said to make a comeback. Last month they were looking into it on giving all species some abilities. Haven't heard from it since then, hope it's part of the so called bug bash or the next chapter. But they talked about Wookiee Roar, Trando regeneration. and so on.

Looks like patch 6.8 will bring back species-specific stats again.  Classes will have different stats too.

**Returned SWG player**
IGN: Gindacca, RACE: Wookiee
OLD GUILD: [cCc] (aka: BOC)
NEW GUILD: -SAS-
PROF: Light Jedi (elder)
(pre-NGE PROF: TKM/Master Swordsman)
SERVER: Chimaera (Euro)

Pscyon  7/29/07 5:00:57 AM

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Posts: 7

Had a look at the patch notes too, seems the races are built roughly how they used to be, stat-wise. Wonder how the racials (race-specific powers if you will) will turn out though. Always did like the Trandoshan regeneration...

 
Gindacca  7/29/07 7:37:01 AM

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Novice Member

Joined: 7/15/07
Posts: 56

RIP: pre-CU & pre-NGE

Horray for another step in the right direction (pre-NGE/CU) for the current Dev team!!! 

I'm still waiting for pre-NGE combat animations, 32(?) flexible professions, and skill trees, among other things....lol

One of the reasons that I picked my Wookiee toon is because of the unique species stats.  I clearly remember carefully considering each species' special attributes before creating my toon.

**Returned SWG player**
IGN: Gindacca, RACE: Wookiee
OLD GUILD: [cCc] (aka: BOC)
NEW GUILD: -SAS-
PROF: Light Jedi (elder)
(pre-NGE PROF: TKM/Master Swordsman)
SERVER: Chimaera (Euro)

Arawon  11/07/07 12:09:31 PM

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Advanced Member

Joined: 6/13/04
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Proud member of TEAM SARAH
www.teamsarah.org

"Best" race for COMMANDO and BOUNTY HUNTER is.........???????

If you haven't read the book CULTURE WARRIOR by Bill O'Reilly...you should.

lionexx  11/07/07 12:11:30 PM

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Alphen arms dealer rijin? No one can pronounce that Kyle! I can''t speak African..
-Jeremy,PP

Such a sad game to think about now...

Playing: EVE Online, GoW2, Fallout 3, D2 East realm.
Retired: DAoC,AC2,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW, I have played every MMO that has ever come out.
Don't let the internet end by 2012, Do something Spread the word!

Gindacca  11/09/07 4:29:01 AM

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Novice Member

Joined: 7/15/07
Posts: 56

RIP: pre-CU & pre-NGE