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7/05/12 3:16:14 PM#21
Originally posted by lilHeala I mostly come down here. Also there are cases where I get no transparency and can't see anything because some wall or other obstruction moves my camera in real close.
But none of it makes it unusable or unpleasant for seeing things. I functioned just fine for the most part. |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
7/05/12 3:22:48 PM#22
Originally posted by wutae <Smiles> Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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7/05/12 3:26:09 PM#23
Originally posted by StriderXed This did happen to me too. Not so frequent in BWE 2, but it would occasionally glitch. It is a known issue, and I expect it to be eliminated when they sort out the camera options. |
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7/05/12 3:39:11 PM#24
My only complaint about the camera is that it can't be zoomed into first-person mode so I can take screenshots. That's it. It hasn't adversely affected my gameplay in the slightest. Maybe I'm just better able to adapt to this "awful" camera than the OP. |
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7/05/12 7:21:09 PM#25
I believe they sait that they were goign to be addressing the whole camera issue. |
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7/05/12 8:44:01 PM#26
mouse icon is another thing need to be correct. most of tim isnt on screen and when is there is hard to see, for classes with lot ground target skills that want use instant cast this is a nightmare |
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7/05/12 8:47:25 PM#27
oh really...
Launch is 1/2 months away. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
7/05/12 8:47:31 PM#28
The only problem I have with the camera view, like others have said, is the distance. I'd like to be able to scroll out a bit further.
What happens when you log off your characters????..... |
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7/05/12 8:49:52 PM#29
[GW2 Defendtron 5000 ACTIVATED]: Guild Wars 2 criticism detected. Incoming nuclear fanboi response. . . . . . .response aborted. "Reason" rebooting . . .
Actually, the OP is right. The camera could use some work. I hear they're working on it actually. |
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7/05/12 8:54:47 PM#30
Originally posted by bcbully beta are old build, |
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7/05/12 8:57:50 PM#31
Yeah, I agree as well, I didn't like how sometimes the camera skyrockets to the top. Also, I wishlist for an option that I can move the camera witohut holding right click, same fashion as a TPS game.
Isn't a game breaker for me, but still it needs working. |
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7/05/12 8:57:55 PM#32
the auto-snapback have to be remove or at least a option to disable it, i like to watch behind me and same time not pressing any button on my mouse. just keep walking and looking in 1 direction,
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Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
7/05/12 9:01:03 PM#33
I don't feel it's clunky at all but i have given feedback that the max distance needs to be increased, along with the ability to turn snapback off. |
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7/05/12 9:03:00 PM#34
Huh, I have just been playing the game! I haven't noticed any of these issues. I possibly need to start being more critical with things instead of just enjoying them. /shrug Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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7/05/12 9:11:17 PM#35
I didnt really have a problem with it at all, but if they do decide to put in a further zoom out I hope its not too far- Close cam for me makes me feel alot more into it. Played-Everything |
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7/06/12 12:20:34 AM#36
This is from a q&a with devs and might be relevant to the SnapBack but not sure.
IS FIRST-PERSON-VIEW GOING TO BE AVAILABLE? CAN WE DISABLE THE CAMERA-SWING?
We are going to making a number of improvements to camera between now and ship. First person is something we want to do but might be a post release things. Yes we will disable the camera swing. Someone just showed it to me.
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7/06/12 12:24:06 AM#37
Camera can be improved but its not gamebreaking. Personally i have no issue with it and its low priority to me. |
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7/06/12 12:27:30 AM#38
Originally posted by coretester I havn´t thought anything about the camera until I read this post so I guess it works for me... |
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7/06/12 12:35:24 AM#39
Originally posted by rankor2 That is extremely applicable to the snap-camera. Here is a link to a Gamebreaker page that organized the Reddit post where the info was released about it:
http://www.gamebreaker.tv/mmorpg/guild-wars-2-overruns-reddit/ SWTOR is the greatest mmo ever! |
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7/06/12 12:47:55 AM#40
Originally posted by coretester LOL. The more things change the more they stay the same and it looks like Anet is at it again. The camera and overall interface back in GW1 was in my opinion the worst in the history of gaming. The camera in GW1 would peg to the ground whenver you were even on a slight incline, making it difficult to see more than 10 feet in front of you. That combined with numerous other clunky design choices really demonstrated an atrocious level of programming skill. They totally botched the 3D interface when the industry had already solved most of the design complexities. It was like they really had no idea what they were doing. It is particularly disturbing they still have camera issues here in 2012. But I guess it is not surprising, as Anet has never really shown any programming skill whatsoever. Their main claim to fame is their cut rate pricing and some pretty neat and novel ideas that were, unfortunately, very clunkilly implemented. I was told they hired some better talent on the programming front, but looks like they are still amateurs.
GW2 "built from the ground up with microtransactions in mind" |
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