Trending Games | Elder Scrolls Online | ArcheAge | EverQuest Next | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,941 Users Online:0
Games:742  Posts:6,242,375
ArenaNet | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 08/28/12)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$49.99 | Pay Type:Free | Monthly Fee:n/a
System Req: PC Mac | Out of date info? Let us know!

Guild Wars 2 Forum » General Discussion » How much of the world have you truly discovered?

2 Pages 1 2 » Search
39 posts found
  Lord.Bachus

Hard Core Member

Joined: 5/14/07
Posts: 8599

I believe in life before death... So dont forget to enjoy it while you still can.

 
OP  7/01/13 11:40:14 PM#1

And i am not talking about rushing trough zones to get your map arhcievements. No, i am talking about taking time to discover all those little things going on in the world, following NPCs around to find out what they are doing, often ending in Dynamic events.

 

Do you take the time to discover all the zones and not just the path layed out to Orr?  I think noboddy hardly knows the northern part of the continent, while there is so much to discover overthere.

 

Despite its many little flaws (no game is perfect) its still the game i keep returning to, playing about 3 nights a week while spending 3 nights a week in another MMO (which changes)

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  Serelisk

Novice Member

Joined: 8/02/11
Posts: 845

7/01/13 11:44:42 PM#2
the game tells me about 56 percent. I do rush through zones and don't take the time to discover anything. I also have 2,868 hours played. I'm not sure where you wanted this thread to go but this is my contribution to it.
  Lord.Bachus

Hard Core Member

Joined: 5/14/07
Posts: 8599

I believe in life before death... So dont forget to enjoy it while you still can.

 
OP  7/01/13 11:54:21 PM#3
Originally posted by Serelisk
the game tells me about 56 percent. I do rush through zones and don't take the time to discover anything. I also have 2,868 hours played. I'm not sure where you wanted this thread to go but this is my contribution to it.

different players different habbits... not calling them wrong or so, but just want to see how many likeminded people there are that still enjoy all the zones and the stories they have to tell..

 

ps, on top of that i am quite hardcore at sPvP. having played over 5000 matches so far.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  Serelisk

Novice Member

Joined: 8/02/11
Posts: 845

7/01/13 11:55:28 PM#4
[mod edit]

...? I don't understand the purpose of your response.

  Hrimnir

Advanced Member

Joined: 5/24/10
Posts: 1098

7/02/13 12:07:52 AM#5

I'm sorry but in the roughly 150 hours i put into the game before i quit i experienced all i needed to of the world.

[mod edit]

 

If you want a real world to explore, go and register and start an account and play EverQuest 1. 

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  zasten

Novice Member

Joined: 5/01/13
Posts: 287

7/02/13 3:57:47 AM#6

81%

  BrucyBonus

Spotlight Poster

Joined: 3/30/13
Posts: 224

7/02/13 4:04:27 AM#7

There is nothing to explore.  I am at a loss as to the point of this thread.  There are no hidden quests or little alcoves in the map that are worth exploring, it is all served up in a neat little rectangle with waypoints and vistas to guide you around the four corners of the box.  

I remember getting far more of a sense of exploration in GW1 despite the fact the map was probably more walled in.    

  Roxette

Novice Member

Joined: 7/06/09
Posts: 51

7/02/13 4:06:47 AM#8
97% done so far on my main. Not rushing, just doing it relaxed. 60% on both other chars.

Played: Guild Wars, AoC, Lotro, CoH, Warhammer, Tabula Ras, Spellborn, Second Life, Rift, Aion.
Playing: Tera and Guild Wars 2

  Zzad

Hard Core Member

Joined: 2/14/11
Posts: 1294

7/02/13 4:12:44 AM#9
Originally posted by BrucyBonus

There is nothing to explore.  I am at a loss as to the point of this thread.  There are no hidden quests or little alcoves in the map that are worth exploring, it is all served up in a neat little rectangle with waypoints and vistas to guide you around the four corners of the box.  

I remember getting far more of a sense of exploration in GW1 despite the fact the map was probably more walled in.    

Try playing GW2 unboxing the "Map completion" option in the lower left corner of your map...

No vistas...no hearts...just open world with chaining events ....and come back to say there is no exploration in GW2.

Anyway,with guidance or without it,there is heavy & plenty of exploration in GW2, hidden places with hidden quests/events, hidden chests...

We must be playing different games....

BTW and answering OP´s question, I have discovered 66% of the map on my main (and that´s playing since Beta....) There is A LOT ahead to discover...

  Bjelar

Novice Member

Joined: 4/07/12
Posts: 383

7/02/13 4:12:55 AM#10
Originally posted by BrucyBonus

There is nothing to explore.  I am at a loss as to the point of this thread.  There are no hidden quests or little alcoves in the map that are worth exploring, it is all served up in a neat little rectangle with waypoints and vistas to guide you around the four corners of the box.  

I remember getting far more of a sense of exploration in GW1 despite the fact the map was probably more walled in.    

That's because GW had fog of war. In GW2 all you need to do is press "m" to explore the area.

You do have the "hidden" stories in GW2, but they are not very good.

NPC X needs help to gather tools to fix his broken wagon. The tools seems to have been tossed around by a giant, and can be picket up within a neatly marked area close to the NPC.

Once the NPC gets all the toolboxes he needs to fix his wagon, you need to escort him to wherever he is going. Once you get there, it turns out it was just in time to fend off a gnoll attack.

I'm not holding my breath for the movie to come out.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2766

There... are... four... lights!

7/02/13 4:13:19 AM#11

Despite being at 100% on my "main" with the little star near my name, I'm still discovering hidden places I never saw before while leveling my alts.

Points of interest and vistas are only a part of the total world, it'd say the tip of the iceberg.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Toxia

Apprentice Member

Joined: 7/25/09
Posts: 1297

7/02/13 4:14:26 AM#12

100% on 3 characters, first one was my main and i absolutely loved exploring the world on him, took my time and went where i wanted, and used the poi's, wp's etc as a guiding tool to show me what i had missed after i figured myself done with a zone. the other two were very mechanical, beelining between the points on the map.

Without a doubt the most exploration ive ever done or enjoyed doing in an mmo. I didnt get into mmo's till way after everquest had had its moment in the spotlight, so can't comment on how better it was.

Looking forward to everquest next for the exploration, hoping it has enough to match gw2. 

The Deep Web is sca-ry.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2860

The Critical Hit Pretzel!

7/02/13 4:26:09 AM#13
Well, to be blunt, every game typically has this stuff if you look. World of warcraft is well known for its little easter eggs and details if you explore, and in a lot of games they have this very same thing. GW2 isn't exactly a 'special flower' at all for this stuff, its pretty common, I  just think the fact it has less to do and less to work for, it promotes people to explore a lot more compared to other games, so little 'easter eggs' or details are more likely to be seen for the sake of doing something. 
  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1301

7/02/13 4:30:42 AM#14
I've visited all the zones, but never gone after world completion. I mostly use them as alternate leveling spots for my alts. I still often find things I've not seen before , either through rare DEs or by stumbling upon unmarked areas by accident.
  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2766

There... are... four... lights!

7/02/13 6:25:54 AM#15
Originally posted by Purutzil
World of warcraft is well known for its little easter eggs and details if you explore...

World of Warcraft was great for exploration before they added flying mounts everywhere, and before the Cataclysm changes. In Vanilla WoW, the world seemed so big and mysterious. I remember running my night elf noob from Teldrassil to Elwyn Forest to join my friends, it was a scary and dangerous run through Wetlands, Loch Modan, up to Ironforge and finally the tram. All this has been destroyed, not only by the flying mounts, but also by Cataclysm. The world is very boring and questing is very linear now, and there's no adventure and exploration anymore.

GW2 beats today's WoW hands down when it comes to sense of scale of the world and exploration.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1872

7/02/13 8:20:41 AM#16

FOR ME...pve games are a dime a dozen.

What separates one game from another is the faction conflict.GW2 WvW remains a major disappointment.

  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 1024

7/02/13 8:33:46 AM#17
Originally posted by Shadanwolf

FOR ME...pve games are a dime a dozen.

What separates one game from another is the faction conflict.GW2 WvW remains a major disappointment.

And this relates to the op how? what remains a major disappointment is that you keep posting the same old rhetoric over and over

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

7/02/13 8:35:56 AM#18
Originally posted by Serelisk
Originally posted by erinys

56% of nothing is still nothing. exploring the poi's doesnt mean shit.

...? I don't understand the purpose of your response.

there's no exploration because its all marked out for you.  (yes there are other places to see that aren't poi's,  but they are very very few and far between)

I think the prostitute mod corrupted your game files man. -elhefen

  Rusque

Elite Member

Joined: 6/08/10
Posts: 1719

7/02/13 8:41:47 AM#19

I have pretty low completion, mostly because I could care less about achievement type completion. But I go to every corner of a zone, swim down as far as I can, try to climb things that aren't designed to be vistas (meaning it may or may not be climbable. But outside of a few nifty things to look at, I never found any hidden gems.

Also, dynamic events are still just dressed up kill 10 rats quests, fed ex quest, escort quests and that's pretty much it. Sometimes you kill 10 rats by defending a place from said rats, or sometimes you have to go out into an area and kill rats there while "saving" npcs who have been captured in some form. Either way, 10 rats die.

  korent1991

Apprentice Member

Joined: 5/01/09
Posts: 1405

7/02/13 8:44:36 AM#20

I've got 100% of the world explored and I've got most of the exploration achievments where you discover the hidden areas and such... 

Tho, the best places I've seen are those which aren't giving you any achivment and it's usually hard to get there.

"Happiness is not a destination. It is a method of life."
-------------------------------

2 Pages 1 2 » Search