The Guild Wars 2 site has been updated with the latest patch notes that will bring a huge number of changes to the game in terms of balance. Every single class has had a pass made over skills in the interest of balance. Not wanting to leave players in the dark as to why changes were made, explanatory notes have been provided as a header to each class's section.
Mike O'Brien has announced that Legendary ArenaNet Art Director Daniel Dociu is leaving the company after thirteen years with the company. His son, Horia Dociu, is taking over as the Guild Wars 2 Art Director. He has also been with ANet since 2003.
Guild Wars 2 recently expanded with the newest Living Story episode that brings a new raid wing and some exciting story elements into the game. It all comes as part of ArenaNet's commitment to story in Guild Wars 2. We had a chance to speak with members of the team to learn more about the most recent update. See what they had to say!
After a slight delay due to yesterday's blizzard in Seattle, ArenaNet has announced that Guild Wars 2 has been updated with Living World Season 3, Episode 4: Head of the Snake.
The first story release of 2017 is right around the corner, with the next Living Story episode, Head of the Snake, and a new raid wing both expected with the upcoming patch. This will be the first time a raid wing will release side by side with a story episode, and- alongside other parts of the release- will be one of the biggest individual content updates to the game to happen in quite some time.
Guild Wars 2 will see the continuation of Living World Season 3 with the February 7th release of Episode 4: The Head of the Snake. Queen Jennah will summon players to her as she tries to uncover the corruption in Divinity's Reach. Players will also be able to take part in a new raid wing called Bastion of the Penitent. The raid will include four bosses.
The Lunar New Year has been a historically popular festival for Guild Wars 2, despite its comparatively small impact on the world and limited events. Tt is an extremely profitable time to be playing with some special rewards that benefit both old and new players. It also remains one of the few festivals now that is getting yearly love from development, as the theme of the festival changes according to the zodiac for the year.
Gold in Guild Wars 2 was, once upon a time, an incredible valuable and hard to come by currency. As with most MMORPGs, back at launch the influx of gold and rewards was a lot scarcer than what you see today. As a result of a higher income as players got to completing higher end content gold became more and more common for the everyday player, resulting in forced gold sinks and more expensive outlets for your gold.
In the last year, since the release of Guild Wars 2 Heart of Thorns with its elite specialisations and raids, as well as the increasing difficulty of Fractals of the Mist at higher levels to earn maximum rewards, classes have been forced to take on specific builds and roles to meet the demands of the game. This has carried through to all forms of the game, not just in PvE but also in both the player versus player environments.
Speculation, leaks, teasers and the ever present hype train have dominated Guild Wars 2 discussion for months now, with the so far successful Living World Season 3 leading players to new places each release, everyone wants to know where to next! Without too many #Spoilers, let's take a look at some of the juicier speculation we've seen from 2016, and the implications of some of the leaks and teasers we have gotten in the lead up to the new year.