Trending Games | Neverwinter | Ecol Tactics Online | WildStar | Guild Wars 2

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
ArenaNet | Play Now | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 08/28/12)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$59.99 | Pay Type:Free | Monthly Fee:n/a
System Req: PC Mac | Out of date info? Let us know!

4 Pages « 1 2 3 4 » Search
76 posts found
  Adalwulff

Elite Member

Joined: 1/18/10
Posts: 982

"I am not the light, or the darkness, but the twilight in between"

7/22/12 5:42:25 PM#41
Originally posted by bwinthehouse

After playing about a good 20 to 30 hours of PvP over the course of the beta sesions, I think we can all agree that the PvP combat in GW2 is not skilled. The mechanics are so basic that it seems like this game was made in the early 2000s. Literally, the most important thing you do is put your auto attack on and maybe roll twice for 1 minute.... You can't counter spells or set up kills, are you do is sit there and pew pew until you pew pew someone hard enough to kill them. You don't need to rotate cooldowns, position yourself well, or even watch what the other player is doing. All you need to do is spam damage harder then you win. The most OP classes in PvP are also the most basic and easiest the play. The classes that take a little more skill are not even viable in PvP. Areanet said they have MLG aspirations for this game but they will never become a MLG game if they do not add a element of skill to their PvP. This game is built on PvP and if they don't put some depth into it, even the fanboys noobs will start to see through its swallow front and dump the game for what it is, basic.

 

Its obvious that you need uber gear or something to protect you, since your not doing it right, and got facerolled. That much is clear from your post.

Better luck with the next game.

  Xirik

Hard Core Member

Joined: 6/13/06
Posts: 1634

What is a man? A miserable little pile of secrets and lies!

7/22/12 5:43:15 PM#42

Taugrim is good at something? when did that happen? Last I heard he ragequit swtor pvp

"You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

7/22/12 5:43:32 PM#43
Originally posted by TGSOL
Originally posted by Aerowyn
Originally posted by Creslin321
Originally posted by Mephster
Originally posted by Badaboom
Anyone spamming kills will get killed by a player who is strategically pressing the right skills.

Not difficult to do when you only have a handfull of skills per set....

 

League of Legends only has four skills...that game must be reeeeeal easy.

for some reason some people feel if there's any sort of auto-attack skill and/or you don't have a hotbar with 30+ skills there is no skill to combat... crazy i know.

And it only seems as though this inane logic applies to MMO's.

 

Nobody would dare suggest that a tough-as-steel Bullet-Hell SCHMUP that has only two attack buttons (basic attack, special attack) is easy and takes no skills because your ship doesn't have 5,000 unique attacks available to it at any given moment.

 

No one would claim that a fast-paced arena-based FPS' like Quake 3 takes no skill because you don't have 1000 unique attacks available for use at all times.

 

But somehow with MMO's, if you don't have at least 4 billion active skills spread across 100 million hotbars that cover 95% of your screen space, then that MMO is an easy no-skill casual-friendly pile of garbage. I just don't get it.

I know and have yet to see anyone come up with a decent argument about it either it's basically game requires no skill because I killed a bunch of players who had no clue what they were doing while only using two buttons!!! 

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

7/22/12 5:44:49 PM#44
Originally posted by Xirik

Taugrim is good at something? when did that happen? Last I heard he ragequit swtor pvp

never followed him in swtor pvp since I couldn't stand pvp in that game but I fought with him in Rift and his tactics were very helpfull in that game.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

7/22/12 5:47:32 PM#45

0/10

It's like he's not even trying.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

7/22/12 5:48:38 PM#46
Originally posted by Xirik

Taugrim is good at something? when did that happen? Last I heard he ragequit swtor pvp

i wouldn't blame him, swtor pvp was the worst pvp i have played in any mmo. that game is so bad it should be shut down so we can all forget it.

  Fdzzaigl

Elite Member

Joined: 8/22/09
Posts: 1597

7/22/12 5:53:38 PM#47

Don't agree, we rolled over most competition going into normal PvP with a mostly guild team, but then we went into tournaments (with no plan of note, just to test it out) and got rolled over ourselves as people focused, peeled and debuffed / dispelled correctly.

Lesson learned: strategy is important.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

7/22/12 5:54:31 PM#48
Originally posted by TGSOL
Originally posted by Aerowyn
Originally posted by Creslin321
Originally posted by Mephster
Originally posted by Badaboom
Anyone spamming kills will get killed by a player who is strategically pressing the right skills.

Not difficult to do when you only have a handfull of skills per set....

 

League of Legends only has four skills...that game must be reeeeeal easy.

for some reason some people feel if there's any sort of auto-attack skill and/or you don't have a hotbar with 30+ skills there is no skill to combat... crazy i know.

And it only seems as though this inane logic applies to MMO's.

 

Nobody would dare suggest that a tough-as-steel Bullet-Hell SCHMUP that has only two attack buttons (basic attack, special attack) is easy and takes no skills because your ship doesn't have 5,000 unique attacks available to it at any given moment.

 

No one would claim that a fast-paced arena-based FPS' like Quake 3 takes no skill because you don't have 1000 unique attacks available for use at all times.

 

But somehow with MMO's, if you don't have at least 4 billion active skills spread across 100 million hotbars that cover 95% of your screen space, then that MMO is an easy no-skill casual-friendly pile of garbage. I just don't get it.

You know what's funny, I think that sometimes having tons of skills can make a game require even LESS skill to play.

Take Rift for example...a lot of builds have a CRAP TON of skills in that game...like four bars completely full.  But there's really no way that Trion is going to be able to balance all those skills so that they are all used interestingly.  Instead, any build devolves into an optimal "rotation" usually even for PvP.

And when something devolves into an optimal rotation, the next logical step is obviously a macro.  So now your 15 skill or whatever rotation has been packaged into one nice, neat little button that does everything for you.

Morale of the story is that it doesn't matter how many skills you have when you can boil your strategy for any situation into one button.

Are you team Azeroth, team Tyria, or team Jacob?

  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7526

7/22/12 5:56:21 PM#49

i aint sure about world pvp,but if they have instanced pvp like they used to in gw1 .trust me dont let the simplicity looking skill fool you.you ll wish it was less complicated.we all wished that in gw1.theoricrafter probably have all their first team build done.so you wont have long to wait to see what i talk about!it is good to see this interest tho .but you forgot weapon change this add a geometry that might not seem apparent but it will once you see the top team in action!player are always dam they could pull this off this way?arg!and now the skill level will be where it was when player in gw1 left(ya pretty high)average player wont be able to compete vs pro gw player will probably take months to catch up by then it will be too late top team will be ready to take on anyone but the top team!

i hope gw2 is streamed via IIS

http://www.iis.net/download/ServeMedia 

aside from this?ho it should be a blast .the world thing?not sure what to make of it,but so far it looks boring.maybe i am wrong

 

side note:i bet it must be boring for closed beta player in SMITE ALSO lol.they only have 4 skill.yet i saw a lot of player and almost say they love it .i wonder why they love a 4 skill game.probably a group thing that cant be experienced solo

  dzoni87

Advanced Member

Joined: 10/23/08
Posts: 536

7/22/12 5:57:54 PM#50

  Topic name says "PvP is not skilled"...

  Which lead me to find OP's perspective of view rather odd. Because majority of in-game-local-chat non-mature players (ill skip the "kids" term this time) complained about how PvP requires skill and thats why it suck. They said that PvP need item progression so that "noobs" have more fair chance to be good. They even admit that PvP require actuall skill, yet they regarded it as a bad thing.

  Oh well... no game will ever satisfy everyone. No MMORPG may exist with "balanced" PvP (notice the quote marks here)

  Be well everybody. I love you all. Back to the game now :D

Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online

  Rivalen

Novice Member

Joined: 8/11/10
Posts: 509

7/22/12 7:24:24 PM#51
Originally posted by Fdzzaigl

Don't agree, we rolled over most competition going into normal PvP with a mostly guild team, but then we went into tournaments (with no plan of note, just to test it out) and got rolled over ourselves as people focused, peeled and debuffed / dispelled correctly.

Lesson learned: strategy is important.

Extremely common.

GW2 is more akin to LoL then WoW and people can't really compreend this yet.

  Atomnium

Apprentice Member

Joined: 6/18/10
Posts: 1

7/23/12 12:11:54 AM#52

Where i can agree is that the easiest class are the most overpowered, in the current state : 

Elementalist > Guardian > Warrior > The rest

I also agree that coordination and team-play is not that much promoted by the system of .5 to 1 second CC max.

That said, i think the only actual problem is that a domination mode is just not a good idea AT ALL, a game without dedicated heals and given the fact that you can't last more than 20 seconds on a fight without dying / escaping makes it very good for a deathmatch system.

I hate this new fashion that leads pvp to be objective based.

  stayontarget

Guide

Joined: 10/04/08
Posts: 6055

Girlfriends come and go but Epic battles are Soulbound

7/23/12 12:29:21 AM#53
Originally posted by Aerowyn

watch his pvp videos then tell me pvp isn't about skill

http://www.youtube.com/user/taugrimtaugrim/videos

also game is new a lot of people are still very much learning the basics of all the classes

Ok done.

It's not skill based.  GW1 was, this is not.

This was all vetted out a long time ago http://www.teamquitter.com/viewtopic.php?f=55&t=27150

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Skarecrow7

Advanced Member

Joined: 12/15/10
Posts: 337

7/23/12 12:33:42 AM#54
Originally posted by bwinthehouse

After playing about a good 20 to 30 hours of PvP over the course of the beta sesions, I think we can all agree that the PvP combat in GW2 is not skilled. The mechanics are so basic that it seems like this game was made in the early 2000s. Literally, the most important thing you do is put your auto attack on and maybe roll twice for 1 minute.... You can't counter spells or set up kills, are you do is sit there and pew pew until you pew pew someone hard enough to kill them. You don't need to rotate cooldowns, position yourself well, or even watch what the other player is doing. All you need to do is spam damage harder then you win. The most OP classes in PvP are also the most basic and easiest the play. The classes that take a little more skill are not even viable in PvP. Areanet said they have MLG aspirations for this game but they will never become a MLG game if they do not add a element of skill to their PvP. This game is built on PvP and if they don't put some depth into it, even the fanboys noobs will start to see through its swallow front and dump the game for what it is, basic.

Nope, I dont agree, there for NOT all agree. This are your OPINIONS, and not facts. Saying "I think we can all agree" is kinda douchy. I know you would like to believe your opinion is the most popular one, but I am sure you will find out it is not.

  Kykyryz-a

Novice Member

Joined: 7/19/10
Posts: 114

7/23/12 2:12:57 AM#55
Originally posted by bwinthehouse

After playing about a good 20 to 30 hours of PvP over the course of the beta sesions, I think we can all agree that the PvP combat in GW2 is not skilled. The mechanics are so basic that it seems like this game was made in the early 2000s. Literally, the most important thing you do is put your auto attack on and maybe roll twice for 1 minute.... You can't counter spells or set up kills, are you do is sit there and pew pew until you pew pew someone hard enough to kill them. You don't need to rotate cooldowns, position yourself well, or even watch what the other player is doing. All you need to do is spam damage harder then you win. The most OP classes in PvP are also the most basic and easiest the play. The classes that take a little more skill are not even viable in PvP. Areanet said they have MLG aspirations for this game but they will never become a MLG game if they do not add a element of skill to their PvP. This game is built on PvP and if they don't put some depth into it, even the fanboys noobs will start to see through its swallow front and dump the game for what it is, basic.

im Sure lots of ppl Stoped reading after   you wrote it......   20-30 hours in PVP and you know nothg about game sadly..... if you want Phew phew go to TSW or somethg  Here you CAN counter spells,  you can  remove conditions from yourself,   You can  transmute them into Boons , You can give all your conditions to foes around you... and more.  maybe sometime read  what your skills are doing will help a bit in future :))))  im Sure  you will be dead in any Structured PvP with your  auto attack in no time.  

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4729

7/23/12 2:24:45 AM#56
Originally posted by Kykyryz-a
Originally posted by bwinthehouse

After playing about a good 20 to 30 hours of PvP over the course of the beta sesions, I think we can all agree that the PvP combat in GW2 is not skilled. The mechanics are so basic that it seems like this game was made in the early 2000s. Literally, the most important thing you do is put your auto attack on and maybe roll twice for 1 minute.... You can't counter spells or set up kills, are you do is sit there and pew pew until you pew pew someone hard enough to kill them. You don't need to rotate cooldowns, position yourself well, or even watch what the other player is doing. All you need to do is spam damage harder then you win. The most OP classes in PvP are also the most basic and easiest the play. The classes that take a little more skill are not even viable in PvP. Areanet said they have MLG aspirations for this game but they will never become a MLG game if they do not add a element of skill to their PvP. This game is built on PvP and if they don't put some depth into it, even the fanboys noobs will start to see through its swallow front and dump the game for what it is, basic.

im Sure lots of ppl Stoped reading after   you wrote it......   20-30 hours in PVP and you know nothg about game sadly..... if you want Phew phew go to TSW or somethg  Here you CAN counter spells,  you can  remove conditions from yourself,   You can  transmute them into Boons , You can give all your conditions to foes around you... and more.  maybe sometime read  what your skills are doing will help a bit in future :))))  im Sure  you will be dead in any Structured PvP with your  auto attack in no time.  

Not only that, but here are the ways you can literally hard counter casting:

 

Fear (interrupts and makes enemy run away)

Daze (makes skills unusable and interrupts)

Knockdown (includes interrupt)

Launch (includes interrupt)

Stun (total lockdown)

Push (includes interrupt)

Pull (includes interrupt)

 

The guy is obviously terrible at not just playing the game, but understanding anything about it. He claims so many stupid things about PvP in general, it's a wonder he posted anything for any game about PvP at all.

SWTOR is the greatest mmo ever!

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2113

7/23/12 2:24:57 AM#57

I hope we are not discussing WvWvW cause that is never going to make it anywhere near esport.

I haven't had much experience with GW2's structured PvP but I think it will be very hard for an MMO to become a game worthy of MLG. I don't think an MMO has ever even come close to be competitive enough to make it at MLG tournaments.

  warmaster670

Apprentice Member

Joined: 1/04/08
Posts: 1441

7/23/12 4:05:10 AM#58
Originally posted by Istavaan
Originally posted by warmaster670
Originally posted by Istavaan

Nobody has reached level 80 yet, so thats like judging wow's combat at level 40. seriously gulld wars 2 must be the most trolled game ever. I can't understand it though because arena-net are probably the friendliest and most honest devs in the industry.

thats what happens when for the past year the game has been hailed as the second coming.

it has been hailed as the second coming by people who dislike the game..it is always people who are trolling the game that use such phrases..so quit the bulshit. i can find 4 troll threads already today that use such a term.

yup the only people that have been praising the gam for the last year+ have been people who dislike the game, keep telling uourself that.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  warmaster670

Apprentice Member

Joined: 1/04/08
Posts: 1441

7/23/12 4:07:27 AM#59
Originally posted by Istavaan
Originally posted by Xirik

Taugrim is good at something? when did that happen? Last I heard he ragequit swtor pvp

i wouldn't blame him, swtor pvp was the worst pvp i have played in any mmo. that game is so bad it should be shut down so we can all forget it.

good old typical childish mmo player attitude, grow up.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  Meowhead

Advanced Member

Joined: 1/31/09
Posts: 3384

7/23/12 4:09:44 AM#60
Originally posted by warmaster670

yup the only people that have been praising the gam for the last year+ have been people who dislike the game, keep telling uourself that.

 The whole 'second coming' 'messiah' terminology and really exaggerated explanations of what people are expecting are generally from the haters actually, yes.

It's used as a derogatory method of making it seem like people who enjoy the game are crazy/stupid/gullible.

It actually paints a pretty unflattering portrait of the people who constantly use the whole 'Not actually the second coming/messiah' type comments.

... but whatever.  I'm sure they don't care that I think it's a cheap overused tactic. :)

4 Pages « 1 2 3 4 » Search