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Guild Wars 2 Forum » General Discussion » So how would you all feel if Anet added endgame Raid Dungeons in next month's content update?

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115 posts found
  Razperil

Novice Member

Joined: 9/13/04
Posts: 307

Everything has it's time and its place, know yours?

11/11/12 7:21:03 AM#21
Originally posted by MMOExposed

So how would you all feel if Anet added endgame Raid Dungeons in next month's content update?

would you be happy or unhappy about such a change?

Well I do remember the game GW2 getting a lot of positive hype for not having Raid Dungeons, or any Instanced group content larger than 5 players.

but perhaps that didn't turn out to be as fun as previously expected. Never hurts to have content, rather than to not have it.

so maybe endgame Raid Dungeons could be something fun to the GW2 gameplay. Gives Guilds something to play together in PvE.

[mod edit]. GW2 is doing fine without these things and it will continue to do so. I'm sure they are in the process of working on new things for the game.

Try not to speculate on wether or not the game is fun or not when you honestly are not even sure yourself. There are a ton of people having a blast playing it. Honestly, it does not even sound like you have even played it. [mod edit]

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12267

Currently playing EVE, SMITE, Project Gorgon, and Combat Arms

11/11/12 7:22:28 AM#22
Originally posted by Mothanos

GW2 is unique it doesnt need endgame, WoW is for endgame carrot on a stick endgame and it has no place for it in GW2.

Exactly.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

11/11/12 7:30:13 AM#23

I will, regardless of the direction, move on from this MMO when I'm done.  Like I always do.  It's not a marriage, it's a game.    And dropping some cheesy raids (like ALL 'raid end-game MMOs') won't change it for me.   Raids suck and will always suck as a game mechanic.  They're just lousy dances filled with idiotic specials and once you've solved the puzzle, they're tedious jokes.

 

As for GW2, I've had a great time so far.   I've had the normal habituation and play less GW2 and play more of my other games even though I still love to play GW2.   Which is normal.  

  Alber_gamer

Hard Core Member

Joined: 10/08/12
Posts: 473

11/11/12 7:36:28 AM#24

None of the poll asnwers represent my thoughts.

 

I'd say it'd be a good move, and might make me try the game again, but with the current "no trinity" ideology, I'm not sure I'd enjoy it.

My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  User Deleted
11/11/12 7:36:54 AM#25

I chose the second option, however my stance is more along the lines of:

Sure I dont care, as long as the gear isnt any better than what is available via other playstyles.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/11/12 7:41:54 AM#26
Betrayed
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12267

Currently playing EVE, SMITE, Project Gorgon, and Combat Arms

11/11/12 7:45:01 AM#27
Originally posted by Alber_gamer

None of the poll asnwers represent my thoughts.

I'd say it'd be a good move, and might make me try the game again, but with the current "no trinity" ideology, I'm not sure I'd enjoy it.

 

I'd say putting a hotdog in a cheeseburger is a good move, but unless the bun was changed to a hotdog roll, I'm not sure I'd enjoy it.

 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  ChrisReitz

Novice Member

Joined: 8/21/07
Posts: 127

11/11/12 7:57:48 AM#28
I like the way things are now. If they added a dungeon cant see why it would be end game just cause you put a raid infront of it. I guess people arent happy unless they are fighting this huge monster with over 15 people. wait we already have that big bosses and dragons nevermind... but wait that isnt considered end game cause it isnt in  a lvl 80 zone lol heh... w/e
  ChrisReitz

Novice Member

Joined: 8/21/07
Posts: 127

11/11/12 7:58:23 AM#29
Originally posted by Loktofeit
Originally posted by Alber_gamer

None of the poll asnwers represent my thoughts.

I'd say it'd be a good move, and might make me try the game again, but with the current "no trinity" ideology, I'm not sure I'd enjoy it.

 

I'd say putting a hotdog in a cheeseburger is a good move, but unless the bun was changed to a hotdog roll, I'm not sure I'd enjoy it.

 

 

lol

  DMKano

Elite Member

Joined: 6/17/11
Posts: 5396

11/11/12 8:08:47 AM#30

That would make no sense - gw2 is targeted at casual players, raids have no place among the casual players, as it takes 100s of hours of dedicated gameplay with a large guild to progress through raid content.

large raiding guilds don't play gw2, casuals have no time to play raids.

it be like opening a surf shop in Antarctica - pointless 

 

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

11/11/12 8:11:24 AM#31
Originally posted by Mothanos

GW2 is unique it doesnt need endgame, WoW is for endgame carrot on a stick endgame and it has no place for it in GW2.

Also i think WvW needs to reward a little more then abit of karma a few cosmetic brag items woulnt hurt it i think.
But pve was never the main focus of Anet and altough they have one of the hardest dungeons ingame out of any mmo i ever played it is just not made for that platform.

i find gw2 endgame very similar to wow's.  theres pvp,  dungeons/token grind,  farming/gold making,  crafting.  what about gw2's endgame is unique?   the only difference is the lack of vertical progression.

I think the prostitute mod corrupted your game files man. -elhefen

  User Deleted
11/11/12 9:04:53 AM#32
Originally posted by DMKano

it be like opening a surf shop in Antarctica - pointless 

Are you sure?

 http://www.youtube.com/watch?v=6w6FV8P7HXg

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7244

11/11/12 9:08:27 AM#33

I don't  think  the GW2 combat system will allow raids.  Something needs to be done on the pve side to support larger guilds though.

GW2  has been painted into a corner by a small subset of the genre, people who don't want progression or competition. I do not see where GW2 can expand. 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  stevebmbsqd

Novice Member

Joined: 9/26/09
Posts: 457

"Evolution thru Revolution"

11/11/12 9:35:12 AM#34
I would like for something more social for guilds to do. I think raids would be a big step for making a guild more meaningful. I just don't think it would work very well. They would end up being like the open world boss zergs. The combat system they have here isn't really well developed for battles like that.
  HorrorScope

Novice Member

Joined: 1/04/05
Posts: 612

11/11/12 10:33:29 AM#35
Isn't progressive loot part of the raiding process? Anywhere I go, there is a strict eye on value of time even for raids. Meaning you have to be getting something in return worth the time expended. Does GW's semi-lootless structure sort of go against this? I hear there are many that won't even do the 5 man dungeons due to this ratio of time and reward.
  Connmacart

Novice Member

Joined: 2/24/12
Posts: 693

11/11/12 10:43:37 AM#36
Originally posted by bcbully

I don't  think  the GW2 combat system will allow raids.  Something needs to be done on the pve side to support larger guilds though.

GW2  has been painted into a corner by a small subset of the genre, people who don't want progression or competition. I do not see where GW2 can expand. 

The small subset that is painting it into the corner is actually the other side. The loud vocal small subset.

  Kingmob23

Novice Member

Joined: 6/11/12
Posts: 77

11/11/12 10:48:29 AM#37
Without the incentive of gear progression, their resources are probably better spent on adding sandbox features. If one completes the raid once what's the point to keep running it?
  xm522

Apprentice Member

Joined: 3/23/09
Posts: 116

11/11/12 10:50:40 AM#38

i would not be against it if there is no 'elite' gear that can only be obtained by raiding.

raiding itself is not the problem. the problem is the difference in power between normal gear and raid gear.

BUT, i have a feeling that if raids are implemented that raiders will then start bitching about how their gear should be better than normal gear since they are 'raiding' which to most raiders means that they should receive equipment and benefits that towers over those not found in raids.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2860

The Critical Hit Pretzel!

11/11/12 10:56:17 AM#39
I'd love it but eh... just to much in the game detracts me from liking it that I'd go back. Raiding would give more PvE wise to do, but its not enough to make up for the other flaws that really detracted from the game for me.
  nationalcity

Advanced Member

Joined: 10/31/04
Posts: 332

11/11/12 10:58:14 AM#40

It depends on what the raid consists of?

 

A gear treadmill raid never gonna happen...

 

Maybe cosmetic items from some Raid Mob sure yay, whatever lol.....

 

 

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