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Guild Wars 2 Forum » General Discussion » The price of uniqueness...

8 posts found
  ViperHoundz

Novice Member

Joined: 6/29/10
Posts: 46

I > You

 
OP  1/26/13 4:23:22 AM#1

I had a little idea floating araound in my head, that could potentially increase box sales and add a little uniqueness to the MMO players. I will try to use Starwars and naruto as a starting point.

Say in "star wars galaxies" 1 out of every 10 boxes sold the purchasees' acct is flagged for the "force" Meaning any character on this acct has "force" powers..

In Naruto 1 out of 10 boxes sold, the acct might have tailed beast sealed in side every character made.

I hope you kind of understand where I was trying to go with this, would you as a mmo gamer pay for a chance of uniqueness?

 It is basically a lottery system for uniqueness and unique abilites.

  majinant

Novice Member

Joined: 4/17/07
Posts: 432

1/26/13 4:28:18 AM#2
No. Then I would have to buy the game over and over until I got it.

  immodium

Hard Core Member

Joined: 11/03/07
Posts: 1269

1/26/13 4:29:46 AM#3

Don't think it would work for a mainstream themepark MMO. Look what happened to SWG when it tried to cater to the mainstream crowd. They made Jedi a selectable class.

  Bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2594

1/26/13 7:46:13 AM#4

Want to be unique? Mix match armour instead of relying on the dungeon ones.

I got a mesmer that looks like a swordsman.

I got a work in progress elementalist that will look like a winged monster.

And currently a work in progress caveman with bone weapons.

  Dakeru

Elite Member

Joined: 9/21/09
Posts: 883

1/26/13 8:04:13 AM#5
The last thing we need is more cash gambling on games.
  JZeroVN

Novice Member

Joined: 8/21/12
Posts: 46

1/27/13 5:30:35 PM#6

Or go the other direction and every 1/10 copies gives you only gimped characters that are unique because you are missing ablities everyone else has.  Wouldn't that be sweet!  :p

 

 

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2125

1/27/13 6:00:20 PM#7
The Idea is good but sadly it sucks if you can't obtain the same thing ingame.

If it's not broken, you are not innovating.

  Vaross

MMORPG.COM Staff

Joined: 6/21/12
Posts: 391

1/27/13 7:13:16 PM#8

Locking this thread because there is another one just like it in the Pub.

 

You can find that thread here: http://www.mmorpg.com/discussion2.cfm/thread/375476/The-price-of-Uniqueness.html

 

Please keep the discussion consolidated there.