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Guild Wars 2 Forum » General Discussion » You'r view on Ascended items?

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230 posts found
  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2830

There... are... four... lights!

2/23/13 12:45:38 PM#221

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Playing now: WoW, Landmark, GW2

Got a refund: Archeage. First refund since I started MMOs.

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  User Deleted
2/23/13 5:59:57 PM#222
Originally posted by Jean-Luc_Picard

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Think biggest confusion is because they call it "tier" which is atomatically connected to "tiers" in EQ/WoW clones and if theres a "tier 1" then there will be "tier 2" content where you will HAVE to have "tier 1 " (in this case ascended) aka "gear gating" (where you mathematically cannot beat content and no amount of skill can help if you arent in T1 gear)

But since i fail to see that course if events in GW2, theres no need to panic as some do.

Ascended is rarity in context of EQ/WoW clones, not tier.

  User Deleted
2/23/13 6:12:52 PM#223
Originally posted by mikahr
Originally posted by Jean-Luc_Picard

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Think biggest confusion is because they call it "tier" which is atomatically connected to "tiers" in EQ/WoW clones and if theres a "tier 1" then there will be "tier 2" content where you will HAVE to have "tier 1 " (in this case ascended) aka "gear gating" (where you mathematically cannot beat content and no amount of skill can help if you arent in T1 gear)

But since i fail to see that course if events in GW2, theres no need to panic as some do.

Ascended is rarity in context of EQ/WoW clones, not tier.

Will put this on his bookmark so when Anet launches their first expansion that reveals that the new dungeons require Agony resistance of ## amount on one's armor effectively making it cut off content from those who haven't gotten Ascended armor that has Lore in it that no player has ever seen or that drops essential materials or currency for advancement, so that I and many like me will remember how people claimed there was nothing wrong with a new tier that wasn't needed, or a dungeon focus going against 7 years of a manifesto, or the claims that the armor wasn't necessary to play and enjoy the game. We'll also be watching WvW videos once full Ascended gear is launched to see if the weaker classes that almost no one plays anymore because of poor design and bugs suddenly have the ability to 1 shot people due to this gear's combined higher stats in all 12 slots.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

2/23/13 6:17:04 PM#224
Originally posted by itgrowls
Originally posted by mikahr
Originally posted by Jean-Luc_Picard

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Think biggest confusion is because they call it "tier" which is atomatically connected to "tiers" in EQ/WoW clones and if theres a "tier 1" then there will be "tier 2" content where you will HAVE to have "tier 1 " (in this case ascended) aka "gear gating" (where you mathematically cannot beat content and no amount of skill can help if you arent in T1 gear)

But since i fail to see that course if events in GW2, theres no need to panic as some do.

Ascended is rarity in context of EQ/WoW clones, not tier.

Will put this on his bookmark so when Anet launches their first expansion that reveals that the new dungeons require Agony resistance of ## amount on one's armor effectively making it cut off content from those who haven't gotten Ascended armor that has Lore in it that no player has ever seen or that drops essential materials or currency for advancement, so that I and many like me will remember how people claimed there was nothing wrong with a new tier that wasn't needed, or a dungeon focus going against 7 years of a manifesto, or the claims that the armor wasn't necessary to play and enjoy the game. We'll also be watching WvW videos once full Ascended gear is launched to see if the weaker classes that almost no one plays anymore because of poor design and bugs suddenly have the ability to 1 shot people due to this gear's combined higher stats in all 12 slots.

And when/if that never comes to pass... then what? Do you admit you were wrong, or do you simply ignore it and complain about a different aspect of the game?

Oderint, dum metuant.

  Quenchster

Novice Member

Joined: 1/06/12
Posts: 452

2/23/13 6:24:45 PM#225

Ascended gear is currently a blatant way to promote doing dungeons. Are dungeons so boring that they need this crutch to get players to play them? I understand that they want players to obtain gear at a slower pace through dailies to get them to play longer, but they don't need to encourage people to do dungeon runs if they aren't PvEers. If they added a WvW method of obtaining gear I might consider returning to the game.

Right now I'm a bit worried what might happen if I decided to do PvE for ascended gear. What if a more powerful set of gear gets released in the future? Will I need to jump on a PvE treadmill again? These kinds of thoughts drive me away from GW2. I feel more comfortable with playing other games at this point.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

2/23/13 6:41:59 PM#226
Originally posted by Quenchster

Ascended gear is currently a blatant way to promote doing dungeons. Are dungeons so boring that they need this crutch to get players to play them? I understand that they want players to obtain gear at a slower pace through dailies to get them to play longer, but they don't need to encourage people to do dungeon runs if they aren't PvEers. If they added a WvW method of obtaining gear I might consider returning to the game.

Right now I'm a bit worried what might happen if I decided to do PvE for ascended gear. What if a more powerful set of gear gets released in the future? Will I need to jump on a PvE treadmill again? These kinds of thoughts drive me away from GW2. I feel more comfortable with playing other games at this point.

You do realize you can't get them in Fractals, no? The original dungeons, no ascended gear. Ascended gear is, as they've said, something to serve as a time sink for those that like the feeling of progression over time. 

 

Oh, they have said that there will indeed be a WvW means of getting ascended gear. I'm looking forwards to that as well.

 

There isn't a gear treadmill now, even with ascended, and there won't be in the future. They're not going to have content that requires you to have ascended gear to even enter or anything remotely like that. It's lateral progression now.

Oderint, dum metuant.

  User Deleted
2/23/13 6:51:47 PM#227
Originally posted by itgrowls

Will put this on his bookmark so when Anet launches their first expansion that reveals that the new dungeons require Agony resistance of ## amount on one's armor effectively making it cut off content from those who haven't gotten Ascended armor that has Lore in it that no player has ever seen or that drops essential materials or currency for advancement, so that I and many like me will remember how people claimed there was nothing wrong with a new tier that wasn't needed, or a dungeon focus going against 7 years of a manifesto, or the claims that the armor wasn't necessary to play and enjoy the game. We'll also be watching WvW videos once full Ascended gear is launched to see if the weaker classes that almost no one plays anymore because of poor design and bugs suddenly have the ability to 1 shot people due to this gear's combined higher stats in all 12 slots.

Ohhh, and i will bookmark this so when they launch their first expansion you can come and apologize for all the BS. Deal.

Originally posted by Volkon

And when/if that never comes to pass... then what? Do you admit you were wrong, or do you simply ignore it and complain about a different aspect of the game?

He said first expansion :) Kinda makes it this year if were to believe NCSoft blindly ;P

  Quenchster

Novice Member

Joined: 1/06/12
Posts: 452

2/23/13 8:33:46 PM#228
Originally posted by Volkon
Originally posted by Quenchster

Ascended gear is currently a blatant way to promote doing dungeons. Are dungeons so boring that they need this crutch to get players to play them? I understand that they want players to obtain gear at a slower pace through dailies to get them to play longer, but they don't need to encourage people to do dungeon runs if they aren't PvEers. If they added a WvW method of obtaining gear I might consider returning to the game.

Right now I'm a bit worried what might happen if I decided to do PvE for ascended gear. What if a more powerful set of gear gets released in the future? Will I need to jump on a PvE treadmill again? These kinds of thoughts drive me away from GW2. I feel more comfortable with playing other games at this point.

You do realize you can't get them in Fractals, no? The original dungeons, no ascended gear. Ascended gear is, as they've said, something to serve as a time sink for those that like the feeling of progression over time. 

 

Oh, they have said that there will indeed be a WvW means of getting ascended gear. I'm looking forwards to that as well.

 

There isn't a gear treadmill now, even with ascended, and there won't be in the future. They're not going to have content that requires you to have ascended gear to even enter or anything remotely like that. It's lateral progression now.

I think it will be a very slow paced treadmill. People will move forward at the slow pace that ArenaNet wants them to move, but then they'll eventually need to add a new piece of gear to keep them moving. I'm fine with this. The problem though is PvE is almost never fun beyond the first few runs for me. I can't even get myself to waste my time doing the monthly achievement dungeon runs. Hopefully we will be able to progress what appears to be this snail paced power creep in WvW sometime soon.

  User Deleted
2/24/13 1:27:33 AM#229
Originally posted by Volkon
Originally posted by itgrowls
Originally posted by mikahr
Originally posted by Jean-Luc_Picard

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Think biggest confusion is because they call it "tier" which is atomatically connected to "tiers" in EQ/WoW clones and if theres a "tier 1" then there will be "tier 2" content where you will HAVE to have "tier 1 " (in this case ascended) aka "gear gating" (where you mathematically cannot beat content and no amount of skill can help if you arent in T1 gear)

But since i fail to see that course if events in GW2, theres no need to panic as some do.

Ascended is rarity in context of EQ/WoW clones, not tier.

Will put this on his bookmark so when Anet launches their first expansion that reveals that the new dungeons require Agony resistance of ## amount on one's armor effectively making it cut off content from those who haven't gotten Ascended armor that has Lore in it that no player has ever seen or that drops essential materials or currency for advancement, so that I and many like me will remember how people claimed there was nothing wrong with a new tier that wasn't needed, or a dungeon focus going against 7 years of a manifesto, or the claims that the armor wasn't necessary to play and enjoy the game. We'll also be watching WvW videos once full Ascended gear is launched to see if the weaker classes that almost no one plays anymore because of poor design and bugs suddenly have the ability to 1 shot people due to this gear's combined higher stats in all 12 slots.

And when/if that never comes to pass... then what? Do you admit you were wrong, or do you simply ignore it and complain about a different aspect of the game?

It will see, they've already stated they will have dungeon only gated content that requires agony resistance. When that happens I'll be coming back to these posts looking to see if the people who were suffering from Stockholm syndrome haven't deleted their accounts like they did for SWTOR some time ago. Yeah that's right, was write about that game too and guess what, the very people who were so in love with SWTOR who said it would never go F2P who said nothing was wrong with it and that it was my imagination that they lost so many players, ran off in the end. Obvious problems are obvious. They won't go away even if you close your eyes and wish REALLY hard they're still going to stay unless the Devs do something about their crappy resource management and bait and switch tactics.

If you've played the game you know the Ascended announcement they had in November, no need to link it.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2626

2/24/13 4:40:13 AM#230
Originally posted by itgrowls
Originally posted by Volkon
Originally posted by itgrowls
Originally posted by mikahr
Originally posted by Jean-Luc_Picard

My answer to the thread title:

I couldn't care less, I will eventually get some by just playing the game, but unlike gear tiers in WoW clones, they are absolutely not necessary to enjoy the full content of GW2.

Think biggest confusion is because they call it "tier" which is atomatically connected to "tiers" in EQ/WoW clones and if theres a "tier 1" then there will be "tier 2" content where you will HAVE to have "tier 1 " (in this case ascended) aka "gear gating" (where you mathematically cannot beat content and no amount of skill can help if you arent in T1 gear)

But since i fail to see that course if events in GW2, theres no need to panic as some do.

Ascended is rarity in context of EQ/WoW clones, not tier.

Will put this on his bookmark so when Anet launches their first expansion that reveals that the new dungeons require Agony resistance of ## amount on one's armor effectively making it cut off content from those who haven't gotten Ascended armor that has Lore in it that no player has ever seen or that drops essential materials or currency for advancement, so that I and many like me will remember how people claimed there was nothing wrong with a new tier that wasn't needed, or a dungeon focus going against 7 years of a manifesto, or the claims that the armor wasn't necessary to play and enjoy the game. We'll also be watching WvW videos once full Ascended gear is launched to see if the weaker classes that almost no one plays anymore because of poor design and bugs suddenly have the ability to 1 shot people due to this gear's combined higher stats in all 12 slots.

And when/if that never comes to pass... then what? Do you admit you were wrong, or do you simply ignore it and complain about a different aspect of the game?

It will see, they've already stated they will have dungeon only gated content that requires agony resistance. When that happens I'll be coming back to these posts looking to see if the people who were suffering from Stockholm syndrome haven't deleted their accounts like they did for SWTOR some time ago. Yeah that's right, was write about that game too and guess what, the very people who were so in love with SWTOR who said it would never go F2P who said nothing was wrong with it and that it was my imagination that they lost so many players, ran off in the end. Obvious problems are obvious. They won't go away even if you close your eyes and wish REALLY hard they're still going to stay unless the Devs do something about their crappy resource management and bait and switch tactics.

If you've played the game you know the Ascended announcement they had in November, no need to link it.

I asked sometime ago if you are still playing the game.

I haven't seen a answer to that (but I might just have missed it).

So I'll ask again if you are still playing the game?

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

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