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TERA Forum » General Discussion » Enchating without fail negative effect

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22 posts found
  LonefoxSwe

Novice Member

Joined: 3/24/05
Posts: 12

4/25/12 5:34:11 AM#21
Originally posted by Kyleran
Originally posted by LonefoxSwe
Originally posted by Kehdar

Anybody else find it stupid that now every 2 minutes a message pop up saying how "playerX has successfully enchanted +6 ".

I mean, before the changes to  the enchant system", +6 items were quite rare at least at lvl 20 now evereyone has one.

Actually they changed the announce.....

In CBTs it were at +9 but in OBT it was +6.

I'd prefer they set it back then to +9.  I don't mind an occasional message for something that doesn't happen often, but the +6 spam was a bit much.

I do agree....and this was being pointed out on the official forums aswell, so we have to see what hapens there.......but I dont have any high hopes about it.

  Sephastus

Novice Member

Joined: 6/15/09
Posts: 189

4/25/12 9:26:38 AM#22

BTW, they didn't just "remove" the delevel on fail and left it at that. They also decreased the success rates by a TON. Going from no enchant to a +12 costs just as much (or maybe more) gold as it did before, but the only thing is, there is no delevling of gear.

I don't mind seeing the enchant +6... just remember that in OB you were level capped at 32, and people were farming SM. They had nothing but items to attempt to enchant. Now, once the level cap is raised, no one is going to bother enchanting to a +6 and beyond, unless it is an end game item. It will be "rare" once again to see the +6 announcement, until the bulk of the player base gets to the end game.

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