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MMORPG | Genre:Fantasy | Status:Final  (rel 05/01/12)  | Pub:En Masse Entertainment
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TERA Forum » Reviews & Impressions » First impressions...

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87 posts found
  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

3/19/13 3:25:13 PM#81

Well I've been playing Tera more lately than I did at launch, having not really given it a chance, and I actually kind of like it.  Something that bothers me, however, is the lack of personality.  There were times I cringed at the voice acting in GW2, but Tera's makes me want to tear my headphones off and take them to an exorcist.  It's that bad.  Also, you simply cannot make your own way from point A to point B like you can in other games, the map is very linear and invisible walls are everywhere.  I never care about what's going on either, I just grab a quest and hit the mob links for their locations.  All I know after 20 levels is that there's something called a Federation. lol

Otherwise, as I've said before, I mostly play MMOs for the combat and collecting, so Tera isn't actually half bad in those regards.  I'm enjoying the Berserker right now, and I actually like the way the crafting system works.  I always wished you could get mats other than dusts or essences in WoW.  I mean, who hasn't ever heard of melting down armors to create new stuff?  Apparently not Blizzard.

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2500

3/19/13 4:10:58 PM#82
Originally posted by Eir_S

Well I've been playing Tera more lately than I did at launch, having not really given it a chance, and I actually kind of like it.  Something that bothers me, however, is the lack of personality.  

That's another thing - the world seems dead and sterile.  It's like no thought was put into creating an ambience for the game, and it feels as empty and soulless as a hangar-sized cafeteria.

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

3/19/13 4:15:58 PM#83
Originally posted by Dibdabs
Originally posted by Eir_S

Well I've been playing Tera more lately than I did at launch, having not really given it a chance, and I actually kind of like it.  Something that bothers me, however, is the lack of personality.  

That's another thing - the world seems dead and sterile.  It's like no thought was put into creating an ambience for the game, and it feels as empty and soulless as a hangar-sized cafateria.

Yeah, it really doesn't hold up to some of the other virtual worlds out there.  I simply don't care about the lore, and what I have read/listened to sounds rushed or just not written well.  The NPCs are actually obnoxious for who-knows-why and their jokes are awful.  But that's not why I play the game, so it doesn't bother me a whole lot.  Yet.  If I played games for depth of character or story, I'd avoid Tera by a country mile.

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2500

3/20/13 9:36:28 AM#84

I couldn't put up with the sterility, simplicity and unoriginality of the game any more, and have deleted it.  It's a shame really - I wish I could find a game that had some solid content, a world that at least SEEMS to be alive and quests better than "Kill X of X"...

Good luck, guys and gals.  :)

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2144

3/20/13 10:32:56 AM#85

my biggest problem with this game is actually how over done the whole "cute hentai for 10 year old girls" theme is done.

like seriously!.... little girls with bunny ears, teddy bear people with giant weappons, and general cuteness is NOT what i want in my fantasy world. i just dont know how Asians just eat that stuff up.....

the graphics are awesome, Baraka/Humans/Aman/High elfs are super cool. Castaniks could be cool if they didn't look like they had a broken back.....but for the love of all that is cool  wtf are the Elin and Popori doing in this game?!

 

every time i see one of them i just want to slap myself in teh face and go play an Orc in WoW....

  Abaxial

Apprentice Member

Joined: 10/01/14
Posts: 97

10/01/14 2:21:14 PM#86

As a starting player (first few days), the biggest systemic problem I find is the sheer density of creatures combined with their ludicrously fast respawn times. I keep finding (as an archer) that I kill one lot of mobs, advance to engage the next bunch, and while I'm still fighting them, the previous bunch respawn on top of me.

It also means that any quest that says "kill X number of beasts" ends up being "kill the same beast X number of times", as it's usually easiest to find one near the quest giver, kill that, and in a few moments it's back again.

  baykes112

Advanced Member

Joined: 2/23/09
Posts: 11

10/08/14 8:01:33 PM#87

I used to play this game a couple of months ago..

As a level 60 experienced sorcerer  all i can say  is ''PVP'!!'. This game is not based on lore or questing. It is based on Dungeons on Hardmode ,GvG battles or Battlegrounds. The only thing which makes this game attractive is the combat system and the dungeons.

The new players will soon enough taste the combat system when they reach level 60and join a guild with some active players. After that the grinding will start to make some pvp gear or pve gear. And after that stage you will focus on Dueling with people to know your class better, because this game has some secret tactics which you will learn later.

Also when you hit level 60 you will practice alot with different Glyph combinations to make your own style of fighting. Basically this game is just about PVP.  The only problem with Tera is that  it lacks population and content.

 

 

 

 

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