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Star Wars Galaxies

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Star Wars Galaxies » SWG Veteran Refuge » It Wasn't The NGE That Ruined SWG!

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 Thread (58 posts)
MARTYB2K  5/11/08 2:14:44 PM

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It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.

 
SioBabble  5/11/08 2:20:32 PM

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Originally posted by MARTYB2K

It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.


Sorry, Charlie, but the NGE continues to suck.  It's not worth paying anything to play this wretched excuse for a WoW ripoff that, in typical SOE fashion, failed to rip off the things that make WoW a success.

Everyone left BECAUSE of the NGE.  You cannot escape that fact.

CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

Once a denizen of Ahazi

MARTYB2K  5/11/08 2:25:38 PM

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But most people today just mention the lack of players as the most negative thing. It's not a bad game, just lacking interaction with other real players. Im sure many would still be having a good time.

 
wolfmann  5/11/08 2:33:22 PM

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Originally posted by MARTYB2K

But most people today just mention the lack of players as the most negative thing. It's not a bad game, just lacking interaction with other real players. Im sure many would still be having a good time.

Well, the few remaining souls in SWG-NGE are the few that actually liked the NGE direction...

So... what this means,is that there are so few that liked the NGE(or stayed because it is the only Star Wars MMO) that they barely have anyone to play with.

 

So it's not our fault for leaving that the NGE sucks, it's the NGE's fault that it sucks... Had they rolled back, we would have stayed, had they moved back to a PRE-CU system or even the CURB.. More of us might have returned.... But alas, we got the NGE, and most of us are smart enough not to pay for crap with our $'s.

The last of the Trackers

Obee  5/11/08 2:33:52 PM

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There is nothing the developers could add to, or tweak about, the NGE that could make the game worth playing.  The NGE is not a fixable core for any game, let alone one that once offered much more freedom.  The vast majority of the SWG playerbase left because there was nothing for them to stick around for.  The game would never again offer the freedom that was available prior to the NGE.

Had everyone stuck around, most of what has been tweaked and changed about the NGE would never have happened.  Development would have been focused on churning out expansion packs filled with kill-loot-rinse-repeat craptastic WoW knock off quests.  The very few improvements that have occured to the post NGE game were a result of the massive collapse of the subscription numbers.  No amount of development resourced could do more than add another coat of lipstick on the pig that is the NGE.

The NGE is, and was, the problem.  It isn't the player's fault that they weren't willing to continue to pay for a horrible unfun product with the fantasy that it would somehow magically get better.

The developers are in an actual paradox now.  The only way to improve the game would be a ground up revamp.  A ground up revamp would cause most of what is left of the anemic playerbase to become upset and quit.

 

 
Obee  5/11/08 2:35:22 PM

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Originally posted by MARTYB2K

But most people today just mention the lack of players as the most negative thing. It's not a bad game, just lacking interaction with other real players. Im sure many would still be having a good time.

No, it really is a bad game.  Even with the number of players WoW has, it would still be a bad game.  Having more people around to share in the misery would just result in more misery, not better gameplay.

 

 

 
Burntvet  5/11/08 2:44:21 PM

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Originally posted by MARTYB2K

But most people today just mention the lack of players as the most negative thing. It's not a bad game, just lacking interaction with other real players. Im sure many would still be having a good time.

If it were a good game, people would play it.

If it was worth the money, people would play it.

 

They are not, and it isn't.

 

 
mehhem  5/11/08 2:49:23 PM

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Sick of the crap on the radio? Try ETN.fm or party107.com

I left because I was pissed off.  I returned the Trials of Obi-Wan.  What else could I do as a subscriber?  As far as I know the only way to say you're pissed off is by unsubscribing, so I did.  I did come back a few months afterwards and found out that yes, it did suck.


khartman2005  5/11/08 2:56:35 PM

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I can''t wait till WAR is out so all the whiners can whine about WAR not being finished.

Originally posted by MARTYB2K

It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.

Umm, yes it was the NGE and the CU that made most of us quit. They took and in depth skill based game and turned it into a level based, half baked game.

 
NeeAnderTall  5/11/08 3:28:23 PM

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"Train yourself you must, to lose everything that you hold dear" -Yoda

I agree with most everyone who left on the principle the NGE represented a betrayal by SOE on it's loyal subscriber base. Whose fault it is (LA or SOE) has been just another end of this bone-of-contention that is the NGE. It took us by suprise. There was no avoiding it. It's finality ranked with death and taxes.

The NGE made MMO history. It will always be remembered.

BushMonkey  5/11/08 5:25:34 PM

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Freedom begins between the ears: Edward Abbey RiP

 

Originally posted by MARTYB2K

It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.


 Lol is this for real?
 Wow Envy and gross incompentence caused SWG's downfall,  everyone leaving was the end result. 
 The players never even entered into the equation if Jeff Freeman is to be beleived. The 200k subs lost with the NGE were to be replaced with a "target audience". And had they succeeded you would have your wish. Fortunatly SOE incompentence was greater than it's greed in this case.

 

And as for giving them a chance didn't we do that with the CU?and the curb,and to get down to it didn't we give them a chance when they launched a unfinished game to begin with? And we still loved it? 
 SOELA drove the customers away in droves the whole history of the game and continue to do so to this day.

Please don't blame the players for corporate incompentence and a bad desicion making process at the top.

 
The player's do not even enter into the eqation.

 
Fishermage  5/11/08 5:59:10 PM

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Originally posted by MARTYB2K
It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game to make it great. People should have given them more chance instead of leaving after 24 hours.

"My business failed!"

"How?"

"My customers abandoned me. It's their fault!"


Try another excuse.

 
Reiketsu  5/11/08 6:23:30 PM

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Let me give the OP a scenairo..

You have a resturant that you like to go to.  The food is ok, but it has good atmosphere and a lot of your friends hang out there.  So, after frequenting said resturant for 2 years or so, you go in and order your regular burger.   Instead of your burger, you get a plate of cat food.  Same price of course.

Now personally, I'm going to leave.  I will then tell everyone I know how bad it is, along with all my friends that used to hang out there.

What do you think would happen to the resturant?  I guess though you will have those few odd ones willing to settle and pay for cat food.

Me, I'll be across the street having a burger.

 
DarthRaiden  5/11/08 7:30:06 PM

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Originally posted by MARTYB2K

It was everyone leaving. Yes it's a paradox. Im sure if most people had stayed, and not threw they toys out of the pram, the game would be as good as it once was. Because the subscriptions are so low now, nothing is being invested in the game