|144 posts found|
1/12/13 6:19:54 PM#141
Originally posted by Eir_S
It is a per server basis however there has been a drop in the number of full all the time servers, and in those other servers even on high you won't see as many people unless of course its one of the RP designated servers (community chosen as RP).
I haven't seen anyone on my server in the mid level zones and I'm on Tarnished Coast the major RP server. There is definitely something wrong with the current design. People rarely go and free the temples in Orr anymore. And the few people i do find are all standing around doing RP stuff not the events.
I'm not saying this games a failure but their new direction certainly is.
1/12/13 6:21:04 PM#142
This same debate occurred over TOR (and probably many other games). Although GW2 and TOR are not the same, I can see that similar arguments are being used by both sides in this thread. This is not a bad thing, but I never thought the hype train would end for GW2 (yes, I am biased against, sorry).
Is financial success enough? In my opinion, no.
Why? A variety of reasons. For one, even if a company makes a profit, it does not mean that the consumers in general are satisfied with the product. Consumer satisfaction, of course, can come down to whether expectations were met. Failed expectations for an MMO are most often a product of hype in my opinion.
GW2 was/is hyped to be a next generation MMO and revolutionary. The consensus that I see, however, is that the game is decent and with some nice features, but not revolutionary.
Whether or not Anet made statements that GW2 was a WoW Killer or revolutionary is irrelevant to an extent, especially since such lines were spread verbatim on forums by fans. Due to such fan furor, expectations were clearly set high, higher than what Anet could achieve.
This is not necessarily Anet's fault, but at the same time I do no remember the company doing much to dissuade such hype.
While I can understand the side that wants to call GW2 a success based on sales alone, an issue arrises.
If GW2 can be named a success due to sales, can we, therefore, call TOR a sucess? And what of WAR? Both games also enjoyed massive sales during their repsective launches. I would argue that most users would say no.
Like D3, GW2's long term sucess will probably be determined by the direction of its first expansion will take it.
1/12/13 8:56:07 PM#143
Originally posted by dimnikar
If they keep releasing expansions and supporting the game, the expansions obviously didnt tank, herp derp.
1/12/13 9:27:35 PM#144
It's definitly a success, Anet made this game for money, and they got shit load of money from it, goal achieved, a success by definnition obviousily.