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TERA Forum » General Discussion » To those people complaining about questing in MMOs.....

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110 posts found
  Xasapis

Tipster

Joined: 1/12/07
Posts: 5480

5/16/12 6:35:39 AM#61
Originally posted by spizz

"Lineage 2 was grindy. Farming mobs for 8 hours raised your experience by 4%. Dying cost you 2% in exp "

Omg..I would throw such a game in the garbage can with with such a gameplay. No content but long hours to level up to keep their customers probably.

Best open world PvP content I've played in any mmorpg so far. The game nowadays is a lot different than what it used to be (a lot faster to level etc, has quest when it had only one class quest etc). It is also very F2P, so you can check it out if you wish. It's old school though, so you probably won't like it.

It was not unheard of to lose an entire level or more during castle sieges. You'd still do it though, because the monetary gains for your alliance by controlling a territory's taxes was huge. Btw, you'd lose a lot less exp via PvP death than PvE. I think it was 25% compared to PvE.

Any death had the potential to make you drop one of your items. And items back then were expensive. It was not unheard of to take a month to collect materials for certain higher level equipment. So having friends that could pick them up and having a clan that could afford to replace your losses was a nice thing. You'd of course have to think as a team and contribute to the whole, so that one day one of your own items may get replaced. Also picking an item off a fallen enemy in PvP was quite the insult and the reason for endless extra PvP (or item randsoming).

Most people nowadays play for their own. These game require strong community ties, something that is rare lately.

  spizz

Apprentice Member

Joined: 7/11/04
Posts: 2071

5/16/12 6:44:58 AM#62

This game is not just  oldschool it is known as one of the asian grinder, it has a concept which i refuse to play. Its one of these predecessors when it comes to f2p games with similar non existing content. I did play this game many years ago for a short time on a private server, reaching "end content" in only some days...running around in circles for free to all guild pvp, gangking pvp, once a week there was a fight about a castle...there were a lot more interesting mmos around for me at this time. But well, everyone has a different taste of gameplay.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14600

5/16/12 6:52:01 AM#63
Originally posted by spizz

"Lineage 2 was grindy. Farming mobs for 8 hours raised your experience by 4%. Dying cost you 2% in exp "

Omg..I would throw any game in the garbage can with such a gameplay. No content but long hours to level up to keep customers, cool money machine.

Very good pvp game. The idea is that "thigns mattered".

You really tried not to die because it sucked. You tried to level with guildies or friends because you didn't want to die to a mob and drop gear.

Or you would have to protect yourself from enemy players.

Lineage 2 was far more like a world than most games out there because of this. It was entirely about player interaction.

The mob grinding was just the catalyst for possible player interaction. I knew more people in Lineage 2, what they were about, what they were like, who to trust than I ever did in, say, Lord of the Rings.

  A_hi

Novice Member

Joined: 11/16/10
Posts: 88

5/16/12 7:46:45 AM#64

the problem with that is that the combat system alone, no matter how good it is (and the one TERA has is very good)  can NOT carry an MMO

it can carry a singleplayer game, I can probably carry an online coop also

but an MMO that asks you to pay monthly has to offer much more than kill x mobs every day quests

 

  Wicoa

Hard Core Member

Joined: 1/08/07
Posts: 1233

5/16/12 7:54:40 AM#65

The problem with all this blabla about pve is probably true, thats why Im on a pvp server where GVG is taking place and people are chasing down outlaws.

Some people like to watch paint dry thats what just questing is, other people are the graphitist's and spray can in hand fight when they get caught.

I hate people who choose their own role and server types then complain about it saying its not "fun".

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  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

5/16/12 8:01:49 AM#66

well guild wars 2 lets me pve or pvp from level 1, i like having options.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

5/16/12 10:02:25 AM#67
Originally posted by Wrender

 Only problem with WoW is after they massacred and dumbed down the game so much you can strip down completly naked and throw your weapon away and fight bare handed and still not get killed by basic world monsters while doing said quests. Lame to the point I will never play WoW ever again. No challenge whatsoever.

And TERA is any harder if you just ignore the BAM quests?

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14600

5/16/12 10:03:54 AM#68
Originally posted by Wicoa

The problem with all this blabla about pve is probably true, thats why Im on a pvp server where GVG is taking place and people are chasing down outlaws.

Some people like to watch paint dry thats what just questing is, other people are the graphitist's and spray can in hand fight when they get caught.

I hate people who choose their own role and server types then complain about it saying its not "fun".

Wicoa has a good point. The game is very different on the pvp server than it is on the pve server. The pvp server dose feel more like Lineage 2 as there is more player interaction which drives the game.

The pve server is more about players workign together but there isn't a lot of incentive yet other than "leveling up". Battlegrounds aren't implemented and unless one is a die hard raider one must ask "why are you leveling up?"

I love the game and intend to play it for quite a while but the pvp servers do offer more if that is to one's taste.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14600

5/16/12 10:05:51 AM#69
Originally posted by teakbois
Originally posted by Wrender

 Only problem with WoW is after they massacred and dumbed down the game so much you can strip down completly naked and throw your weapon away and fight bare handed and still not get killed by basic world monsters while doing said quests. Lame to the point I will never play WoW ever again. No challenge whatsoever.

And TERA is any harder if you just ignore the BAM quests?

Actually, as you level it is. There are mobs and mob grroups that seem more challenging than normal game mobs. They are still there to be slaughtered and level you up but when you have some mobs literally jumping over you and attacking your back and they keep doing this so you constantly have to be moving then one finds a bit more challenge. or the mobs that will attack and quickly jump away or the mobs that work in tandem, one close melee and one ranged.

It's not very high level mob but enough to keep one on their toes.

  tares

Novice Member

Joined: 8/16/11
Posts: 384

5/16/12 11:11:24 AM#70

The quests are very well written with loads of wit and some are just funny and even the non quest givers fill you in on all the lore.  Having said that I usually pick up all the quests and just follow the main story, which is more serious, while killing any mob with an ! over its head I see. Jay Leno once asked Jean Claude Vandam about the plot/story of his lattest movie, and his reply was "C'mon it's an action flick"  it applies here.

  BeenGaming

Novice Member

Joined: 4/30/12
Posts: 45

5/16/12 11:12:01 AM#71
Originally posted by teakbois
Originally posted by Wrender

 Only problem with WoW is after they massacred and dumbed down the game so much you can strip down completly naked and throw your weapon away and fight bare handed and still not get killed by basic world monsters while doing said quests. Lame to the point I will never play WoW ever again. No challenge whatsoever.

And TERA is any harder if you just ignore the BAM quests?

Later in the game yes actually. Not that it's hard per se, but it's certainly not watered down, and you can die for even just mediocre play. The regular creatures start doing large amounts of damage per swing and their health pools increase considerably, making the fights longer and causing you to have to play the game the way it's intended if you're pulling alone.

 

As far as judging the game's difficulty but omitting the BAM quests, that's like saying Major League Baseball is about as hard as little league, as long as you ignore 105mph fastballs. Personally I can't abide that kind of logic, because I have a normal amount of chromosomes.

  Thorbrand

Apprentice Member

Joined: 3/06/04
Posts: 1152

5/16/12 11:21:21 AM#72
Originally posted by xenpt
Originally posted by Bigbadwlf

You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.  And who exactly are you complaining to? Tera is out and everybody that actually cares about the game is leveling up and enjoying it right now.  I'm doing a quick glance at the Tera EU servers and all of the servers except one say Crowded.  The only non-crowded server is German PvP, and I'm sure the game is even MORE popular in the NA then EU.

Tera specifically is Not a grindy game, it is actually too easy to level up to cap in this game.  K-Tera version was much MUCH harder and took much longer to level up to cap.  It was all the tears about W-Tera being potentially being grindy that EME nerfed the leveling content into oblivion and yet some people are STILL complaining.  You need to just stop, go back to Call of Duty or whatever and leave the Tera forums alone.

And I'm not telling people that they should quit MMOs out of aggression, just the opposite.  It's important that these people be spared the sorrow of thinking that somehow the MMO industry is going to drastically change from it's love of quest killing theme park play.  It's not, because this stuff still makes a lot more money then any pure sand park MMO will ever make.  Fact, not opinion.

I'm not even going to name names, but that future "Holy Grail" MMO you guys are hoping for has quests in it, lots of quests in it.  Quests where you have to kill woodland creatures a lot of them.  I don't care if you don't believe me because I have played it and it was very enjoyable for me.  But that's because I'm an OG player and understand that if there's a mob out there in the world with a loot table, the devs probably wanted me to kill it at some point.  For the rest of you people that think there's an MMO out there for you where you don't spend 50+% of your PvE time killing stuff and turning in quests to NPCs only to be told to kill more stuff, I feel really sorry for you.

But not really, as I'm going to go back to enjoy Tera and probably be too busy having fun to respond to this thread again.

There´s  2 games that you make quests and have loads of fun doing them they are not boring at all.

GW2 / TSW

He nailed it!

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

5/16/12 12:49:16 PM#73
Originally posted by tares

Jay Leno once asked Jean Claude Vandam about the plot/story of his lattest movie, and his reply was "C'mon it's an action flick"  it applies here.

Yes, it certainly does.  I can accept TERA as the Jean Claude Van Damme flick of the MMORPG world.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

5/16/12 12:50:05 PM#74
Originally posted by teakbois
Originally posted by tares

Jay Leno once asked Jean Claude Vandam about the plot/story of his lattest movie, and his reply was "C'mon it's an action flick"  it applies here.

Yes, it certainly does.  I can accept TERA as the Jean Claude Van Damme flick of the MMORPG world.

this made me smile

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5480

5/17/12 12:38:16 AM#75
Originally posted by Thorbrand
...

There´s  2 games that you make quests and have loads of fun doing them they are not boring at all.

GW2 / TSW

He nailed it!

I'm prety sure World of Darkness will obliterate GW2 and TSW in terms of quests. What did you say? WoD is still in development? So what, so are those two games you mentioned.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

5/17/12 12:43:06 AM#76
Originally posted by Xasapis
Originally posted by Thorbrand
...

There´s  2 games that you make quests and have loads of fun doing them they are not boring at all.

GW2 / TSW

He nailed it!

I'm prety sure World of Darkness will obliterate GW2 and TSW in terms of quests. What did you say? WoD is still in development? So what, so are those two games you mentioned.

Not to derail too much can you like PM on what World of Darkness is o.o first i heard of it =X

Also everyone play games for different reasons, i never play mmorpgs for story (beside DN but wasn't much story as for laughs coz everything was so damn funny). If i wanted a story i play a jrpg or something. Much better story and less people to deal with. I understand people wanting good story in mmorpgs but its never something that will make a game last. Story only last so long, why single player games only last you so many hours because all story have an end. Unless the developer can put out new story as fast as people finish them which is impossible. Good story is nice but will never retain player, but i guess it works for GW2 since it really just need people to buy it not really stay playing but for TSW? I have my worries just like what happened with SWTOR.

  Vorch

Elite Member

Joined: 9/18/11
Posts: 443

5/17/12 7:09:44 AM#77
Originally posted by Bigbadwlf

What game doesn't have Linear progression? Show me a theme park game where eventually you don't run into the same type of kill quest twice in a row.  I had already played GW2 and I literally had to do the exact same quests on my Norn Necromancer then I did on my Mesmer, with the exception of the Story missions.  No there wasn't a different path I could take, the zone had the exact same quests and dynamic events for both my characters.  Keep in mind that I'm not complaing about GW2's questing system, I like it.  But I'm just warning people that love the taste of Kool-Aid and believe the hype that GW2's questing is going let you do whatever you want without having to kill stuff or repeat quests, then you are sadly mistaken.

If you don't want a Linear questing experience then STOP PLAYING THEME PARK MMOs.

The difference in Tera is that when  you role a different class, the combat mechanics drastically changes so even if you are doing the same quests, the gameplay is a completely different experience.

 

3 starter zones during beta that you have access to. 5 @ launch...so you definitely do NOT have to do the same quests/hearts that you did before. (DEs are NOT reknown hearts)

You can also progress well by purely exploring.

You can also progress well by purely crafting

You can also progress well by purely playing W v W.

GW2 is by no means perfect and has some work left to do before release (optimization, tutorials, character customization, cash shop balance, etc.) , but I assure you, leveling is not linear.

We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better. -Colin johanson on GW2

  dimasok

Advanced Member

Joined: 2/04/12
Posts: 192

5/17/12 8:09:14 AM#78
Originally posted by Cromica
Originally posted by Bigbadwlf

I can't say anything about TSW but GW2 vs Tera has been done to death.  The general consensus is that GW2 players hate P2P games with a passion. Even if the game mechanics is of comparable quality to GW2, GW2 will always win when you factor in that GW2 is not a sub game.  I personally would be on board with GW2 if it had a cash shop that sold only vanity items exclusively, but it doesn't so I'm not interested.

I don't think people hate P2P games at all, what we don't like is the same old mechanics that have been done in every mmo for the last 7 years. Tera is not a bad game its just the same, it was fun for a while but after the stress test of GW2 on Monday I can't bring myself to log in and play. In my opinion Tera doesn't offer anything compairable to what GW2 is already offering in just the beta events and I can not wait to get back in. All the people that still think the OPTIONAL cash shop is p2w need to educate yourselves.

 

With all due respect coming from a fan of gw2 and tera myself, i can easily see how gw2 questing becomes just as boring as teras. All ive been doing in the beta weekend is kill kill kill and the only difference was that i was doing it within the context of dynamic events Tsw has far more interesting quests than both gw2 and tera IMHo
  sapheroith

Novice Member

Joined: 3/21/12
Posts: 122

5/17/12 8:15:45 AM#79
Originally posted by dimasok
Originally posted by Cromica
Originally posted by Bigbadwlf

I can't say anything about TSW but GW2 vs Tera has been done to death.  The general consensus is that GW2 players hate P2P games with a passion. Even if the game mechanics is of comparable quality to GW2, GW2 will always win when you factor in that GW2 is not a sub game.  I personally would be on board with GW2 if it had a cash shop that sold only vanity items exclusively, but it doesn't so I'm not interested.

I don't think people hate P2P games at all, what we don't like is the same old mechanics that have been done in every mmo for the last 7 years. Tera is not a bad game its just the same, it was fun for a while but after the stress test of GW2 on Monday I can't bring myself to log in and play. In my opinion Tera doesn't offer anything compairable to what GW2 is already offering in just the beta events and I can not wait to get back in. All the people that still think the OPTIONAL cash shop is p2w need to educate yourselves.

 

With all due respect coming from a fan of gw2 and tera myself, i can easily see how gw2 questing becomes just as boring as teras. All ive been doing in the beta weekend is kill kill kill and the only difference was that i was doing it within the context of dynamic events Tsw has far more interesting quests than both gw2 and tera IMHo

My TSW beta experience, to put in your own words, is "kill, kill, kill."

I like the atmosphere and the setting, but combat and quest are just meh, not bad tho.

WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.

  Bigbadwlf

Spotlight Poster

Joined: 4/21/12
Posts: 95

 
5/17/12 8:17:50 AM#80
Put down that Kool-Aid packet because you are done. You think GW2 isn't linear? I'll tell you exactly how players are going to level up in GW2 and that's grinding the content that gives the most exp. Right now it's Story Missions and Static Events. I say static because that's what they are, public quests that occur in the exact same locations and play out in the exact same way every time and then they reset. WvWvW is good but it gives the least amount of exp and gear rewards in the game. If your goal is progression they are not worth the time or the effort. You need to just put down your flavored water because I already played the BWE and I'm not buying it.

You guys are all the same, buying into the hype, not doing your research, setting yourselves up for disappointment. Tera devs are smart in developing an MMO that actually emphasizes player to player interaction instead of fancy one time consumable solo quests. They know what SW:TOR is learning the hard way, and what I'm trying to tell you now.

You're Not MMO players! You're just dudes that show up consume the PvE content, and then leave. Why throw away good development money on solo players that consume everything and then come on forum and complain, when they can make an actual MMO emphasizes player to player interaction?

I'm happy in Tera, my friends are happy in Tera, and my guild is happy here. If you stopped making ridiculous demands for Skyrim sandbox F2P online, I'm sure you'd be happy too. Edit: I am aware then when I played the BWE, I did technically "buy" the game. I was specifically talking about not buying into the hype that it's going to revolutionize the leveling grind.
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