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ArcheAge Forum » General Discussion » Anyone else bothered by the lack of... theme?

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147 posts found
  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 2:32:39 AM#1

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

4/03/12 4:43:49 AM#2

The genre is fantasy  and not historical and it isn't bound to any IP that i know of even to no eastern one.  In fantasy it is possible to combine swords with underwater helmets. Whats count is that the style is good to look at. For me personally even that doesnt count at all because in MMORPG's it is gameplay over looks anytime. 

The important part is to be able to dive underwater and do the underwanting planting, treasure hunting and i dont care if the helmet look like from the 50's or i eat a pill that make grow gills or some mage put a underwater breath spell on me. The option to just be able to do that is what counts and satisfy my fantasy.

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 10:52:23 AM#3
Originally posted by DarthRaiden

The genre is fantasy  and not historical and it isn't bound to any IP that i know of even to no eastern one.  In fantasy it is possible to combine swords with underwater helmets. Whats count is that the style is good to look at. For me personally even that doesnt count at all because in MMORPG's it is gameplay over looks anytime. 

The important part is to be able to dive underwater and do the underwanting planting, treasure hunting and i dont care if the helmet look like from the 50's or i eat a pill that make grow gills or some mage put a underwater breath spell on me. The option to just be able to do that is what counts and satisfy my fantasy.

 

While I agree that this is fatasy game, generaly there are still rules as to which themes go togeather.

 

Not many people would accept a world of warcraft magic/sword early stoneage theme...but with spaceships. So I understand "there is no timeline" so they can do whatever....it just seems like alot of it conflicts.

I'm probably not wording this the best way either... I dunno I look at the game and I don't see a smooth world, the terrain looks great, the graphics are sharp, the sunsets and water effects are amazing... but when you start looking at the "man made" things in the game...it just looks so, busy. like there is crap everywhere and none of it really belongs.

 

But maybe I'm the only one that feels this way..

  nateslo

Advanced Member

Joined: 10/22/09
Posts: 35

4/03/12 10:58:45 AM#4

 

Not many people would accept a world of warcraft magic/sword early stoneage theme...but with spaceships. 

 

There are spaceships in wow! Draenei and Orcs are from space. I understand that sometimes mixing genres is a little weird, but with fantasy you get the freedom to make up whatever you want. If you were to take a magnifying glass to any fantasy you would see historical errors. The key is to just realize that these fantasy worlds are not real, and never existed in any period of time, therefor they can have what ever the developers want in them.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 11:10:58 AM#5
Originally posted by nateslo

 

Not many people would accept a world of warcraft magic/sword early stoneage theme...but with spaceships. 

 

There are spaceships in wow! Draenei and Orcs are from space. I understand that sometimes mixing genres is a little weird, but with fantasy you get the freedom to make up whatever you want. If you were to take a magnifying glass to any fantasy you would see historical errors. The key is to just realize that these fantasy worlds are not real, and never existed in any period of time, therefor they can have what ever the developers want in them.

yeah like I said I understand that. And I'm deffinitly not trying to be anal and take a magnifying glass to the game, But after watching the most recent Yogstcast it was kinda the last staw? so to speak.. but I deffinitly have noticed this many other times while watching vids of Archeage.

Like I said I am still very exited about the game. But I deffinitly don't get that "I'm in a created high fantasy world" feel... it feels to me more like I'm in Second Life.

(Anyone whos even seen second life knows what I mean, random stuff...everywhere. Its like a kids rooms, where mom never tells you to clean up)

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1247

"I shall take your position into consideration"

4/03/12 12:25:28 PM#6

I used to be concerned with this stuff, but then I got used to it after 8 years with WoW.

I mean there are swords and magic, but also guns using actual gunpowder, jetpacks, rockets, motorcycles, cannons.

Why are they still using stuff like demolishers in BGs while there is this sort of technology available in the world?I used to wonder and I still dunno, but I dont care as I got used to it...

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  toddze

Apprentice Member

Joined: 8/02/08
Posts: 2149

I am not a hater, I call it like I see it.

4/03/12 4:12:55 PM#7
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I dont fully understand  where your coming from. "unifrom way"? you mean like 1 way? like all every run of the mil themepark? I prefer things not be uniform, i like creativity.

Theres seige cannans to go side by side with catapults. maybe the catapults are cheaper and easier to make. which would make sense why people would use them 

Waiting for:ArcheAge
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

4/03/12 4:15:58 PM#8
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.


....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

Ok a lot of fantasy has mixed time line technology, for intance Chain mail and Plate mail were never in the same time peroid, yet most people have no problem with them both being included in one single game.  Studded leather clearly replaced normal leather as the standard, yet a lot of games have both.

Asian MMO's are not "similar" to each other, development companies make simliar games to one another.

FFXI is made by Square enix, FFXI is essentially the same rule set as FF3 or 5 or Tactics, only its online.  Most of its elements are taken directly from other Final Fantasy games, and its style is completely different from say Lineage, or Lineage 2.

  Zekiah

Apprentice Member

Joined: 1/06/07
Posts: 2488

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

4/03/12 4:17:35 PM#9

I understand what you're saying and I've also thought about it.

However, I'm willing to overlook my feelings about that issue because the game itself is pretty amazing considering the depth. This game is so far beyond anything we're seeing on the market today that it will take a lot more than that to keep me away from it. ArcheAge makes pretty much every other MMO on the market look silly with how much depth it has.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3075

RIP City of Heroes!

4/03/12 4:49:54 PM#10
Originally posted by Dewm
Originally posted by DarthRaiden

The genre is fantasy  and not historical and it isn't bound to any IP that i know of even to no eastern one.  In fantasy it is possible to combine swords with underwater helmets. Whats count is that the style is good to look at. For me personally even that doesnt count at all because in MMORPG's it is gameplay over looks anytime. 

The important part is to be able to dive underwater and do the underwanting planting, treasure hunting and i dont care if the helmet look like from the 50's or i eat a pill that make grow gills or some mage put a underwater breath spell on me. The option to just be able to do that is what counts and satisfy my fantasy.

 

While I agree that this is fatasy game, generaly there are still rules as to which themes go togeather.

 

Not many people would accept a world of warcraft magic/sword early stoneage theme...but with spaceships. So I understand "there is no timeline" so they can do whatever....it just seems like alot of it conflicts.

I'm probably not wording this the best way either... I dunno I look at the game and I don't see a smooth world, the terrain looks great, the graphics are sharp, the sunsets and water effects are amazing... but when you start looking at the "man made" things in the game...it just looks so, busy. like there is crap everywhere and none of it really belongs.

 

But maybe I'm the only one that feels this way..

Rules, in a fantasy game?  The limits are the limits of the imagination.  I can imagine this, why can't you?

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2111

4/03/12 4:52:43 PM#11
Originally posted by Zekiah

I understand what you're saying and I've also thought about it.

However, I'm willing to overlook my feelings about that issue because the game itself is pretty amazing considering the depth. This game is so far beyond anything we're seeing on the market today that it will take a lot more than that to keep me away from it. ArcheAge makes pretty much every other MMO on the market look silly with how much depth it has.

 Sums up my thoughts quite nicely, I look passed the combat even though I swore I wouldn't go back to tab target again. The game just sucks me in.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 5:03:56 PM#12
Originally posted by toddze
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I dont fully understand  where your coming from. "unifrom way"? you mean like 1 way? like all every run of the mil themepark? I prefer things not be uniform, i like creativity.

Theres seige cannans to go side by side with catapults. maybe the catapults are cheaper and easier to make. which would make sense why people would use them 

 

Yeah sorry there Toddze, you missed what I was saying, with the "uniform way" (that and my missspelling) But I mean there is no theme.. (at least to me)

I mean, its not set in the dark ages... its not set in the modern ages, its not all of the buildings in a town look arab, or europian, or indian, or..whatever...

 

And I know its "fantasy" but I wouldn't care for a game that had 1979 Buicks, but you lived in straw huts and hunted with a lazer gun. So I think (at least in my opinion) most games need to settle on a tech timeline and then go with it.

 

Few exeptions would be like a starwars game, where you live in space with space fighters but there are the little teddy bear dudes who use catapults and sticks. I mean that is explained in the story line, and they live in diffrent worlds.. so it works. 

I just feel in AA it doesn't really "work"

  Epicent

Hard Core Member

Joined: 9/16/10
Posts: 522

Die clickers Die!!!

4/03/12 5:07:09 PM#13
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I didnt even read past the first sentence. Final Fantasy 11 was made in Japan.

  WhiteLantern

Hard Core Member

Joined: 1/27/10
Posts: 2588

4/03/12 5:11:14 PM#14
Originally posted by Epicent
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I didnt even read past the first sentence. Final Fantasy 11 was made in Japan.

ummmmmmm..........

 

This is another time when a Blinking-eyed emoticon would come in handy.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  RefMinor

Elite Member

Joined: 7/16/11
Posts: 3449

Hipster

4/03/12 5:12:30 PM#15
You are misinformed and need to educate yourself, oh sorry, my mistake these aren't the GW2 forums and we can admit to imperfections, I agree it's one of the games minus points, I aim to try and ignore it as best I can when I play.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  RefMinor

Elite Member

Joined: 7/16/11
Posts: 3449

Hipster

4/03/12 5:13:28 PM#16
Originally posted by WhiteLantern
Originally posted by Epicent
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I didnt even read past the first sentence. Final Fantasy 11 was made in Japan.

ummmmmmm..........

 

This is another time when a Blinking-eyed emoticon would come in handy.

 

Or maybe a continental world map emoticon

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  Zekiah

Apprentice Member

Joined: 1/06/07
Posts: 2488

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

4/03/12 5:13:38 PM#17
Originally posted by Pivotelite
Originally posted by Zekiah

I understand what you're saying and I've also thought about it.

However, I'm willing to overlook my feelings about that issue because the game itself is pretty amazing considering the depth. This game is so far beyond anything we're seeing on the market today that it will take a lot more than that to keep me away from it. ArcheAge makes pretty much every other MMO on the market look silly with how much depth it has.

 Sums up my thoughts quite nicely, I look passed the combat even though I swore I wouldn't go back to tab target again. The game just sucks me in.

Yeah, that's another one I could do without but it's still not enough to make me look the other way. Even with a few things that bother me about the game, there's just simply nothing close in comparison. Nothing.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14628

4/03/12 5:22:24 PM#18
Originally posted by Dewm

 


 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

I would actually agree with you. And to a certain extent is is a bit bothersome.

I realize that there are people who will tout the "It's fantasy therefore it's not real life" but I am also a huge believer in design and having a consistent design philosophy throughout a project.

And that could be any project, movie, art, music, etc.

There is a reason that great works oftentimes take one small idea and develop off that idea instead of just cramming as many ideas as they can into one work.

The "everything but the kitchen sink" philosophy just doesn't work for me.

So yes, having a disco in this game is not what I call great in light that it's supposed to be some sort of fantasy world that seems to be a hodge podge of different time periods.

Now, havign said that, one must also look at the larger picture. For the most part, it's a "hey let's have fun with the materials that we find interesting and put them in a game/game world in such a way that it's sort of a nod and a wink to not take everything seriously.

This is one of the reasons I dont' find the highly sexualized "armor" in Tera to be an issue. Oh sure, I could start pointing out the million different reasons why it's just not armor, but that's not exactly the point of the developers presentation. what they are asking players to buy is the idea that it's all about a style and in this incarnation of reality that style just "works".

So, in archeage, regardless of different time periods one must realize that the entire game/game world is an anachronism.

That's right, it comes dowo to that five syllable word that ties it all together. It's all about being one giant anachromism that ties in disjunct materials and essentially says "it just works".

Whether or not we as players can get beyond our own tastes or preconceptions is another thing.

Personally it's an open world game and a sandbox/thempark so done and done.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 5:36:10 PM#19
Originally posted by Sovrath
Originally posted by Dewm

 


 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

I would actually agree with you. And to a certain extent is is a bit bothersome.

I realize that there are people who will tout the "It's fantasy therefore it's not real life" but I am also a huge believer in design and having a consistent design philosophy throughout a project.

And that could be any project, movie, art, music, etc.

There is a reason that great works oftentimes take one small idea and develop off that idea instead of just cramming as many ideas as they can into one work.

The "everything but the kitchen sink" philosophy just doesn't work for me.

So yes, having a disco in this game is not what I call great in light that it's supposed to be some sort of fantasy world that seems to be a hodge podge of different time periods.

Now, havign said that, one must also look at the larger picture. For the most part, it's a "hey let's have fun with the materials that we find interesting and put them in a game/game world in such a way that it's sort of a nod and a wink to not take everything seriously.

This is one of the reasons I dont' find the highly sexualized "armor" in Tera to be an issue. Oh sure, I could start pointing out the million different reasons why it's just not armor, but that's not exactly the point of the developers presentation. what they are asking players to buy is the idea that it's all about a style and in this incarnation of reality that style just "works".

So, in archeage, regardless of different time periods one must realize that the entire game/game world is an anachronism.

That's right, it comes dowo to that five syllable word that ties it all together. It's all about being one giant anachromism that ties in disjunct materials and essentially says "it just works".

Whether or not we as players can get beyond our own tastes or preconceptions is another thing.

Personally it's an open world game and a sandbox/thempark so done and done.

 

Well said, And like I stated in the OP this is mainly for disscution purposes. I will still buy the game (if it ever shows up in NA) and I will probably play it to death..

 

....But its something that I had noticed, and wondered if anyone else thought the same way..

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1240

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
4/03/12 5:37:57 PM#20
Originally posted by Epicent
Originally posted by Dewm

 

 

So first off, I do know asain MMO's, after playing FFXI for 4 years, i'm deffinitly no noob to them. So I do understand that they do things a little diffrent.

Second, I do like the fact that this is semi-sandbox, I like options, and I do realize options are often abused and that is part of the big gulp that is a sandbox.

AND last but not least, I am a huge fan of Archeage and plan on buying it the second I possibly can..

 

BUT

 

....having said all of that. I don't really care for the fact that there is no realy uniform way of doing things in Archage. For instance, they are still using dark-aged catapults for seiges, but they have underwanter diving helmets that are clearley from the 1950's..  To me it just kinda throws off the whole world/feel.

And like the whole "tractor" planting thing.. its like, we use steam powered tractors for planting...but we still fight with swords?

 

Now stuff like gliders i'm not as bothered by, because I do realise this is a high-fantasy world and generaly speaking stuff like that is accepted, because they did have stuff like this, back in those time periods (or at least were discussing ideas like winged flying machines)

 

 

Anyways, just my opinion, and its not like this thread will change anything. But I was curous about other peoples opinions...


I didnt even read past the first sentence. Final Fantasy 11 was made in Japan.

... Japan is part of asia. 

 

AND japan is only a mer 500 miles from Korea (where the game is made)

That would be about a 2 day drive.. 

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