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Guild Wars 2 Forum » General Discussion » GW2 Just Started Downloading Another Massive Update (10900 Files - Whats This All About)?

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30 posts found
  MARTYB2K

Novice Member

Joined: 8/29/05
Posts: 170

 
8/08/12 11:16:08 AM#1
Could it be everything to take my client up to the full Retail Client? I'm already at 14GB. How big will this update be? Thinking it might be all the zones that were not in the Beta?
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14606

8/08/12 11:17:38 AM#2
Originally posted by MARTYB2K
Could it be everything to take my client up to the full Retail Client? I'm already at 14GB. How big will this update be? Thinking it might be all the zones that were not in the Beta?

Just because you are downloading a large update doesn't mean that update size is beign added to what you already have.

It could just be replacing things.

  Alot

Hard Core Member

Joined: 1/04/11
Posts: 1982

Minister of Propaganda for GW2 Fascist-Capitalist Party

8/08/12 11:18:47 AM#3


Originally posted by MARTYB2K
Could it be everything to take my client up to the full Retail Client? I'm already at 14GB. How big will this update be? Thinking it might be all the zones that were not in the Beta?

When was the last time you used your client, because mine isn't downloading anything?

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6721

Logic be damned!

8/08/12 11:19:55 AM#4

I downloaded yesterday, was huge.

Played in Stress test last Thursday was last time.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO, AA, BLACK DESERT

  Dietengu

Apprentice Member

Joined: 5/27/09
Posts: 158

8/08/12 11:21:13 AM#5
I did the update 10880 files & my client is still 14,2GB
  Wolfynsong

Novice Member

Joined: 3/21/12
Posts: 241

8/08/12 11:22:39 AM#6
With any luck, it will be a huge patch to make the Thief worth playing.
  Kuppa

Hard Core Member

Joined: 9/24/10
Posts: 3141

The problem with censorship is ********

8/08/12 11:23:37 AM#7
Its probably a big text file with the word "Placeholder" over and over. 


  MARTYB2K

Novice Member

Joined: 8/29/05
Posts: 170

 
8/08/12 11:23:50 AM#8
Originally posted by Alot

 


Originally posted by MARTYB2K
Could it be everything to take my client up to the full Retail Client? I'm already at 14GB. How big will this update be? Thinking it might be all the zones that were not in the Beta?

 

When was the last time you used your client, because mine isn't downloading anything?

I normally check everyday. I last used it in the Stress Test last week.

  WellzyC

Hard Core Member

Joined: 10/04/11
Posts: 461

Ceaseless

8/08/12 11:24:32 AM#9

its really no mystery what the files are.  Its the final version of the game.

 

During beta test you dont need to include lvl 80 dungeons, lvl 80 DEs and all that jazz, but with the final client all that content has to be included.

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Story, Cut-Scenes...


www.CeaselessGuild.com

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1913

8/08/12 11:26:04 AM#10
Originally posted by Wolfynsong
With any luck, it will be a huge patch to make the Thief worth playing.

Badaboom likes this!

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 874

Any fool can know. The point is to understand.

8/08/12 11:28:22 AM#11
Gw2 sys req says 25gb. That's probably leaving room just in case they put in something else.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  InFlamestwo

Apprentice Member

Joined: 5/20/11
Posts: 595

8/08/12 11:29:27 AM#12

Bug fixes and tweaks probably, they replace the same files as they have the same name. 

Example

Jungle troll get a new sound saying "Smash smash.."

The file JungleTroll will be replaced with this updated file of JungleTroll.

 

  steveys19

Apprentice Member

Joined: 1/31/11
Posts: 11

8/08/12 11:32:49 AM#13
Originally posted by Wolfynsong
With any luck, it will be a huge patch to make the Thief worth playing.

Are you being sarcastic or doing it wrong?  I can't tell...

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 874

Any fool can know. The point is to understand.

8/08/12 11:52:38 AM#14
Originally posted by steveys19
Originally posted by Wolfynsong
With any luck, it will be a huge patch to make the Thief worth playing.

Are you being sarcastic or doing it wrong?  I can't tell...

It's probably a fair call. They do know that there some balance issues to iron out still.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  Wolfynsong

Novice Member

Joined: 3/21/12
Posts: 241

8/08/12 12:04:40 PM#15
Originally posted by steveys19
Originally posted by Wolfynsong
With any luck, it will be a huge patch to make the Thief worth playing.

Are you being sarcastic or doing it wrong?  I can't tell...

Option #3: I'm completely serious and have reasons for being so.  I had fun with every profession I tried except the Thief.  And since you asked:

  1. They're just a huge bag of gimmicks right now.  No solidity to them at all, and they are going to be continually hit by nerfs trying to counteract the odd successful gambit build.
  2. The Thief has too many things it tries to do, and as a result its trait lines are an utter mess with little to no proper synergy between them.  If, for example, I want to make a high critical chance build, I can pretty much give up any hope of doing decent damage in any other capacity, and I can expect to give up a significant portion of my survivability.  Guardians not only can get a higher critical chance (+15% over Thief), but also have immensely better survivability while doing so.  One extra dodge and limited stealth != 2 strong self-heals + tons of defensive skills + heavy armor.
    • If I want to make a venom build, I'll have to get over the fact that Venomous Aura is a must, since all the venoms are balanced with that trait in mind and hence are rather weak on their own.
    • If I want to make a power build, I'll have to accept that my single-target damage still won't be as good as, say, a Warrior's, even with Backstab (another gimmick).
    • If I want to make a condition damage build, I'll have to always use P/D or D/P for the bleeds + Caltrops.
  3. The initiative system is so different from the other professions' mechanics that the Thief is pretty much guaranteed to be either overpowered or underpowered at any given time, and I for one do not want to play a class which is so inherently unstable.
    • Besides which, I honestly hate resource mechanics.  The Thief is the only profession in the game right now whose class mechanic is an inherent limitation rather than a bonus.
  4. Steal.  It seems so very pointless.  I mean, I don't want to use the class mechanic.  And I know I'm not the only one who feels this way.  There is something very wrong here.
  5. Stealth.  It's gimmicky at the best of times, but come on, you go and split it up into 5-6 different skills and then what exactly is it good for?  It doesn't even break channeled skill targeting.  All it does is give you a chance to catch your breath in a fight, and maybe pull off a Backstab.
Now, despite my excessive list of complaints, I really do want to like the Thief.  I want to main a Thief - but only if it is fixed.  For that reason, I came up with a very in-depth way in which this could be done, while retaining the feel of the class.  I made sure it was on the front page of the official Thief forums last BWE.  Will it make a difference?  Probably not, but I sure hope it does.
 
Hence my comment: with any luck, the patch will mean that things have changed for the Thief.
  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1485

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

8/08/12 12:09:07 PM#16

I patch up everyday too, which is completely insane as I have to format in a couple of days!

But then again... *twitch*

I'm ok... really.

 

 

  Beacker

Novice Member

Joined: 7/28/06
Posts: 425

8/08/12 12:09:40 PM#17
That is your opinion of the Thief. My friend was playing one and he loved it. To each his own. Maybe it isn't up to par with other classes but there are people out there who do enjoy it.
  Wolfynsong

Novice Member

Joined: 3/21/12
Posts: 241

8/08/12 12:18:10 PM#18
Originally posted by Beacker
That is your opinion of the Thief. My friend was playing one and he loved it. To each his own. Maybe it isn't up to par with other classes but there are people out there who do enjoy it.

And I won't argue with that... people do enjoy it.

In fact, most of the people complaining on the official forums were doing so because they enjoyed the class and wanted to see it improved.  I wrote a huge post on how it could be fixed because I love the class concept.  I wouldn't have bothered if I didn't think the profession could be fun to play.

All the pieces are there, they just need to be rearranged a bit, IMO.

And if I'm honest with myself... the truth is, I'll probably play a Thief even if it is still "broken" at launch.  I keep telling myself that I won't, that it isn't worth it, but I probably will do so anyway.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1913

8/08/12 12:18:16 PM#19
I agree that the thief mechanic needs tweaking. Other classes have skill cool downs while thief doesn't. However skills costs actions and their is a point in which you have to wait for them to replenish. It is a fine line to balance this.
  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1913

8/08/12 12:19:58 PM#20
Simply getting rid of steal and make it a back stab would make me happy.
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