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LucasArts / SOE Austin
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Star Wars Galaxies Forum » Rumor Room » BioWare Austin Talks About Upcoming MMO

14 posts found
  Dessano

Novice Member

Joined: 5/17/06
Posts: 80

 
OP  4/13/08 5:17:54 AM#1

Old but still interresting article to read and think about.

So they start to devolep this new MMO game somwhere in 2005.
Game design document completed in 2006.
They are using HeroEngine.

So if game desgin docs where completed in 2006 and Hero Engine was licenced by them in 2005/2006 then I gues they already must have somekind working prototype/beta game.

www.1up.com/do/newsStory

www.primotechnology.com/2007/10/19/biowares-upcoming-mmo-based-in-kotor-universe/

  sirkristian

Novice Member

Joined: 7/04/08
Posts: 5

7/06/08 12:01:43 PM#2

anyway i think kotor 3 ar best geme!

  Tzimiscechi

Novice Member

Joined: 8/04/07
Posts: 233

Ah my favorite brain soup: cream of no where.

What''s the matter kid, don''t you like clowns?

7/06/08 3:00:26 PM#3

 

I find it strange that nothing official has been released yet.

 

 

  permanent1

Novice Member

Joined: 11/29/05
Posts: 27

7/06/08 5:39:53 PM#4

Meh it doesnt seem like it will be my type of game after reading the no player citys type of thing.

  Abrahmm

Novice Member

Joined: 12/01/05
Posts: 2485

7/09/08 5:53:04 PM#5

While I love Star Wars and would probably play the bioware MMO if it is star wars based, I'm really tired of linear/questing/WoWlike games. And it appears that the developers really like WoW.

It will be interesting, but I'm looking for something more Sandbox.

Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.

  severius

Elite Member

Joined: 8/10/04
Posts: 1425

7/09/08 6:02:26 PM#6
Originally posted by Tzimiscechi

 

I find it strange that nothing official has been released yet.

 

 


 

Not really considering how BioWare works.  They typically do not start letting cats out of hte bag until much further along in the dev cycle.  Before Mass Effect was released there was little to no talk of Dragon Age.  With DA's release a few months down the road they are starting to talk about that more.  I would expect more info on the mmo after Dragon Age has released.

Not to mention that just knowing that they are working on one seems to have generated more buzz than a screenshot or movie ever could have lol.  Have patience, they will talk about it when they are good and ready and not a minute before :)

  kb056

Advanced Member

Joined: 5/23/06
Posts: 431

7/09/08 10:10:42 PM#7
Originally posted by Abrahmm

While I love Star Wars and would probably play the bioware MMO if it is star wars based, I'm really tired of linear/questing/WoWlike games. And it appears that the developers really like WoW.

It will be interesting, but I'm looking for something more Sandbox.


 

Fallen Earth, closest I have seen to "sandbox style" and just entered :feature complete Alpha" stage.

 

  kb056

Advanced Member

Joined: 5/23/06
Posts: 431

7/09/08 10:17:35 PM#8
Originally posted by severius
Originally posted by Tzimiscechi

 

I find it strange that nothing official has been released yet.

 

 


 

Not really considering how BioWare works.  They typically do not start letting cats out of hte bag until much further along in the dev cycle.  Before Mass Effect was released there was little to no talk of Dragon Age.  With DA's release a few months down the road they are starting to talk about that more.  I would expect more info on the mmo after Dragon Age has released.

Not to mention that just knowing that they are working on one seems to have generated more buzz than a screenshot or movie ever could have lol.  Have patience, they will talk about it when they are good and ready and not a minute before :)


 

Thats just it, Bioware doesn't seem to realize that MMO's are a different breed of game compared to console or offline pc games. Tey needed to offer info well over a year ago to generate interest in the mmo to be even slightly successful.

MMO's are created and sustained on "word of mouth" on the internet and it's shame so many other companys havent realized this.

If only we had an acutal "business man"  running an mmo besides a developer then maybe we will see a WoW killer someday.

 

  njmberger

Novice Member

Joined: 6/04/06
Posts: 19

7/10/08 1:20:06 AM#9
Originally posted by kb056

If only we had an acutal "business man"  running an mmo besides a developer then maybe we will see a WoW killer someday.

 

 

Be careful what you wish for... A "business man" might look at a game, and think "hey, why do we only have 200'000 players when this other game has several millions... let's change our game to look more like that other one, and then we would have millions as well".

And as you might agree, this scenario isn't quite unrealistic, now is it?

  User Deleted
7/10/08 6:19:54 AM#10
Originally posted by njmberger
Originally posted by kb056

If only we had an acutal "business man"  running an mmo besides a developer then maybe we will see a WoW killer someday.

 

 

Be careful what you wish for... A "business man" might look at a game, and think "hey, why do we only have 200'000 players when this other game has several millions... let's change our game to look more like that other one, and then we would have millions as well".

And as you might agree, this scenario isn't quite unrealistic, now is it?


 

It was a business man posing as a game developer that made a mess of SWG in the first place!

  kb056

Advanced Member

Joined: 5/23/06
Posts: 431

7/10/08 7:59:43 AM#11
Originally posted by njmberger
Originally posted by kb056

If only we had an acutal "business man"  running an mmo besides a developer then maybe we will see a WoW killer someday.

 

 

Be careful what you wish for... A "business man" might look at a game, and think "hey, why do we only have 200'000 players when this other game has several millions... let's change our game to look more like that other one, and then we would have millions as well".

And as you might agree, this scenario isn't quite unrealistic, now is it?

Changing any business has a "risk" factor, you weigh the potential increase against the potential loss of business. What was done to SWG was a risk that NO knowledgeable and successful business person would have taken.

  Alindale

Novice Member

Joined: 7/04/08
Posts: 134

9/28/08 1:21:10 PM#12

All that Bioware states on their site is a 2006 release about hiring for a future MMO.  My problem with that release is that they also acknowledge hiring two ex-SOE Vice Presidents from SOE Austin.  Hope they weren't in on the SWG disvision of SOE.  http://www.bioware.com/bioware_info/press_releases/2006_03_15_Austin/

  oronisi

Apprentice Member

Joined: 1/11/07
Posts: 284

10/06/08 5:13:43 PM#13
Originally posted by Tzimiscechi

 

I find it strange that nothing official has been released yet.

 

 


 

Doesn't seem strange to me.  What game has released recently that has been hyping itself for years, and managed to live up to the expectations it set?  Yea, I can't think of one either.

Now I don't know how much SWG, WoW, and CoX hyped themselves up before they released, but I didn't know a damn thing about either before they went live.  And those are the only three games I wasn't disappointed in after playing.  AoC, TR, DDO, WAR, LOTRO, and every other game I played or tested left me completely disappointed.  And that's largely due to expectations that were set ahead of time.

I'd rather the new SW MMO come out of nowhere with no open beta, not already available websites like alkazzam and thottbot, and the new gamers have that sense of the unknown like the original MMOs out there.

  Redmow

Apprentice Member

Joined: 2/07/04
Posts: 197

10/06/08 5:26:55 PM#14

 I think it would be a bad decision to copy the WoW format in hopes of grabbing a huge number of subscribers. WoW worked because of the gamer knowledge of Warcraft and the success of the past Warcraft titles. Would I be wrong in assuming that a huge number of WoW gamers are those who never played MMORPG's before until WoW? They came because of Warcraft?

 Too many games come out these days with huge numbers of gamers for the first few months until the next one comes out. Only the faithful few remain.

 I think these new MMORPG games need to reach out for the niche department. Design it to keep the niche crowd in and happy. The same old thing will only keep the numbers for a few months...hopefully enough time to recoup design costs.

 WoW is successful but they are caught in a never-ending circle. Release more land mass and raise the level cap to keep people happy. To remain successful, they will have to continue this spiral until WoW2...where it all begins again.

 That's why I'm in the sandbox game crowd. I want to advance my character the way I see fit and have the opportunities to do what I want to do. Make a name for myself. In the early days of SWG, on my server (Naritus) there were the crafters everyone knew about and lined up for products.

 There was the idjit who went around the cantinas poisoning people. Sure, made people mad, but he made a name for himself. People wanted him dead. The hunting parties went out to find him.

 I don't hold no hope that BioWare will create the sandbox game. I don't think any company has learned their lessons yet. At least not until it was too late.