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Guild Wars 2 Forum » General Discussion » What will happen to the Go GO GO crowd?

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112 posts found
  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

8/08/12 9:35:45 AM#81
Originally posted by Eir_S

The difference is, my friends and I played a lot of alts in WoW.  It was very rare due to our schedules and amount of time played per day that we would be able to tackle level appropriate content together and still get a challenge out of it.  In GW2, that problem is fixed.  That's a direct result of the scaling.  What I'm saying is, even if my friends and I were playing the same game, we wouldn't necessarily be able to play together.

I think the average player also benefits from the lack of a holy trinity as well, since you're neither going to be the guy that everyone waits for, nor the waiters.

 So we're mainly talking open world then. Nvm then. Yeah should make those things easier. Having to wait less? Sure it will make that go quicker. I thought we were more referring to the mentality of players you group with and the overall group sentiment not how quickly you can group for content. Because that is going to be the same as it ever was. Anyone thinking differently is setting themselves up for disappointment.

There isn't a huge leveling curve in this game anyways so I think some are going to be surprised by how little that would effect them regardless the level down concept being used in this game.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4742

8/08/12 9:39:43 AM#82
Originally posted by Wickedjelly
Originally posted by Eir_S

The difference is, my friends and I played a lot of alts in WoW.  It was very rare due to our schedules and amount of time played per day that we would be able to tackle level appropriate content together and still get a challenge out of it.  In GW2, that problem is fixed.  That's a direct result of the scaling.  What I'm saying is, even if my friends and I were playing the same game, we wouldn't necessarily be able to play together.

I think the average player also benefits from the lack of a holy trinity as well, since you're neither going to be the guy that everyone waits for, nor the waiters.

 So we're mainly talking open world then. Nvm then. Yeah should make those things easier. Having to wait less? Sure it will make that go quicker. I thought we were more referring to the mentality of players you group with and the overall group sentiment not how quickly you can group for content. Because that is going to be the same as it ever was. Anyone thinking differently is setting themselves up for disappointment.

Yeah, it doesn't cure community. It just makes it a thousand times easier to form groups, with both pugs and friends alike.

 

I think people are saying that because it's so much easier to group with friends, that their little tight knit community has a great chance of playing with each other thereby reducing exposure to "go go go" pugs.

SWTOR is the greatest mmo ever!

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

8/08/12 9:42:04 AM#83
Originally posted by colddog04

I think people are saying that because it's so much easier to group with friends that their little tight knit community has a great chance of playing with each other thereby reducing "go go go" pugs.

Yeah that's personally what I was talking about.  I don't think I'll mind GW2 pugs, but that's yet to be determined.  It could be awful.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  Scarlyng

Novice Member

Joined: 5/01/12
Posts: 160

Get your facts first, and then you can distort them as much as you please. -- Mark Twain

8/08/12 10:05:16 AM#84
The beauty of GW2 for me is a large guild from a GW1 Alliance, so I'm not expecting to have to group with pugs.

The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man. -- George Bernard Shaw

  pointchiz

Novice Member

Joined: 7/24/12
Posts: 74

8/08/12 10:13:17 AM#85
Originally posted by Eir_S

Yeah, at least 50% of the time I was tanking in WoW, someone would be rushing me to pull more mobs.  People get impatient and snarky, such is the way of MMOs.

I do feel, however, that since everyone in the group will be required to participate to really conquer the later dungeons, people will have to learn to hold their horses and make sure everyone's on the same page before engaging a tough enemy.

The only reason people would want to move faster is because of the reward system forcing players to run the same dungeon over and over and over again "hoping" that "thier" item would drop.

 

It's not like the dungeon itself was dynamic and different events happen from time to time. Nope, it's like watching the same movie for 10th time. You will know exactly what will happen and when it'll happen every single time.

 

Should we blame these people? Of coarse not. As far as I am concerned they are behaving rationally. The only irrational part of thier behaviour is that they're willing to pay 15$ per month to keep doing that.

  gessekai332

Apprentice Member

Joined: 3/31/07
Posts: 608

8/08/12 10:16:49 AM#86
I am only a go go go player when the game's grind is fairly terrible and I am running the dungeon for 30th time and going fast is the only thing that could possibly keep me entertained enough to not fall asleep
  angzt

Novice Member

Joined: 12/05/07
Posts: 103

8/08/12 10:25:34 AM#87
they will GO GO GO somewhere else :>

"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  scarykids2

Novice Member

Joined: 4/21/10
Posts: 60

"There are no secrets in life, just hidden truths that lie beneath the surface." - Dexter

8/08/12 10:28:53 AM#88
Lol they are a plague, they will be here too.
  Meleagar

Novice Member

Joined: 6/12/09
Posts: 405

8/08/12 11:19:55 AM#89
Originally posted by ennymith
That 'beat the game' as fast as possible attitude is baked into this generation of gamers who grew up on console games where that is the way things are.  So many players these days act like all that matters to them is reaching x level, completing x instances or getting x gear.

The Go-Go people were all over the Beta, posting min/max solutions on how to level the fastest using various mechanics, DE's, capture points, etc.  They come in solo and grouped forms. The grouped form poses at being elite, bringing along a no PUG snobbery that shows they wish to max thier time on their objecttives rather than waste it on players with lesser experience.  Within thier guilds, they are the higher level ones who never have time to team with members lower than them.  It remains to be seen if Anet's downleveling mechanic will change that scenario.

Despite all that Anet has done to support the casual, less objective oriented player, the "Go go go' crowd seems to have been the majority in the BWEs, so the casual player was constantly under pressure to get with that style or swim against the current.  It will be interesting to see what direction Anet takes future additions and enhancements in regards to these two different play styles.

I don't really grok how casual players are under any pressure to hurry up.  It's not like the fast crowds can exclude you from involvement in DEs, heart quests, personal storylines, or WvWvW squads/content.

I think that a lot of players in the BWE's really don't understand the core design of GW2, and are going to burn through it real fast and then end up complaining about lack of content and end-game motivation. IMO, GW2 is a place to live, a home away from home, not a racetrack or even a theme park.  That's why I spent most of my BWE time walking my character - yes, walking, not running - around the various areas - simply because there is no hurry. I'm not being left behind or left out of anything significant.

One might feel the habit of the "hurry-up" mentality, but they don't have to succumb to it. I'm kicking my shoes off and taking it easy. Tyria isn't a place to rush through, IMO, it's my new home away from home. I intend on savoring it, not trying to gulp it down like a cheap snack.

  User Deleted
8/08/12 11:23:48 AM#90
This Is every dungeon group ive had since 2004. Link
  User Deleted
8/08/12 11:28:25 AM#91
Originally posted by Lord.Bachus

One of the things i hated in the last couple of MMO´s i played is that there where allways people pushing groups to move faster. And i am not talking about a small minorrity, but a lot of people took over this mentallity, pushing people to move and fight as fast as possible in their shining gear and move as quickly from dungeon to dungeon.

 

I did really hate that attitude.

 

I just hope that in GW2 people will lay this attitude to rest and try to enjoy the content again, because the game is much less repetitive contentwise then other MMO´s

I normally agree with most things you say Bachus but this is one of those times I dont.  I prefer to be in the thick of the action at all times.  I hate the slow methodical process some people take and is partly to blame why I dont group near as much as someone should in a MMO.  Often times if the tank is taking to long to pull I'll accidently find myself pulling a thrash pack to get him to pick up the pace.

  Xiaoki

Elite Member

Joined: 3/07/04
Posts: 2002

8/08/12 11:49:04 AM#92


Originally posted by Eir_S

Originally posted by Kyleran

Originally posted by Eir_S

Originally posted by Kyleran

Originally posted by Eir_S

Originally posted by ThemePork

Originally posted by Macecard

Originally posted by ThemePork

Originally posted by Lord.Bachus I just hope that in GW2 people will lay this attitude to rest and try to enjoy the content again
Good luck with that. IMO GW2 will set new standards for what a horrible community can be. huge hype + absence of a monthly sub = recipe for disaster
New standards for YOU maybe. Have you played many crappy chinese P2W games and witnessed those communities? If you have then you expectation of GW2 is trollish as in all the BWE's people have been far better than in those games and if you havnt, then go wake to a world where everything you have witnessed is not actaully everything.
Sorry I forgot it was politically incorrect to say anything negative about GW2. A momentary lapse of reason, it won't happen again.
Poor you, getting sanctimonious for posting something without a lick of evidence to support it and insulting an entire community in the process.  You're not insulting the game, you're insulting its players, you deserve whatever you get.
Perhaps consider looking in the mirror sometimes?
You want to point out where I did that?  Otherwise, get lost.
You're doing it again.  It would be too easy to find examples, please read carefully the tone of many of your responses.
Yeah ok, whatever.  Unlike the poster I quoted, I wasn't insulting you for the way you play a game, you actually told me to "look in the mirror", a deliberately incendiary remark to which no one is going to respond well.  Maybe I should have reacted with "Yes master".

Too bad, mind your own business and we won't have this problem in the future.



So, if this the standard for the GW2 community then it wont be the "GO GO GO" players that we need to worry about.


Please do GW2 and its community as a whole a favor and go play WoW instead.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

8/08/12 11:55:13 AM#93
Originally posted by Xiaoki
So, if this the standard for the GW2 community then it wont be the "GO GO GO" players that we need to worry about.


Please do GW2 and its community as a whole a favor and go play WoW instead.

Been there, done that.  I'm over it.

EDIT: I read your post history.  You're anti-GW2, so please don't use me to further your agenda.  Thanks.  If you'd read my post you'd know I was defending people, not being a bitch.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  Beacker

Novice Member

Joined: 7/28/06
Posts: 425

8/08/12 12:01:59 PM#94
To be honest I would rather pull more mobs in a dungeon than less. I like to get through it in a decent amount of time. The tanks who pull 1 or 2 mobs no thanks that is too slow and really there is no challenge for anyone in the group. I typically tank for the most part in MMO's and I run with my premade I know what we are capable of so I pull 4-6 mobs or whatever it is the mob type is I think the group can handle. It keeps everyone on thier toes and makes us all really work. We like the challenge. I wouldn't say I am the go go crowd that is just our style. If I pug which is rare I won't pull like this as it usually results in a wipe. Then I just pull less what the group can handle but I don't rush.
  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1009

8/08/12 12:03:19 PM#95

in games like wow and rift tanks picked the pace and no matter how fast you went the crappy dps would be saying go go go in almost every pug ive ever been in. Then if you pull to fast or overpull and they wipe because of rushing players they just leave group anyways. Ive been personally done with pugs for so long now its a non issue because pugs suck period and dps cant move out of stuff and stand in aoes and then yell at healers to heal them. I hope these sort of players hate guild wars 2 in the end so I do not have to meet them ever. It would be so great to not have the wow and rift kiddies playing this but I know thats only a broken dream. I just remember back in DAOC and even WAR for that matter I never once experienced any of this in random pugs in dungeons or world groups. This was strictly for me a WOW and Rift thing and I hope it stays way over there with those terrible games.

Also why do the same couple of posters that hate Guild Wars 2 continue to post in every single thread about it and not get banned for trolling? Im tired of getting emails saying report them and do not attack them back after a ban and then they are still here doing the exact same thing inciting flames.

  Distopia

Drifter

Joined: 11/22/05
Posts: 12071

Give it a rest

8/08/12 12:06:57 PM#96
I've never seen this worse than I did in GW1 TBH, people were always in a rush to run through co-op missions in that game. Ever stop to watch the cutscenes? My word did that piss people off.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

8/08/12 12:10:44 PM#97
Originally posted by cronius77

 I just remember back in DAOC and even WAR for that matter I never once experienced any of this in random pugs in dungeons or world groups. This was strictly for me a WOW and Rift thing and I hope it stays way over there with those terrible games.

What the hell? You either are the luckiest sob alive or didn't really pug in other mmos then. It certainly was not something relative to just Rift and WoW. I suppose one could say that type of mentality started to appear with a game like WoW but those types of players are everywhere.

Hell even in LotR which had one of the better communities in mmos you had those schmucks.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  MadKing

Novice Member

Joined: 6/19/12
Posts: 175

8/08/12 12:12:26 PM#98

Anyone thinking GW2 will change people attitude are in for a rude awakening, if you were an ahole in WoW or any other MMo you will more than likely be the same in any game even under different circumstances. The impatient crowd will always be that way doesn't matter where they go. I usually just ignore them and left them to their own demise.

I play games to have fun, not a second job, some people need to realize "IT'S JUST A GAME"

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

8/08/12 12:15:16 PM#99
Originally posted by Indrome

Haha... I love those types. If they do it right and motivate people without getting insulting, it can be a real blast to see how fast you can go and what kind of group-dynamic finds its roots in that. (I've done it myself in SWToR lots of times. Makes the seven thousandth run through instance X much more interesting... just pushing on. DDs still on last mob of group A -> at 20% run to group B and start tanking it... good times)

I look forward to this in GW2 because there will be a multitude of different playstyle paces not only existing but even encouraged. Wanna take your time? Fine. Wanna rush through it? Fine as well.

Of course there are those types that don't listen to their slowest team member when he's pleading for mercy... but you'll have to learn to communicate. Ask about "rushing" or some preferences the other players might have in any dungeon BEFORE you enter it.

If you find yourself running with crowds you don't like, OP, GW2 enables you to just leave them be without a word; without having to elongate on some hogwash reason for why you "can't" play with them anymore.

 

Dungeons are actual groups, iirc, not just mishmashed groups of happenstance like in dynamic events.  So you can't just walk away without being noticed like it sounds as you're thinking here.

President of The Marvelously Meowhead Fan Club

  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1009

8/08/12 12:16:04 PM#100
Originally posted by Wickedjelly
Originally posted by cronius77

 I just remember back in DAOC and even WAR for that matter I never once experienced any of this in random pugs in dungeons or world groups. This was strictly for me a WOW and Rift thing and I hope it stays way over there with those terrible games.

What the hell? You either are the luckiest sob alive or didn't really pug in other mmos then. It certainly was not something relative to just Rift and WoW. I suppose one could say that type of mentality started to appear with a game like WoW but those types of players are everywhere.

Hell even in LotR which had one of the better communities in mmos you had those schmucks.

ha ! i swear to you that started in wow for me and back in DAOC i grouped in pugs daily because that was the only way to get good exp when you leveled back at release. Same with Warhammer Online I never once was rushed into doing anything in a pug except in pvp at times when it was needed to get their asap. I swear man it was wow and Rift that every dungeon finder group i was ever in was go go go pull faster you suck pull faster etc.

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