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5/23/12 8:47:24 PM#101
Originally posted by AvatarBlade I never played GW, recently had a look at some of the previews for GW2, watched some youtube vids and thought 'hey this looks really good' bougt the game in time for stress test and played for a few hours - the game is really awesome IMO - good enough that many people will encourage their friends to give it a go much like what happened with WoW.
The fact it doesn't have a sub will enhance more people to buy it and also help with disillusioned MMO's players of late.
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5/23/12 8:56:17 PM#102
Originally posted by keenber Your comment has nothing to do with the OPs topic. Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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5/23/12 9:10:02 PM#103
Long time since I posted imho GW2 has a good chance of making top box sales. A few factors play into this one of them being the lack of sub as it attracts those who are unwilling to sub ( there are many look at the up tick of the ftp model or modifiend versions like DCUO) the other thing is the NC Soft while havig slumped they do give A Net a more open door in asian markets and could help boost box sales (nice article http://www.mmorpg.com/showFeature.cfm/feature/6422/The-Free-Zone-Musing-on-NCsofts-Future.html) All that being said I thnk GW2 might have a chance. |
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5/23/12 9:29:50 PM#104
Originally posted by Thralia 1) nothing this year will come close to the number of Big Mac's sold in NA .....but they still make me run to the toilet 15 minutes after eating one 2) I can't name one person I know who bought D3 3) I can name 15 people who pre-bought GW2 and they are all happy and considered the BW almost worth the cost 4) Agreed chatastrophic .....I now can't play any other game for more then 10 minutes without thinking it's a piece of shit ...including in that list Rift AOC LOTR SWTOR and TERA 5) Wrong again it's MASSIVE alright ....a MASSIVE piece of crap that's proof that Brand name means more then quality |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
5/23/12 9:31:32 PM#105
To those in these forums who are on the Anti-GW2 Bandwagon. I have one thing to say. (well to those who aren't current fans of SWTOR and WOW) You really want this game to succeed. I mean you really, really want this game to sell millions of boxes. Why? Here's why. Right now, every AAA game that has come out since the early 2000s has used pretty much the same model. Most had varying degrees of success also mostly questionalbel since most are now either rotting to hell or are F2P. What we have learned now is that cloning a successful game does not reproduce the success of that game. What we need now is an example of a game that breaks the clone mold and succeeds beyond where all the clones failed. Sure, I'd expect the next wave of clones to emulate the new success, but even if a few developers realize clones fail and try something original, it's new life for a dying genre.
I feel kinda like Dark Pony about it. I see things I like and I see things I don't. I may or may not buy it. I may or may not play it. I probably will since I am a sucker for altoholism. Regardless, I want this game to sell millions and be the top selling MMO for 2012. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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5/23/12 9:49:00 PM#106
Originally posted by GeezerGamer Good post and it makes sense! ;) Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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5/23/12 9:55:27 PM#107
Originally posted by GeezerGamer I think you hit the nail right on the head .....I'd be happy to even throw in 2013 and 2014 . I think the real shift started around 2006 though when the original WOW players realized something wasn't right and the genre was starting to rot from the core out. If GW2 doesn't out sell the crap we have been playing and paying for it will be sad days ahead for all MMO's |
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5/23/12 9:59:58 PM#108
Originally posted by GeezerGamer It's really strange to read sensible, logical things in a forum. A chill runs down my spine. |
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5/23/12 10:03:24 PM#109
Originally posted by StrixMaxima while I agree 100% this is basically the same thing said in every single new AAA MMO's forum since probably about 2008ish I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
5/23/12 10:05:37 PM#110
Originally posted by Amjoco The worst thing for MMOs right now would be a successful WoW clone. That would spell disaster. Oh god, I could see it now. Some developer gets the idea that a Sci Fi MMO would be great...and we can use big huge unwieldy pieces of armor and shoulder pads that look like parts from broken fusion reactores and have little suns floating over the shoulders with their own satelites orbiting around them. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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5/23/12 10:08:39 PM#111
Originally posted by Aerowyn You are amazing too, Aerowyn, don't be sad =) |
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5/23/12 10:11:48 PM#112
Originally posted by StrixMaxima lol I'm only sad because i really can't understand by now developers just don't get copying the basic themepark model and trying to beat wow at their own game only leads to failure... but here we are year after year after year... so yea makes me sad. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/23/12 10:15:54 PM#113
I agree with everything Geezer said, but my faith that the community is able to make the right choices when it comes to what is best for the genre, or to even think of the big picture and the future, is pretty low. There are games out there that should have died before ever releasing and they didn't, and there are ones that should have gotten a fair shake but never had the chance. Only a small percentage are willing to think beyond wanting a new toy, or even consider that a purchase is not just an acknowledgement that you want that game, but a rallying cry to all game designers that there are marketable features there that their future products should replicate and cash in on. If good designs sell, this can be a great boon to players because those good features propagate to future titles. But if a bad design sells, dark days ahead. If only a majority had the wisdom to know the difference, and act accordingly. Waiting for: A skill-based MMO with Freedom and Consequence. |
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5/23/12 10:26:35 PM#114
I'm planning on giving GW2 for birthdays, christmas, bar mitzvahs, baby showers and in place of flowers for funerals... so it'll sell well, real well. |
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5/23/12 10:37:27 PM#115
Originally posted by OldManFunk Also wedding gift - dont forget!! The best way to make a first impression on your new married life is with an MMO. |
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Originally posted by RebelScum99 *stares blankly* I... I'm pretty sure you didn't read the opening post then. OR read the title. I never, ever brought up D3. It's not an MMORPG. I compared GW2 to other MMORPGs. Technically, i wouldn't even count MoP, since it's really an expansion, not an MMORPG. If you buy MoP on your own, you're pretty much shit out of luck so far as playing a game goes, you get to admire the pretty panda artwork. If I thought of it as an MMORPG (Rather than an MMORPG expansion), I probably would have added something to the opening post like 'excluding MoP, since WoW has a ton of momentum going for it, and can crush most any other MMORPG with expansions through sheer inertia' ... but hey! I guess this doesn't matter to you, since obviously you didn't bother to read the first post, so why start reading what I wrote now? :D
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5/24/12 12:47:33 PM#117
Originally posted by Meowhead
GW1 sold 6.5 million copies, not including expansion packs, and was (October, 2010, two years after release) the #2 played western MMO. What finally shot it down was the lack of continuing updates when they decided to cancel the next planed GW1 expansion and go with GW2.
I liked GW1. I played it, on and off, for a long time. This game, as little as I've experienced it, is far better. I don't see how it won't be a very serious player in the market for a long time. And I see no real reason to believe it won't do as at least as well as GW1.
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5/24/12 12:58:30 PM#118
Alternatively, what sort of things do you think GW2 has to do by release to assure that it actually DOES sell a lot of copies? Especially taking into account what we know so far by the Beta Weekend Event. Considering that the majority of people I've talked to or read impressions from were very positive about their BWE experience, and added to that it's B2P, I think that it will do extremely well in box sales. I suck at number guessing but if the majority remains enthusiastic after launch the sales numbers will grow rapidly and I think might pass the SW:TOR numbers.
As for what they have to do to assure that, just stay themselves, remain as passionate and dedicated to their game as they are and do what they're good at :) Word of mouth will do the job (of assuring sales) for them. |
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5/24/12 1:00:37 PM#119
Originally posted by TwoThreeFour
Last I checked the 'to-date' figures It sold 6.5 million base units. I don't include expansions because many of them became bundled with the base-game, so I just count the base-only in those cases.
I will certainly say that purchases have been pretty slow since 2009. They've only sold 500K combo packs since then. And those are fairly heavily discounted, down to $20 for all last time I saw one.
Still, pretending it didn't sell a lot of units... Ok. Sure. Whatever makes you happy...
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5/24/12 1:01:30 PM#120
"Is there any other MMORPG that came out last year or is coming out this year that will have even higher box sales?" box sales arent what you should look at to determin if a mmo is good.active subscribers is what you should look at(and yes,i know guild wars 2 doesnt have a sub fee)
and anyone who thinks that swtor has the amount they say is kidding themselves.anyone whos smart knows what they did,there fluffing there numbers by the 6 month subs and the free weekends every weekend.i wonder how many actually logging in everyday playing people the game has.cuz i bet its no where near the amount they say they have not that i care anyway,swtor is basically a single player game until lvl 50
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