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ArcheAge Forum » General Discussion » THe bigest downside

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64 posts found
  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/22/12 11:07:40 PM#41
Originally posted by DrNo172000
Originally posted by Asphyxer
Originally posted by Zylaxx
Originally posted by Lord.Bachus

Seems to me that this game is using the same old typical MMO combat system, nothing like Tera or even GW2 or TSW.

I personally dont mind typical MMO combat when its done right like WoW or SWTOR.  However what the biggest downside to me is the typical Asian art direction.  I greatly dislike Anime, Manga or those vibrant colored scenery and the Character Avatars are usually hyper sexualized plus wearing Chain Mail Bikinis.  All that stuff puts me off and all the CBT vids ive seen has a very Asian Influence so no matter how good the game I wont play.

Hahaha, you are blind then. Most armors are very western medieval in nature... It's not really skimpy at all.

http://www.archeage.com/en/contents/gameinfos/race/1 

Do you see the shoulder pads, also look at the sword the chick is holding (which giant swords are useless in real life).  Those two look like soul caliber rejects.

http://historyshop.piratemerch.com/medieval-armor-c-12_16_36.html 

That is medieval european armor, plain, simple and functional.

But yes it is more western, but still with a distinct asian flair, such as stupid looking shoulder pads and giant swords.  Also why does every female armor have to be form fitting to her curves (not just this game but all of them), that's nonsense and again unrealistic.

Are you implying you wound't find such things in western mmo's? Or even art? Lol, I think someone is just trying to find something to complain about.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2111

5/22/12 11:15:05 PM#42

This has been my only concern sadly, and not just mine.

 

I have two friends playing TERA that I can not convince to play Archeage, they keep saying they don't really care that much about sandbox and the combat looks shitty...yet they play minecraft as well.

 

Honestly, some people confuse me to no end, while the combat does suck, Archeage brings so much to the table for someone like me who plays games to actually just have fun, not grind through the content quickly that I could NEVER pass this game down.

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/22/12 11:26:28 PM#43
Originally posted by Pivotelite

This has been my only concern sadly, and not just mine.

 

I have two friends playing TERA that I can not convince to play Archeage, they keep saying they don't really care that much about sandbox and the combat looks shitty...yet they play minecraft as well.

 

Honestly, some people confuse me to no end, while the combat does suck, Archeage brings so much to the table for someone like me who plays games to actually just have fun, not grind through the content quickly that I could NEVER pass this game down.

I think the combat is so oldschool because Jake Song is trying to appeal to lazy themeparkers as well.

  DrNo172000

Apprentice Member

Joined: 12/22/10
Posts: 48

5/22/12 11:34:35 PM#44
Originally posted by Asphyxer
Originally posted by DrNo172000
Originally posted by Asphyxer
Originally posted by Zylaxx
Originally posted by Lord.Bachus

Seems to me that this game is using the same old typical MMO combat system, nothing like Tera or even GW2 or TSW.

I personally dont mind typical MMO combat when its done right like WoW or SWTOR.  However what the biggest downside to me is the typical Asian art direction.  I greatly dislike Anime, Manga or those vibrant colored scenery and the Character Avatars are usually hyper sexualized plus wearing Chain Mail Bikinis.  All that stuff puts me off and all the CBT vids ive seen has a very Asian Influence so no matter how good the game I wont play.

Hahaha, you are blind then. Most armors are very western medieval in nature... It's not really skimpy at all.

http://www.archeage.com/en/contents/gameinfos/race/1 

Do you see the shoulder pads, also look at the sword the chick is holding (which giant swords are useless in real life).  Those two look like soul caliber rejects.

http://historyshop.piratemerch.com/medieval-armor-c-12_16_36.html 

That is medieval european armor, plain, simple and functional.

But yes it is more western, but still with a distinct asian flair, such as stupid looking shoulder pads and giant swords.  Also why does every female armor have to be form fitting to her curves (not just this game but all of them), that's nonsense and again unrealistic.

Are you implying you wound't find such things in western mmo's? Or even art? Lol, I think someone is just trying to find something to complain about.

No not complaining the armor in archeage doesn't bother me.  The big stupid swords do, but that's just personal taste.  Just pointing out that it still has a asian flair (and probably trolling a litte cause I'm bored.)

Now the cat people on the other hand...  that's my biggest downside lol :)

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/22/12 11:37:30 PM#45
Originally posted by DrNo172000
Originally posted by Asphyxer
Originally posted by DrNo172000
Originally posted by Asphyxer
Originally posted by Zylaxx
Originally posted by Lord.Bachus

Seems to me that this game is using the same old typical MMO combat system, nothing like Tera or even GW2 or TSW.

I personally dont mind typical MMO combat when its done right like WoW or SWTOR.  However what the biggest downside to me is the typical Asian art direction.  I greatly dislike Anime, Manga or those vibrant colored scenery and the Character Avatars are usually hyper sexualized plus wearing Chain Mail Bikinis.  All that stuff puts me off and all the CBT vids ive seen has a very Asian Influence so no matter how good the game I wont play.

Hahaha, you are blind then. Most armors are very western medieval in nature... It's not really skimpy at all.

http://www.archeage.com/en/contents/gameinfos/race/1 

Do you see the shoulder pads, also look at the sword the chick is holding (which giant swords are useless in real life).  Those two look like soul caliber rejects.

http://historyshop.piratemerch.com/medieval-armor-c-12_16_36.html 

That is medieval european armor, plain, simple and functional.

But yes it is more western, but still with a distinct asian flair, such as stupid looking shoulder pads and giant swords.  Also why does every female armor have to be form fitting to her curves (not just this game but all of them), that's nonsense and again unrealistic.

Are you implying you wound't find such things in western mmo's? Or even art? Lol, I think someone is just trying to find something to complain about.

No not complaining the armor in archeage doesn't bother me.  The big stupid swords do, but that's just personal taste.  Just pointing out that it still has a asian flair (and probably trolling a litte cause I'm bored.)

Now the cat people on the other hand...  that's my biggest downside lol :)

Lol, can't defend crazy feline people. Just saying, big swords and wierd armors have been in most modern mmo's to date. Allso, to anyone else who complains about "asian flair" imma slap you. And call you a racist. You've been warned. ;D

  Uhwop

Advanced Member

Joined: 3/20/10
Posts: 1102

5/22/12 11:40:44 PM#46

TSW is the exact same combat mechanics as Vanguard, and both of thoe games use the exact same combat mechics as WoW with only one diffirence, you can move without breaking spell casting.

It's still tab target and hotbar activation.

And isn't that the same thing as AA?

Being able to move while casting is hardly a huge step away from your "typical mmo combat system".  I haven't played TSW, only seen some video, but I did play Vanguard and it doesn't look any diffierent. 

Tera is the only one that actually departs from the norm, and GW2 looks like they diverged enough from the typical format to make it fresh without stearing to far away to not be familliar.

TSW though?  No, that's still the same exact tab targetting and hotbar format.

And I don't see anything wrong with tab targetting and hotbars.  Doesn't AA use classes?  To me that would be the biggest downside.  Does it use a class system?  Or is it more like UO?

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/22/12 11:44:31 PM#47
Originally posted by Uhwop

TSW is the exact same combat mechanics as Vanguard, and both of thoe games use the exact same combat mechics as WoW with only one diffirence, you can move without breaking spell casting.

It's still tab target and hotbar activation.

And isn't that the same thing as AA?

Being able to move while casting is hardly a huge step away from your "typical mmo combat system".  I haven't played TSW, only seen some video, but I did play Vanguard and it doesn't look any diffierent. 

Tera is the only one that actually departs from the norm, and GW2 looks like they diverged enough from the typical format to make it fresh without stearing to far away to not be familliar.

TSW though?  No, that's still the same exact tab targetting and hotbar format.

And I don't see anything wrong with tab targetting and hotbars.  Doesn't AA use classes?  To me that would be the biggest downside.  Does it use a class system?  Or is it more like UO?

1. Some spells require you to stand still. But it's mostly the same old tab and hotbar.

2. You can mix and match 3 out of 12 classes.

  Zetsuei

Hard Core Member

Joined: 8/21/03
Posts: 231

The one and only power

5/22/12 11:52:29 PM#48
Originally posted by Thralia

i dont understand why OP meantions GW2 and TSW together sicne they have completely different combat system

GW2 is tab target n cast spell and TSW is not.

 

i honestly wouldnt pay money for game (yes even if its buy2 play) that doesnt have active combat.

So much irony in this post. While I haven't played TSW and know nothing about its combat, GW2 probably has the most active combat in any MMO I've ever played. The only other game that might have more active combat is Vindictus.

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/22/12 11:57:24 PM#49
Originally posted by Zetsuei
Originally posted by Thralia

i dont understand why OP meantions GW2 and TSW together sicne they have completely different combat system

GW2 is tab target n cast spell and TSW is not.

 

i honestly wouldnt pay money for game (yes even if its buy2 play) that doesnt have active combat.

So much irony in this post. While I haven't played TSW and know nothing about its combat, GW2 probably has the most active combat in any MMO I've ever played. The only other game that might have more active combat is Vindictus.

Lol, your repertoire of mmo experience isn't that big then.

  stayontarget

Guide

Joined: 10/04/08
Posts: 6055

Girlfriends come and go but Epic battles are Soulbound

5/23/12 12:03:44 AM#50

The biggest downsides (at least for me and that is only from watching streams) is.

1.  Animations: Not very good at the moment,  needs more work.

2. Sound effects:  The gong's and klang's everytime you talk to an NPC is horrid.

3. Combat:  Uninspiring at the moment,  needs more work.

 

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Boreil

Apprentice Member

Joined: 1/13/06
Posts: 329

5/23/12 12:03:59 AM#51
Originally posted by Lord.Bachus

Seems to me that this game is using the same old typical MMO combat system, nothing like Tera or even GW2 or TSW.

Yes i fully agree, i wish it had combat more like Darkfall Online.

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/23/12 12:04:56 AM#52
Originally posted by stayontarget

The biggest downsides (at least for me and that is only from watching streams) is.

1.  Animations: Not very good at the moment,  needs more work.

2. Sound effects:  The gong's and klang's everytime you talk to an NPC is horrid.

3. Combat:  Uninspiring at the moment,  needs more work.

 

That's strange... It's sounds like the game is in some sort of beta stage. I wonder why those need work. HMMMM...

  Mannish

Hard Core Member

Joined: 9/03/08
Posts: 3242

Developers forgot what made mmos special. Until we get that back the genre wont move forward.

5/23/12 12:07:28 AM#53

I have no problem with tab target combat as long as its not slow and boring.


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  stayontarget

Guide

Joined: 10/04/08
Posts: 6055

Girlfriends come and go but Epic battles are Soulbound

5/23/12 12:12:58 AM#54
Originally posted by Asphyxer
Originally posted by stayontarget

The biggest downsides (at least for me and that is only from watching streams) is.

1.  Animations: Not very good at the moment,  needs more work.

2. Sound effects:  The gong's and klang's everytime you talk to an NPC is horrid.

3. Combat:  Uninspiring at the moment,  needs more work.

 

That's strange... It's sounds like the game is in some sort of beta stage. I wonder why those need work. HMMMM...

Don't like honest opinions?  I'm just telling it like I see it, the question is will they change it.  Knowing how developers are is anyones guess.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  xmenty

Hard Core Member

Joined: 5/22/10
Posts: 660

5/23/12 12:15:49 AM#55
Originally posted by DrNo172000
Originally posted by Asphyxer
Originally posted by Zylaxx
Originally posted by Lord.Bachus

Seems to me that this game is using the same old typical MMO combat system, nothing like Tera or even GW2 or TSW.

I personally dont mind typical MMO combat when its done right like WoW or SWTOR.  However what the biggest downside to me is the typical Asian art direction.  I greatly dislike Anime, Manga or those vibrant colored scenery and the Character Avatars are usually hyper sexualized plus wearing Chain Mail Bikinis.  All that stuff puts me off and all the CBT vids ive seen has a very Asian Influence so no matter how good the game I wont play.

Hahaha, you are blind then. Most armors are very western medieval in nature... It's not really skimpy at all.

http://www.archeage.com/en/contents/gameinfos/race/1 

Do you see the shoulder pads, also look at the sword the chick is holding (which giant swords are useless in real life).  Those two look like soul caliber rejects.

http://historyshop.piratemerch.com/medieval-armor-c-12_16_36.html 

That is medieval european armor, plain, simple and functional.

But yes it is more western, but still with a distinct asian flair, such as stupid looking shoulder pads and giant swords.  Also why does every female armor have to be form fitting to her curves (not just this game but all of them), that's nonsense and again unrealistic.

You want all the asian game develpers to convert 100% to western flair?

Then I guess they should not publish Archeage to NA as it would irritate the all the westerners with their nonsense.

 

 

 

 

 

 

 

Pardon my English as it is not my 1st language :)

  Asphyxer

Novice Member

Joined: 5/22/12
Posts: 12

5/23/12 12:58:09 AM#56
Originally posted by stayontarget
Originally posted by Asphyxer
Originally posted by stayontarget

The biggest downsides (at least for me and that is only from watching streams) is.

1.  Animations: Not very good at the moment,  needs more work.

2. Sound effects:  The gong's and klang's everytime you talk to an NPC is horrid.

3. Combat:  Uninspiring at the moment,  needs more work.

 

That's strange... It's sounds like the game is in some sort of beta stage. I wonder why those need work. HMMMM...

Don't like honest opinions?  I'm just telling it like I see it, the question is will they change it.  Knowing how developers are is anyones guess.

It's not an opinion, it's you yapping about things you have no idea about. Just sayin'.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2111

5/23/12 1:03:25 AM#57
Originally posted by Asphyxer
Originally posted by stayontarget
Originally posted by Asphyxer
Originally posted by stayontarget

The biggest downsides (at least for me and that is only from watching streams) is.

1.  Animations: Not very good at the moment,  needs more work.

2. Sound effects:  The gong's and klang's everytime you talk to an NPC is horrid.

3. Combat:  Uninspiring at the moment,  needs more work.

 

That's strange... It's sounds like the game is in some sort of beta stage. I wonder why those need work. HMMMM...

Don't like honest opinions?  I'm just telling it like I see it, the question is will they change it.  Knowing how developers are is anyones guess.

It's not an opinion, it's you yapping about things you have no idea about. Just sayin'.

How is his personal preference and thoughts on the animations and sounds in game through watching them something he does not have any idea about? It is an opinion, how can you say it is not?

 

I love Archeage, but he's still entitled to his opinion and I actually agree with him on some of it.

  dave6660

Elite Member

Joined: 9/26/08
Posts: 1877

5/25/12 10:22:59 AM#58

I have no problem with tab target as long as there is strategy to it.  I've played a few of the mmo's that use action combat and so far they've been one trick ponies.  Once the combat gets boring there's nothing left to do.

And please tell me PvP in ArcheAge doesn't involve bunny hopping!?  It's one of my pet peeves.

"How should I know if it works? That's what beta testers are for. I only coded it."
-- Linus Torvalds

  NaughtyP

Advanced Member

Joined: 12/02/11
Posts: 760

5/25/12 11:59:26 AM#59

Would love a better combat system BUT I think the features in AA more than makes up for an average combat system. I am more excited to simply be in an actual game world for a change.

Enter a whole new realm of challenge and adventure.

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

5/25/12 12:09:43 PM#60

Meh, i could do without GW2s hotbar system, restricting me to 10 with 5 being weapon choice i don't care for, but the game is so dang good anyways i already bought it haha. The combat side of GW2 is fun though, constantly moving, more actiony but not FPS crazy. I like the middleman GW2 picked and i would like to see some more games follow with a more actiony combat. But not full blown, thats why i play FPS, get to actiony and i'll drop sub and go play BF3 or GRFS.

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

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