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PlanetSide 2 Forum » General Discussion » I tried to like this game

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36 posts found
  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

4/09/13 10:06:11 PM#21
I think they lost a lot of people with the fast T2K. PS1 seemed to embrace MMORPG players more whereas PS2 seems to aim more for shooter customers.

Survivor of the great MMORPG Famine of 2011

  Deivos

Novice Member

Joined: 10/14/04
Posts: 1703

Iarð skal rifna, ok upphiminn.

4/09/13 10:40:54 PM#22

I have no issues sniping, but I use a large and high res screen  generally with the intention to be able to see enough detail to make a friend-foe distinction. It more about the helmet and shoulder bits, as those tend to not change color across factions (they stay the same color even when you put on camo or have an obvious enough shape to be different)

The geometry of an object is perhaps the most important part rather then the colors. For seeing all that you need higher resolutions, so it's not something best handled at all times.

 

Planetside 1 and 2 were never very bit on third person shooting. The largest difference between the two would be that you could still toggle to a third person mode in the first one (though you ui went poof so aiming and playing in that mode wasn't practical) that was largely beneficial for defending/camping towers and corners.

 

Can't really avoid the clicking unless you want to pull back on the action in the game.

 

Ultimately these are actually traits PS1 had in common as well. The game is pretty singularly focused on the player conflict, and there's very little narrative in-game motivating their actions.

In regards to Planetside 1 the lack of many other gameplay aspects was alrgely because they had to pull them in order to get performance. Like there was a point when they had fauna roaming about the world and could have implemented NPC units to flesh out the idea of living territories.

This was something that I had hoped they would work ro expand on, but it seems that they were more focused initially on making sure the game was blanced and playable functionally on almost an e-sport level first, and I think that was somewhat to the detriment of the flexibility and potential of the game.

 

It's been a process for them to add-in aspects that existed in the previous title, and it's going to be slow headway for a long time it seems.

 

Sorry you didn't like the game, hope you find something else that works out better for ya. ^_^

As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2166

4/10/13 9:11:07 AM#23

My play session was already low (20-30 minutes) and I'm quickly losing interest with this game now that they're adding another batch of pump action shotguns which is already wrecking infantry gameplay. They just need to hurry up with PS1 going F2P.


  Hrotha

Novice Member

Joined: 4/25/08
Posts: 840

4/10/13 9:19:34 AM#24
Originally posted by Shadanwolf

I have tried several times to like this game.

For me the reasond I don't play

-sniper class doesn't work.You cannot tell friend from foe at long range.

-I really did not get a sense of a real war going on...but just a game to be played

-when I tried the game there were no good tutorials

-100% of the activity is fighting.....no crafting  or any other activity

-game feels clicky....and not a welcoming player base for noobs

-I REALLY wan't third person viewing....not first

-I could not strongly identify with any of the factions

-game seemed too twitchy(fastest finger wins)  vs more tactical or strategic

Now that headline made me laugh. Just to make you reflect your initial attitude, which is only possitive in terms of your personal development as a being on this planet:

Why do you force yourself to like a game? If you did not force yourself, why did you say you tried? Trying implies effort. And effort is so wrong when it comes to something you want to enjoy :-) if you dont like it, skip it. You have the free will to do so.

Was there peer pressure involved?

I remember myself, when electronic music began to become really mainstream and I was listening to rock before and all my friends where going to clubs where really hot chicks were hanging around (yeah how foolish and shallow.. blame my youth) and I couldnt stand the hectic beat of DnB and most house music. And what did I do? I forced myself to listen to it and somehow I started liking it. But I can tell you, that is very, veeery bad.

Why? Because something inside you tells you all the time what is wrong what is right. Mostly it tells you only things that are right and empower you with an incredible awesome feeling (like those when you were truely free as a young child @ the beach). So listen to that voice. Not to the critical voice, thats your god-damn ego. Listen to the other one, the more silent one. And nothing can go wrong in your life.

Hell, I love my verbal excursions... bringing me all the time from gaming, to psychology, to spirituality - oh well ;)

tl;dr: Enjoy what YOU like. And stop listening to other people. It isnt the right stuff in the end anyway, what other tell you. You'll see somewhere soon in life. Not even what the goverment says. Yeah, I just said that.

  ericbelser

Advanced Member

Joined: 11/11/08
Posts: 790

4/11/13 6:23:52 PM#25
Originally posted by Zecktorin
Heres your problem. join an outfit. Nothing like you and your buddys screaming come at me with a tank zerg or screaming like little girls because your being chased by an entire platoon of air support.

No offense, but comments like this really make no sense to me.

If you don't like the game mechanics or style, or you simply cannot play because of the bugs/problems how does joining a unit help? Nor does being in a unit change the messed up draw distances, rendering failures or other in game problems when you can play.

  aRtFuLThinG

Hard Core Member

Joined: 4/30/09
Posts: 1116

4/11/13 6:26:40 PM#26
Originally posted by ericbelser
Originally posted by Zecktorin
Heres your problem. join an outfit. Nothing like you and your buddys screaming come at me with a tank zerg or screaming like little girls because your being chased by an entire platoon of air support.

No offense, but comments like this really make no sense to me.

If you don't like the game mechanics or style, or you simply cannot play because of the bugs/problems how does joining a unit help? Nor does being in a unit change the messed up draw distances, rendering failures or other in game problems when you can play.

 It is because planetside 2 is a wargame.

You really can't play it properly without an outfit - you can't fight a war with 1 person.

  ericbelser

Advanced Member

Joined: 11/11/08
Posts: 790

4/12/13 10:34:49 AM#27
Originally posted by aRtFuLThinG

 It is because planetside 2 is a wargame.

You really can't play it properly without an outfit - you can't fight a war with 1 person.

Get that, still doesn't change the question. Being in an outfit has ZERO impact on the game play / technical issues many are having; nor does it change the weird base layouts and lack of any reward for defending or any of the other game design issues.

I *LIKE* the game; it's a fun FPS...but it is seriously lacking in depth / reason to keep playing and the ongoing technical problems are ridiculous (although very typical of SOE lol)

 

 

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3211

4/12/13 10:39:40 AM#28
Three letters sum up this game...SOE...I knew it before it was even launched...that's why I won't go near SOE games...on my stuff.  I played it at a friends, and I gotta say, it's worse than the original.  SOE is just looking to get in, get thier money, and get out.  They won't fix anything, or put any effort into making the game any better, look at Vanguard.  It's needed love since it was launched.  It's the one SOE game I actually loved, but due to bugs that you can STILL find to this day, noone wants to play it.
  Beanpuie

Advanced Member

Joined: 6/15/07
Posts: 810

4/12/13 6:56:14 PM#29
Originally posted by Gravarg
Three letters sum up this game...SOE...I knew it before it was even launched...that's why I won't go near SOE games...on my stuff.  I played it at a friends, and I gotta say, it's worse than the original.  SOE is just looking to get in, get thier money, and get out.  They won't fix anything, or put any effort into making the game any better, look at Vanguard.  It's needed love since it was launched.  It's the one SOE game I actually loved, but due to bugs that you can STILL find to this day, noone wants to play it.

cant say i agree,  they did work on the render distance, and A2A adjustments for air, then added the VR training room, as well as recently put in Test Servers. 

every GU that they release tends to break peoples FPS' on their machines, and in a 2-3 week turn around tops, they add a mini patch to get rid of a number of bugs from the GU they release (repair bug for example).

l

  metal0x

Novice Member

Joined: 3/17/03
Posts: 27

4/16/13 11:18:39 PM#30

I have to put my 2 cents here since playing an I don't wanna start another thread.

 

I thought this was going to be a decent game (seen winning awards for it and good reviews) but I was terribly wrong. So I played this game 3 diffrent days for about 2 hours each day and I got quite alot of exp. with fps games (CS, quake, etc...). I have a good computer amd fx 3.6ghz 8gig ram nvidia 560ti.

 

My first issue with this game is the lag. I started out in high setting and tried every one down till I reached low and it made very little impact on the lag in game. This made some people pop out of no where an kill me before I could even react(no it wasn't an infiltrator). I've played APB:R and it lags WAY less then this game does.

 

My second issue is the animations. The death screen/animmation is one of the worst I've ever seen in an FPS. Its lagged for one and seems to be in slow motion (on the second day the death screen by itself made me wanna throw my monitor out the window). The map is also terrible. It lags when you bring it up an sometimes won't even display where you are at on it.  Air planes and player animations is horrible. Like watching a badly animated cartoon and gets worst the further they are away from you. Probably this is due to my first issue.

 

Last is the combat. The game seems to be heavy on the tanks with air planes on the side. It is also hard to see who is shooting at you even with the hit markers and gives you little time to react or get into cover. Everytime I ran into someone they killed me instantly (only got maybe 5-6 kills total from my 6 hr playing time). This is also probably due to my first issue as well.

 

I played DCUO and that game was done REALY well. This game is the total opposite. Full of lag and some confusion. Good thing this game is F2P. I would have been pisst off if I bought it retail. Try this game out and see for yourself but do not get your hopes up on it as a playable/good game.

 

 

  Celerion

Novice Member

Joined: 11/17/12
Posts: 30

6/08/13 8:46:31 PM#31

If finding tutorials is hard, I have but one word to say.  YouTube.

 

I am looking forward to playing, but will have to wait and buy an external video card because my current one is a dual video/audio card and not powerful enough for PS2.     Until then, time to do some destroying in Unreal Tournament.  PS2 does look better then UT thou.  Just need to wait till I get some upgraded hardware.

Celerion
Contact me on Twitter @IAMCelerion and chat.

  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1443

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

6/12/13 3:12:52 PM#32

Man I miss all the awesome maps/servers for Unreal Tournament. Start a server and hook a brother up!

Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
video game company layoffs are twice the national average.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6179

6/13/13 3:45:18 AM#33
Originally posted by ericbelser

The lack of depth is what is killing me; I enjoy the game, I could live the with cheats and bugs, but there is just no point. I play little every now and again because I installed it already and it is free...but it's just FPS...I could do the same in a lot of other games...the 'epic' scale battles mostly end up being epic fails of lag deaths, discons and increasing server + gfx load problems.

The 'strategy' element is basically non-existant and the tactics aren't much better given that the terrain doesn't change, nothing significant is deployable and you end up fighting over the same handful of bases worth defending over and over.

So what ideas would you suggest that can improve the fun factor other than bug fixes of course?

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

6/13/13 3:52:53 AM#34
Originally posted by Shadanwolf

I have tried several times to like this game.

 

 

 

why?

 

did it do you a great favor?

do you somehow owe it something?

 

what warrants that kind of commitment to something that you obviously never liked?

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

6/13/13 3:55:46 AM#35
Originally posted by 4bsolute
Originally posted by Shadanwolf

I have tried several times to like this game.

For me the reasond I don't play

-sniper class doesn't work.You cannot tell friend from foe at long range.

-I really did not get a sense of a real war going on...but just a game to be played

-when I tried the game there were no good tutorials

-100% of the activity is fighting.....no crafting  or any other activity

-game feels clicky....and not a welcoming player base for noobs

-I REALLY wan't third person viewing....not first

-I could not strongly identify with any of the factions

-game seemed too twitchy(fastest finger wins)  vs more tactical or strategic

Now that headline made me laugh. Just to make you reflect your initial attitude, which is only possitive in terms of your personal development as a being on this planet:

Why do you force yourself to like a game? If you did not force yourself, why did you say you tried? Trying implies effort. And effort is so wrong when it comes to something you want to enjoy :-) if you dont like it, skip it. You have the free will to do so.

Was there peer pressure involved?

I remember myself, when electronic music began to become really mainstream and I was listening to rock before and all my friends where going to clubs where really hot chicks were hanging around (yeah how foolish and shallow.. blame my youth) and I couldnt stand the hectic beat of DnB and most house music. And what did I do? I forced myself to listen to it and somehow I started liking it. But I can tell you, that is very, veeery bad.

Why? Because something inside you tells you all the time what is wrong what is right. Mostly it tells you only things that are right and empower you with an incredible awesome feeling (like those when you were truely free as a young child @ the beach). So listen to that voice. Not to the critical voice, thats your god-damn ego. Listen to the other one, the more silent one. And nothing can go wrong in your life.

Hell, I love my verbal excursions... bringing me all the time from gaming, to psychology, to spirituality - oh well ;)

tl;dr: Enjoy what YOU like. And stop listening to other people. It isnt the right stuff in the end anyway, what other tell you. You'll see somewhere soon in life. Not even what the goverment says. Yeah, I just said that.

 or what this guy said ^

 

agree 100%

  Vortigon

Advanced Member

Joined: 2/12/06
Posts: 727

RMT is for weak people.

7/12/13 5:54:48 AM#36


Originally posted by tixylix
It's pretty dead now anyways, they could get away with having one server tbh.

If you have no clue what you are talking about it's best not to speak.

Population on nearly every server is thriving - on Miller for example there are queues just to log-in to continents at many times.

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