A new blog post authored by ArenaNet's Mike Ferguson discusses the current state of World vs World game play in Guild Wars 2. Ferguson discusses long wait times for some servers as compared to other servers with low populations as well as as the fact that 14-day matches have been reduced to 7-days.
One reason some people experience long wait times is that we are still seeing extremely high concurrency rates, which makes queues longer on worlds that have a large number of players focused on WvW. We also discovered a bug that was allowing people to queue up and enter maps ahead of players who had been queued for much longer. Please check on our forums for an announcement when the fix has been implemented. This should fix the problem of some people staying queued for hours while other people can queue up for the same map and enter within a matter of minutes.
Read the full post on the Guild Wars 2 blog.