Star Wars Galaxies
Show Game Details
- Developer: LucasArts / SOE Austin
- Genre: Sci-Fi
- Status: Final
- Platforms:
- Website: http://starwarsgalaxies.station.sony.com/
- Retail Price: 29.99 BUY IT
- Monthly Fee: 14.99
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Star Wars Galaxies » SWG Veteran Refuge » Trading card game
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mrcalhou 8/26/08 12:30:05 AM
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Advanced Member
Joined: 7/23/08 |
Originally posted by ArcAngel3
You know, I still find it hard to believe that they ever really thought they would make money with the NGE. That kind of stupidity is truly mindboggling. To think, imagining for even a moment that you could anger 250K customers and hope to get any more. No one with even a business degree from the worst school would buy into such crap. This is why to this day I find it hard to believe that there wasn't something else at work. I just have a hard time imagining humans involved in a business enterprise being so monumentally stupid.
A wise person apparently once made a comment about the love of money being the root of all kinds of evil. I guess there was something to that. A spiderman video game that I play also adds this pearl, "evil is dumb." Lol, I guess that about sums it up. Maybe all this craziness is really just about the love of money over and above everything else. Could it really be that simple? If so, man yeah, that really is dumb.
It was Paul. First Timothy Chapter 6 verses 9 and 10. 9 However, those who are determined to be rich fall into temptation and a snare and many senseless and hurtful desires, which plunge men into destruction and ruin. 10 For the love of money is a root of all sorts of injurious things, and by reaching out for this love some have been led astray from the faith and have stabbed themselves all over with many pains. (Copy and pasted from the New World Translation of the Holy Scriptures; Ye furlongs may vary.) |
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Fishermage 8/26/08 12:47:39 AM
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Advanced Member
Joined: 11/23/05
"I find your lack of faith disturbing." |
There is NO WAY a human being who loved or wanted to make money would pull the NGE. It seems it was intentionally done to LOSE money. Paul never said the love of money leads you to do the thing which will make you lose money -- I don't think the Apostle himself could have imagined such stupidity and incompetence. |
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Obee 8/26/08 12:59:25 AM
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Hard Core Member
Joined: 8/07/06 |
Originally posted by ArcAngel3
You know, I still find it hard to believe that they ever really thought they would make money with the NGE. That kind of stupidity is truly mindboggling. To think, imagining for even a moment that you could anger 250K customers and hope to get any more. No one with even a business degree from the worst school would buy into such crap. This is why to this day I find it hard to believe that there wasn't something else at work. I just have a hard time imagining humans involved in a business enterprise being so monumentally stupid.
A wise person apparently once made a comment about the love of money being the root of all kinds of evil. I guess there was something to that. A spiderman video game that I play also adds this pearl, "evil is dumb." Lol, I guess that about sums it up. Maybe all this craziness is really just about the love of money over and above everything else. Could it really be that simple? If so, man yeah, that really is dumb.
John Smedley was a coder before he became the head of Verant. His background is rather typical of execs in the gaming industry. He doesn't have abusiness background. The main difference is that most of his peers quickly find themselves unemployed, because they don't have a conglomerate behind them that doesn't really pay much attention to what they are doing. I have absolutely no doubt that the Smed thought the NGE was a good idea that was going to make them piles of cash. He has no background as a businessman, beyond being a guy who got lucky that his buddy made a successful game. Can anyone name a single accomplishment SOE can claim beyond EQ once being the top MMO, in a field of two? Had anyone at Sony been paying attention, SOE would have already had a management change. The Smed has been fortunate that his company was buried as a subsidiary of Sony Pictures, which was able to bury his blundering in Spider-Man money. I'm quite aware that SOE turns a profit, but it is nowhere near the profit they turned when EQ was the top dog. No other industry would allow executives to remain in their position had they lost the market share that SOE has. Hell, Age of Conan was released unfinished, unpolished, and with a dev team that would fell right at home at SOE, and yet it launched bigger than SOE as a company currently is. SOE has gone out of its way to alienate their customers. That wouldn't happen in any other industry as long as it has at SOE. I'm sure the fact that Sony can lose $30 million on the PS3 and still think it is a success has at least something to do with the fact that SOE's management is still intact.
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Fishermage 8/26/08 1:10:18 AM
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Advanced Member
Joined: 11/23/05
"I find your lack of faith disturbing." |
yeah, that makes the most sense. SOE is simply run by people who know nothing about business or how money is actually made. |
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Obee 8/26/08 1:12:26 AM
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Hard Core Member
Joined: 8/07/06 |
Originally posted by Fishermage
That's just it, SOE did several thing to lose money, and then they circled the wagons to ensure they continued to do so. Nobody who didn't have their ego at stake would have done such a thing. Making decisions that piss off their customers isn't something that is exclusive to SWG with SOE. It isn't being run by bean counters, it is being run by folks who are convincend that they are smarter than everyone else, and they lash out when they are wrong. If SOE was controlled by folks who were greedy and only concerned with money, there would have been clasic servers within the first couple months of the NGE going live (actually, the NGE would have been rolled out on clean servers and the classic servers would have been consolidated, or the game would have shut down). What we actually have is a company that is controlled by folks who struck lightning once, but have no idea how they did so. They are desperate to do it again to prove that they succeeded on merit, as opposed to luck. Unfortuantely for both them and us, their initial success was based on luck. This means they will thrash about, making the same mistakes over and over, until they are eplaced by their superiors.
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ArcAngel3 8/26/08 12:30:06 PM
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Elite Member
Joined: 9/25/06
Your current players are your foundation for future success. |
Originally posted by Obee
That's just it, SOE did several thing to lose money, and then they circled the wagons to ensure they continued to do so. Nobody who didn't have their ego at stake would have done such a thing. Making decisions that piss off their customers isn't something that is exclusive to SWG with SOE. It isn't being run by bean counters, it is being run by folks who are convincend that they are smarter than everyone else, and they lash out when they are wrong. If SOE was controlled by folks who were greedy and only concerned with money, there would have been clasic servers within the first couple months of the NGE going live (actually, the NGE would have been rolled out on clean servers and the classic servers would have been consolidated, or the game would have shut down). What we actually have is a company that is controlled by folks who struck lightning once, but have no idea how they did so. They are desperate to do it again to prove that they succeeded on merit, as opposed to luck. Unfortuantely for both them and us, their initial success was based on luck. This means they will thrash about, making the same mistakes over and over, until they are eplaced by their superiors.
I'm strongly inclined to agree with your analysis. They remind me of prospectors looking for gold. First let's just try the StarWars IP, never mind the broken game that carries the name. Now let's try jedi, never mind the two-week implementation period of a system that was no more than profession grinding--professions that were in many cases broken. This doesn't work, so let's try copying WoW's level system, particle effects, flashy icons and instanced quests. Once gain, never mind the bugs (regular spawns in objects, and falling through the map). Also, never mind all of the work that was just done by players and devs to fix the original game. This didn't work (of course), so let's try ripping off WoW even more with their 9 professions and xp bar at the bottom of the screen, a new broken and incomplete quest line, and throw in some battlefront type combat while we're at it--never mind that the game can't support it (regarding packet loss and no collision detection). Also, never mind erasing all of the progress our players have made, and never mind that we just promised them things at dev chats that they'll never see or will lose in 14 days. Then yes, as you say, when all of this fails, they lash out at the players they've just so badly abused and try to defend their egos and reputation. I think you've called it right Obee, and it's all just really sad. |
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Fishermage 8/26/08 1:20:14 PM
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