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MMORPG | Setting:Fantasy | Status:Final  (rel 08/28/12)  | Pub:NCSoft
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General Discussion Forum » The Pub at MMORPG.COM » Zombie Survival MMORPG

1 posts found

Apprentice Member

Joined: 8/07/12
Posts: 6

OP  8/07/12 3:18:48 PM#1

Global Endemic Online - A True Zombie Survival MMORPG

A zombie game where you do more than just fight or run from zombies; you actually survive in the post apocalyptic world. An MMO that isn't just quest, dungeon, and battleground; instead you have far more options in an open, dynamic, and player driven world. A large world where players aren't only your enemies; they are your companions, neighbors, merchants, trainers, bounties, and brother in arms. Your survival may very well depend on them. A game where the developers rely on your input and approval to create your favorite game. Global Endemic Online puts you in the chaotic zombie ravaged world to create order, or if you prefer, more chaos.

Completely Open Development

GEO will NOT be created behind closed doors. We are going to film the game from start to finish and release Webisodes frequently so you can see how the development is coming along. We want YOU to participate in the game development. We are going to be on the forums frequently asking questions and taking polls for the games content and we also encourage you guys to come up with your own ideas to poll.

Further yet, we are taking a completely unique approach to GEO's updates. You will never have to worry about a developer takeover. Updates for the game will be planned and broadcasted to the players to read over and vote on. If majority of the players approve we will commence with the update. You can always skip the vote or opt out completely. Bugs and minor updates will not be voted on, but any update that will change the game such as changes to certain professions will be. It is YOUR game so we want YOUR approval and input from early stages of development all the way through.

About GEO

In Global Endemic Online (GEO) you are a survivor in a world after the zombie plague. You don't have to worry about just zombies; there are looters, organizations, and even players that want nothing more than to take your gear and leave you high and dry to be zombie fodder.

Unique features of GEO include:

  • Free roam world environment. No set paths to follow.
  • Semi-realistic game play.
  • Profession System instead of a Class System.
  • Multiple professions to choose from and you can master several at a time.
  • Freely pick up or drop professions.
  • Level professions by using your professions' skills. Want to be a Sniper? Use Rifles.
  • Scavenge the land for supplies to build homes and to customize your weaponry.
  • Housing that can be placed on the game's terrain. You can even decorate the inside of your house with furniture and items.
  • Players create the towns and major cities through housing. The leaders of the city name the city.
  • Dynamic City Leadership. Vote, battle, or both to become Leader.
  • Level through various ways: Quests, Missions, City Defense, Fort Defense, Dungeons, Raids, City Wars, Arenas, Death Duels, World PVP, Bounty Missions, Wanted Mission, and... more? No more quest, dungeon, or arena leveling only.
  • Player driven economy. Players create the armor, weapons, buildings, vehicles, and virtually every main item in the game.
  • Extremely customizable characters (including tattoos).
  • Wear any armor or gear.
  • Drive any vehicle.
  • Participate in mounted combat.
  • Battle in large Player vs Player City wars.
  • Dynamic factions created by players through city Clans.
  • Dynamic world environment in which you have to survive.
  • Eat food and drink water to keep your stats up and prevent delirium.
  • Manage a small group of Non-Player Characters (NPC) to do as you command.
  • Post players on the Bounty board with an amount on their head or pick up the posts and hunt players for money.
  • Play as a ZOMBIE!!! Unique death system allows you to play a zombie with a customizable Talent Sheet to redeem yourself.
  • There really is ALWAYS something to do.
  • Completely unique Guild system is in discussion and will be presented to the Forums for your input.
  • The Community is in control of updates.
  • Your voice matters.