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NPCube
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel 06/05/06)  | Pub:Farlan
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Dark and Light News - Look Forward

Posted by Dana Massey on May 23, 2006  | 55 comments in our forums

Lead Designer Stephane Quilichini and Marketing Manager Géraldine Lescs answer our questions as Dark & Light moves within a week of launch. Included is exclusive details on the game's final pricing plan and five exclusive screenshots.

To play, players have two options. They can pay $59.99 (US dollars or Euros, depending on where they live) for a game key and their first month’s subscriptions, or pay the same price for the key and something called a Freedom Pass.

Normal subscribers pay $14.99 a month for full access. Freedom Pass subscribers pay the same price for 15 credits. These credits are used to unlock things like new areas, high level equipment and other content. Freedom Pass members cannot be guild leaders, fort leaders, have limited access to titles and must use one credit to unlock each item above the companion level.

“It will be less expensive for casual gamers,” explained Quilichini.

You can read more here.

Read more Exclusive News...

 
 
lysanding writes:

$14.99? $60?

basically what they're saying with those prices is that the game is the same quality as world of warcraft which is a pretty big joke.

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5/23/06 4:22:30 PM
 
Tymora writes:

“Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini
Ummmmm, ya.  That just about says it all.  Maybe I'll buy it months from now, if they finally complete the game with all of the features they promised over 3 years ago.  I'd like a box, too, so that is another bonus of waiting, aside from all of the other nonsense that players will have to put up with after the release of this mmo.
New Post Quote
5/23/06 4:24:10 PM
 
Minsc writes:
Unfortunately, they really bit off more than they could chew with this game. I predict launch will be a complete disaster and the game will close down before it passes the 1 year mark, it's too bad too as it had some really good potential.
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5/23/06 4:27:51 PM
 
Kilim writes:

Originally posted by Tymora

“Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini
Ummmmm, ya.  That just about says it all.  Maybe I'll buy it months from now, if they finally complete the game with all of the features they promised over 3 years ago.  I'd like a box, too, so that is another bonus of waiting, aside from all of the other nonsense that players will have to put up with after the release of this mmo.

That is actually my favorite quote in the whole interview
New Post Quote
5/23/06 4:51:03 PM
 
auryx writes:

Does anyone get the impression that the interviewer was, well, slightly underwhelmed by this game?

There's nothing really bad in the article about the game...it just sounds so, erm....mediocre. I'm thinking of lines like these ones:

“To be honest, only 70% of all the features on our website will be in the release," admitted Quilichini before adding that the rest would come through patches.

"The game’s combat system is the “classical one for MMORPGs” with spells, special moves, etc. He added though that the entire experience looks better thanks to motion captured animations, but admitted there were “no specific innovations” on that front."

Ultimately, Dark and Light provides players with a PvP experience, a craft based economy and the ability to conquer new lands.

“Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini.

Essentially, doesn't it just sound like every other generic fantasy MMORPG out there?

auryx

New Post Quote
5/23/06 6:57:14 PM
 
-Inferno- writes:
If NPCube/Farlan think, they can sell DnL for $40/€40 and demand $14.99/month from players, then they really do not understand how the MMO industry works. Demanding such a HIGH price for their already unpopular game is the last straw that signs the death knell for DnL before it is even released. I'd not waste money/time to buy this game, knowing that it will not last longer than a year at most.

Demanding THAT MUCH money from their very patient and loyal playerbase, is a slap in the face of everyone that still stuck with DnL, even after the disastrous release of SoG and the countless broken promises and release dates.
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5/23/06 6:59:17 PM
 
Pwynn writes:
$ 59.99 ??

On the DnL site they sell it for $ 39.99 so are you sure you got the price right?
New Post Quote
5/23/06 6:59:43 PM
 
-Inferno- writes:

Originally posted by auryx

Does anyone get the impression that the interviewer was, well, slightly underwhelmed by this game?

There's nothing really bad in the article about the game...it just sounds so, erm....mediocre. I'm thinking of lines like these ones:

“To be honest, only 70% of all the features on our website will be in the release," admitted Quilichini before adding that the rest would come through patches.

"The game’s combat system is the “classical one for MMORPGs” with spells, special moves, etc. He added though that the entire experience looks better thanks to motion captured animations, but admitted there were “no specific innovations” on that front."

Ultimately, Dark and Light provides players with a PvP experience, a craft based economy and the ability to conquer new lands.

“Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini.

Essentially, doesn't it just sound like every other generic fantasy MMORPG out there?

auryx


DnL is like every other generic fantasy game out there. But compared to most other MMOS currently on the market, it falls short on practically all aspects of a MMO and compared to all MMOs currently in the making, it is not worth a second look.
New Post Quote
5/23/06 7:01:45 PM
 
Zvorak writes:

Originally posted by Lepidus

Lead Designer Stephane Quilichini and Marketing Manager Géraldine Lescs answer our questions as Dark & Light moves within a week of launch. Included is exclusive details on the game's final pricing plan and five exclusive screenshots.

To play, players have two options. They can pay $59.99 (US dollars or Euros, depending on where they live) for a game key and their first month’s subscriptions, or pay the same price for the key and something called a Freedom Pass.

Normal subscribers pay $14.99 a month for full access. Freedom Pass subscribers pay the same price for 15 credits. These credits are used to unlock things like new areas, high level equipment and other content. Freedom Pass members cannot be guild leaders, fort leaders, have limited access to titles and must use one credit to unlock each item above the companion level.

“It will be less expensive for casual gamers,” explained Quilichini.

You can read more here.



Listen, this guy is absolutly so clueless it's rediculious.

Almost the whole MMORPG community (players playing the other games and long-standing citizens of these games) have already indirectly voted on this game. Whether threw messege boards or while playing their perspective games (EQ, EQ2, DAOC, WOW..etc) all the "talk" about Dark & Light is bad and more BAD.

Stephane NOW wants to talk about his game... where was he the last 4 years ???  Dark & Light's core fanbase up and left about 5 months ago leaving a bunch of newbies on their own message boards carrying the torch, why did the older and long standing core players walk away from Dark & Light ? COMMUNICATION

Look, nobody wants to bash a game. Either a game is good or it isn't, very few games are "bad". This is one of them. It is soooo bad sinply because Stephane has not taken the right direction with his DEV team. There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

Many veterans of this genra' had repeatedly asked WHERE is the DEV's, why is there no skill tree...etc  WHy is the snowboarding but no underwater travel...?

The kicker is that living on Reunion Island their perception of reality is skewed. Dark & Light should be a bargian bin game ($5.99/month) to equal it's lack of quality and outdated (2001'ish) graphics engine. Artifact Entertainment all taught us a lesson with Horizons, Farlan/NP3 followed the exact steps and alienated themselves from theri perspective buyers and think THEY know what makes game phun.

I don't like to "knock" people, but there isn't one qualified gamer on their DEV team. Dark & Light will certainly appeal to people have the same mentality as the DEV... newbies, who never played these types of games (MMORPG's), But there are PLENTY of other games out there currently that offer a vastly superior game. And let's not even mention the other games comming out later this year.

Dark & Light was a nice effort by non-gamer lead DEV team. Unfortunatly, it offers nothing but a BigWorld (pun intended). This game will flop and go bankrupt by November ..!!

.

.

-Zvorak

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5/23/06 7:51:51 PM
 
gaidin6 writes:

I think you people underestimate the maschosim of gamers.  Look at SWG... it's still going.  D&L seems to be following in their model.  Unfinished at release, poor communication.  If they follow it up with horrable release and testing practices. thy'll have nailed the SWG model completely.

 

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5/23/06 8:49:46 PM
 
Dana writes:
IMPORTANT CORRECTION

The price of the game is NOT 59.99 as first reported, but 54.99. I apologize to Farlan for the typo.
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5/23/06 10:22:49 PM
 
Cohort writes:

Originally posted by Zvorak

There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

-Zvorak



Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.

As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.

As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.

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5/23/06 10:49:51 PM
 
MrBoots writes:

Originally posted by Cohort

Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.


Not sure what fantasy world you are living in, but everyone knows that beta ended the day SOG started. It has been discussed on these forums several times already.


This game is a huge pile of crap. It belongs on the trash heap with Mourning. The graphics are poor. Have you looked at any of the textures? They look like they were made by a blind man.
New Post Quote
5/23/06 11:23:52 PM
 
Amathe writes:
This is truly a fantasy mmorpg. Because if D&L thinks I am paying a premium price and a premium subscription fee for a game that has 70% of its advertised features and 40% of the gameworld, that's high fantasy.
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5/24/06 12:01:30 AM
 
jimmyman99 writes:
    We need to show NPCube AND all other developers that WE, consumers, Will NOT tolerate incomplete products, will NOT buy anything that is not 99.99% ready and has 99.99% content. If we support developers like NPCube, then we will be hearing these lines next : "We release this new super pooper MMORPG with only 20% of content, we dutifully pledge ourselves to create the rest of content somewhere in the near future *giggle*" Stop this madness!

    Stop selling crappy, untested, buggy, empty-shelled games! Give us ALL content or not at all.
I have spoken.
New Post Quote
5/24/06 12:27:59 AM
 
Plasson writes:

Originally posted by MrBoots

Originally posted by Cohort

Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.


Not sure what fantasy world you are living in, but everyone knows that beta ended the day SOG started. It has been discussed on these forums several times already.


This game is a huge pile of crap. It belongs on the trash heap with Mourning. The graphics are poor. Have you looked at any of the textures? They look like they were made by a blind man.


There has been an External Alpha/beta since late 2003, I was one of the first 50 back in Nov 2003.

Stopped really caring to test it after 6 months, Updates where far between and as mentioned, communication was terrible, just enough to not be called nonexistant.



Not sure what fantasy world you are living in, but everyone knows that beta ended the day SOG started. It has been discussed on these forums several times already.


This game is a huge pile of crap. It belongs on the trash heap with Mourning. The graphics are poor. Have you looked at any of the textures? They look like they were made by a blind man.



There has been an External Alpha/beta since late 2003, I was one of the first 50 back in Nov 2003.

Stopped really caring to test it after 6 months, Updates where far between and as mentioned, communication was terrible, just enough to not be called nonexistant.


New Post Quote
5/24/06 12:28:47 AM
 
Kilim writes:


Originally posted by Cohort

Originally posted by Zvorak

There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

-Zvorak



Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.

As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.

As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.



Where have you been?
EVERYONE that has really followed D&L knows that the Closed Beta ENDED right before SOG launched in December.
They didn't even mention it and kept stating in various posts and interviews that there IS a Closed Beta running in conjunction wtih SOG until someone slipped and acidently spilled it in the French forums!
And then the English forums got bombarded with this info in which they FINALLY decided to Officially state that the Closed beta has been closed .

They DID NOT Announced this fact until the End of January!

A whole month AFTER SoG Launched and the Closed Beta was canceled a couple of weeks prior to SoG launch!


There is a Difference between a Closed Beta vs the Devs playing around with their own private internal clients.

And you know what ... Come May 30th, many more beans will be spilled because the NDA will finally be lifted.

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5/24/06 12:47:14 AM
 
Naar writes:

Come May 30th, many more beans will be spilled because the NDA will finally be lifted.

No it won't sadly...Not that it will matter. There isn't anything testers can say that NP3 hasn't proved beyond a shadow of a doubt with their actions. ;)

New Post Quote
5/24/06 2:18:10 AM
 
Kilim writes:

Originally posted by Naar

Come May 30th, many more beans will be spilled because the NDA will finally be lifted.

No it won't sadly...Not that it will matter. There isn't anything testers can say that NP3 hasn't proved beyond a shadow of a doubt with their actions. ;)



Someone just has to shatter my thunder :(
New Post Quote
5/24/06 3:14:41 AM
 
Cholayna writes:

Originally posted by Cohort

Originally posted by Zvorak

There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

-Zvorak



Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.

nope you are wrong. It was stated by Farlan (finally admitting) that the beta did in fact close officially at that the start of the SOG launch.   At that time the testers were told it is terminated, they will have to appy again , yada yada. Farlan denied for months. Many ppl kept asking about it and trying to get a firm confirmation. When some of the testers leaked, they had no choice but to admit it.

...... Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.

for most gamers, purchasing a game, paying a top end monthly sub does not include something that may or may not be playable 6 months after the release. IF you look back at the past, you can only base the future on more broken promises from them. Upfront cost plus a monthly sub to be essentially a beta tester is not what most gamers would prefer over other games.

As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen.

The landscape (terrain) was developed by VWorldTerrain technology. Not by Farlan. They also use other outsourced tech. To further clarify, i will supply this copy of a post here in this site made by the developer of VWORLDTerrain http://www.mmorpg.com/discussion2.cfm/thread/78953/page/3

BigWorld = Server technology. They also provide a 3D engine, not used for DnL. Link: http://www.bigworldtech.com/index/index_en.php

VWorldTerrain = Terrain (but not only) technology. Technology developed/distributed by VWorld Company. Link: http://www.vworldpowered.com/Gb/GB.htm

Mafate = a game engine making use of not in-house developed technologies: BigWorld, VWorldTerrain but also others as DblManager (a scenario tool, no link) or Loona (a modeling tool developed by Dream-up company) Link in French only: http://perso.wanadoo.fr/dreamup/Entrer.htm . Mafate is an in-house NPCube developement tailored for the needs of DnL.

Hope this can help you to have a better picture.

So you finally agreed BigWorld has nothing to do with viewing distance nor landscape in Sog/DnL/Mafate. But understandably you could not have now for sure, given the surprisingly recurring miscommunication around this feature.

Should check out the sites, the technology is amazing. It pretty much does everythig for you. Interesting indeed. 


 The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.

yes I would agree with a clunky UI, and animation is horrible. Wasnt able to get in the "stress" / "beta" test so I cannot comment, yet, about the promised improved animation. If its anything like the statement they made that the combat has been taken care of , then to state that not much has been done...well..

The latest "stress" test however showed just how far the whole game itself got -- the test failed within a few hours and a few hundred players only. (but then they said they meant to have that happen and all those ppl that spent hours downloading werent aware that supposedly only a select few would be chosen and it was a deliberate test that they knew would crash, closed the test and tried to enforce an NDA that they themselves then broke, They even added a comment on their boards about the next fix will be at the next crash. 0.0 )




New Post Quote
5/24/06 4:45:00 AM
 
Cholayna writes:

Originally posted by Lepidus
IMPORTANT CORRECTION

The price of the game is NOT 59.99 as first reported, but 54.99. I apologize to Farlan for the typo.

Wow then all those pioneers who paid the $59.99 pre-order need a $5.00 refund.
New Post Quote
5/24/06 4:50:20 AM
 
lysanding writes:

"This game is a huge pile of crap. It belongs on the trash heap with Mourning"

"" Nuanced Entertainment to develop Age of Mourning.
Based in Greenville, South Carolina USA , with additional staff located all over the world , Nuanced Entertainment is focused on the development and research of Massive Multiplayer Online Gaming. Nuanced Entertainment consists of a tightly knit group of seasoned professionals which have held positions with such organizations as Electronic Arts , Blizzard Entertainment and NCsoft in the past and have been involved in many of the higher profile titles in the MMOG genre such as Everquest , World of Warcraft and lineage 2 as programmers and artists bringing with them an indispensable wealth of knowledge.""

think again. I look forward to any pvp replacements to dnl.

New Post Quote
5/24/06 5:25:06 AM
 
Quintilian writes:

 

 This interview article states,

"As an added touch, at high levels, crafting can be influenced by factors as minute as the position of the constellations"

And in another recent though earlier interview it was commented (source jeuxonline @ http://www.darkandlight.net/forums/showthread.php?p=983616#post983616 ),

" Q: What about constellations and their influences?
  A: Constellations will be there at launch. However, about gameplay advantage they create, the light bonuses didn’t really give anything interesting and were long to implant, so it won’t be in"

My point?

Well although the second Q&A is a little vague and a poor translation, if I read it as referring to the influence of constellations on crafting (which fits with the phrase 'light bonuses' 'gameplay advantage' and the knowledge that constellations have usually most often been referenced in relation to crafting), then does not this mmorpg interview and the line i quote conflict? If so, which is it, constellations to influence or not to influence?

Quintilian


New Post Quote
5/24/06 8:11:30 AM
 
Pwynn writes:

Originally posted by Lepidus
IMPORTANT CORRECTION

The price of the game is NOT 59.99 as first reported, but 54.99. I apologize to Farlan for the typo.


Thanks fot clarification but that proves again that Farlan is not to be trusted.
On the website you can still order your game key, which for every MMO out today ment, includind the first free month, for 39.99 $ or €
Nowhere it is mentioned that you have to pay an extra 14.99 $ for the first month.
And lets face it 54.99 $ or € for a game ONLY available via download is nothing more then a ripp off.

New Post Quote
5/24/06 8:28:17 AM
 
Copeland writes:

I used to be really excited about this game a couple years ago. I thought it would be huge. Now i'll wait til they offer a free trial.

New Post Quote
5/24/06 9:16:04 AM
 
shae writes:

I think, above all else, it's been such a great shame that those who were waiting for this game (the fans and playerbase) have been treated so poorly. Had Farlan invested a bit of time, patience and understanding I sincerely believe they could have saved themselves a great deal of trouble and heart-ache. As it stands now they've created nothing but resentment and annomosity from those who have followed it's progress and that is NOT a good positiion to start from for any game, let alone an MMO.

Most of all, I sincerely hope that for those who have stuck through it all that eventually DnL turns out to be a positive and fun experience and that at some point Farlane realizes that when you develope a Community based game, you have to treat that community with respect and intelligence, not indifference and relunctance.

Best wishes on launch day to everyone involved, I wish you all lots of luck .

New Post Quote
5/24/06 10:01:54 AM
 
naldric writes:

there is no hope for DnL, i followed it with my friends for more than 2 years with huge expectation and when SoG hit us, it was like a brick on the nose...

unstable servers (crashes every 5 minutes, servers crashing for 5-6 hours if not days, 3 day maintenances...)

lies about tree skills (since when are 2 skills of the enchanter a branch of a tree skill....),

lies about almost everything (quests, crafting (that it would be added later), and that we would have an influence on the game)

no communication (they even put the forums down when too many ppl complained)

I hope that nobody ever buy this game, that would teach scamming devs to make horrible games...

oh, and i m not trolling, just stating facts!

New Post Quote
5/24/06 10:38:09 AM
 
Quingu writes:
I'm very happy you all forum trolls and WOW fanbois not playing DNL

when we don't understood a game all we have to do is bash, i know this game is to complex for WOW gamers

This will never be like WOW guys forget it, move on, go find other game.
New Post Quote
5/24/06 11:10:35 AM
 
naldric writes:


Originally posted by Quingu
I'm very happy you all forum trolls and WOW fanbois not playing DNL


i wonder who, besides you, even told anything about WoW in those posts...


when we don't understood a game all we have to do is bash, i know this game is to complex for WOW gamers

again, nobody said anything about WoW, but well i would love that you elaborate on the complexity of SoG (or DnL if u tried the beta before it closed 5 month ago)

This will never be like WOW guys forget it, move on, go find other game.

I dont like WoW, but if by "this will never be like WOW" you mean DnL will never be successful, i m sure you are right.


New Post Quote
5/24/06 11:32:13 AM
 
shae writes:

Originally posted by Quingu
I'm very happy you all forum trolls and WOW fanbois not playing DNL

when we don't understood a game all we have to do is bash, i know this game is to complex for WOW gamers

This will never be like WOW guys forget it, move on, go find other game.

LOL... I'm sorry, but this HAS to be the most ironic, counter statement post that I've ever seen on these forums.

Thank you sooooo much for the laugh .

New Post Quote
5/24/06 12:20:47 PM
 
qotsa writes:
Maybe I am misunderstanding this. If I am sorry for the useless post. Ok, both versions have to pay 59.99 (or whatever) for the game. Then both have to pay 14.99 for subscription fees. But one of the versions of the fees, you get to do less and have to spend credits to do something? If that is how it is, how is it saving the casual gamer money? You'd still be paying the 14.99. you just get to do less. Again, this isn't a flame. I guess I just don't understand.
New Post Quote
5/24/06 12:35:16 PM
 
Fireman07 writes:
I hope they made some serious changes to this game.  Because it was not very good.  Well, Well?  It is not worth your hard earned cash.
New Post Quote
5/24/06 2:30:31 PM
 
Dana writes:

Originally posted by qotsa
Maybe I am misunderstanding this. If I am sorry for the useless post. Ok, both versions have to pay 59.99 (or whatever) for the game. Then both have to pay 14.99 for subscription fees. But one of the versions of the fees, you get to do less and have to spend credits to do something? If that is how it is, how is it saving the casual gamer money? You'd still be paying the 14.99. you just get to do less. Again, this isn't a flame. I guess I just don't understand.

Here is their idea:

You pay 54.99 (14.99 of that for a 1 month fee or 15 credits).

The credits can be used to equip high level items or unlock new areas. Largely, they told me that you can play until about level 30 without needing to use too many credits.

Thus, if you only play three hours a week and it takes you six months to hit level 30... You've spent 14.99, rather than 14.99 x 6. That's the logic of their idea as presented to me.
New Post Quote
5/24/06 2:42:28 PM
 
qotsa writes:
Ahh, thanks for the clarification. Kind of an odd idea.
New Post Quote
5/24/06 3:13:41 PM
 
Ponico writes:
All I could say is... Wait a few weeks and see if the game holds the ground or not. I work in the gaming industry and a game can change alot in it's final moments of devellopement. I've seen times where the UI, sound and etc were all fake designs until the very last day of work and then boooooom! They would add the real interface (that was of course tested) and the high def sounds or whatever was needed.

I'm not saying this game will be like that but who knows.
New Post Quote
5/24/06 7:21:24 PM
 
MrBoots writes:

Originally posted by lysanding

"This game is a huge pile of crap. It belongs on the trash heap with Mourning"

"" Nuanced Entertainment to develop Age of Mourning.
Based in Greenville, South Carolina USA , with additional staff located all over the world , Nuanced Entertainment is focused on the development and research of Massive Multiplayer Online Gaming. Nuanced Entertainment consists of a tightly knit group of seasoned professionals which have held positions with such organizations as Electronic Arts , Blizzard Entertainment and NCsoft in the past and have been involved in many of the higher profile titles in the MMOG genre such as Everquest , World of Warcraft and lineage 2 as programmers and artists bringing with them an indispensable wealth of knowledge.""

think again. I look forward to any pvp replacements to dnl.


I guess you missed this thread. Nuanced is the same group of guys with a new "owner" played by some 17 year old punk that works as a DJ at some local club. That press release is a joke.
New Post Quote
5/24/06 10:02:44 PM
 
Zvorak writes:

Originally posted by Cohort

Originally posted by Zvorak

There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

-Zvorak



Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.

As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.

As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.


Errr...sorry u r wrong.

Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.

3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!

Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!

As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.

My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.

-Zvorak

New Post Quote
5/25/06 4:43:19 AM
 
Phenomenor writes:

Well, gluck. The prices don't lie about it: even your sales engine is a bit outdated.... I was tempted to this page to see if Farlan was going to compensate the people for their long waiting and big dissapointment during the Beta and SoG, but instead we get high prices to a game we almost forgot?

Look at Silkroad Online: You do not pay a single penny to start playing it, yet you can buy true gifts and gadgets as much as you like ingame. The gameplay is not that bad either and the graphics simply rock. Reminds me i need to upgrade my trader skills, btw ;)

You want to see some good people coming over? Let us in for free first and then we vote about a good price to give Farlan to compensate their losses and get on with it, is how i see it.

But whoami?

Phen

New Post Quote
5/25/06 5:21:53 PM
 
LilBoPeep writes:
The state of the game (today is the supposed release download day ) as it stands 4 days before official release is absolutely not ready. Not ready by a long shot. Demanding a premium price for the download only game itself along with a top end monthly subscription (if you go the way of the credit "deal" you are gimped either way you look at it, its not a "deal" when you pay a premium price for the full game and only get limited and restricted if you are a 'casual player") is incredible stretching. Add to that the admitted " we are only releasing it now in its unfinished state because we have delayed it too long already" like its another "favor" to the fan base (we wont mention SOG)  --- this game is not ready, not even in a second round beta state can it be considered.
New Post Quote
5/26/06 5:23:31 AM
 
Parsifal57 writes:

Originally posted by Tymora

“Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini
Ummmmm, ya.  That just about says it all.  Maybe I'll buy it months from now, if they finally complete the game with all of the features they promised over 3 years ago.  I'd like a box, too, so that is another bonus of waiting, aside from all of the other nonsense that players will have to put up with after the release of this mmo.

I take you you apply the same logic to 'ANY' MMO out there then ?  None of them have released with all the function in game that they implied would be there at launch. Sad to say it seems to be the common approach for MMO's to do this lately and one that most people seem to be happy to live with since Box sales seem to indicate it (although ongoing subscriptions such as in DDO seem to indicate the addiiton of the function post launch doesn't seem to be as fast as required).
New Post Quote
5/26/06 10:48:38 AM
 
Parsifal57 writes:

Originally posted by Zvorak

Originally posted by Cohort

Originally posted by Zvorak

There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?

-Zvorak



Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.

As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.

As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.


Errr...sorry u r wrong.

Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.

3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!

Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!

As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.

My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.

-Zvorak


Heh I actually enjoyed my time in Isatria until the server performance issues for world events made them a slide show to participate in. When HZ launches the Expansion with the new client I may be tempted to pick it up and give it a try again.

Back to the subject tho DnL was also a game I was highly anticipating, but over last year have my expectations for the game have dropped considerably, that being said i'll still give it a go.

Tthere are too many people with personal axes to grind for me to take everything at face value, and..... I never take much notice of film critics opinions regarding movies (some of the worst reviewed movies have been a blast for me), so i'd like to form my own opinion of DnL. If DnL doesn't pan out well i'm out $54.99 but at least i'm going into it with mey eyes open , I still think it has tremendous potential whether it can live up to that potential only time will tell.
New Post Quote
5/26/06 11:03:55 AM
 
Wizardry writes:

There is one problem i have with the promises and players being angry.This game coulda just done like other games and showed off a great animated movie and give speeches like president bush so that no one would understand ,but they didn't.

I am/was willing to give it a try with an open mind based on other MMO's i have played,without worrying about any promises they made.Promises mean squat to where this game rates amongst other games.So you have to actually play the real thing and then draw comparisons.Here lies another problem>>am i going to fork out 15 bucks a mnth plus the cost of a game to find out i won't play it?NO WAY !

If they have any confidance in there game at all ,they better well come out with a 7-14 day free trial.Not only is this smart but really populates the game more ,so that players have a better feeling while in the game.This is just good marketing .Coming out with a free trial months later when the game is dying out is IMO lame and not gonna win anyone over.

Sidenote..the crafting was the part i was really interested in.I have to say im dissapointed.I did NOT like the idea of total luck based crafting such as stars/moon phases as was done in FFXI.EQ2 has a much better system that allows for more user skill to determine the outcome.Luck based system is nothing more than point/click and sitback.This would bore the heck outa me in one game day.So on this sidenote,unless any changes occur,DNL won't be getting my money.

New Post Quote
5/26/06 1:53:42 PM
 
Poulpe writes:

Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.



Actually, your are the one who is wrong.

DnL beta began in October 2003, with very few people ( something like 20 ). These were close relatives to the devs, IRC/instant messenger friends, and very active fans.
In November, the first "random testers" arrived. Something like 200.
The beta ran offline untill Apri 2004 ( if I remember well ) when the first online beta was introduced. It was trully basic, the chat system was even a simple IRC channel with an in-game frontend.

The beta continued untill one or two weeks after the opening of SoG. At that time, NP3 claimed than more than 5000 people were beta testers... when the biggest beta event did not see more than 80 people online.

SoG was the direct result of two full years of beta testing. But in fact, it was not "beta testing". Testers had no tools, were not listened to, did not have the right to make proposals and to criticise the gameplay, and "objective" and negative testers were flamed.

Shortly after the release of SoG, the beta was closed. It was closed because they had no server available to run it ( and no real beta tester base except from a fistfull of fanboys ).

It reopened recently ( 2 weeks ago ) for a very limited ( 20-30 ) number of extreme fans, those who are close to the devs, and that never really went agaisnt their disastrous choices.

Imagine : SoG was the result of two plain years of beta testing, involving 5000 different beta testers.
And it was such a mess.
New Post Quote
5/26/06 6:50:39 PM
 
Alarna writes:

Originally posted by jimmyman99
    We need to show NPCube AND all other developers that WE, consumers, Will NOT tolerate incomplete products, will NOT buy anything that is not 99.99% ready and has 99.99% content. If we support developers like NPCube, then we will be hearing these lines next : "We release this new super pooper MMORPG with only 20% of content, we dutifully pledge ourselves to create the rest of content somewhere in the near future *giggle*" Stop this madness!

    Stop selling crappy, untested, buggy, empty-shelled games! Give us ALL content or not at all.
I have spoken.


Best thing I've ever read before.....do you remember the release day of WoW? It wasn't ready at first. There were several bugs over months. And think of it: Whats up with battlegrounds? Do you ever saw a catapult? Are we able to besiege citys? Nothing of all. There are many more things not implemented. And there are 6 Millions subscribers.....

Dark and Light will be a game for players. Real players. Not this: "Ey you guy, go away and bring me 20 XYZ Eyes and you will get XYZ Item"
Players are able to determine? how this world will function (sry for my bad english). If you take a city by storm, it will be yours. If noone crafts a good sword, there won't be good swords. And don't forget Alchemic Dreams. Live Events and you could be the one who helped destroy the land or save citys and landscapes.

I believe that the missing contest will be follow. Really. Don't know when, but I will be there and have a look.

Take a look at the greatest MMORPG this time. WoW. It's interesting if you are not level 60. Then this game ends and its boring. With bugs and lags and missing features.
I mean its the same thing in all games. First they made promises they cannot keep. Then you hear nothing until game releases. If its out, they will try to fix bugs and implement missing contest.
Its the same in every game.
New Post Quote
5/30/06 2:10:17 AM
 
Merrie writes:

Please note, only testers will be able to get in tomorrow, all others have to wait till June 5th. You will not be even able to download the client till probably tomorrow. (Wednesday May 31st).  If you got an email about the launch, its to set up your subscription which you pay $39.99 for the activation key and then $14.99 for the subscription or the credits. Below information is right from the email I received.

Pioneers will have access to Ganareth as of the 30th of May, 2006, at 18:00 UTC.

All players have will access to Ganareth as of the 5th of June, 2006, at 01:00 UTC.

New Post Quote
5/30/06 11:21:22 AM
 
Elnator writes:
The ONLY way I'd go anywhere NEAR this title is if they do a free trial.  Till then there's no way I'd go anywhere near it.
New Post Quote
6/03/06 6:31:57 PM
 
monotoy writes:
i tried is yesterday evening, and it was absolutely terrible. the game crashed immediately unless i put resolution and details to minimal settings plus game engine mode (whatever it is) to 1 (of 10). the game looked terrible, it was incredibly slow, i was kind of shocked. maybe i will try it again tonight to give it a second chance, but frankly, i was stunned on how bad it looked and felt. more like shareware than anything.
New Post Quote
6/07/06 2:54:53 AM
 
Merylwind writes:
Much not good. Much time can not login to game. Much time to learn. Much that is broken. Patch not good. Break more play. (english not so good) Not good game to buy.
New Post Quote
6/09/06 12:32:36 AM
 
Cholayna writes:
A look forward = 10 yrs steps backwards in actual production. 
New Post Quote
6/09/06 3:33:55 PM
 
NethyYahell writes:

I am one of them that did buy the game. I read all these posts. I understand that people are mad. Ashame there is so much flame.

The flying of the dragons looks awsum. The game world indeed not perfect in design but has so many posibilities and if the devs listen well and still feel positive enough to fight for their product they might be able to survive the angree mob... the gamer...

I have played many MMORPGs EQ1+EQ2, Asherons Calls 2, SWG, WOW, Lineage2. Hmm wonder if I forget one inbetween somewhere... but this is just to explain I have played a lot of them. They all have something fun. Ofcourse not all can be perfect for every person has their own wish.

So about the small things I like about this promising yet indeed lacking incompleted game.

Try to jump of a rock... that looks so way cool... You make a dive for it... Fly on a dragon when it rains and then see how it looks above the clouds... no rain eyes closed for the blue sky and the sun that makes you want to use your hands to cover them... so nice so real... Granted that the look down wasnt perfect due to the fact that the further the scenery was the land became broken of in them air picture views you get when you look at aerial photos.

Swimming looked nice too... how you dive in the water or the backflip you make landing in it...

Did not agree with their view on womans clothing -chuckles- but thats all in the view of the maker... Since man are often the ones making the game I understand they want to see them Undies on the woman as armour
-coughs- designer freedom? Just kidding ofcourse

I have only played it two days now and will see what will come of it and give them the time to find that edge that I myself am missing in other games... The feeling to be part of something that changes through my actions... This is just my own view so doesn't need an attack in my opinion.

The gate system is great. How you can bind to a spot and then teleport there after you die. Lets hope they will be able to make DnL work! Its the community that makes the world you know.... without a cool nice community there is nothing... My first experiance with the people there is whoa there are some very nice people running around on it... Lets hope that it stays like that and only those that have a friendly spirit come to play...

Very curious what part of my post will be killed -grins- and taken out to bash and flame with !

I would say go for it!

New Post Quote
6/10/06 9:10:50 AM
 
Wizardry writes:

Good to see your enjoying it so far,as that is the purpose of playing[too enjoy yourself]

I just can't force myself to be slapped in the face then pay them to do it..nope uh uh.Every paying customer should be treated equal,not just the beta testers.I'm not about to join a game that gives players 30 level headstarts,especially when PVP is involved.I also had a feeling the community is very foreign to myself.From all the posting over the months,it really seems like the game is 75% french and 20% mixed.Hard to believe i would feel like the minority ,but i really do as the other 5% english speaking n.american.I also refuse to pay any money to any company that doesn't trust there product to at least offer a trial.

This game through very bad management has already lost me as a customer.A free trial down the road would be  considered a lame attempt to attract people to a game hurting for revenue.Too late they blew it.

New Post Quote
6/10/06 6:34:55 PM
 
_GabriellaLa writes:

This game was truly a case of how much more pain can I go through. After hours and hours with just trying to get myself logged in (d/l probs, login probs took two days to get straightened out, play with video configurations for hours to try and get some semblence of an okay screen, then wait for some fix which only seemed to break more things) I made it in only to be told that the mobs aggroing me as soon as I spawned in I wasnt supposed to kill as they are pets of the God of my birth town! There is no direction, no newbie help, nothing to tell you anything! Flying around was indeed beautiful but you could still see some of the graphic glitches if you tried to move your angle. And lets talk about the camera -- oh my god, made me queasy , flinging all over hell up and down and around and seasick? No, too good a word .

Customer support pretty much amounted to send us your information and we will try to help. No more response. Another email. Send us this info instead and we will try to help. No response. Another email. There is nothing they can do. Only by sifting through a rude and immature forum was I able to find an answer, placed by another player that could help me. (I did happen upon a post by a Mod pretty much stating that if we did not ask in a certain way, our help request would pretty much sit at the bottom because its rude! However, not having a manual or instruction book on exactly how we are supposed to word our help requests, I am not sure if mine is still sitting on the bottom or not. I mean how many ways can you ask them to help you login when it says you dont have an account but you paid for it. And since they have my money, of course Im gonna be nice in asking my first coupla times. After asking me to send in all the info they could get about what type of computer and systems I have on it, I still have not gotten my answer. Perhaps telling them the system I had was rude?)

The game is painful. Truly painful.

New Post Quote
6/11/06 1:11:07 AM
 
NethyYahell writes:
About the strange languages I am dutch myself but I like to get to know people from all over the world and often somehow communication is doable... so It did not bother me at all... -smiles-
New Post Quote
6/11/06 10:50:08 AM
 
iamsomeguy writes:

I was one of those that have been waiting a very long time for this game.  I never made it to beta, didn't get into SOG (I refused to pre-order the game).

Now, I see what is has become.  I've finally seen combat footage...and...it's terrible.  Screenshots are graphically sub-par.

Anyone that compares this release to WoW is a moron.  Every MMORPG has had some issues so far, but WoW is a much more polished game and was so even during it's release.

Even Shadowbane had a better release and was more done than this game....

oh well... I'm used to games hyping something they can't deliver.  I was all gung ho for Horizon's as well and look what happened there.

I agree, the game doesn't have long until it's dead.

New Post Quote
6/12/06 3:55:04 PM
 
BadT writes:

Aye, A SOG refugee here and now a DNL refundee. This game is a total joke. Even the forums over there are a crock. You can even see the Dev begging people to like his game. His fans telling everyone to feel sorry for him as he has a family and needs this game, its )#$%*@#$)%* carnival all the way. Not only are the Devs and the drama they provoke those of a couple of 15 yr olds in their parents garage, the game itself looks and acts like it was made by 15yrs old in their parents garage.

Not worth the time, effort, cash or brain cells.

New Post Quote
6/12/06 6:16:47 PM
 
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