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Link to Source by RadarX: http://forums.station.sony.com/ps2/index.php?threads/game-update-1.64525 Personally I am so happy to be able to get a horn for my sunderer again, and that my liberator will have a better tail defense position. I see lots of fixes for the NC Gauss Compact S (Which is my primary weapon), hopefully they fixed the "no reload" bug and not just the animation. Still TONS of performance issues and graphical server side problems that need addressing. But overall by far a GREAT update, glad to see SOE is pushing fixes quickly. General:
New Weapons: The NS Decimator rocket launcher is now available to all empires. Terran Republic: The TAR will provide the best hip fire of this empires assault rifles. The T32 Bull will provide an adaptable solution to long or short range combat but has a slow reload. New Conglomerate: The Carnage BR is now available. This medium-fast fire rate assault rifle has good hip fire and range limiting recoil. The Anchor light machine gunprovided good mobility and a 45 round magazine. Vanu Sovereignty: The Corvus assault rifle has a slow rate of fire but compensates with deadly accuracy. The Ursa light machine gun will provide a slightly lower rate of fire but extreme accurate fire. General Weaponry:
Aircraft: M20 Drake: Previously the M20 Basilisk, this weapon has increased top end damage. It also has a longer range before damage fall off occurs. M60-A Bulldog: Previously the M60 Bulldog, this aircraft weapon has had the following changes:
The Lightning Skyguard Turret has increased projectile speed and it's reticule has been adjusted to use the Terran Republic Burster MAX reticule. C75 Viper:
TwitchTV:NeokiLIVE |
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12/12/12 3:30:42 PM#2
And yet no actual fixes for the performance problems of the game. The non rendering of people who are two feet in front of you, yet they see you and kill you. The hit detection issues that are absolutely horrible in this game. Most people wont even understand why they died in this game, its not because they suck, its because the game itself is so screwed up that you honestly didnt have a chance for a fair fight to begin with. There are serious issues that should be addressed before they give you a freaking horn for your vehicle. Lets fix the performance issues then give people their stupid vanity items!
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12/12/12 3:33:38 PM#3
ok well i play planetside 2 and it doesnt have THAT MANY ISSUES but yes it has been plagued with aimbotters...people who dont choose to play as a team and communicate....its good if you get in a squad and get stuff done...but once the zerging starts its so boring....and after the double xp weekend aka catch a aimbotter weekend population is down...im done spending money on ps2...im only 20 in so its all good i can go in with reaver rockets and blow stuff up if i want or dual burster max and harass air. the problems with games these days are also the people who play them. most anti social generation ever....if your not on someones facebook they dont talk. weirdos.
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aktalat
Spotlight Poster
Joined: 1/30/11
Wookiee. Jetpack. Lifeday moomoo. Flying into the SWG sunset on Lok. |
12/12/12 3:38:49 PM#4
Originally posted by DoomsDay01 Huh? My rig is core i7 and 18gb ram a Dell XPS graphics workstation, never had a problem once with rendering or seeing anyone (?) are you sure it's not just a problem on your end? |
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12/12/12 3:45:04 PM#5
Originally posted by MasterKush818 yet it does have the exact issues I mentioned earlier. Considering how often those issues arise, that is a LOT of issues. This is a fighting game, if you can't see the people your fighting against, then what good is it to play the game? Many people don't even know this problem exists due to how fast the fighting is. I honestly can't tell you how many times I have ran up on someone looking out the window, I unload a full clip into them and they turn around and shoot me and kill me with 1-3 shots and when the window shows up, I have only barely dented their shields or maybe even got them half hurt, yet the game tells me that my shots are hitting every time. How about I see a guy come around the corner, I shoot him with half a clip IN THE FACE and he shoots me twice and I am dead and he onyl has 3 clicks of his shield removed. This is not a random occurance, it happens all the freaking time. I am not the only one who sees these problems, there are lots of comments on the main forums about it and sont refuses to talk about these issues. |
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12/12/12 3:48:54 PM#6
Originally posted by aktalat
Positive. I have a core i7 with 12gb of ram and have never had these issues in any fps I have played. I aint the only one having these problems, just read the general threads, you will see lots of folks complaining about this stuff. My fps in the game stays around 30-50 and may drop down to around 25 in big fights. its not a fps issue its a problem with their games rendering. I can't tell you how many times I have had a random vehicle just show up in front of me as I am running around a building. No it didnt drive up in front of me, it appeared out of thin air, already deployed and just sitting there two feet in front of me. I bet its happening to you to and you just haven't realized it yet. |
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12/12/12 3:49:46 PM#7
Originally posted by DoomsDay01 It was announced way in advance that this would not be a performance patch. But I guess, if they had made this a performance patch, someone would come here and reply with "Geez, its been 3 weeks already and STILL no content added? LOLSOEFAIL!!!". 0___x "I'm afraid I can't do that, Dave". |
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12/12/12 3:51:31 PM#8
Originally posted by BizkitNL LOL I do agree with that statement. They can't win either way, but in all seriousness, performance should come way before vanity items and with a game that was NOT ready to be released when it was, that should have been top priority. |
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12/12/12 3:54:02 PM#9
Originally posted by DoomsDay01 Ah, I see you show your true colours. What's next? "PS1 is better"? 0___x "I'm afraid I can't do that, Dave". |
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12/12/12 4:00:07 PM#10
Originally posted by BizkitNL Nah, There were things I enjoyed in ps1 but I was not a huge fan of ps1. And what true colors are we talking about? the fact that I played in the last beta and saw the issues that plagued the game and couldn't believe they would relase such a buggy game? I don't mind bugs that much really, but what I do mind is performance issues in an FPS game. If you can't see your enemy, how can you possibly kill him? In a game that is 100% combat based, I think this is an extremely important thing to have working right before you do a massive release of the game. This patch was 2gig in size and yet does nothing in terms of fixing this main issue and you think I have an agenda because I was in beta? I just want to be able to have a fair fight and may the best man win. |
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12/12/12 8:31:02 PM#11
Originally posted by DoomsDay01 Actually I'm sure most will think that the rocket and airpower balancing is way more important then your performance issue - since your issue is not prevalent (in fact, it might just be on your end even though you SAY it is not) and the fact that overpowered rocket spam affects everyone who is playing the game.
I've never seen non-rendering of people 2 feet in front of me. I've seen some skipping issue and once in a long while, fps drop (but that quickly went away) but that's about it. |
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12/12/12 9:07:59 PM#12
Originally posted by DoomsDay01 Not being able to see the enemy right in front of you provides more of a challenge. It's actually a good thing. |
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12/13/12 1:04:46 AM#13
Originally posted by aRtFuLThinG So you can tell me that you have been able to see every person that killed you? You have never run into having the drop on someone and shooting them and they win and you havent even damaged them? I like how you put it that because you dont think you have seen it that it MUST only be me. Again, if you don't believe me, go to planetsides forums, there are lots of people, especially people who play fps games a lot, that notice these hit detection issues and rendering problems. Here is one video, not by me, that demonstrates the rendering issue pretty well. Also note at the end how he was killed after he had already dropped behind cover. http://www.youtube.com/watch?v=sUcMP2b3734 Just in case you don't know what you are looking at. Notice how the enemy suddenly appear and disappear and they are only a few meters away from the guy. Once they disappear, he couldnt shoot them at all because his client doesn't see them so he in fact can not damage them at all.
There are tons of balancing issues they need to do of many weapon types, but maybe you are one of those that was more excited about getting a horn for your sunderer then you were about that rocketpod spam. |
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12/13/12 1:08:05 AM#14
Originally posted by DoomsDay01 well congratz you have 25 fps on best cpu on the market :) |
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12/13/12 1:14:25 AM#15
Originally posted by saurus123 In a game that is not optomized and has hundreds of players on the screen, that is actually pretty dang good! |
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