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8/08/12 11:25:39 AM#161
Originally posted by Wickedjelly Indeed my friend, there will inevitably be a backlash. Although it will probably be a lot less deserved. When you don't pay a sub there isn't a whole lot to complaint about. Unless the game is just bad, and we know already that as a game its superb. |
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8/08/12 11:28:49 AM#162
Originally posted by Wickedjelly also on the same page as you and Kuppa in regards to how many will percieve the ammount of PVE content. The thing that people need to really take a long hard look at is, (in other titles) is wether they are measuring how much time the content takes for them to complete or are they measuring the ammount of time they spend doing unique content. In my opinion doing the same Raid 25 times might take months of gameplay but I'd rather have pve content that I could see all of it in half the time and it all be a much more unique non repatitive affair. side note: Having leveled queensdale through twice on the same character (intentionally re-rolled) I was surprised having achieved 100% completion on both how varied some aspects of this process were. |
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8/08/12 11:29:14 AM#163
Theres a reason endgame exists as it does today. It's because being weak simply because of your level isn't fun. GW2 doesn't change this one bit. The same reason people rush to endgame in other games is the entire basis of guild wars 2. So basically imagine playing World of Warcraft lvls 1-85 but never reaching the end. Never being able to say "thank god, I don't have to gather another 10 rat tails". That is GW2. While Dynamic Events seem fun now, give it a month. See how much you want to log into GW2 then. That being said, it's not a terrible purchase. Get a month worth of entertainment for 60 bucks, and can come back and do PVP when you want for no subscription fee. That's GW2's real selling point. |
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8/08/12 12:37:30 PM#164
This link may help those that are wondering about how "endgame" works. :)
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8/08/12 12:44:39 PM#165
edit deleted President of The Marvelously Meowhead Fan Club |
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8/08/12 12:51:27 PM#166
President of The Marvelously Meowhead Fan Club |
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8/08/12 1:02:54 PM#167
Originally posted by Eir_S
Why is it that the WoW fanbois always think they're so much smarter than the fans of other games? This makes me half laugh and half vomit. (edit) Why can't they just go to their WoW forums and type stuff and stay away from the forums of games they don't like? WoW is a great game....so is GW2. There's no contest here. Just two games to enjoy.
Having said that....I presently subscribe to WoW and play it almost daily, BUT....it didn't keep me from pre-purchasing GW2 and I WILL INDEED be playing it starting August 25th (the BWEs were wonderful). Why must we be committed ONLY TO ONE game, I mean seriously, ffs.....we don't MARRY these games, they're GAMES. WE PLAY THEM! I have almost always played more than one at a time. I doubt that will stop. I'm a gamer.....it's what I DO. President of The Marvelously Meowhead Fan Club |
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8/08/12 1:40:33 PM#168
Originally posted by DKLond Since you seem to be in the habit of correcting other people, I read about 7+ pages so far of this thread, I will correct you. You are flat out wrong. The last BWE provided the player base with, what I felt was, an injection of dynamic/fun content at the conclusion of BWE3. The devs took roughly 12 hours to develop a hunger-games like simulation that was dynamic, engaging, and fun. That's why I play games, I don't know about you... I imagine they'll be able to expand upon this system in the future, since it's still in it's infancy. There's been a lot of talk about carrots and sticks, well, that sounds like a nice carrot to me.... Who else had a blast with this event? |
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8/08/12 1:45:36 PM#169
Originally posted by steveys19
You tell him, man, you tell him. I missed the event, but I bet a lot of people didn't. I was busy running around the landscape thinking about having a picnic. lol ;) President of The Marvelously Meowhead Fan Club |
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8/08/12 1:47:10 PM#170
Originally posted by Kuppa My only argument with this statement is how it applies to GW2. In the cash shop model, many (most?) game companies are making more money from their playerbase than with a sub model. So even if you individually are not paying, there are still plenty of people who are. And complain they will, whether it's warranted or not, and they'll be just as entitled to those complaints as people who pay subs in other games. "Criticism is an indirect form of self-boasting." - Emmet Fox |
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8/08/12 1:57:21 PM#171
Complain about what exactly? Subbed player complain in free to play games because they invest more in their game, and are pot commited, I. E trapped through fear of losing the advantage they have from their time and money invested. take a holiday from the game then they fall behind the insidious tier gear race. In gw2, you can buy stuff, farm stuff, leave etc and you can come back when you like and not be penalised. In short you don't pay for content before you get it, so empowered not punished or degraded.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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8/08/12 1:59:36 PM#172
Originally posted by rygard49 There will always be people who complain. Regardless of how good or complete a game is. The simple truth of this matter is that GW2 has more quantifiable content than most other MMOs on the market, and it's not even out yet. Furthermore, the way the vast majority of their content is implemented (and hearts are not the majority of the game's content by any stretch of the imagination) in a way that allows this content to progress in a different way each time. Even with a sub this game would be worth the value, but the fact that it's not makes it almost a steal. Especially given that you don't have to spend a dime after the initial purchase if you don't want to. Now on top of this, they have already shown a robust system for adding on-the-fly significant events to the game on a whim. I mean, 12 hours to implement an event like hunger royal, or the shatterer corruption, hell that's impressive in a lot of ways. There's a lot of potential for new content in that system alone, and only a fool would think they aren't going to use it. I mean, after looking at all that, people are still looking for things to complain about. Some people are still attached to their skinner box model, despite it failing the past decade of MMOs on a fairly consistant basis. While the argument always seems to get twisted around, it seems to always come from a standpoint of whether or not you still want a skinner-box. Not on whether or not there will be enough content. Hell, the game already has more content than skyrim, it's repeatable content, and costs the same price. |
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8/08/12 2:01:48 PM#173
Originally posted by rygard49 The difference here is you can still play the game without paying a sub. So you could say that if you are paying microtransactions its because you are liking the game. I doubt anyone who will complain about the amount of content available will also spend money on the game, that would be a contradiction. |
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8/08/12 2:06:36 PM#174
Originally posted by steveys19 In all honesty it seemed to me overall sentiment on that even was pretty mixed. Seemed just as many hated it as loved it. I thought it was pretty cool myself and was glad to see something different from the usual invasion or uber raid big baddie boss showdown. However, seems there were more than a few that were pretty disappointed because their event wasn't essentially an invasion or uber raid boss. Have to wonder how open people are going to be to having some creative and imaginative events. You would think people would be tired of the same old standard fair. Then again trying to use common sense and logic in reference to the mmo community is a rather pointless affair. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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8/08/12 2:35:55 PM#175
Originally posted by Wickedjelly I agree, not everyone will like it. Not everyone likes chocolate ice cream, you'll never please everyone; however, I am more impressed with the capability Anet posseses. It's truly, what seems to be, a ground-breaking system in terms of content creation within an MMO. The hunger-games simulation demonstrated the flexibility and rapid delivery of their system. Those are the aspects I find most intriguing. I enjoyed the event from a "fun" aspect as well, which is what Anet is striving for in the end. |
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8/08/12 3:22:23 PM#176
Originally posted by Kuppa Well, if you're paying a sub you're not doing so because you hate the game... you're paying because you like the game, right? And people still complain about the games they sub to. It's not a contradiction, because obviously you care about the game enough to spend the money, and that also means caring about the stuff you want improved. Unfortunately, people choose the whining and complaining route instead of contstructive cirticism. All I'm saying is that just because there's no sub doesn't mean that a complaint is less deserved.
"Criticism is an indirect form of self-boasting." - Emmet Fox |
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8/08/12 3:27:46 PM#177
Originally posted by rygard49 Remember what we are talking about here. Its complaining about longevity. Strictly were a sub comes into play. If GW2 were a bad game, complaint all you want. Complaining because it doesn't have content past 3 months, is a bit less deserved. You can do it sure, but really you paid what you pay for a console game that gives you ~10 hours of gameplay. |
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8/08/12 3:29:35 PM#178
To the OP I am pretty sure that there will be a decent level 80 content at launch... I wouldnt trust 100% for sure, but so far the devs proven up to be the trustworthy. Even month ago many were sceptical even about Sylvari and Asura areas, yet they are there. All with DEs, hearts, vendors POIs and all that. Main MMO at the moment: Guild Wars 2 |
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8/08/12 3:37:27 PM#179
Regarding the 'Endgame' thing... I dreamed about an MMORPG that i can play in the same manner that i play SP RPGs. You know, without 'tiered' progression, Gearscore and obsolete low level content. So, GW2 works for me, it seems. Also it seems that works for many. Pretty much, this 'gear progression' mentallity of players is the thing that chase me off from MMORPG genre. So i have a hope for this game and i may return to genre now. Unless Arenanet decide to cater to cries of "but we cant play with no endgame content" audience and decide to change it from the core. Main MMO at the moment: Guild Wars 2 |
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Gurpslord
Advanced Member
Joined: 7/22/09
You can't be a hero hiding underneath your bed. |
8/08/12 3:46:14 PM#180
Originally posted by DKLond You say you think gamers want this power progression to last them a long long time? I think you're dead wrong. In fact I don't believe gamers in this genre want their game to last long at all. We're not the same gamers we were 10 years ago and the genre has absorbed a lot more gamers than just us old holdouts. Frankly I think the genre is built now to support nomadic gamers, which a huge chunk of us are now. There's too many shiny new games coming out every few months to keep people staying in one place for too long, especially when you consider a subscription model. I'm sorry, but you just aren't going to get a perpetually interesting game right out the box anymore. You'll likely have to find one you like, play thru it, move onto the next shiny game and play thru that and maybe, if the first game has patched up or expanded, jump back to that one or even another new shiny one. It's just the way the genre is now, not because they're out of the loop, but because as gamers we're eating it up and want to keep doing this. |