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Guild Wars 2 Forum » General Discussion » Anyone else think its getting a bit quiet out there?

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102 posts found
  DMKano

Elite Member

Joined: 6/17/11
Posts: 6407

12/10/12 9:29:30 AM#61
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

12/10/12 9:29:38 AM#62

Well, two of our BGs had about 20 minute queues last night, so I took my ranger I'm levelling into the 50 - 60 zone out in the Charr lands, and I was the only one I saw there. 

 

Of course, it was also 11PM on a Sunday night, so I didn't expect a lot.

 

WvW was hopping, Fractals were flowing and people were still "LFG"ing for dungeons in LA before I waypointed over from the overflow.

Oderint, dum metuant.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

12/10/12 9:30:58 AM#63
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

 

I haven't spent this much time in TeamSpeak in an MMO setting since Eve Online, so if you're missing the social side of the game you're simply doing it wrong.

Oderint, dum metuant.

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

12/10/12 9:31:20 AM#64
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

blame the players not the game

  PaRoXiTiC

Elite Member

Joined: 3/11/08
Posts: 563

12/10/12 9:33:15 AM#65

Judging by the multiple 50 man zergs we come across in all 3 borderlands and EB, I would say there are plenty of people playing this game.

Of course PvE is going to seem dead. I played WoW for about a year and I went 5 days before every seeing another person. Why? Because everyone is already max level or close to it and nobody runs in the starting areas anymore except for the occasional new player or guy making an alt. There isn't gonna be a booming population in the PvE low level environments anymore.

I would say if you see 5 people in a zone then the game is doing pretty damn good still considering how big it is. Try running a World Event as well like The Claw of Jormag. You will run into about 50 or so people doing that event as well.

  Whitebeards

Advanced Member

Joined: 12/02/11
Posts: 823

12/10/12 9:41:42 AM#66

Players have moved on to higher zones. I just logged in few days back to see if i can get back in game by rolling an alt. To my surprise i came across total of  4 players in low areas. And it was peak time and server was on heavy status. Even level scaling isn't enough to bring back players to older zones which leaves us with classic 'lower level zones being empty' situation all over again.

But hey atleast GW2 devs tried.

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

12/10/12 9:46:16 AM#67
Originally posted by Whitebeards

Players have moved on to higher zones. I just logged in few days back to see if i can get back in game by rolling an alt. To my surprise i came across total of  4 players in low areas. And it was peak time and server was on heavy status. Even level scaling isn't enough to bring back players to older zones which leaves us with classic 'lower level zones being empty' situation all over again.

But hey atleast GW2 devs tried.

they can try , hell anyone can try. but thry will almost always fail because players  are players.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

12/10/12 10:01:52 AM#68

There are plenty of players in lower areas. I think many players are making alts. I have a few myself. It is nice to get all the PS done.

 

I think many people are also waiting for the Wintersday Celebration.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Muntz

Advanced Member

Joined: 10/09/09
Posts: 298

12/10/12 10:29:50 AM#69
I mostly blame the Fractals content. Seems most think that it is a necessity so it seems like most are done that. I will say I farm some in Orr, WvW and run other dungeons occationally. There are still plenty of folks to group with so I think that there are many people in the higher level content. Sure some have left or play less then at the start but really that should have been expected. I've done some alts and have never seen a zone completely empty of players. None of this proves anything but the title says if I noticed it quiet and I have not. 
  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

12/10/12 10:47:41 AM#70
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

I tend to agree with you.  Even though I consider GW2 a very good video game and appreciate some of the little things it did (shared nodes, etc), I firmly believe in the end it was a very big move in the wrong direction for the genre.  As wrong as WoW was in 2004.

If it had been a success on par with WoW, then the genre would be moving full ahead into an area that I wouldn't want.  An area so different from Ultima Online of 1998 that I am not sure we would be able to distiguish it from anything much different than a fantasy-themed Call of Duty.

 

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 1013

12/10/12 11:10:28 AM#71
Originally posted by cloud8521
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

blame the players not the game

No, in this case, you can blame the game. Even when some people dont want to admit it, the population drop in GW2 is huge at the point that you can find more people playing swtor than a F2P game like GW2, good thing for anet the game is B2P and sub numbers doesnt matter. Logon yesterday on my ¨full server¨, but ingame the game was petty much dead, less than 5 players on the myst, 6 Spvp games running and a PvE world just empty. But lets just keep talking about how GW2 is the best MMO of the history and a revolution to the genre.     

  SuperDonk

Elite Member

Joined: 6/22/10
Posts: 753

12/10/12 11:15:46 AM#72
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

 Revolutionized is a bit strong don't you think?

I want to be Uncle Owen again.

  cptndunsel

Advanced Member

Joined: 3/26/12
Posts: 128

12/10/12 12:05:07 PM#73

1. Some servers, like Henge, are essentially dead at this point.

2. Some servers, like Blackgate, are thriving.

3. Its all related to PVP. Those servers with a strong W3 presence, guilds from NA, EU, and Oceanic, have drawn players away from other servers and are healthy. Even in low level zones you see a fair number of players (many are likely alts) running around. I have 6 toons and have not had any issue finding people to group with in lowbie zones.

4. Anet did not give us a LFG tool - stupid on their part. So, as with The Secret World, a large % of population are sitting in a city (LA) spamming LFG for instance runs. This was made much worse with FotM.

5. W3 was always intended to be end-game and the high pop servers will always have a high % of people in a W3 zone.

 

Its not that the game is dying. Its a holistic flaw in overall design (similar to WAR) coupled with the way W3 was implemented (free server transfers, original server set up did not take into account the need for a 24x7 presence to compete and thus servers with no EU or Oceanic presence fell from grace etc) that gives the impression the game is dying. In truth - server consolidation is probably called for at this point, and hopefully anet makes it possible to get ascended junk outside FotM sooner rather than later AND puts a LFG tool in game.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3101

I am more than some of my parts

12/10/12 12:25:02 PM#74
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

yeah, well good luck with your ultra tough hard-core only mmo. Maybe they make new forums "ultra-hard-core mmo gamer" and they can have a qualifier. You have to play at least 150 hours each week to be allowed to post. 

Seriously though, I wish they made a game for you and the handful of people that have nothing but free time, but for those people that actually have a life to attend to, casual is important.  IF you don't like casual, you can go play some other game, but quit trying to make every game hard-core only. The majority of us are sick of it.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

I enjoy the serenity of not caring what your opinion is.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3101

I am more than some of my parts

12/10/12 12:30:37 PM#75
Originally posted by hikaru77
Originally posted by cloud8521
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

blame the players not the game

No, in this case, you can blame the game. Even when some people dont want to admit it, the population drop in GW2 is huge at the point that you can find more people playing swtor than a F2P game like GW2, good thing for anet the game is B2P and sub numbers doesnt matter. Logon yesterday on my ¨full server¨, but ingame the game was petty much dead, less than 5 players on the myst, 6 Spvp games running and a PvE world just empty. But lets just keep talking about how GW2 is the best MMO of the history and a revolution to the genre.     

funny how a person that continually goes on about how terrible GW2 is, hasn't removed it from their system, I having a hard time believing you've ever played the game.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

I enjoy the serenity of not caring what your opinion is.

  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

12/10/12 1:17:35 PM#76
Stick with the human areas areas and Ibelieve you will see more people.  When I leveled my alt, I didnt see many people in the asura/sylvari areas.  Human areas are still really busy....not to mention the numerous leveling zergs in kessex hills.

  Bad.dog

Hard Core Member

Joined: 5/20/10
Posts: 1155

12/10/12 5:19:16 PM#77

The low level zones are certainly busier than any game I've ever played since Vanilla Wow ...I'm sure when games switch to F2p and have free trials that changes a bit but every game I've played before and after early Wow the starting areas have been have been ghost towns  within 2 months.

  Bad.dog

Hard Core Member

Joined: 5/20/10
Posts: 1155

12/10/12 5:40:48 PM#78
Originally posted by hikaru77
Originally posted by cloud8521
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

 

 

 

 

 

No, in this case, you can blame the game. Even when some people dont want to admit it, the population drop in GW2 is huge at the point that you can find more people playing swtor than a F2P game like GW2, good thing for anet the game is B2P and sub numbers doesnt matter. Logon yesterday on my ¨full server¨, but ingame the game was petty much dead, less than 5 players on the myst, 6 Spvp games running and a PvE world just empty. But lets just keep talking about how GW2 is the best MMO of the history and a revolution to the genre.     

You can't even believe this crap yourself? I couldn't even get in WvW on the weekend because I didn't have the time to wait out the queues .I can handle someone having an opinion one way or the other but outright lying about facts to the degree you just tried pulling off is bullshit to say the least.

  User Deleted
12/10/12 8:57:09 PM#79
Originally posted by hikaru77
Originally posted by cloud8521
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

blame the players not the game

No, in this case, you can blame the game. Even when some people dont want to admit it, the population drop in GW2 is huge at the point that you can find more people playing swtor than a F2P game like GW2, good thing for anet the game is B2P and sub numbers doesnt matter. Logon yesterday on my ¨full server¨, but ingame the game was petty much dead, less than 5 players on the myst, 6 Spvp games running and a PvE world just empty. But lets just keep talking about how GW2 is the best MMO of the history and a revolution to the genre.     

There are way more people playing GW2 than any other MMO other than WoW.

The reason they arent doing low level content is because it doesnt reward the same quality as the Fractals, that was a bad decision. They need to have more incentive to do low level areas for max level players. Once you 100% the world right now theres no reason to go back.

Also I am calling bullshit on your Mist comments.

The mist is shared between all servers. You would probably know this if you actually played the game. And I have never seen less than a hundred games going at a time, more than I care to scroll through.

All I ever do now is sPvP and I never have to wait for either random PvP or group PvP. So you are just full of shit. If you dont like the game, fine you are entitled to your opinion, but dont come along spreading lies when you have no idea about the current state of the game.

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

12/10/12 9:18:48 PM#80
Originally posted by hikaru77
Originally posted by cloud8521
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

blame the players not the game

No, in this case, you can blame the game. Even when some people dont want to admit it, the population drop in GW2 is huge at the point that you can find more people playing swtor than a F2P game like GW2, good thing for anet the game is B2P and sub numbers doesnt matter. Logon yesterday on my ¨full server¨, but ingame the game was petty much dead, less than 5 players on the myst, 6 Spvp games running and a PvE world just empty. But lets just keep talking about how GW2 is the best MMO of the history and a revolution to the genre.     

I'm on a GMT+8 timezone and I've never seen sPvP drop to 6. I've seen the lobby devoid of players, but when I looked at the game browser it's not as few as you recall.

So yeah let's just talk about how the game is really dead....

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