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PlanetSide 2 Forum » General Discussion » Planetside 2 community stops SOE from adding pay to win.

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28 posts found
  dalewj

Hard Core Member

Joined: 8/24/12
Posts: 68

7/19/13 12:44:43 PM#21
Originally posted by Burntvet
I have never seen any company continue to alienate its own customers the way SOE does in screwing around with its own products.

Have you met EA?

HomePage/Gaming Blog - http://dalewj.com . MMORPGer - Current game: http://AfterWorld.ru .
Author of Diaries of Afterworld- http://www.jconsult.com/afterworld and the Outside Sci-Fi series- http://www.jconsult.com/outside

  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1402

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

7/19/13 1:50:30 PM#22


Originally posted by Phry
Planetside 1 was pretty good, until SOE went and broke it, with BFR's and cave combat.

Hey I agree with and like your entire post. Regarding PS1, SOE absolutely failed by forcing BFRs on everyone, instead of spawning a new server/codeset to see if it gained a following. SOE does this ALL THE TIME and seem incapable of maintaining more than one code base for the same game; which I think costs them many $millions as well as the jobs that wealth would've created.

BTW, I joined PS1 because of how cool a BFR looked in their video. By the time I joined, BFRs had already been nerfed and were, I thought, balanced nicely. Not long after, Galaxy Fun Ships were added, and those of course were stupidly overpowered for a while.

Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
video game company layoffs are twice the national average.

  SnarlingWolf

Novice Member

Joined: 6/23/09
Posts: 2728

7/19/13 1:58:10 PM#23

The moment they announced PS2 was going to be F2P I walked away from ever trying it, and I did enjoy PS1 originally but I did feel PS1 needed more to it for it to be interesting for more than a month at a time.

 

Every company will "assure" everyone that when they switch to F2P or launch a new F2P it won't be P2W. They have to say this because otherwise people will avoid it. So once people get into the game and are attached to it, they will slowly creep in P2W options over time. The reason is because F2P can only work if people continually pay, which is why F2P as a term is so humorous. A company can't operate if it is truly free. When all you offer is true cosmetics, there simply isn't a high enough return to keep the game running or to apply a lot of company resources to it. So slowly they add in ways to speed up progress and eventually expand it into actual power gains.

 

There was an article a long time ago about how the browser game Battlefield Heroes started off as cosmetics only. Sales were low, the game wasn't worth a lot to the company, so they tried a new strategy. They added P2W directly with cash shop guns that were better than the free ones (I think they were temporary too so you had to keep buying them). People bitched and moaned, many stopped playing. However, despite the negative press and lower player numbers, their profits shot through the roof because people will pay for advantages. Examples like this highlight what all companies know, they're just all trying to find the right approach to slowly sneak those in so that players just end up accepting it and they don't get stuck with the negative press. It is why F2P is simply not good for gaming in the long run. There are plenty of other articles from those who worked in Asia where F2P has been around a lot longer. P2W along with pay to humiliate, are where they make all of their money. It is what drives the entire Asian F2P market and those are the revenues that the western companies want.

  Dullahan

Novice Member

Joined: 5/20/05
Posts: 754

Death to Themepark.

7/19/13 3:45:49 PM#24
Originally posted by dalewj
Originally posted by Burntvet
I have never seen any company continue to alienate its own customers the way SOE does in screwing around with its own products.

Have you met EA?

Agreed, EA way worse all around.

Played EQ, UO, DAoC, AO, WoW, EQII, Vanguard, Ryzom, Darkfall, Warhammer, Rift, MO, Tera, DFUW, Age of Wushu, NW2, ESO and many others I don't remember or care to admit.
-
Awaiting The Repopulation, and Archeage.
-
Don't be ignorant. Get an MMO education!

  Dullahan

Novice Member

Joined: 5/20/05
Posts: 754

Death to Themepark.

7/19/13 3:48:28 PM#25

You guys are living in the past.

In another 2 to 3 years, no new games will be pay to play.  Everything is going F2P because empirically it offers more longevity, and thus more money in the long term.

Played EQ, UO, DAoC, AO, WoW, EQII, Vanguard, Ryzom, Darkfall, Warhammer, Rift, MO, Tera, DFUW, Age of Wushu, NW2, ESO and many others I don't remember or care to admit.
-
Awaiting The Repopulation, and Archeage.
-
Don't be ignorant. Get an MMO education!

  Beanpuie

Advanced Member

Joined: 6/15/07
Posts: 808

7/19/13 4:10:22 PM#26

Yes people play planetside 2

 

as for this thread a couple things to point out.

 

1. this was not slide under our noses, higby before AND after the implants were talked about mentioned what they were going to do with them in the game,  and when they posted their proposal to US, they Asked for feedback,  evidence of this can be found in multiple areas;   On his twitter, planetside2 official forums, and planetside2 universe forums.   so the idea or notion of SOE sneaking this in is incorrect.

 

2. prior of asking for feedback, we unanimously rejected it, gave our explanations why it would not work, as well as some of us preparing to walk from the game if they put such features in. 24 hours later Smed and Higby made their necessary responses and said they will go back to the drawing board. http://www.planetside-universe.com/showthread.php?t=56008

 

I am glad to still be part of the PS2 Community to keep SOE from crossing the line.  we remember Higby's statements as well as Smeds and T-Rays, and for what they are putting into the game so far, we offer them the support they need to get it done.

However, Much like the thread i made before this one was posted, We will let them know if we disapprove of something that either goes against their current philosophy, or if its straight up game breaking. Not everybody gets what they want, but if the majority of the community says your in danger of messing up- it is best to listen.

 

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2759

7/19/13 6:12:07 PM#27
Originally posted by Dullahan

You guys are living in the past.

In another 2 to 3 years, no new games will be pay to play.  Everything is going F2P because empirically it offers more longevity, and thus more money in the long term.

 

Tell that to CCP.
  User Deleted
7/23/13 3:00:46 PM#28
Originally posted by Dullahan

You guys are living in the past.

In another 2 to 3 years, no new games will be pay to play.  Everything is going F2P because empirically it offers more longevity, and thus more money in the long term.

Nah theres tons of f2p games that die...I would argue most if not all f2p games go into cash shop maintenance mode fairly quick after launch...no real motive to do anything else other than offer new must buy items.

Also f2p games always start out with an acceptable cash shop but too often, if not always, the end up as pay 2 win cash sinks.

 

If in another 2-3 years all mmorpgs go f2p and p2p is dead ill move on to other forms of gaming.  Cant stand the cash shop casino, cant stand the fact that no matter how much I pay (often WELL over a $15 sub fee) ill never have access to the full game.

Cant stand the crowd that follows f2p games either.  Rip on p2p game communities all you want but f2p is by far worse.

 

Been though f2p games enough to know what that payment model offers, what it does to developers and development priorities, as well as what the games offer long term.

 

Yeah this game (while its not a mmorpg) has one of the better cash shops...

 

Anyone who thinks f2p is better for the consumer is an idiot...its better in some cases for the money grab potential, if not most cases.  You can easily put a game into maintenance mode and just update the cash shop, with the cash shop slowly moving in the direct to pay to win.  With a p2p if you are not giving content and real updates people get mad for a reason.

 

Sadly this argument is on deaf ears, far too many kids and unemployed playing that have the time to spam forums all over the place about how every game should be free so they don't have to pay to play...then immediately start bitching about the cash shop once a game goes free...that's really my biggest peeve with this all...its all about complaining for f2p then instantly complaining about the cash shop...its always too expensive, too over powered, too restricting not to use ect.

 

Just think of how much better PS2 would be if all the cash shop items were obtainable in game for being a good player...sad people are too cheap to be bothered with 50cents a day.

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