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LucasArts / SOE Austin
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 06/23/03)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.95 | Pay Type:Subscription
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Star Wars Galaxies Forum » General Discussion » What was your favorite version of SWG?

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39 posts found
  ktanner3

Master

Joined: 3/19/06
Posts: 4142

Trolls will be ignored

 
OP  3/15/13 1:11:11 PM#1

As the title says, what was your favorite version of the game? NGE, CU or the original?

 

Favorite Version of SWG

Original
CU
NGE
(login to vote)

Currently Playing: Star Wars The Old Republic

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2716

3/16/13 12:39:26 AM#2
While the end of the CU period was probably the cleanest version of SWG (ironically, there was a couple months of solid bug fixing right before the NGE nuke) the original version was still preferred. Notwithstanding the fact that I took a huge, huge hit when the CU was dumped on the game (I was an armorsmith... yeah), the original version was still preferable because it was "without levels" and had not been messed around with as much by the SOE tard circus. Pre-CU > CU > NGE.
  tixylix

Hard Core Member

Joined: 12/02/11
Posts: 1099

3/23/13 3:52:36 AM#3
I liked it in November 2003 when the cities were put into the game, before Jedi and before all the afkers and the crazy buffs and armour ruined the game that SOE chose to ignore and focus on breaking the game more.
  JYCowboy

Novice Member

Joined: 1/11/05
Posts: 660

SWG: Jess Youngstar(CIA)-AhaziDCUO: Blue Horizon(CIA)STO: John West(USS Texas)NCC-91836

3/23/13 5:46:57 PM#4

For game play, I liked the mostly polished form of the CU because my target professions were working.  Pre-CU I had a defence build.

For things to do, when the game closed, there was so much stuff to do.  I saw the fishing badges and quests as a joke to Lucas Arts.  Why? Because by that time LA was refusing requests for content and SOE was stuck with working with what they had.  That aside, daily GCW missions, Heroics or just go out and PVP was a blast.  The down side was the population gating your activities.  I was a on an active server, however, and we consumed daily.  All that changed with the closure announcement.

RIP SWG.

  Tierless

Apprentice Member

Joined: 7/01/08
Posts: 2089

joie de vivre

3/23/13 7:14:21 PM#5

Oh swg how I miss thee

mmorpg.com/blogs/Xobdnas

  Theodwulf

Advanced Member

Joined: 2/01/12
Posts: 201

3/23/13 7:43:39 PM#6
 spending time with large flightless birds has reminded me that pre-cu had some issues...SWG CU wasn't bad .
  Jetrpg

Novice Member

Joined: 4/22/06
Posts: 2392

3/23/13 7:46:26 PM#7
have to say CU only becuase of how many things actually work by this time, and JTL was pretty good.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  koboldfodder

Advanced Member

Joined: 9/18/04
Posts: 359

3/23/13 7:53:22 PM#8

Right before people figured out the crafting system and how to craft great armor.  Up until that point, you could wear the stuff but it would kill you because it took so much health to wear a full suit.  And Doctors did not have their great buffs yet.  This made for a great PVP experience usually found at Anchorhead or Bestine.  There were some pretty good battles.  Creature Handlers were pretty powerful at that point with their three rancors, but not so powerful that you could not blast him in the head from afar.

 

Once if became Buff Wars, it was not so much fun.

 

When JTL was released was pretty good as well.  After that, it was all down hill even though the game actually improved in terms of it's bugginess with every patch.

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1529

6/09/13 8:51:24 AM#9
Originally posted by ktanner3

As the title says, what was your favorite version of the game? NGE, CU or the original?

 

Original, before SOE intervened by handing out jedi holocrons and driving communities apart by sending 90% on a jedi powergrind craze. December 2003 it was If I remember correctly.

 

Earning money to buy that one good blaster crafted by the best weaponsmith on my server, earning Chreature Handler XP with my Rock beetle and Sludge Panther and later Grauls...

Logging in after coming home from work and dinner and travel to Dantooine to join one of the many 20-25 man hunting groups, going out together and kill stuff and harvest it.

My first dewback mount....the first Corellian Corvette....damn those were the days. Although the game was released in beta and certainly not completed, it was DAMN FUN!

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  hfamgamer

Apprentice Member

Joined: 1/31/06
Posts: 35

6/09/13 8:58:38 AM#10
pre-cu ahh the good old days of spamming concealed shot at an unsuspecting janta. yes it took for ever to kill the janta camp but i could do it without paying for buffs. Master rifleman/scout rest in peace SWG.
  stragen001

Apprentice Member

Joined: 1/09/09
Posts: 1736

Mr Flibble is VERY cross

6/09/13 9:02:24 AM#11

<Troll>

SWTOR ;)

</Troll>

 

Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  KyngBills

Advanced Member

Joined: 6/13/06
Posts: 452

6/10/13 8:38:17 PM#12
Still hard for me to believe the CU version does not get more love...I thought it was much better than pre-cu...It was the best time I had on the game by far...
  BattlesA

Apprentice Member

Joined: 1/07/08
Posts: 26

6/10/13 8:44:01 PM#13
I was a Pre-CU Jedi. That is when you had to work for it. And there were consequences to your actions in public.  The losing of half of a million xp if you died to a bounty hunter was part of the excitement.
  ktanner3

Master

Joined: 3/19/06
Posts: 4142

Trolls will be ignored

 
OP  6/13/13 6:38:50 AM#14
Originally posted by BattlesA
I was a Pre-CU Jedi. That is when you had to work for it. And there were consequences to your actions in public.  The losing of half of a million xp if you died to a bounty hunter was part of the excitement.

Yep. I was on the other side thinning out your side's numbers. Once a jedi got to near full template there was nothing I could do as I was a MP/MBH and that set up could only take a hunter so far. But man was it fun. Only time in my whole gaming life that I felt any tension or nervousness when playing a game. 

Currently Playing: Star Wars The Old Republic

  CasualMaker

Novice Member

Joined: 3/10/06
Posts: 850

Spelling and grammar do matter.I find your lack of real-life skills disturbing.

6/13/13 7:11:30 PM#15
Originally posted by KyngBills
Still hard for me to believe the CU version does not get more love...I thought it was much better than pre-cu...It was the best time I had on the game by far...

CU had its good points... but if it had been done without shoehorning explicit combat levels into it, it would have been received a lot better. Yes CU did fix a lot that was broken, but it broke as much or more in the process.

  aRtFuLThinG

Novice Member

Joined: 4/30/09
Posts: 1000

6/13/13 7:22:18 PM#16

To me it doesn't matter as long as it is pre-NGE.

 

The old flexible skill/professions system and the crafting/slicing is what I misses the most - that and housing and guild cities.

  Kazara

Hard Core Member

Joined: 3/20/06
Posts: 1066

"Denial does not change reality."

6/14/13 1:25:16 PM#17
Pre-CU was by far my favorite version. I adjusted to the CU, but as much as I tried to adapt to the NGE, it finally managed to run me off too.

  kilun

Advanced Member

Joined: 12/25/07
Posts: 676

6/14/13 1:30:20 PM#18

I have to say Pre-Cu.  I could not get into the CU way of playing.  Finally after a summer Hiatus since I couldn't stand the CU, I came back at beginning of October to only be starting to like it somewhat to a total cancelling following the NGE less than 60 days later.

I still don't understand the whole point in screwing it up twice in a year.  If they just took it from original to NGE maybe it would of faired a bit better.  No nevermind, don't think that would happen.

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4331

6/14/13 1:33:48 PM#19
swg was mortally wounded with the CU update and died with the NGE.

People are like cats. When they die, you get a new one.

  Koroshiya

Elite Member

Joined: 6/18/05
Posts: 219

Cowards die a thousand deaths, a soldier dies but once.

6/14/13 1:40:45 PM#20

I liked em all for different reasons. 

 

Pre-cu I hated the combat system Queue and basically lack of anything to really do unless you roleplayed.... yea lets go spin rancor lairs for 30 hours then grind profressions for Jedi /spit.  The things I loved were the class system, the Crafting and the community.

 

CU - I probably liked this one the best in terms of having fun.  Still pretty much had the old class system, cities, space, Jedi was not just a lame ass "what class should I power grind through next" unlock, new armors etc.  Bases were fun.

 

NGE - Launch of nge was shit.  I left the game.  But then I came back after they added in the pvp changes and I was re-hooked.  yea I know, everyone who was a jedi before was butthurt because the grind they did wasn't there anymore, but I played a medic and honestly with all the content they added, seeing a few extra jedi around didn't matter to me when we had all the stuff we had to do.  I didn't like the removal of the base class system at all though, and beast mastering was a lackluster replacement for CH. 

 

so if I had to choose, I would take NGE and remove the class system and just add the CU class/jedi unlock and I would be happy as a pig in mud.

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