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Mytheon (MYON)
Petroglyph Games | Official Site
CORPG | Genre:Fantasy | Status:Beta Testing  (est.rel N/A)  | Pub:True Games
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC | Out of date info? Let us know!

Mytheon Videos: Power Stones Overview Part 2 (6:02)

Mytheon Lead Designer Chris Rubyor provides a quick overview of Mytheon's Power Stones feature in this latest video available exclusively at MMORPG.com. This video picks up where part one left off, exploring the Power Stones feature in a bit more depth.

Mytheon Lead Designer Chris Rubyor provides a quick overview of Mytheon's Power Stones feature in this latest video available exclusively at MMORPG.com. This video picks up where part one left off, exploring the Power Stones feature in a bit more depth.
Duration: 6:02
Views: 9,762  13 comments
Game: Mytheon
View More Mytheon Videos...
Piasek writes:

Interesting..but can we change/edit those stones at any place..or there are specific places to do that?...coz if we find some mobs to kill..and we dont have stones that are best to use...we need to go back for it.  

 

We can "only"  have 6 stones equiped at one time?

If our character get lvl progress, stones will get some upgrades,,or can we do that...for stronger mobs?

 

Game looks very nice...hope to get into it soon.

Thu Apr 01 2010 9:55AM Report
viddster writes:

You can only change the stones in town, but you can change them with no cost.

 

The 6 stones (or hands) you see are the first in your deck, you have 15-40 stones in your deck. Once you use a stone it goes to the bottom of the deck and the next stone appears in your 6 hand slots. This makes the order you put them in quite important and makes duplicates useful too.

Thu Apr 01 2010 10:13AM Report
DarkPony writes:

This game should have been called "Summonyawn" I suppose.

Thu Apr 01 2010 11:50AM Report
Depravity44 writes:

Lol at DarkPony's comment.  I was thinking the same thing.

Thu Apr 01 2010 1:38PM Report
scuubeedoo writes:

Against structures it's better to use direct damage spells cause they don't suffer the penalty the summons do. But you are a warchanter so you didn't really had that choice, ok.

Thu Apr 01 2010 4:05PM Report
xxlilDevilxx writes:

Looks interesting, but this game is F2P right? I guess it will cost alot of money to get those stones then huh

Thu Apr 01 2010 11:12PM Report
tazarconan writes:

I d prefer focus on tactical solutions from my avatar/class/specc i choosed instead of summoning x creatures doing the job.Summoning aint my thing anwy.Some may like this some wont.

Fri Apr 02 2010 4:46AM Report
Kordesh writes:

Unfortunately this game drops the ball for me in several places. I don't like at all how the game world is split up into small zones that you select on an overworld map. Theres no connected "world" to speak of. It's isometric/hack and slash focused, which is not what I think of when I think MMO, and I'm not a huge fan of the mythologies they decided to start with. All in all it's more or less an online only diablo variant from what I've seen. 

Fri Apr 02 2010 7:22AM Report
Farkeman writes:

played the game for half an hour and i have to say its quite fun :)

Fri Apr 02 2010 7:51AM Report
Nythious writes:

I'm not trying to be mean... but you make this look like the most boring video game on the planet. 

 

Why isn't this game called "Click Buttons and Watch Things Fight Stuff"

Fri Apr 02 2010 12:01PM Report
Magter writes:

I personally don't like the game and it's mechanic of summoning but it's a new idea that might work if done right. I wish them luck as it takes a lot of guts to do what they are trying to do.

Sun Apr 04 2010 4:01PM Report
Curtisnolan writes:

cant wait.

Sun Apr 04 2010 9:49PM Report
voidbringer writes:

Played it for a few hours. Totally bored now.

Wed Apr 07 2010 9:35AM Report
Hype-level
6.93
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