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10/04/12 3:05:29 PM#241
Originally posted by caetftl thats true and thats how it was gw1 too, for me and my friends/guild mates |
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10/04/12 3:20:20 PM#242
Out of 5 relatives and myself only 1 is still playing GW2. The common theme is that "it just got really boring". Pretty only goes so far. |
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10/04/12 3:30:22 PM#243
---I'm not trying to hurt you, I'm simply saving you from that hideous costume you're wearing. |
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10/05/12 7:48:42 AM#244
Originally posted by Rokurgepta Replying to this post way back in this thread, it's clear to me that the holy trinity is absent from this game. What I didn't expect is that a lot of the fights that I experienced, are lonely. I try my best to kill the boss or whatever, the same with all the other players around me. Thing is, for me it doesn't feel like a group fight or a raid fight. Everybody looks after him-/herself and that's about it. What the holy trinity provides is a framework. Each role supports eachother and it's clear what is expected of everyone. GW2 lacks that for me and it's only by putting in some hours that I discovered this. Personally, GW2 gives me the feeling of zerging, just throwing bodies at a boss till it suicides out of pure boredom. Sure, there are some nice battles (from what I've seen in some movies), but I enjoy raid fights in WoW (or Rift for what that matters), more. While "special snowflake" sounds a bit silly, you're correct that no one is special in GW2. Everyone is the same, average, generic champion. Perhaps I did feel special as a raid tank in WoW, but it made me no more special that the healers or dps. Everybody does their part. That's what I miss the most in GW2. Now, on topic. 8 Hours a day is a lot of time. I wouldn't be suprised if you gets bored of the game by playing it that much and rushing through the game. People tend to say that all of GW2 is endgame, so rushing through it seems a bit of a waste to me. |
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outfctrl
Advanced Member
Joined: 11/16/03
American by Birth |
10/05/12 9:48:35 AM#245
I play about an hour a night and love the fact I dont need a healer. I am basically soloing the game as far as I can get. Being able to heal yourself no matter what class you play is a plus for me. I love it. It's not boring to me.
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10/05/12 9:54:04 AM#246
Originally posted by PurutzilOriginally posted by medafor Just means you prefer the grind games more or this is no game for you. GW2 actually has a lot of grind, if you want to go for legendary weapons and other exotic skins. Everyone who expected GW2 to replace their gear treadmill mmo left, because it is no such game. GW2 begins with character progression until level 80 to teach the basics and then relies on player progression for the rest of the gametime. In GW2 you will reach a power plateau at one point at which you have to carry your own weight and cannot grind for better stats, so gear carries you. |
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10/05/12 11:03:49 AM#247
Originally posted by MikkelB Thing is, if your group is only looking out for themselves then YOU'RE DOING IT WRONG. You guys need to be protecting each other. Boons, conditional removal and combos fields/finishers are incredibly important in group play. This is not an easy game, the mechanics are not a simple tank and spank.
Originally posted by MikkelB If you're throwing bodies at a boss til it dies then YOU'RE DOING IT WRONG. You have every right to enjoy whatever battles you want to but I think it's bias to the fact you haven't taken the time to learn how to play as a group in GW2. Dungeons are hard but there is a wicked learning curve. Once you've learned the mechanics you'll find most encounters to be fairly easy.
Originally posted by MikkelB If everyone in your group is built the same way then YOU'RE DOING IT WRONG. There are many different ways to build your character; you could build tanky, support boons, support regen/healing, support conditional remover, controller, sustained damage, critical/burst damage, AoE damage, or conditional damage. Everyone SHOULD be doing their part in a GW2 group. You have to understand this is absurd as me playing a trinity games, going in with 5 dps classes and saying this is stupid - everyone is the same, we're just throwing ourselves at the enemies, it has no framework... just because you haven't taken the time to learn the roles of groups in GW2 doesn't mean they don't exist.
Originally posted by MikkelB That is a lot of time but even playing 3-4 hours a day I've gotten bored with PvE. I know they have plans for the future so I'm not really in a hurry to get to 80. I'm still having a great time in WvW and PvP. |
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10/05/12 11:12:48 AM#248
*Snip*Originally posted by MikkelB That is also a lot of time. That's probably why you're bored with PvE. At least 21 hours/week (3x7) is basically a part time job. I'd get bored with most things if I did it that often. |
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10/05/12 11:17:10 AM#249
Originally posted by PsyMike3d SSSSS you cant say that:) |
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10/05/12 11:30:44 AM#250
GW2 is getting more and more fun with me. Its so fun trying out new professions and theorycrafting team comps! Its just...awesome! As awesome as coming up with cheese strats in LoL.
''/\/\'' Posted using Iphone bunni |
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10/05/12 1:23:45 PM#251
Originally posted by MikkelB This seems so at first sight, but as you understand the systems more on the game you realize that your role is not defined by the actions you make but by the profession you are. My role in a party is being a guardian, and with that comes all the abilities at my disposal to be a guardian. This special snowflake thing is even more prominent in GW2 because the interpretation of your role a lot of times varies from person to person A LOT. Very few times have i seen a profesion being played the same way by different people. Once you understand what everyone can bring to the table in a fight and the mechanics in game to enchance your battle capabilities it stops looking like a zerg. Its understandable that people feel this way though, when someone is new it is hard to look it more than skin deep since you got so little knwledge of it. |
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10/05/12 2:29:12 PM#252
Originally posted by abeltensor This. Very good post and exactly what i feel as well. Took me 2 weeks to get bored, havent played since. |
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10/05/12 2:40:28 PM#253
I miss the days when quests were something along the lines of "find the roaming orcs to the north and get back the stolen necklace" thats it, no map markers or quest helpers. You didn't know if that meant 2 min walk to the north or 10 min to the north. Sometimes you would end up fighting up the wrong group of orcs for a long time before you realized that wasn't even where you were suppose to be. That was exploring. And hey if you needed help you would have to actually ask other people and talk to them.
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10/05/12 2:57:11 PM#254
Originally posted by stratasaurus Or Alt+Tab, Google, and have the answer in 5 seconds... Nothing wrong with nostalgia or enjoying the "glory days" of your MMO-youth, but there are reasons why many games have trended away from it. At least you can turn off the Map Markers in GW2 if you prefer. |
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10/05/12 5:25:43 PM#255
Originally posted by MikkelB I lost my interest in raids in Vanguard. To me nothing was more boring than those. The strategy for every raid boss was just to learn at what % of HP the boss would use a special skill and avoid or interupt it. But since the script was so simple it took no time to learn this.
Sorry but not everyone is the same in GW2. I would say the opposite is true. |
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10/05/12 5:32:29 PM#256
ROFL
Hey OP if you were spending that kind of time doing a 10/10 poster pin up babe... you would be getting bored of that too ;)
Moderation is the key |
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
10/05/12 8:35:36 PM#257
Lol even the bots are burning out Themepark is not a sub genre, its an excuse. |
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10/06/12 12:05:47 AM#258
My wife and I are long term DAOC players.We both left for GW2.She just returned to a 10 year old subscription game....DAOC today.
Frankly the current GW2 WvW ..is not acceptable unless you want to feel like a hamster on speed....zerging around for hours on end only to see a counter zerg undo what you've taken moments before.
Me....i'm hanging on...but I haven't played for days.I L O V E faction conflict and am so disapointed in what WvW is ....so far. |
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10/06/12 12:09:09 AM#259
The game gets more interesting to me every day I play.
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10/06/12 12:52:05 AM#260
Originally posted by Shadanwolf There's your problem right there. Get a small group, doesn't even have to be over 3 people, and go do stuff on your own. As long as they are a little bit competent, you'll have way more fun than you ever did in the group. I hated WvW and still hate it unless I play it with friends becuase I can't get stuff done on my own and the zerg is by far the most boring thing known to man, and won't get any better anytime soon. |
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