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Red 5 Studios | Official Site
MMOFPS | Setting:Sci-Fi | Status:Final  (rel 07/09/13)  | Pub:Red 5 Studios
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Features

Latest

  • The Future of Red 5 with Chris Whiteside

    Chris Whiteside is best known in the gaming industry as the former Lead Producer of ArenaNet on Guild Wars, then the Design Director for Guild Wars 2. After roughly five years, Chris decided to part with the Bellevue, Washington developer. He went into consultancy, but that only lasted a little bit as one of the companies he consulted for was Red 5 Studios, makers of hardpressed but excellent MMO Firefall.

    Posted on 05/26/2015 by William Murphy
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Media
  • Dev Journals
  • General Article
  • Awards
  • Column
  • Behind the Community Team’s Curtain

    When several of our podcasters at Sitting on a Couch emailed me that Firefall was patching and going live in just a few months, I could only shake my head sadly at what I perceived would be an ill-fated first step. Then I saw the patch notes, and was blown away at the level of change that they were incorporating just before launch. Vertical scaling, simplified missions, ability unlocks at progression, and a full on end-game raid! Yes, Please!

    Posted on 09/24/2014 by Guest Writer
  • Turning Their Fate Around

    After a turbulent beta, FireFall has finally launched, surprising us all with a much improved MMO shooter. During Gamescom, columnist Gareth Harmer caught up with Red 5 designer David Williams to get an update on the current state on the game, and a couple of hints on what’s coming down the pipeline.

    Posted on 09/01/2014 by Gareth Harmer
  • Summer Snapshots

    Let's try playing a little game. I'll pose a bunch of topics and provide my thoughts on each. You're invited to do the same. The only stipulation is that the word snapshot in the sub-head means there's a limit of 100 words per subject. Are you up for it? I guess we'll see soon enough. Here's your chance to join me in offering quick takes on Firefall, Destiny, WoW: Warlords of Draenor, WildStar, ArcheAge and which MMOGs may be approaching their sunsets.

    Posted on 08/05/2014 by Richard Aihoshi
  • Review in Progress #1

    For all intents and purposes, Firefall “launched” in 2013. But a lot has happened at developer Red5 since then, and much more has changed with Firefall the game since the departure of former CEO Mark Kern. For those reasons, we’re re-reviewing Firefall over the next couple of weeks to paint a more accurate picture of where the game stands today.

    Posted on 08/01/2014 by William Murphy
  • Red5's Second Shot Nails Its Target

    I really liked Firefall last year when it went into open beta. But like everyone else, I saw the writing on the wall that Red 5 was having direction issues with the title, and it seemed like their MMO shooter would never quite make it out of the development seesaw it was consistently riding. Firefall was a game that didn’t seem to know what it wanted to be.

    Posted on 07/25/2014 by William Murphy
  • A Second First Look

    Hopping back into Firefall's long-awaited relaunch, I noticed right away that they added a new tutorial. This one shows off and explains some of the various suits and then thrusts you into your first combat mission. It won’t take long but it is only here to teach you the basics before you are tasked with some more advanced missions. Slowly nudging you to start the campaign.

    Posted on 07/17/2014 by Robert Lashley
  • Red 5 CEO James Macauley Interview

    Leading up to the launch of any game is both exciting and stressful for a development studio. The excitement stems from the obvious relief associated with a game finally reaching its goal, but the stress is sourced in the anticipation of how it will turn out. While both could be sensed when I visited Red 5 Studios in Laguna Hills, CA last week, the excitement definitely overshadowed all else.

    Posted on 07/16/2014 by David Jagneaux
  • Just How Much Has Changed for Launch? A Lot.

    If your first reaction to reading the title of this article was, “Wait, Firefall hasn’t been released yet?” I don’t think anyone would blame you. Originally announced way back in 2010, this MMO shooter has been struggling for the past few years to finally grasp hold of its original vision. From the overly convoluted original progression system, to a hampered PvP mode, nearly all facets of the game have undergone extreme renovations in the past couple years.

    Posted on 07/14/2014 by David Jagneaux
  • The Best Hybrid MMOs of 2013

    2013 was a great year for the hybrid MMO with some truly solid contenders coming forth to earn your playtime. With only a scant few MMORPGs releasing, more players than ever before branched out into MOBAs, Action-MMOs, and MMOFPSs. It was a year of experimentation and exploration, widening horizons, and seeing just what the free-to-play market has to offer. Join us as we recount the best hybrid MMOs available in 2013.

    Posted on 01/24/2014 by Christopher Coke

Editorial

  • My Own Kobayashi Maru

    It was recently spread across the Internet that Mark Kern, CEO and Founder of Firefall developer Red 5 Studios, had left the company he started. Today, in a Christmas Day exclusive here at MMORPG.com, Mark's offering a statement towards that event, with perhaps a cryptic hint or two on what's next for him in videogame development.

    Posted on 12/25/2013 by Mark Kern
  • The MMOFPS Can Rival the MMORPG

    In this week's Devil's Advocate, Drew Wood takes a look at the MMOFPS and the stigma surrounding this relatively new breed of MMOs. Can the MMOFPS rival the MMORPG in terms of size, scope, and depth? The Devil's Advocate thinks it's possible.

    Posted on 07/13/2011 by Drew Wood

Previews

  • Just How Much Has Changed for Launch? A Lot.

    If your first reaction to reading the title of this article was, “Wait, Firefall hasn’t been released yet?” I don’t think anyone would blame you. Originally announced way back in 2010, this MMO shooter has been struggling for the past few years to finally grasp hold of its original vision. From the overly convoluted original progression system, to a hampered PvP mode, nearly all facets of the game have undergone extreme renovations in the past couple years.

    Posted on 07/14/2014 by David Jagneaux
  • Red 5 Wants You to Reclaim Earth

    At last week's Gamescom, Red 5 released a ton of new information about the next open beta patch. In it, players will be asked to literally reclaim the Earth. Find out more about what's in store before heading to the comments to leave your thoughts.

    Posted on 08/27/2013 by William Murphy
  • Open Beta is a Go

    Firefall has finally made it to open beta and we've got boots on the ground in game to give our readers the very latest (and greatest!) first impressions to be found. See what we discovered about Firefall and then head to the comments to discuss.

    Posted on 07/10/2013 by William Murphy
  • The Miracle Patch?

    Red 5 is ready to unleash a patch of massive proportion in preparation for next week's Firefall open beta launch. Is it enough to make the game a great one? Find out what we think in this exclusive article and preview. Leave us your thoughts and ideas in the comments.

    Posted on 07/03/2013 by William Murphy
  • Spotlighting the Awesomeness

    During Gamescom, we had our team check out Red 5 Studios' Firefall to see why it is that many hardcore testers are "filled with sunshine and unicorns" due to the latest update. It's an amazing transformation. Read on!

    Posted on 08/27/2012 by Cassandra Khaw
  • The Summer Milestone Has Landed

    Red 5 Studios has made some major changes to their upcoming free-to-play MMOFPS, FireFall, and we've got the full scoop in our latest hands-on preview!

    Posted on 08/15/2012 by Michael Bitton
  • PAX East Hands On Preview

    Red 5 Studios was out in force at this year's PAX East and we were on hand to check out their upcoming sci-fi MMOFPS, FireFall. Read on for our full hands-on preview!

    Posted on 04/16/2012 by Michael Bitton
  • What to Expect from PAX East 2012

    We are in high gear as PAX East 2012 kicks off and we want to give you a heads up on what we're looking forward to checking out during the annual convention.

    Posted on 04/05/2012 by William Murphy

Interviews

  • Turning Their Fate Around

    After a turbulent beta, FireFall has finally launched, surprising us all with a much improved MMO shooter. During Gamescom, columnist Gareth Harmer caught up with Red 5 designer David Williams to get an update on the current state on the game, and a couple of hints on what’s coming down the pipeline.

    Posted on 09/01/2014 by Gareth Harmer
  • Red 5 CEO James Macauley Interview

    Leading up to the launch of any game is both exciting and stressful for a development studio. The excitement stems from the obvious relief associated with a game finally reaching its goal, but the stress is sourced in the anticipation of how it will turn out. While both could be sensed when I visited Red 5 Studios in Laguna Hills, CA last week, the excitement definitely overshadowed all else.

    Posted on 07/16/2014 by David Jagneaux
  • PAX Prime 2012: The Future of Online Gaming Panel

    During PAX Prime 2012, MMORPG.com held for the first time in Seattle our "Future of Online Gaming" panel in the Pegasus Theatre. Scott Youngblood (Red 5 Studios), Craig Morrison (Funcom), Matt Higby (SOE), Scott Hartsman (Trion), and Max Schaefer (Runic) all sat in to answer questions from nearly 1,000 audience members about their games, their vision, and the future of MMOs as a whole.

    Posted on 09/13/2012 by Hillary Nicole
  • Interview with Scott Youngblood

    MMORPG.com's Hillary "Pokket" Nicole caught up with Firefall's Lead Designer Scott Youngblood (also the original Tribes mastermind from the days of yore) to chat about Red 5's MMO shooter.

    Posted on 04/13/2012 by Hillary Nicole

Media

  • Red5 Shows Off Demo in Live Stream

    Red5 and the Firefall team have a special event planned for fans of the game. The dev team will be showing off Firefall in a special live stream of the demo on Twitch.TV. We've got the live feed right here for your viewing pleasure. Check it out!

    Posted on 01/28/2012 by Guest Writer

Dev Journals

  • Have MMOs Become Too Easy?

    One of the debates that rages in the MMO-space these days is whether or not MMOs have become to simplistic. In an exclusive developer blog, Red 5's Mark Kern discusses the subject from his very unique perspective. See what he's got to say before heading to the comments to leave your thoughts.

    Posted on 06/28/2013 by Mark Kern

General Article

  • Review in Progress #1

    For all intents and purposes, Firefall “launched” in 2013. But a lot has happened at developer Red5 since then, and much more has changed with Firefall the game since the departure of former CEO Mark Kern. For those reasons, we’re re-reviewing Firefall over the next couple of weeks to paint a more accurate picture of where the game stands today.

    Posted on 08/01/2014 by William Murphy
  • The Shocking Beta Update

    Firefall has been in beta for a...long time. Today, we take a look at what's upcoming in the next beta patch for the game. See what we found out before heading to the comments to talk it over.

    Posted on 11/12/2013 by Scary Booster
  • Review in Progress #4

    The fourth in our Review in Progress series for Firefall is hot off the press and ready for your perusal. In this week's edition, we take a look at a missing "hook" for some folks. Find out what that means, why we think it and more before heading to the comments to add your voice to the conversation.

    Posted on 08/09/2013 by William Murphy
  • Review in Progress #3

    Red 5's Firefall has been in our sights for some time, waiting for the time to play. With the launch of the open beta, that time has arrived and we've started our Review in Progress. This week marks our third installment and we take a look at the process of unlocking content. Read on before heading to the comments.

    Posted on 08/01/2013 by William Murphy
  • Review in Progress #2

    Red 5's Firefall has been in our sights for some time, waiting for the time to play. With the launch of the open beta, that time has arrived and we've started our Review in Progress. This week marks our second installment and we take a look at crafting and mining. Read on before heading to the comments.

    Posted on 07/25/2013 by William Murphy
  • Review in Progress #1

    Now that we've had some time to get down and dirty in Red 5's Firefall, it's time to start our Review in Progress series. We kick it off today with our first thoughts about the MMOFPS. See what we've discovered in our time in-game and then tell us about your own experiences in the comments.

    Posted on 07/19/2013 by William Murphy
  • Founder's Pack Contest

    MMORPG.com is partnering with Red 5 Studios to bring you a chance to win win an awesome Commander or Ensign Founder's Pack for Firefall.

    Posted on 02/22/2013 by Michael Bitton
  • Som's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Som for today's installment. See what's got Som all of a dither and then leave your thoughts in the comments.

    Posted on 01/08/2013 by Som Pourfarzaneh
  • Bill's Best of 2012

    2012 is nearly over and it's always fun to take a look back at the games that we spent lots of hours enjoying. We'll be spending this week talking about the games that we, the staff of MMORPG.com, caught our attention in the year that was. As ever, join the conversation in the comments. First up, Managing Editor Bill Murphy's list.

    Posted on 12/31/2012 by William Murphy
  • PAX East Overview

    Part Team Fortress 2, part MMO, Firefall is an "odd beast" according to MMORPG.com Lead Writer Bill Murphy. Bill had the chance to check out Firefall during PAX East and talk about the game with Lead Designer Scott Youngblood. See what Bill found out about Firefall in his latest article. Leave us your impressions when you're finished.

    Posted on 03/16/2011 by William Murphy
  • Looking ahead at 2011

    After a couple of weeks looking back at the year that was, it's time to turn our collective eye to the future for MMO gaming in 2011. In his newest column, Bill Murphy looks at what lies ahead for gamers in 2011. Check out Bill's thoughts and then let us know what you're looking forward to in 2011 in the comments section below.

    Posted on 01/21/2011 by William Murphy

Awards

  • The Best of PAX East 2012 Awards

    PAX East is one of the first game conventions of the year and we had a team of boots on the ground. Once the dust settled on the weekend, we compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX East 2012 Awards.

    Posted on 04/09/2012 by William Murphy

Column

  • Behind the Community Team’s Curtain

    When several of our podcasters at Sitting on a Couch emailed me that Firefall was patching and going live in just a few months, I could only shake my head sadly at what I perceived would be an ill-fated first step. Then I saw the patch notes, and was blown away at the level of change that they were incorporating just before launch. Vertical scaling, simplified missions, ability unlocks at progression, and a full on end-game raid! Yes, Please!

    Posted on 09/24/2014 by Guest Writer
  • Summer Snapshots

    Let's try playing a little game. I'll pose a bunch of topics and provide my thoughts on each. You're invited to do the same. The only stipulation is that the word snapshot in the sub-head means there's a limit of 100 words per subject. Are you up for it? I guess we'll see soon enough. Here's your chance to join me in offering quick takes on Firefall, Destiny, WoW: Warlords of Draenor, WildStar, ArcheAge and which MMOGs may be approaching their sunsets.

    Posted on 08/05/2014 by Richard Aihoshi
  • Red5's Second Shot Nails Its Target

    I really liked Firefall last year when it went into open beta. But like everyone else, I saw the writing on the wall that Red 5 was having direction issues with the title, and it seemed like their MMO shooter would never quite make it out of the development seesaw it was consistently riding. Firefall was a game that didn’t seem to know what it wanted to be.

    Posted on 07/25/2014 by William Murphy
  • A Second First Look

    Hopping back into Firefall's long-awaited relaunch, I noticed right away that they added a new tutorial. This one shows off and explains some of the various suits and then thrusts you into your first combat mission. It won’t take long but it is only here to teach you the basics before you are tasked with some more advanced missions. Slowly nudging you to start the campaign.

    Posted on 07/17/2014 by Robert Lashley
  • The Best Hybrid MMOs of 2013

    2013 was a great year for the hybrid MMO with some truly solid contenders coming forth to earn your playtime. With only a scant few MMORPGs releasing, more players than ever before branched out into MOBAs, Action-MMOs, and MMOFPSs. It was a year of experimentation and exploration, widening horizons, and seeing just what the free-to-play market has to offer. Join us as we recount the best hybrid MMOs available in 2013.

    Posted on 01/24/2014 by Christopher Coke
  • Will FireFall Rise or Fall?

    This past year has been a hard one on game makers and publishers the world over. In some startling news, it has been revealed that Red 5's owner is in financial straits. What does this mean for Firefall? We offer a few thoughts in today's Free Zone column. Read on and then continue the discussion in the comments.

    Posted on 04/23/2013 by Richard Aihoshi
  • A PVE Fan’s MMOFPS

    In the battle of the two big MMOFPS titles coming our way soon, Firefall is the one that has a great focus on cooperative PvE experience as much as it does on PvP and the eSports experiences. In our latest Firefall column, we take a look at that phenomenon and offer a few thoughts. Check it out!

    Posted on 11/08/2012 by William Murphy
  • Taking Down the Giant

    One of the things that inevitably happens when any new MMO is released is an endless round of comparisons to "that game", you know, The Giant (which shall remain nameless). Our own Pokket has a few thoughts to share about that particular subject so keep reading! Add your thoughts to the mix in the comments.

    Posted on 09/17/2012 by Hillary Nicole
  • Quest Hubs Are Dead, Finally!

    MMORPG.com is proud to introduce our newest regular columnist, Red 5's Mark Kern. Yep, -that- Mark Kern! In his inaugural column, Mark opines on the idea that a game has finally arrived that deals the death knell to 'quest hubs'. Find out what he's got to say and then weigh in with your thoughts in the comments.

    Posted on 09/11/2012 by Mark Kern
  • PAX Prime Highlights

    Pokket had the chance to attend last weekend's PAX Prime in Seattle and has some highlights of her adventures there to share. Keep reading and then share your thoughts in the comments.

    Posted on 09/04/2012 by Hillary Nicole
  • Too Many Games

    Too many games. Yes, it's the bane of many of today's gamers. In her latest column, Pokket takes a look at the games she plays and laments that, just maybe, there are too many good ones to attend to. See what you think and then leave a comment or two.

    Posted on 08/13/2012 by Hillary Nicole
  • Post-PAX East Thoughts

    Now that we are almost two weeks past PAX East, it's time to wrap up our coverage with some thoughts about the things we both saw and heard during the annual convention. Keep reading and then leave us your thoughts in the comments.

    Posted on 04/17/2012 by William Murphy
  • Top Draws of PAX East 2011

    PAX East is the first major convention on the East coast with many developers of this year's highly anticipated MMOs making an appearance. In The List today, MMORPG.com Lead Writer Bill Murphy talks about the games high on the staff's list of 'must visits' and what they expect (hope?) to find out. Read on!

    Posted on 03/11/2011 by William Murphy

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Mark Kern
Mark Kern is a long time game maker and designer, having worked on games like Starcraft, Diablo 2, World of Warcraft and Firefall. He writes articles on game design and business in his spare time, and makes mmorpg.com his writing home. You can find him on Twitter at Grummz.
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