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11/10/12 8:08:58 PM#81
Originally posted by parrotpholk But didn't people say GW2 didnt have any hype? Remember when Darkpony was on the forum here?
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11/11/12 5:45:47 AM#82
Originally posted by itgrowls Its cause they THINK keyword is think here lol. its a single player rpg. They dont know what to do after they beat the game. They have to have all the people waving at them at the end when they beat the game or they just stand there thinking their is no end game. Like in guildwars 1 lol heh.... I feel like guildwars 1 was mostly a rpg single player cause of the stand alone servers. |
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11/11/12 6:38:59 AM#83
I really hoped ANet would figure out how to write one char that was relatable or one story line that kinda made sense. But nope, ANet once again shows that while they are good at game mechanics / graphics, they have no idea when it comes to lore / story / char. Yes, I feel a bit cheated since I recall ANet emphasising their committment to 'tell a good story'. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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11/11/12 7:43:43 AM#84
Originally posted by Yamota
I played those old MMOs. They weren't great. You mostly stood around tediously grinding mobs that the puller pulled to you while taking weeks or months (for the more casual player) to level. They're like a '57 Chevy compared to a modern car...
In 1957, it was a 'great car.' Compared to my new Camry it's a primitive pile of junk and death trap. Loud. Uncomfortable. Grossly inefficient. No AC. No PS. No PB. No power anything. AM radio that sucked. Doesn't stop well. Doesn't handle well. The steel dashboard will brain you in an accident. No safetly equipment and is very much fatal, by poor design, in an accident...
But if you really you want to recreate that 'grind-fest MMO' experience, try something like Perfect World. It's very pretty and almost fun for the first 10-to-15 levels. Then the grind and abusive restrictions forcing you to lay out $$$ in the cash shop hit you.
As for me, I remember those old MMOs. There's no way I'll go back to one of those tedious grind fests. |
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11/11/12 7:58:16 AM#85
Originally posted by MMOExposed
I sometimes read the gaming websites. I subscribe to PCGamer. There was very little hype compared to anything done by Blizzard or BioWare or Bethesda... Honestly, until early this year, I really saw almost nothing about GW2... At one point I was thinking it was going to be the Duke Nukem of MMOs as I heard nothing at all from 2009 through mid-2011... Then an article or two then radio silence again...
Now, compared to the unending SWTOR hype that went on from 2009 until release. Here's some game blogger complaining about SWTOR hype in 2009: http://tobolds.blogspot.com/2009/06/swtor-hype.html
ANet didn't start showing us the tentative in-game until July, 2011. Otherwise, it was totally under-wraps beyond a bit of concept art they showed us in March, 2010.
So, really, March 2010. Fourteen months of virtual silence. July, 2011. Eight more months of virtual silence. March, 2012...
Compare that to the constant pimping of SWTOR by BioWare and EA... Miles and miles apart...
EDIT: I missed the March 2010 concept art release. So, no, I'm not inconsistent with my time-line. I really didn't hear any updates on the game from late 2008 to July of 2011 when they started releasing alpha-build footage. |
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11/11/12 8:15:44 AM#86
I have more than 500 hours and not bored.
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11/11/12 11:31:59 AM#87
Originally posted by InFlamestwo I'm pretty close to 500 as well. (I would have been well past that, if not for Real Life). No boredom here either and I still have a few zones I haven't been to with a single character. Some bristtle at the suggestion that some people who don't get this game just need to readjust the way they play, but it's true. This is a great game, but you have to be willing to let go of the mindset that previous MMOs have drilled into people's Psyches. There are things to achieve in GW2 once you hit the level cap, for those who like that sort of thing, but with level scaling and DEs, this game is probably most satisfying when played more like Skyrim, with MMO elements. I routinely visit lower level zones with my level 80s, living in the world and gaining just enough rewards to make it not feel like a waste of time. I can't tell you how much I love that aspect of this game, that gaining levels just opens up more and more content, rather than having a very narrow band of content that moves along a linear progression as you level. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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