Trending Games | Elder Scrolls Online | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,378 Users Online:0
Games:713  Posts:6,174,211
XLGAMES | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel 2014)  | Pub:Trion Worlds
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

17 posts found
  PsychoPigeon

Novice Member

Joined: 8/15/07
Posts: 587

 
OP  12/28/12 9:52:00 PM#1

Nothing new but just to hype up open beta

http://youtu.be/wOVw8mgGuvQ

  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

12/28/12 9:59:32 PM#2
Nice video, really sets ArcheAge apart from everything else.  NA and EU release can't get here soon enough.
  Ice-Queen

Novice Member

Joined: 1/02/08
Posts: 2430

"Always borrow money from a pessimist. They won't expect it back."

12/28/12 10:01:54 PM#3

Torturing me

Really been looking forward to this one.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  coretex666

Hard Core Member

Joined: 1/03/12
Posts: 1799

"I shall take your position into consideration"

12/30/12 11:01:46 AM#4

I hope the game will be as refreshing as the videos indicate. I am so fed up with the "Standard MMO" form (SWTOR, WoW, GW,...)

Also hoping for the regular 15 USD / Month business model....and an early release ofc :).

Currently playing: L2 Chronicle 4

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3738

12/30/12 11:05:47 AM#5

The game looks great.

Much more importantly, however, are the features.  As opposed to the slight variations on the same theme/gameplay we've been getting from themeparks in the genre, AA looks like it will actually be different in a way that counts.

Still looking foward to this, though an NA release is still probably a year or two away.

Hell hath no fury like an MMORPG player scorned.

  Ghavrigg

Hard Core Member

Joined: 8/10/12
Posts: 700

12/30/12 11:35:33 AM#6

It looks pretty damn good.

But remember everyone: No game these days is ever as good as the hype videos. Don't disappoint yourself by giving into hype before trying it yourself. Keep that excitement on the back burner.

  PsychoPigeon

Novice Member

Joined: 8/15/07
Posts: 587

 
OP  12/30/12 1:52:16 PM#7
Originally posted by coretex666

I hope the game will be as refreshing as the videos indicate. I am so fed up with the "Standard MMO" form (SWTOR, WoW, GW,...)

Also hoping for the regular 15 USD / Month business model....and an early release ofc :).

It is refreshing in the sense you feel unrestricted. It's still got tab combat system and gear system that we're used to which I personally have no problem with but there's a certain aspect that makes the game feel vintage. I remember at level 10 I stopped leveling and just ventured round the entire accessible world and joined up with friends and went sailing. You kind of drop the 'i need to level as fast as possible' mentality because the world is so huge, there is no scoreboard, no things you need to do first (except maybe securing a plot of land for a house), there's going to be so many clans all doing different things it'll make for a diverse game world.  

 

What I find important is the developers have stated that they want players to have things to do at max level, they want to work on the activites to keep people interested rather than spend remaining time on maybe diverse quests at low levels. I mean obviously it would be nice if an MMO could be launched with all the features we can think of but it seems to take so long.

  coretex666

Hard Core Member

Joined: 1/03/12
Posts: 1799

"I shall take your position into consideration"

12/31/12 8:33:56 AM#8
Originally posted by PsychoPigeon
Originally posted by coretex666

I hope the game will be as refreshing as the videos indicate. I am so fed up with the "Standard MMO" form (SWTOR, WoW, GW,...)

Also hoping for the regular 15 USD / Month business model....and an early release ofc :).

It is refreshing in the sense you feel unrestricted. It's still got tab combat system and gear system that we're used to which I personally have no problem with but there's a certain aspect that makes the game feel vintage. I remember at level 10 I stopped leveling and just ventured round the entire accessible world and joined up with friends and went sailing. You kind of drop the 'i need to level as fast as possible' mentality because the world is so huge, there is no scoreboard, no things you need to do first (except maybe securing a plot of land for a house), there's going to be so many clans all doing different things it'll make for a diverse game world.  

 

What I find important is the developers have stated that they want players to have things to do at max level, they want to work on the activites to keep people interested rather than spend remaining time on maybe diverse quests at low levels. I mean obviously it would be nice if an MMO could be launched with all the features we can think of but it seems to take so long.

Ye, I have to say that tab target combat is my least concern. In a game like this, I consider it quite unimportant. I find it funny when people come to this forum and say something like the tab target combat is a deal breaker for them.

I hope the gear system is as close to Lineage II as possible. I want it to be really hard and long process to obtain good gear.

You say there isnt the "I need to level as fast as possible" aspect. I was thinking about it. There is a limited area of land to be conquered and built upon, right. Doesnt it drive the people to hurry to max level, so that they can form a decent clan and seize some territory? I mean will there be any land left when a relaxed person hits max level? I understand that one person doesnt make an influence, but if you take a look at it from the clan perspective, then a clan of people who take their time to level find itself without territory and probably even chance to conquer some when the people who powerleveled to max, captured territory, built castle and probably already got some better gear and siege machines.

I understand that there is plenty of land which you can built your town upon, but there is only limited area on the third continent to be conquered and which is somehow better than just regular piece of land on a distant island, right. I assume that people are supposed to fight over these better spots and that it will be easier for a clan that hurried and is above others in terms of gear and siege equip to defend the land than a relaxed clan to take it from them.

Maybe I am wrong with the territory control, I never played the game, so I am just putting pieces of information together :)

Currently playing: L2 Chronicle 4

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1868

12/31/12 8:40:49 AM#9

Looks good but it is another one of those "actual footage" type of videos that is never seen in game.

How often have you seen a PC walk. . or emote while chopping a tree.  All of this with the HUD removed and no floaty names.

I wish people played like this but add hotbars etc and speed all the movement up by about 4X etc .and that is what the game will look like. . still good though :)  I am looking forward to trying this game out.

Wa min God! Se æx on min heafod is!

  User Deleted
12/31/12 8:45:36 AM#10
Great vid.  Makes me wonder how big the client will be and what the hardware requirements are.  Tons of artwork.
  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4071

12/31/12 8:50:49 AM#11
We just have to be patient people. Finally a real mmo!


  LlexX

Novice Member

Joined: 1/09/12
Posts: 200

12/31/12 8:56:02 AM#12

 

Originally posted by XAPGames
Great vid.  Makes me wonder how big the client will be and what the hardware requirements are.  Tons of artwork.

Just 18GB for OBT, the textures have been "optimized" as XLgames said. Hardware specs nothing special, for example CBT5 on my 4CoreCPU, 260GTX, 6GB RAM was running smoother than GW2.

  rawfox

Advanced Member

Joined: 12/03/09
Posts: 593

12/31/12 9:01:50 AM#13

looks great, i wonder what people can do with polygons :)

 

So what is different in ArcheAge ?

 

It looks like Conan's age of the Rings and we had a church in AO 10 years ago already.

What is really different to the mainstream in ArcheAge ?

  wutae

Hard Core Member

Joined: 12/16/03
Posts: 69

12/31/12 9:22:10 AM#14
you all are losing the main point, this is a sandbox, but more than sandbox it's a pvp game, in all pvp games, there was always sthing that companies failed to do, and that was rewarding pvpers. DAoC had rps, WoW at begin had a hardcorefarming with awesome gear "vanilla" but all other games FAILED to make pvpers stay and keep doing pvp,, what AA does ? Anyone can answer on this question plx?

The tip for
The win is
cooperation.

  Kanester

Apprentice Member

Joined: 5/08/10
Posts: 343

12/31/12 9:33:12 AM#15

Dare I say, The Perfect MMO?

Can't wait for this.

  SubL_Jedi

Novice Member

Joined: 4/07/04
Posts: 76

1/01/13 7:07:17 AM#16

This game is what we hardcore mmmoers been waiting for!

Now Playing: Guild Wars 2/ Diablo 3

  Branko2307

Apprentice Member

Joined: 6/21/06
Posts: 260

Endure. In enduring, grow strong.

1/01/13 7:47:40 AM#17
Originally posted by Kanester

Dare I say, The Perfect MMO?

Can't wait for this.

 

Perfect MMO? Have you played it?...

------------------------------------------------------------------------------------------------------------------------

Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~