The holidays at Guild Wars 2 have historically been a period of a whole pile of fun and excitement for the community, with big updates, seasonal activities and changes to the world. In recent history, the holidays have seen even more than just holiday updates, with 2015's Halloween paired with the launch of Heart of Thorns, 2015 Wintersday seeing the Fractal update and addition of Encryptions and liquid rewards, 2016 Lunar New Year seeing the addition of Central Tyria Gliding.
Currently, the game is in the midst of one of the most highly anticipated PvP seasons to date, coupled with a rehashed Wintersday that still has not failed to bring joy and love to all the players (and orphans). Amongst all these big updates, it would be pretty easy to have missed the end of the European Guild versus Guild tournament that took place, especially considering that this project was 100% community run and funded.
The Guild Wars 2 site has been updated with a pair of interesting news bits. The first reveals that the annual Wintersday Festival kicks off today and is set to run through January 10th. The holiday comes with daily achievements, special holiday weapons, Snowball Mayhem and the Winter Wonderland jumping puzzle.
With the next season right around the corner, many players are in gear for practice mode as they test, learn and master their favorite builds in preparation of the next season of competitive play. Whether you're a portal play making Mesmer or a bunker mid master of the elements, season 5 brings new challenge and chances for glory to all the GW2 PvP players.
The Guild Wars 2 site has a brief note about the start of this year's Wintersday event. The 'traditional Tyrian holiday' is scheduled to kick off on December 13th.
Announced today, Guild Wars 2 is about to overhaul its PVP League system with the launch of Season 5 on December 13th. With a new way to gauge skill, a new League UI, a new rewards system, and a shakeup of the maps inside of Ranked Play. It's a whole lot to go through, and you can read up on all of the changes here. We were lucky enough to get an exclusive interview with PVP Gameplay Programmer Evan Lesh, who shed a bit more light on the changes.
Guild Wars 2 has always been a game built on a few iconic characters that carry the story of the game. Unlike World of Warcraft where hundreds of characters and storylines intertwine, Guild Wars has focused on a deep story centred around a select few small groups and organisations. This gives players a heavy investment in the content they are seeing in each release, as it expands upon the core characters' story and follows trails that we as players are deeply involved in.
Competitive Events Manager Josh Davis has announced that he has left ArenaNet as of Friday, December 2nd. In a series of tweets Davis revealed the news as well as his happinness at the fine send-off he received from coworkers. He is being cagey at this time about what his next position will be, but urges fans to "stay tuned".
Some of you might remember back to the start of this year, during a time where Guild Wars 2 was implementing a quarterly update approach to the game with big changes to all areas included in each patch.
Today marks the launch of Guild Wars 2's A Crack in the Ice, the most recent update to the Living World's ongoing Season 3. Last week we got our chance to play through the new fractal being launched with the update, as well as taking a tour around the new zone: Bitterfrost Frontier.