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NCSoft | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 01/19/16)  | Pub:NCSoft
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

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Latest

  • Review in Progress Part 2

    Another week, another several levels on my Blade Dancer, and I’m still enjoying my time with Blade & Soul. In some regards, my experience with the game has improved, while with others I’m left in the cold. Read on for more adventures of the Grasshopper in my ongoing review in progress.

    Posted on 02/05/2016 by William Murphy
  • Recent
  • Editorial
  • Previews
  • General Article
  • Column
  • Guide
  • Review in Progress

    We’ve been playing Blade & Soul alongside the million-plus new players to NCSOFT’s latest game over the past week and a half. In that time, we’ve leveled up an Assassin to 25, a Blade Dancer to 25, and several other alts. One thing’s for sure… B&S combat is superb. But is there more to it than that? Read on for our review in progress.

    Posted on 01/28/2016 by William Murphy
  • The Weird, Wonky, and Wonderful Things So Far

    I’ve been playing Blade & Soul a lot since its Head Start began late last week, and today I’m happy to report that I’m still having a good time, for now. The core of B&S enjoyment, at least for me, is in the game’s combat, PVP, and group dungeons. The combat essentially being the chief reason I’d recommend people play this F2P MMORPG. But that doesn’t mean NCSOFT’s most recent effort is perfect.

    Posted on 01/20/2016 by William Murphy
  • The Content Update Plans for 2016

    This past week we got a solid look at Blade & Soul from NC Soft. The game launches on January 19th, 2016 here is North America and many of you may have been playing in the betas. Blade & Soul has had great success in Korea, China, and Japan over the last few years and continues to draw fans with its heavy action combat style of play. The team also has a very aggressive post launch schedule for 2016 which we will go into below.

    Posted on 01/19/2016 by Garrett Fuller
  • Head Start = No Start

    I was hoping to be able to write an article about gameplay in BnS, the first of a new column, but after running into numerous issues installing the game, let alone playing it, this is the sad panda result.

    Posted on 01/18/2016 by Catherine Daro
  • Things I Wish I Knew Before I Played Blade & Soul

    Start, finally getting our bearings officially and starting our own small clan on the Old Man Cho server. We’re sure many of you have played or dabbled in the closed beta events, but for those launching themselves finally into this Eastern Wuxia themed MMORPG, we’ve put together a list of things we wish we would have known going in.

    Posted on 01/18/2016 by William Murphy
  • Rob Predicts Lots of Snark for 2016

    For his first column in 2016 Rob takes a humorous look into what 2016 has in store. Take seriously at your own risk!

    Posted on 01/05/2016 by Robert Lashley
  • What You Need to Know About Head Start & Launch

    Perhaps this is a little premature, but in the fairness of a slow post-Holiday news week, you’ll have to forgive us for getting excited about Blade & Soul’s impending head start on January 15th (next week!). So as we’re counting down the days, here’s the info you need to get prepped and ready for the moment the servers come on.

    Posted on 01/05/2016 by William Murphy
  • The Upcoming MMOs of 2016

    2015 is in the past, and the majority of 2016 lies ahead. What games will we be playing as we crawl through the calendar year? We’re here to help figure that out. With this week’s List, we’ll take a quick look at all MMOs we expect to hit beta, early access, and launch in 2016. Click through and start adding games to your wish list!

    Posted on 01/04/2016 by William Murphy
  • The Year That Was: 2015's Most Clicked News Stories

    As we bring 2015 to a close, it's always entertaining to look back at the year that was and what news items resonated with our readers. These items are the most trafficked, not necessarily the biggest, stories of the year, but sometimes sheer numbers are telling as well.

    Posted on 12/29/2015 by Suzie Ford

Editorial

  • Review in Progress

    We’ve been playing Blade & Soul alongside the million-plus new players to NCSOFT’s latest game over the past week and a half. In that time, we’ve leveled up an Assassin to 25, a Blade Dancer to 25, and several other alts. One thing’s for sure… B&S combat is superb. But is there more to it than that? Read on for our review in progress.

    Posted on 01/28/2016 by William Murphy

Previews

  • The Content Update Plans for 2016

    This past week we got a solid look at Blade & Soul from NC Soft. The game launches on January 19th, 2016 here is North America and many of you may have been playing in the betas. Blade & Soul has had great success in Korea, China, and Japan over the last few years and continues to draw fans with its heavy action combat style of play. The team also has a very aggressive post launch schedule for 2016 which we will go into below.

    Posted on 01/19/2016 by Garrett Fuller
  • Is the UI a Problem?

    As I play in each of the closed beta weekends for NCSOFT’s upcoming Blade & Soul, trying hard not to go too far beyond level 20 or so as to not spoil the game when head start begins on January 15th, a few issues poke their noses into my consciousness. The first, which we’ll talk about here, is that the UI for Team Bloodsport’s game is so informative that it’s bearing on the verge of overkill.

    Posted on 12/22/2015 by William Murphy
  • Will PVP Be the Game’s Savior?

    As I play in the beta tests for NCSOFT’s Blade & Soul western release, I notice a few things. One, the game’s still gorgeous despite being three years old. Two, the PVE questing is pretty rote and unmemorable. Three, the combat is probably the best combat in any MMO since TERA. And four… its PVP flagging system seems to make for a game that PVP and PVE fans can get behind.

    Posted on 12/14/2015 by William Murphy
  • Does It Have What It Takes to be the Next Big eSport?

    As part of my trip to South Korea, where I spent tons of time with Blade and Soul, learning about NCsoft, and a brief demo of a new NCsoft game that will be making the jump to the West, the big focus was undoubtedly on the healthy eSports scene that Blade and Soul has carved out for itself since it launched in the East four years prior. And now, after four years of building momentum, that scene is about to crack wide open as western audiences are allowed to compete.

    Posted on 11/19/2015 by Steven Messner
  • Launching in January and Primed to Invade the West

    Come this January, Blade & Soul will finally be available for North American and European audiences—a painfully long wait for those craving the masterful approach to combat in this far-eastern MMORPG. As part of a week-long event culminating in the Blade and Soul 2015 World Championships, NCsoft invited me to get an inside peek at the development of Blade and Soul, experiencing both how it intends to conquer eSports and provide an engaging online world to explore.

    Posted on 11/19/2015 by Steven Messner
  • Being an Ass…assin in the Technical Alpha

    This weekend I spent some time gallivanting around the Blade & Soul technical alpha. It’s the first time outside of trade shows and the like that I’ve been able to spend some real time with NCSOFT’s official version. Frankly, I see why people adore this game in Korea. It’s still a traditional quest-driven theme park, but I’ll be damned if it’s not fun.

    Posted on 10/19/2015 by William Murphy
  • E3 2015: Free-to-Play Wuxia Action - The Business Model Revealed

    The Chinese Wuxia genre is one of the most celebrated martial traditions in modern films and video games, and Blade & Soul, a new free-to-play MMORPG from NCSOFT, looks to put that genre on center stage. Blade & Soul, which will launch with a fully realized, three-act story at launch, will feature high-level, competitive PvP, with hardcore features like a 1v1 arena in which gear will be equalized to promote player skill.

    Posted on 06/23/2015 by Som Pourfarzaneh
  • Hands On with Blademaster, Force Master and Summoner

    As we announced elsewhere on the site, Blade & Soul is finally coming to Europe and North America this winter, with a closed beta beginning this fall. The Free to Play MMORPG from Team Bloodsport and NCSOFT has a lot of pent up demand behind it, and we got our hands on the Force Master, Blademaster, and Summoner classes to give you our first impressions.

    Posted on 05/20/2015 by William Murphy
  • Everybody Was Kung-Fu Fighting

    During last month's Gamescom, NCSoft was ready to show off its upcoming Asian fantasy MMO, Blade & Soul. We have a full report about what we saw and heard about B&S. Keep reading and then let us know what you think in the comments.

    Posted on 09/13/2012 by Cassandra Khaw

General Article

  • It’s Finally Coming to America

    Some might say that 3 years is too long to wait for an Eastern bred MMORPG to come to the West. In the case of Blade & Soul, it seems like the long detour to an English client has only created more pent up demand for the Wuxia-themed game from NCSOFT and Team Bloodlust. And we’re happy to announce that Blade and Soul is indeed launching as a F2P MMORPG in the US and EU this winter, with a closed beta to begin this fall. The wait, as it were, is almost over.

    Posted on 05/20/2015 by William Murphy

Column

  • The Weird, Wonky, and Wonderful Things So Far

    I’ve been playing Blade & Soul a lot since its Head Start began late last week, and today I’m happy to report that I’m still having a good time, for now. The core of B&S enjoyment, at least for me, is in the game’s combat, PVP, and group dungeons. The combat essentially being the chief reason I’d recommend people play this F2P MMORPG. But that doesn’t mean NCSOFT’s most recent effort is perfect.

    Posted on 01/20/2016 by William Murphy
  • Head Start = No Start

    I was hoping to be able to write an article about gameplay in BnS, the first of a new column, but after running into numerous issues installing the game, let alone playing it, this is the sad panda result.

    Posted on 01/18/2016 by Catherine Daro
  • Things I Wish I Knew Before I Played Blade & Soul

    Start, finally getting our bearings officially and starting our own small clan on the Old Man Cho server. We’re sure many of you have played or dabbled in the closed beta events, but for those launching themselves finally into this Eastern Wuxia themed MMORPG, we’ve put together a list of things we wish we would have known going in.

    Posted on 01/18/2016 by William Murphy
  • Rob Predicts Lots of Snark for 2016

    For his first column in 2016 Rob takes a humorous look into what 2016 has in store. Take seriously at your own risk!

    Posted on 01/05/2016 by Robert Lashley
  • The Upcoming MMOs of 2016

    2015 is in the past, and the majority of 2016 lies ahead. What games will we be playing as we crawl through the calendar year? We’re here to help figure that out. With this week’s List, we’ll take a quick look at all MMOs we expect to hit beta, early access, and launch in 2016. Click through and start adding games to your wish list!

    Posted on 01/04/2016 by William Murphy
  • The Year That Was: 2015's Most Clicked News Stories

    As we bring 2015 to a close, it's always entertaining to look back at the year that was and what news items resonated with our readers. These items are the most trafficked, not necessarily the biggest, stories of the year, but sometimes sheer numbers are telling as well.

    Posted on 12/29/2015 by Suzie Ford
  • Calling All Founders!

    Want to be among the first to try out the Western adaptation of Blade & Soul? We spoke to NCSoft West about the freshly-launched founders packs, and when we’ll be able to get a slice of that Wuxia-themed action.

    Posted on 08/18/2015 by Gareth Harmer
  • Five Things We Want from Western Blade & Soul

    Whenever an MMO is localized to the West from a different country, there are a whole host of challenges involved. Not only does all of the dialogue have to be translated, but content has to be localized as well. Material may have to be changed or censored or updated for a new audience and payment models are almost never the same.

    Posted on 06/01/2015 by David Jagneaux
  • What We Can Learn from the Latest NCsoft Earnings

    NCSoft has released their financial results for the first quarter of 2015, and the results are a mixed bag of the good and predictably bad. Blade & Soul has seen continued growth, the company is in an overall better position, and second half releases are set to bring in an infusion of cash. There is nothing to worry about.

    Posted on 05/13/2015 by Connor Wack
  • The Top Five 'Adult' MMOs

    Most MMOs cater to a more adult audience but some take that notion much further and add an edge of sexy spice to the mix. In The List today, we take a look at five MMOs that might steam up your screen. Check out our five and then add any we missed to the comments.

    Posted on 09/19/2013 by William Murphy

Guide

  • What You Need to Know About Head Start & Launch

    Perhaps this is a little premature, but in the fairness of a slow post-Holiday news week, you’ll have to forgive us for getting excited about Blade & Soul’s impending head start on January 15th (next week!). So as we’re counting down the days, here’s the info you need to get prepped and ready for the moment the servers come on.

    Posted on 01/05/2016 by William Murphy

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