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PlanetSide 2 Forum » General Discussion » GDC Planetside 2 Gameplay footage

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53 posts found
  Wraithone

Elite Member

Joined: 7/09/04
Posts: 3346

If you can't kill it, don't make it mad.

3/08/12 7:30:34 AM#21

Very interesting videos. Lets hope that SOE doesn't mess things up.  With that many players running around, I'd imagine that anything but a multi video card system is going to take an FPS hit.  Lets hope they get it optimized to minimize that. 

  sanshi44

Hard Core Member

Joined: 6/12/09
Posts: 703

3/08/12 8:18:24 AM#22

The only concern i have atm about planet side 2 is that i hope there in an australian based server ebcause i know how much ping sucks in an fps. Or if they can design someway to compersate for the latency issue of ping.

  User Deleted
3/08/12 8:27:07 AM#23

I was really impressed, wait the aerial combat wasn't on rails right ? ;)

  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 424

3/08/12 9:01:13 AM#24

I would daresay this is the closest thing to MMOFPS than any other games out there. I wish it was out now, I wouldnt mind paying for it.

  causs

Advanced Member

Joined: 2/16/10
Posts: 591

http://nl.twitch.tv/chazerx

3/08/12 9:26:20 AM#25

Looks very nice!

causs Xfire Miniprofile
  richstall

Novice Member

Joined: 1/29/07
Posts: 15

3/08/12 10:33:07 AM#26
Originally posted by R.I.O.T

I've never played PS1, but after going to these links / watching the vids. PS2 looks like an MMO-FPS I'd definitely like to play, especially to see the massive 1000+ populated battles they keep talking about...  

I have to add; even though PS2 is still in ALPHA stage - The foot soilder combat plays alot like the style of HALO, of course with way more massive content and with way more customization. Is that a good or bad thing? I'm not sure...

Its a bad thing. PS1 was tactics and strategery. This is battlefield 4

Richstall Xfire Miniprofile
  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 424

3/08/12 10:53:20 AM#27
Originally posted by richstall

Its a bad thing. PS1 was tactics and strategery. This is battlefield 4

Ive noticed alot of FPS games going this route. I think people are too lazy to think anymore. I mean I thought BF2142 was awesome. Then they come out with this BadCompany stuff. And make the maps even smaller. People just dont want to think anymore. Though in the videos I did see how tactics could play to an advantage on this game. I have hope for it.

  richstall

Novice Member

Joined: 1/29/07
Posts: 15

3/08/12 11:11:23 AM#28
Originally posted by Zaltark

Though in the videos I did see how tactics could play to an advantage on this game. I have hope for it.

 

.

No, theses fucking assholes just runined the only game im looking forward to. If fact that they are speeding up the combat, destroying individual unit tactics, all the while undermining what makes the game special and unique and good

 

 

I want planetside 1 with new graphics / engine. and these assholes are trying to give me battlefield with a larger team

Richstall Xfire Miniprofile
  William12

Hard Core Member

Joined: 10/04/11
Posts: 476

3/08/12 12:00:40 PM#29
Originally posted by richstall
Originally posted by Zaltark

Though in the videos I did see how tactics could play to an advantage on this game. I have hope for it.

 

.

No, theses fucking assholes just runined the only game im looking forward to. If fact that they are speeding up the combat, destroying individual unit tactics, all the while undermining what makes the game special and unique and good

 

 

I want planetside 1 with new graphics / engine. and these assholes are trying to give me battlefield with a larger team

 

Go play ps1 then because this game is being made for casual people if you dont like it dont play it they're not making it for you.

  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 424

3/08/12 12:03:18 PM#30

Lol I knew something would go wrong when I saw the SOE tag.

  richstall

Novice Member

Joined: 1/29/07
Posts: 15

3/08/12 12:23:44 PM#31
Originally posted by William12

 

Go play ps1 then because this game is being made for casual people if you dont like it dont play it they're not making it for you.

Planetside 1 could be played casually just as easly. Planetside 2 is 100% dumbed down to fast respawn and fast life / death respawn. Removing half the tactical abilitys of a squad. Im fine with them making the game alot like battlefield. I dont like the class system and spawning on people mechanics. they remove all the importants of living / working togeather

Richstall Xfire Miniprofile
  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 424

3/08/12 12:27:14 PM#32

I agree/disagree. If its only on the SquadLeader Im alright with that. The old battlefield games were like that (BF2142 I liked) it wasnt so bad becuase if you kill the leader the squad dies(which kinda makes sense). But if its spawn on everyon in squad thats just dumb.

  AtlantisGER

Novice Member

Joined: 11/04/07
Posts: 5

3/08/12 12:33:29 PM#33

I liked the parts where the combat started to be shown off in the night, it looks amazing and I cant wait to grab my hands on it asap.

I have to agree that spawning on other squad member is just stupid, games of today just aim to give you a lot of play and movement instead of tactic and strategy (look at BF3 and COD MW X). If the spawning mechanism is restricted on a squad leader only im fine with that, since it reminds (like already mentioned) on the old Battlefield 2 (which i LOOOVVVEEEE).

The game was on Alpha Stage but it still looks wonderfull and i couldn't see any glitches that poked into my eyes and laughed at me. I actually hope there will be more gameplay showing off the game :D

  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

3/08/12 1:02:34 PM#34
Originally posted by richstall

Planetside  was an andvanced shooter. It was greatly involved. You spawned with basic, almost useless gear. You had to select your gear and manually fix it. When working with others you would pack your gear to work best with others.

^ This along with the tactics make it a MMORPG imo.

 

Planetside 2 as dumped all this out the window infavor of the more common scheme there is now adays. Spawn, die fast, spawn again.

 

This is shit. This is cod online not planetside.

Oh well.. At least mechwarrior online still gives me hope

Agree^: That system is %^&^ & tedious imo for an mmo.

Still with Firefall, PS2 & Dust... someone's got to get it right! 

  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 424

3/08/12 1:08:24 PM#35

This reminds me of what happened to SWTOR. They take awesome concept. Add rehashed/overdone techniques that 'sell' other games (COD) then hope it sells to all the kiddies. I think they just dont make games for the older generation anymore. Theres clearly a line being drawn in expectation and delivery of new games. 

  William12

Hard Core Member

Joined: 10/04/11
Posts: 476

3/08/12 1:38:48 PM#36
Originally posted by richstall
Originally posted by William12

 

Go play ps1 then because this game is being made for casual people if you dont like it dont play it they're not making it for you.

Planetside 1 could be played casually just as easly. Planetside 2 is 100% dumbed down to fast respawn and fast life / death respawn. Removing half the tactical abilitys of a squad. Im fine with them making the game alot like battlefield. I dont like the class system and spawning on people mechanics. they remove all the importants of living / working togeather

 

bs ps1 could not be played casually the learning curve and catching up was far to daunting of a task.  Again you want massive battles and thousands of people playing then the game needs to be more casual not more hardcore.    

Honestly the game looks awesome.   Is it some hardcore shooter that some people want   ? No but its what the masses will want and if that means more epic full server battles im fine with that.

 

The fact is the MAJORITY do not want to have to die and spend 15 minutes to get back into the fight they do not play for 10 hours a day they wanna play for a few hours and have FUN this is about FUN not spending time running back into the fight because the respawn is way to far away that isnt fun.

  William12

Hard Core Member

Joined: 10/04/11
Posts: 476

3/08/12 1:41:52 PM#37
Originally posted by MumboJumbo
Originally posted by richstall

Planetside  was an andvanced shooter. It was greatly involved. You spawned with basic, almost useless gear. You had to select your gear and manually fix it. When working with others you would pack your gear to work best with others.

^ This along with the tactics make it a MMORPG imo.

 

Planetside 2 as dumped all this out the window infavor of the more common scheme there is now adays. Spawn, die fast, spawn again.

 

This is shit. This is cod online not planetside.

Oh well.. At least mechwarrior online still gives me hope

Agree^: That system is %^&^ & tedious imo for an mmo.

Still with Firefall, PS2 & Dust... someone's got to get it right! 

Yah im sure one of them will get it wrong and make a game that appeals to such a small crowd you have 4 servers that are never full and the most you get is a 50 vs 50 battle instead of 500 vs 500 or more and that game will make no money and close down within a year of release because of its epic fail for not making a game that markets to the bigger playerbase.

  Opapanax

Hard Core Member

Joined: 10/29/11
Posts: 799

Most Morbid One

3/08/12 1:47:36 PM#38
Originally posted by William12

This is the future game engine every new MMO will be measured by if people know what I mean.  SOE Developed Forge Light a next generation Game Engine that is being developed for their upcoming MMOs PS2 and EQNext and you can bet they will license it out to future companys for use.  The graphics look amazing and if they think they can pull off no lag in this engine in a FPS with hundreds of people in the same area it will be amazing for a true MMORPG.

 

For people who complain this game is being made for the casual player it is not being made for the hardcore PS player you want full servers and epic battles ?  Guess what 80% of them players in them epic battles are casual players.   SOE is marketing this for the masses not some niche market of FPS players they want the casual people who play.

I see the engine they are making here with Forge Light 2 as being in the crowd of next gen. Everything looks fantastic and from the videos with the use of jetpack as infrantry and how it seemed in relation to the enviroments and vehichels was very impressive. These guys are definately on the right track here and I'm very interested in seeing the finished product of everything. Taking that was Alpha gameplay says alot for where the developers are and that they have a good sense of what they are trying to create and are making their game feel exactly like that.

They're design was already quite promissing with their first attempt with Planetside and back then I knew something was a little different with this game and the fact that no one else truely attempted since then goes to show the scope of what they were going for in the first game. Again I'm pleased with where they are now; considering they've had a good amount of time to refine everything and develope their engine to a point where it has crossed into quite possibly the "next generation" category (IMHO).

As a note to other titles that have recently released or are yet to release. These are the same type of steps they should be making in their games. Simply in 2012 there's no reason you should be releasing a game that feels like it was meant for a time 3 or 4 years ago. I understand why developers are a little shaky to move away from the common design in the MMO genre, but NOW these carbon copies are just becoming plain out jokes.

STRAIGHT MONEY GRABS! The developers sit around coming up with more ways to /duck their playerbase and bewilder them with questionable changes and carrot-on-a-stick patch promises...

  "Yea Bioware I'm talkin bout you.."

There's a good amount of hype for PS2 though just like most other games but this time around these guys might actually be developing on their hype and may be worth the 1.7 MIllion + purchases/players they might just pick up. If the word of this game can really get out I would not be surprised if it really does challenges Star Wars numbers and  I'd GARUNTEE their retention rate would be much more promising..


PM before you report at least or you could just block.

  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

3/08/12 2:10:47 PM#39
Originally posted by William12
Originally posted by MumboJumbo
Originally posted by richstall

Planetside  was an andvanced shooter. It was greatly involved. You spawned with basic, almost useless gear. You had to select your gear and manually fix it. When working with others you would pack your gear to work best with others.

^ This along with the tactics make it a MMORPG imo.

 

Planetside 2 as dumped all this out the window infavor of the more common scheme there is now adays. Spawn, die fast, spawn again.

 

This is shit. This is cod online not planetside.

Oh well.. At least mechwarrior online still gives me hope

Agree^: That system is %^&^ & tedious imo for an mmo.

Still with Firefall, PS2 & Dust... someone's got to get it right! 

Yah im sure one of them will get it wrong and make a game that appeals to such a small crowd you have 4 servers that are never full and the most you get is a 50 vs 50 battle instead of 500 vs 500 or more and that game will make no money and close down within a year of release because of its epic fail for not making a game that markets to the bigger playerbase.

That's one possibility.

  mrw0lf

Novice Member

Joined: 4/09/05
Posts: 2311

3/08/12 2:14:48 PM#40

One of the main things which plagued ps1 is free accounts being used as an easy throw away for hackers, f2p will make this so much worse. And this will highlight that there is a massive, massive difference between dieing to hackers in rpg to fps, because in an fps it'll hapen 2 maybe 3 times, then you quit.

Which leads into my second issue, better graphics are fine but ps1 pushed the boundaries to what could be done and now could be made to look better, but to this degree? I have massive doubts especially on the scale they are talking about. How are they resolving the issue of processes per cycle to make it look that good and all the extra features without having cshd? Because if it is, all those COD/fpsand casual players people are saying will save this game, will not touch it with a barge pole.

 

Edit: I re-read the post and it came across very negative and that was not my intention. I hope more than most they can pull this off, I hope they have magically solved all the issues I can predict, either way I'm just massively glad they are trying to push the envelope, make the tech that is about work as hard as it can, it's the only way we'll eventually get to where most of us want gaming to be.

-----
“The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

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