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Vigil Games
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 2013)  | Pub:THQ
PVP:Yes | Distribution:Retail | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

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62 posts found
  f1seb

Advanced Member

Joined: 9/24/06
Posts: 185

1/30/12 2:47:07 PM#21

I'm sure they'll keep the license so nobody else can develop one either.  Unless they go completely out of business and will need to sell it with the game, or merge.  If this company keeps bleeding and just barely surviving that will be the worst for the MMO.

  Brodter

Novice Member

Joined: 1/20/12
Posts: 73

1/30/12 2:49:10 PM#22
Huh? Are they shutting down?

  zipzap

Hard Core Member

Joined: 4/03/06
Posts: 116

1/30/12 2:49:43 PM#23
  tank017

Advanced Member

Joined: 7/09/06
Posts: 1781

1/30/12 2:49:56 PM#24
Last I heard they were continuing with it
  quotheraving

Novice Member

Joined: 8/22/10
Posts: 111

2/02/12 5:07:10 PM#25

Latest news from THQ is in and Dark Millennium is one of the games that has made the cut, it's scheduled for a 2013-2014 release.

http://www.gameinformer.com/b/news/archive/2012/02/02/thq-outlines-games-plan.aspx

 

For those Dawn of war fans you can pretty much bet your bottom dollar that one of the unannounced 2014 titles will be DOW3.

 

Of course a lot depends on them getting their stock up to $1.00 for 10 consecutive days prior to 23rd July so as to avoid delisting, but their stock is already climbing now. If any of you dabble in the market now would be a good time to buy.

  Warmaker

Advanced Member

Joined: 5/04/07
Posts: 2226

2/12/12 1:07:11 PM#26

I thought DOW2 was underwhelming.  Pretty game, but underwhelming in scope compared to what DOW1 did.  DOW1 + Expansions is a juggernaught still for RTS games.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  Epicent

Hard Core Member

Joined: 9/16/10
Posts: 522

Die clickers Die!!!

2/14/12 2:08:37 AM#27
Originally posted by lizardbones

 


Originally posted by geobardi
I hope it's only a rumor and it has not been cancelled, i had high hopes in this game, i really like the universe of Warhammer 40k, and the footage of the trailer showed really interesting things. Let's wait and hope they don't give up with this game...




This is all rumors from Twitter. There's no actual proof of anything. Wait for actual proof before you start throwing coffin nails at THQ. In the meantime, start saving up money so you can buy the Warhammer license and make the game you want to see.

 

look at there stock. its down to around 30 cents i think. also, a bunch of ex employees got together and made a list of reasons the company went down.

  quotheraving

Novice Member

Joined: 8/22/10
Posts: 111

2/15/12 1:08:30 PM#28
Originally posted by Epicent
Originally posted by lizardbones

 


Originally posted by geobardi
I hope it's only a rumor and it has not been cancelled, i had high hopes in this game, i really like the universe of Warhammer 40k, and the footage of the trailer showed really interesting things. Let's wait and hope they don't give up with this game...




This is all rumors from Twitter. There's no actual proof of anything. Wait for actual proof before you start throwing coffin nails at THQ. In the meantime, start saving up money so you can buy the Warhammer license and make the game you want to see.

 

look at there stock. its down to around 30 cents i think. also, a bunch of ex employees got together and made a list of reasons the company went down.

You think?! Try actually googling it and finding out what it really is rather than just pulling a random number out of your ass.

Tell ya what here's the link to THQ's stock on Nasdaq http://www.nasdaq.com/symbol/thqi

 

Can't be bothered to click a link or type a couple of words into a search engine? Well read on...

The actual figure is more than double that and it has been fairly steady at around that $0.63 mark for about a week now. Investors are likely waiting to see how the new releases fare and how the re-organisation beds in, meaning it will be a couple of months before we can honestly judge whether the company is regaining confidence.

  Unicornicus

Novice Member

Joined: 9/03/10
Posts: 238

2/15/12 1:18:17 PM#29

Enough of your common sense talk Quotheraving!!! this is the internet and there is no room for rational thought and factual numbers!

  User Deleted
2/15/12 1:19:38 PM#30

The liscense is worth a bit still ,  I actually bought 2000 shares of THQ recently and before you start laughing. 

I also bought 1000 shares of macromedia when it first released at $13 a share just on the feeling that this flash thing is pretty cool...  after a handful of splits and an aquisition by adobe those 1000 shares of macromedia are now almost 6k shares of adobe.

Don't write THQ off yet, I have a feeling someone big is just waiting for the right price to snatch this one up.

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 840

2/15/12 1:23:57 PM#31

http://kotaku.com/5876348/thq-says-it-has-not-cancelled-its-2014-lineup

 

 

just lave this here

FOR HONOR, FOR FREEDOM.... and for some money.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1386

2/15/12 1:35:00 PM#32
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

If you want console standards, then play on consoles.  I'm getting really tired of this trend, especially on this site with this weird movement to destroy the PC standard of gameplay in order to replace it with a console version.  There's a reason why we have both, so pick one already and leave well enough alone.  Have you not noticed the trend in games and especially the MMOs that try to hybridize the genre's by forcing console paradigms on PC gamers, they end up making very little money.

  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2765

Veni, Vidi, Converti

2/15/12 1:50:40 PM#33

I think Firefall, PS2, Dust (CCP) have a better chance of success. The IP (WH40K) is oc awesome, but it's been said by better ppl than me, the difficulties of well-known IPs transitioning to mmorpgs... eg I think Loke's comparison to WAR is very well founded as such. MMOs are beasts and either some genuis like Lord British or a Blizzard are best at this game.

Definitely WH40K mmo would be best realized imo, with choose multiple 3+ factions and continuing and all-vs-all gameplay FPS style/3rd-p hybrid + multiple avatars of troops + ships.

  neorandom

Hard Core Member

Joined: 1/15/08
Posts: 1696

2/16/12 5:43:15 AM#34

if yould actually read what you linked, it says they didnt cancle any games, and only cancled kid box games.

  StMichael

Apprentice Member

Joined: 11/13/10
Posts: 146

God said "Vengeance is mine." Don't think to bear his burden lightly.

2/16/12 4:45:14 PM#35
Originally posted by Vorthanion
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

If you want console standards, then play on consoles.  I'm getting really tired of this trend, especially on this site with this weird movement to destroy the PC standard of gameplay in order to replace it with a console version.  There's a reason why we have both, so pick one already and leave well enough alone.  Have you not noticed the trend in games and especially the MMOs that try to hybridize the genre's by forcing console paradigms on PC gamers, they end up making very little money.

Care to give any examples? Left4dead was a console-standard game that did spectacularly for PC. As far as MMOs go, the number one thing everyone is clammoring for in a new MMO is something that is fun to play rather than the current Everquest style grind combat. It's a huge market and a stark contrast to be drawn between it and damn near every other MMO released since Everquest.

If you don't like the trend, don't worry. There's still crap-tons of MMOs not going away soon that adhere to the old MMO formula. You're in no risk of getting forced to play something you don't like.

  Leethe

Hard Core Member

Joined: 3/12/09
Posts: 869

2/16/12 6:08:07 PM#36
Originally posted by StMichael
Originally posted by Vorthanion
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

If you want console standards, then play on consoles.  I'm getting really tired of this trend, especially on this site with this weird movement to destroy the PC standard of gameplay in order to replace it with a console version.  There's a reason why we have both, so pick one already and leave well enough alone.  Have you not noticed the trend in games and especially the MMOs that try to hybridize the genre's by forcing console paradigms on PC gamers, they end up making very little money.

Care to give any examples? Left4dead was a console-standard game that did spectacularly for PC. As far as MMOs go, the number one thing everyone is clammoring for in a new MMO is something that is fun to play rather than the current Everquest style grind combat. It's a huge market and a stark contrast to be drawn between it and damn near every other MMO released since Everquest.

If you don't like the trend, don't worry. There's still crap-tons of MMOs not going away soon that adhere to the old MMO formula. You're in no risk of getting forced to play something you don't like.

The last MMO that I played that was modelled around console standards was DCUO. I'm not saying that it won't be good but the last example from a major studio that has multi-MMO experience and a HUGE IP went F2P faster than a similar game with a fraction of their budget. Those two horse are not easily ridden. 

There is NO miracle patch.

95% of what you see in beta won't change by launch.

Hope is not a stategy.
______________________________
"This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."

  BigHatLogan

Spotlight Poster

Joined: 1/09/06
Posts: 690

2/16/12 6:12:29 PM#37

I'm glad this one was cancelled.  It would have been a grave injustice to the 40k IP.  2 factions just wouldn't work and this would probably have kill 10 gretchin quests and raiding to kill titans or some garbage. 

Are you a Pavlovian Fish Biscuit Addict? Get Help Now!

I will play no more MMORPGs until somethign good comes out!

  revy66

Novice Member

Joined: 11/12/10
Posts: 465

2/16/12 6:21:01 PM#38
Originally posted by Leethe
Originally posted by StMichael
Originally posted by Vorthanion
Originally posted by StMichael
Originally posted by Loke666

So unless someone else buys it the project gets cancelled?

Too bad but it sounded like they were making the same misstakes that Mythic did with WAR so lets hope someone really competent take over the license and make it into the game 40K deserves.

What mistakes? I'm at a loss for how the game is even remotely similar to WAR. 3rd person shooter, in house game engine, well established stylized art headed up by a renowned comic book artist, vehicles with physics, moment-to-moment gameplay modeled around console gaming standards rather than the dated everquest model.

 

Oh, you mean a two faction system that games workshop designed specifically for their worldwide campaigns years before world of warcraft was released which will carry over to every large scale warhammer game ever made, don't you?

If you want console standards, then play on consoles.  I'm getting really tired of this trend, especially on this site with this weird movement to destroy the PC standard of gameplay in order to replace it with a console version.  There's a reason why we have both, so pick one already and leave well enough alone.  Have you not noticed the trend in games and especially the MMOs that try to hybridize the genre's by forcing console paradigms on PC gamers, they end up making very little money.

Care to give any examples? Left4dead was a console-standard game that did spectacularly for PC. As far as MMOs go, the number one thing everyone is clammoring for in a new MMO is something that is fun to play rather than the current Everquest style grind combat. It's a huge market and a stark contrast to be drawn between it and damn near every other MMO released since Everquest.

If you don't like the trend, don't worry. There's still crap-tons of MMOs not going away soon that adhere to the old MMO formula. You're in no risk of getting forced to play something you don't like.

The last MMO that I played that was modelled around console standards was DCUO. I'm not saying that it won't be good but the last example from a major studio that has multi-MMO experience and a HUGE IP went F2P faster than a similar game with a fraction of their budget. Those two horse are not easily ridden. 

How is DCUO even related to this game? WAR40K isn't even planned for consoles. Oh right, everyone should be playing Wizardry because pc gaming is allergic to everything that has even the least minimum twitch gameplay.

  Martinmas

Hard Core Member

Joined: 12/10/05
Posts: 209

2/16/12 6:29:09 PM#39

[Update] THQ's chief spokesperson has issued a statement denying the rumor that it has canceled its 2014 projects.

"THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO. As part of the ongoing review of our business, we have made decisions to ensure that the company is strategically addressing the most attractive markets. As we have previously announced, we have dramatically reduced our commitment to the kids' boxed games sector which leads to a significantly more focused release schedule moving forward. Our slate for calendar 2012 and beyond is focused on high-quality core games and continues to build our digital platform and business. We are excited for our pipeline of original and high-quality content along with our relationships with some of the best talent in the industry.

  Votan

Novice Member

Joined: 10/04/04
Posts: 290

2/16/12 6:32:14 PM#40

THQ's stock price  has been under $1.00 for awhile now and as a result is in danger of being delisted from the Nasdaq.  This is not a real suprise considering the shape the company is in.

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