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LucasArts / SOE Austin
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 06/23/03)  | Pub:Sony Online Entertainment
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Star Wars Galaxies Forum » General Discussion » 10 years SWG wish you were still here!

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63 posts found
  echolynfan

Hard Core Member

Joined: 1/26/10
Posts: 728

I ain't got a gat but I gotta soldering gun

3/17/14 8:52:24 PM#61
Originally posted by Burntvet
Originally posted by echolynfan
Originally posted by Burntvet
Originally posted by echolynfan
Originally posted by Burntvet

Anyone who played SWG in the old days and still has the disks, can play SWG currently, in a certain fashion.

So there is no reason to miss SWG (especially not the bastardized, StarWoWs NGE version, which is hopefully dead for all time).

Yes indeed and I am - I would rather play an in-progress version of the pre-cu over the "finished" version of SWTOR any day.

That said, what is there does not have much staying power, the 4 main pillars: PvP, high end PvE, crafting/economy and space are all not finished enough (or have other problems) to get people to stay for any period of time (space is not even in yet, although the SW can craft some stuff). People pop in and have some fun for a couple months and then leave again.

Hurts bug reporting and financial support for the effort a good bit.

And yet it's STILL more fun than SWTOR or any other AAA MMO out atm - and there are lots of people running around everywhere I go also having a great time. I stand by my previous comment.

I don't disagree, but the unfinished-ness all hits it in the longevity.

There is not much reason to play currently, past 2-3 months, max a few toons, and you are looking for late game content that isn't there, isn't working, or isn't managed well.

And that DOES sound an awful lot like TOR....

 

Based on your comments you're not into crafting - which was/is a HUGE part of SWG and really is a game within the game (it's not ALL about combat ya know!)  and there's enough to keep someone busy for months. It's not perfect by any stretch yet but there's still a lot to do and if you missed the pre-cu era (like I did) it's the only "game" in town :)

TOR is an ok game it's just a bad copy of Wow with their version of dungeons and a gear treadmill. The stories are meh and don't add anything to the actual game IMO other than if you like that sort of thing. It's basically the dumbed down version of a Star Wars MMO that LA wanted SOE to change SWG to once they saw how much $$ Wow was raking in.

EA/Biowhore just spent WAY WAY too much money on the voice acting and the rest of the game was like an afterthought. I mean - what's with buying a crap version of a Hero engine? Out of the millions they spent you would have thought the game engine wouldn't SUCK.

Currently playing SWTOR and it's MUCH better than it was at launch.

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2800

3/18/14 1:13:13 AM#62

Just the opposite, in fact.

The economy is in a terrible state, forcing crafters to sell below the cost of materials for many things. In turn, many people that were among the biggest crafters before, are the first to realize the problems caused by certain choices made by the programmers. Usually takes a couple months for people to give up.

Similar choices plague other aspects of the game: PvP, GCW, and high end PvE.

What is there is good, but it is clear that all of the parts need to be there and work, for it to "work". Especially on more than a short term basis.

  echolynfan

Hard Core Member

Joined: 1/26/10
Posts: 728

I ain't got a gat but I gotta soldering gun

3/18/14 3:04:43 PM#63
Originally posted by Burntvet

Just the opposite, in fact.

The economy is in a terrible state, forcing crafters to sell below the cost of materials for many things. In turn, many people that were among the biggest crafters before, are the first to realize the problems caused by certain choices made by the programmers. Usually takes a couple months for people to give up.

Similar choices plague other aspects of the game: PvP, GCW, and high end PvE.

What is there is good, but it is clear that all of the parts need to be there and work, for it to "work". Especially on more than a short term basis.

I think we both can agree that the game is incomplete and in the development phase. However - I don't agree with you on the economy...there are tons of crafters and items on the auction aren't cheap. I'm just getting started and only have one vendor set up and have sold a bunch of items already...much to my surprise.

I was Grandpappy on Shadowfire and known as one of the best "Beastmaster" crafters (NGE's version of Bio-Engineer) and made some of the 1st pets on my server. I've always mined my own resources so the cost factor doesn't affect me and allowed me to be competitively priced.

Also - this server will wiped at some point so everything we're doing will be NGE'd in the "far future" (their words) and the permanent server will be in place once the game has been completed. I'm just happy to back in SWG - no matter how much is complete...I missed the game and I missed the social aspect SWG fostered.

I will be watching The Repopulation and have signed up for Beta...should be interesting to see what they come up with.

Currently playing SWTOR and it's MUCH better than it was at launch.

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