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8/08/12 9:35:45 AM#81
Originally posted by Eir_S So we're mainly talking open world then. Nvm then. Yeah should make those things easier. Having to wait less? Sure it will make that go quicker. I thought we were more referring to the mentality of players you group with and the overall group sentiment not how quickly you can group for content. Because that is going to be the same as it ever was. Anyone thinking differently is setting themselves up for disappointment. There isn't a huge leveling curve in this game anyways so I think some are going to be surprised by how little that would effect them regardless the level down concept being used in this game. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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8/08/12 9:39:43 AM#82
Originally posted by Wickedjelly Yeah, it doesn't cure community. It just makes it a thousand times easier to form groups, with both pugs and friends alike.
I think people are saying that because it's so much easier to group with friends, that their little tight knit community has a great chance of playing with each other thereby reducing exposure to "go go go" pugs. SWTOR is the greatest mmo ever! |
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8/08/12 9:42:04 AM#83
Originally posted by colddog04 Yeah that's personally what I was talking about. I don't think I'll mind GW2 pugs, but that's yet to be determined. It could be awful. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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Scarlyng
Novice Member
Joined: 5/01/12
Get your facts first, and then you can distort them as much as you please. -- Mark Twain |
8/08/12 10:05:16 AM#84
The beauty of GW2 for me is a large guild from a GW1 Alliance, so I'm not expecting to have to group with pugs.
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man. -- George Bernard Shaw |
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8/08/12 10:13:17 AM#85
Originally posted by Eir_S The only reason people would want to move faster is because of the reward system forcing players to run the same dungeon over and over and over again "hoping" that "thier" item would drop.
It's not like the dungeon itself was dynamic and different events happen from time to time. Nope, it's like watching the same movie for 10th time. You will know exactly what will happen and when it'll happen every single time.
Should we blame these people? Of coarse not. As far as I am concerned they are behaving rationally. The only irrational part of thier behaviour is that they're willing to pay 15$ per month to keep doing that. |
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8/08/12 10:16:49 AM#86
I am only a go go go player when the game's grind is fairly terrible and I am running the dungeon for 30th time and going fast is the only thing that could possibly keep me entertained enough to not fall asleep
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8/08/12 10:25:34 AM#87
they will GO GO GO somewhere else :>
"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!" |
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scarykids2
Novice Member
Joined: 4/21/10
"There are no secrets in life, just hidden truths that lie beneath the surface." - Dexter |
8/08/12 10:28:53 AM#88
Lol they are a plague, they will be here too.
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8/08/12 11:19:55 AM#89
Originally posted by ennymith I don't really grok how casual players are under any pressure to hurry up. It's not like the fast crowds can exclude you from involvement in DEs, heart quests, personal storylines, or WvWvW squads/content. I think that a lot of players in the BWE's really don't understand the core design of GW2, and are going to burn through it real fast and then end up complaining about lack of content and end-game motivation. IMO, GW2 is a place to live, a home away from home, not a racetrack or even a theme park. That's why I spent most of my BWE time walking my character - yes, walking, not running - around the various areas - simply because there is no hurry. I'm not being left behind or left out of anything significant. One might feel the habit of the "hurry-up" mentality, but they don't have to succumb to it. I'm kicking my shoes off and taking it easy. Tyria isn't a place to rush through, IMO, it's my new home away from home. I intend on savoring it, not trying to gulp it down like a cheap snack. |
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8/08/12 11:23:48 AM#90
This Is every dungeon group ive had since 2004. Link
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8/08/12 11:28:25 AM#91
Originally posted by Lord.Bachus I normally agree with most things you say Bachus but this is one of those times I dont. I prefer to be in the thick of the action at all times. I hate the slow methodical process some people take and is partly to blame why I dont group near as much as someone should in a MMO. Often times if the tank is taking to long to pull I'll accidently find myself pulling a thrash pack to get him to pick up the pace. |
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8/08/12 11:49:04 AM#92
So, if this the standard for the GW2 community then it wont be the "GO GO GO" players that we need to worry about.
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8/08/12 11:55:13 AM#93
Originally posted by Xiaoki Been there, done that. I'm over it. EDIT: I read your post history. You're anti-GW2, so please don't use me to further your agenda. Thanks. If you'd read my post you'd know I was defending people, not being a bitch. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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8/08/12 12:01:59 PM#94
To be honest I would rather pull more mobs in a dungeon than less. I like to get through it in a decent amount of time. The tanks who pull 1 or 2 mobs no thanks that is too slow and really there is no challenge for anyone in the group. I typically tank for the most part in MMO's and I run with my premade I know what we are capable of so I pull 4-6 mobs or whatever it is the mob type is I think the group can handle. It keeps everyone on thier toes and makes us all really work. We like the challenge. I wouldn't say I am the go go crowd that is just our style. If I pug which is rare I won't pull like this as it usually results in a wipe. Then I just pull less what the group can handle but I don't rush.
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8/08/12 12:03:19 PM#95
in games like wow and rift tanks picked the pace and no matter how fast you went the crappy dps would be saying go go go in almost every pug ive ever been in. Then if you pull to fast or overpull and they wipe because of rushing players they just leave group anyways. Ive been personally done with pugs for so long now its a non issue because pugs suck period and dps cant move out of stuff and stand in aoes and then yell at healers to heal them. I hope these sort of players hate guild wars 2 in the end so I do not have to meet them ever. It would be so great to not have the wow and rift kiddies playing this but I know thats only a broken dream. I just remember back in DAOC and even WAR for that matter I never once experienced any of this in random pugs in dungeons or world groups. This was strictly for me a WOW and Rift thing and I hope it stays way over there with those terrible games. Also why do the same couple of posters that hate Guild Wars 2 continue to post in every single thread about it and not get banned for trolling? Im tired of getting emails saying report them and do not attack them back after a ban and then they are still here doing the exact same thing inciting flames. |
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8/08/12 12:06:57 PM#96
I've never seen this worse than I did in GW1 TBH, people were always in a rush to run through co-op missions in that game. Ever stop to watch the cutscenes? My word did that piss people off.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/08/12 12:10:44 PM#97
Originally posted by cronius77 What the hell? You either are the luckiest sob alive or didn't really pug in other mmos then. It certainly was not something relative to just Rift and WoW. I suppose one could say that type of mentality started to appear with a game like WoW but those types of players are everywhere. Hell even in LotR which had one of the better communities in mmos you had those schmucks. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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8/08/12 12:12:26 PM#98
Anyone thinking GW2 will change people attitude are in for a rude awakening, if you were an ahole in WoW or any other MMo you will more than likely be the same in any game even under different circumstances. The impatient crowd will always be that way doesn't matter where they go. I usually just ignore them and left them to their own demise. I play games to have fun, not a second job, some people need to realize "IT'S JUST A GAME" |
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8/08/12 12:15:16 PM#99
Originally posted by Indrome
Dungeons are actual groups, iirc, not just mishmashed groups of happenstance like in dynamic events. So you can't just walk away without being noticed like it sounds as you're thinking here. President of The Marvelously Meowhead Fan Club |
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8/08/12 12:16:04 PM#100
Originally posted by Wickedjelly ha ! i swear to you that started in wow for me and back in DAOC i grouped in pugs daily because that was the only way to get good exp when you leveled back at release. Same with Warhammer Online I never once was rushed into doing anything in a pug except in pvp at times when it was needed to get their asap. I swear man it was wow and Rift that every dungeon finder group i was ever in was go go go pull faster you suck pull faster etc. |
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