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5/18/12 2:12:06 PM#101
how is it possible that there is anyone on the face of the earth that looks at retailers for mmo release dates anymore? inconceivable. especially gamespot .. i feel like im taking crazy pills. LFD tools are great for cramming people into content, but quality > quantity. |
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5/18/12 2:12:22 PM#102
Originally posted by fansede I don't think ANet WANTS to open beta test the Asura and Sylvari, they want to keep some of the starting game in a box. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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5/18/12 2:20:07 PM#103
I'd like to see asura and sylvari in future betas, but not because of bugs reasons. They already have their internal testing in place, most bugs that will pop up in BWEs that aren't caught by them are most likely due to having lots of more people playing, so chances are they are game-wide bugs and not just single zone ones or particular ones. That, and at least in my experience, the first beta felt more polished than most MMOs I've seen lately after release. My one concern about them keeping them under wraps until releast is that a lot of people that might have started playing with one of the other races will first make an asura or sylvari to try them out, overcrowding their starter areas in relation to the other three races. What can men do against such reckless hate? |
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5/18/12 2:38:59 PM#104
Originally posted by azmundai You keep using that word. I do not think it means what you think it means.
(Apologies, couldn't resist). A lot of people solely use retailers for their information about future games and releases. It's a minority of the community that spends time in forums digging every last detail about every game. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/18/12 3:12:20 PM#105
Apparently Gamestop has bumped GW2 out of this quarter and it is expected to release sometime after July. This is based on Gamestop's earning's call so it's possible that it doesn't mean much.
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5/18/12 4:08:05 PM#106
Originally posted by Wolfynsong Every MMO has alpha and beta testers that aren't 'in-house.' These people see content months if not a year before any of us see it in the Beta Weekends.
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5/18/12 4:46:40 PM#107
Read the FAQ on the Guild Wars 2 site. They have had closed beta going on since at least DEC that they announced. So that means the WHOLE game has and is being tested, you may not and probably wont see most of these areas in the weekend betas. I just keep seeing posts with people talking about the game not being ready cause we weekend open beta testers/stress testers only have a few zones. playing:GW1,DCUO |
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5/18/12 5:03:20 PM#108
It could go either way I suppose, but realistically speaking, it's really hard to imagine them taking money for pre-purchases half a year or more before release. Yeah, it could happen, but it just doesn't seem likely that they'd take money for a game in early April and not deliver a product until much later that year. That doesn't happen often outside of indie companies that I can remember. However, if June comes and goes without any solid release info, or at least an official estimate more informative than 'when it's ready', then I'd be prepared to settle in for a fall or later release. Still holding out for June though, no MMOs ever done and there's no question it's already in great shape. |
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5/18/12 5:46:21 PM#109
Originally posted by Jot_Vau Actually, that isn't what most are saying. What they are saying is that it is impossible for people to know for sure if the game is ready to launch because they have not played a large amount of it. So it is rather silly to go around saying that the game is more than ready because they don't actually know. For some stupid reason though when you do say this you get comments informing you that the whole game won't be available at launch or insisiting it is from the small portion they played. Which is why Anet has a launch date because they're right... >_> 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/18/12 6:30:17 PM#110
Originally posted by Wickedjelly people arent say that. people are say from what were available to play on BW game is almost ready to lauch. the bugs on BW where almost on traits and other stuff i suppose is easy to correct. i didnt see not even 1 bug related with zones so i suppose asura and sylvari and high lvl zones are already great too. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/18/12 7:50:07 PM#111
Originally posted by Wickedjelly MMORPGs are the only games I am aware of that let a large majority of users experience most of the content before purchasing. Single player games do not. Most single player games have in-house testing and a select few may have a small and usually limited public beta. People have no issues with buying single player games. However, when it comes to MMOs, all of a sudden we have to make sure that all of the content is there before we buy it, blah blah. With GW2, ArenaNet is doing the same thing they did with GW1 and since it worked out great for them with the first game, I don't forsee any issues with this one. Speaking from personal experience though, I played roughly a bit over 20 hours during the first BWE and probably about 4 hours during the stress test. In other words, I already got about 24 hours worth out of the game, which is longer than most single player games out there, including Diablo 3, if rumors are to be believed. Since most games cost $60, I basically already got $60 worth out of GW2 and the game hasn't even launched yet. And that was just the newbie content!
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5/19/12 12:57:15 AM#112
Originally posted by Wolfynsong I want to make clear that was not my statement. That was whoever that posters was. I really don't care about any sort of nonsense. Please feel free to post any sort of nonsense you like. I appreciate good nonsense. |
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5/19/12 1:04:43 AM#113
Originally posted by heartless
I hate to break to you but they don't trust us enough to go into that level of detail. They trust the people they pay to do that much more.
On the other hand people have been burned in the past in MMOs where that later part of the game just kind of sucked. But when you think about it that was not an issues of testing. In everyone of those cases I guarantee you paid testers told them they that stuff was sub par and they released anyway.
We don't have a testing issues. We have a trust issue in the genre itself. Not entirely unwarranted. Not by any means. Personally I think Anet is fine. But certainly do not expect anyone to feel that way. Based on the genre in general there is no reason they should. |
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