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ArcheAge Forum » General Discussion » ArcheAge English Version in the Works

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41 posts found

Novice Member

Joined: 1/31/04
Posts: 533

12/31/12 6:01:21 PM#41
Originally posted by xAPOCx
Originally posted by PsychoPigeon
There's no such thing as 'catch up'. There will always be new players joining, always be lower level people, you can't just set up a new server to give the first group of people that happen to join it an 'equal' start, what sense does that make when players join it a few days later. The levelling curve is same as Aion, probably 3 months max level if you're casual and 3 weeks to a month if you burn through it.

I was refering to those that had already established themselves and then wants to main one of the new races that may come out in 3 months 6 months 1 year.

That has been an issue in every game, ever. New class, new race, and they are behind the times. 

BUT!  If you look at the new race L50 a year from now,  he get to L50 in a set of green gear say. In WoW / Rift / EQ, that would mean they would be at a fraction of the power compared to a raid/crafted geared player.  If the numbers shown for the advantages of a mid ranged weapon or armor, compared to a top of the line one hold true come launch there will be little difference. As long as you still have your buddies / guild / expedition to assist you with gear there should be little is any difficulty 'catching up'.

I will try and find the numbers, but there are 12 grades of gear from the common 'Grey' trash to the top of the line.  A Grey item was like 0.75 of base, a tier 6/7 was 1.55, and a top of the line was 1.75. So a full suit of top of the line crafted, costing tons of rare mats would be what 12-15% better than a midrange set?  Better is Better, sure, but the incremental increases make the better gear more of an Ego booster, than truly God-like as in some games.


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