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3/16/13 8:34:37 AM#21
Originally posted by Tayah Most games don't need culling anyways ....besides the initial month that starts a game I haven't seen a game since WOW and now GW2 that had enough of a population to warrant anything but a cross server LFG . |
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3/16/13 8:44:36 AM#22
The overbearing issue is the MTU limitation, they would have to go some way in a redesign the way their servers and client work together to get past the limitations, this maybe a case of multiple connections and multiple threads to ensure all the data that's required arrives simultaneously at the client and can be loaded with a set time. But then you have the limitations of user hardware requirements to play the game, it's a hard task. Yeah this way they are shifting it to the users, so you may be able to render everything, but will it be in time for you to react ? or will it become a slide show to your characters death. |
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3/16/13 12:37:39 PM#23
Originally posted by Tayah Yeah, most games do culling well as in they cull the players from the map, so the map can only have a few players and then they cull the physics.
Currently playing: GW2 |
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3/16/13 2:01:34 PM#24
I guess this will be quite taxing on your hardware. Time to crank up the OC on my CPU and GPU...
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3/17/13 9:25:45 AM#25
Originally posted by AerowynOriginally posted by IPolygon I know from WoW players that it is like that for completing a difficult dungeon, because you can actually wipe and need do it all over again. World first means something in WoW, because you are the first team to complete difficult content. There is no such thing in GW2. The only difficulty in GW2 comes from mobs one-shotting you. You can watch tv while playing 99% of GW2's content and succeed. The only place where it doesn't work is sPvP. This however is completely boring and burning people out faster than eating everything with ketchup. Edit: Whenever you tackle something in GW2 you are guaranteed to win. How boring is that. |
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3/17/13 9:31:08 AM#26
Originally posted by Maephisto Sure. Hi, my name is Bloodninja.
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3/17/13 12:07:59 PM#27
Originally posted by IPolygon So you can't wipe in GW2 dungeons? And don't the WoW bosses basically 1 shot you if you aren't a tank? Currently playing: GW2 |
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3/17/13 1:25:08 PM#28
Originally posted by IPolygon sounds like how I played most holy trinity based games.. dps auto pilot mode engaged I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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3/18/13 9:05:11 AM#29
Originally posted by Gaia_HunterOriginally posted by IPolygon Yes, mostly, but there is much more group and role play involved in a single WoW dungeon boss encunter than in all of GW2 combined. GW2 is just boring to watch. In Gw2 it doesn't really make a difference, if you are tanky or not, they will one-shot you regardless. Edit: So far I haven't failed to clear a dungeon. There is no such thing as a reset in GW2 so you have to start the dungeon all over again. Originally posted by Aerowyn Are you talking about dungeons and endgame content too, because in most trinity based games the only difficult content/endgame content is dungeons. |
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