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Dragon Ball Online Forum » General Discussion » My point of view on how a Dragonball MMO should look like

2 posts found

Apprentice Member

Joined: 1/13/08
Posts: 66

OP  9/09/10 7:09:49 AM#1

Ever since i watched my first episode of Dragonball Z (it was on a BBC channel if i remember correctly) I was sold. That was 15 years ago. Now, I'm 24 and still i regularly watch DBZ episodes. Some of my friends say it's childish. "you're 24 years old and you're watching cartoons??" they say. I'm like "hold on there, The Simpsons.. that's a cartoon. Dragonball is anime." But they don't seem to understand it. Other friends of mine like it as much as I do and we had a small discussion the other night. If you could make a Dragonball MMO how would you make it? After hours of conversation and brainstorming at the local bar here is what i came up with. :)

First off i would make the game for PC as well as Xbox360 and PS3 for the following reason.

To me, the combat system would be a lot like the Dragonball Budokai Tenkaichi games produced for PS3 (I'll call it the DBBT game further on). A Dragonball Online game should be focused on the combat, which you can only achieve by playing the game with a controller instead of mouse and keyboard. It should be fast paced combat and that cannot be achieved with the standard mmo controls of today (meaning pressing the numbers for actions and the WSAD keys to navigate).

Also you have your stats like strength, dexterity, constitution, etc.. in your standard mmo. I'd go a little bit different with this in my DBO MMO. Your physical strength and constitution i'd call your Power Level and your magical/energy attacks (intelligence, wisdom, ... ) would be determined by your Ki. You would be raising your PL by attacking monsters, sparring with others, training in a gravity chamber. Your Ki increases with meditating, performing energy attacks. There should be some other ways to do this, i'm still a little puzzled on this one.

There would be no limit to your power but there should be a hard cap. For example let's say the hard cap is 200K PL. After a lot of training/killing and so on you get there. You still would be able to get stronger but at a strongly decreased rate. Also, it should be a really long road to glory. I'm sick and tired of these mmo's where everyone is running around in epic gear. Stuff like that should be what it is: epic. Extremely rare. Really hard to obtain. So to get to the PL hard cap it should really be a long way.

Fighting techniques like Zanzoken, Kaio-Ken ... and energy attacks like Kamehameha, Final Flash, Spirit Bomb, Scatter Shot would be attained by training with the according masters like King Kai, Kami and Master Roshi for example.

The world would be like the free roaming mode in the DBBT but with more planets. (Earth, Namek, Otherworld, ... )

Some of the races would be Humans, Nameks, Icers, Androids, Bio-Andriods, ... all with their own starter planet. I don't know if it would be wise to throw Saiyans in the mix. First off, they were supposed to be extinct apart from Goku, Raditz, Nappa and Vegeta. Second, everyone would make a Saiyan. I know i would. Who wouldn't want to become a Super Saiyan in a Dragonball MMO. The thing is that the entire world would be running around as Super Saiyans, while it is supposed to be a serious achievement. Maybe make it a legendary trait, one that is nearly impossible to attain. Or maybe make it only possible for like 10 people on the entire server.

Anyway, I know my ideas ain't bulletproof. But if they would make such an DB MMO i would play it for sure. Your thoughts please :)


Novice Member

Joined: 11/22/10
Posts: 1

11/22/10 7:50:29 AM#2

Your Idea is a awesome idea! I used to watch dbz 10 years ago although I dont remember much. And Im watching dbz kai on nicktoons currently. I would play a game like that! You go ahead and make it!