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General Discussion Forum » The Pub at MMORPG.COM » Legend of Korra MMOPRG

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43 posts found
  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2447

4/24/12 4:05:46 AM#21
Originally posted by maskedweasel
Originally posted by Konfess
Originally posted by Dibdabs

I take it from the hints in here that the book (or whatever) was better than the lamentable film?

I still haven't seen the film, but that is not because I don't want to.  The Avatar : Last Airbender is based on a cartoon.  They just reran the entire series Two weeks ago.  And have started a second series The Legend of Korra.

The film is detestable in comparison to the actual series.  The series of Avatar: The Last Airbender, was amazing,  every season was as good as the last which isn't common.   

 

The film missed the mark on so many parts of the series,  they kept the names of the characters but purposely mispronounced them...  ?  What is up with that?  Bending didn't work the same either,  and the flim was just terrible overall. 

 

 


Thanks for the input guys - I'll check the series out then.  :)

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/24/12 1:10:52 PM#22
Originally posted by Corehaven

I do love Avatar.   Very good show.  I havent seen Legend of Korra or is it even out yet? 

Anyways if you are looking for a bender?  Elementalist in GW2.   Every time I see it I kind of smile and think to myself, " Thats like being an avatar....." 

Anyways thats the best suggestion Ive got. 

Er, he was talking about an MMO built on Korra and the world of Avatar...not suggestions on games like it.

My blog is a continuing story of what MMO's should be like.

  Kaerigan

Apprentice Member

Joined: 11/18/06
Posts: 713

4/24/12 1:23:09 PM#23

That'd be awesome. It'd be cool if firebenders could progress to lightningbending, earthbenders to metalbending, waterbenders to bloodbending, etc. And then you could have combos, like in GW2, for example: firebending + earthbending = lavabending, which normally just the avatar could accomplish. You could also have non-bending characters, focusing on chi blocking and anti-bender weapon mastery.

<childish, provocative and highly speculative banner about your favorite game goes here>

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/24/12 6:41:34 PM#24
Originally posted by Critell

The Equilists will only attack benders.

I suspect this is not so.  The Equilists are the new enemy of the Avatar, equal to the Fire Lord Ozai or Long Feng (Master of the Dai Li).  They plan to remove all benders, then attack non-benders next.  Because Avatar Aang took Fire Lord Ozai's Firebending away from him, I suspect that Amon is his descendant threw Princess Azula.  Since Chi Blocking was Ty Lee's thing Amon may also be related to her or simply learned from her as a child.  I don't think Amon can remove bending like the Avatar can.  He can only block it for a while.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/24/12 7:11:19 PM#25

As of Episode 3, Amon has been shown to permanently remove bending.

My blog is a continuing story of what MMO's should be like.

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/25/12 12:03:16 AM#26
Originally posted by lifesbrink

As of Episode 3, Amon has been shown to permanently remove bending.

Actually all we see is Amon remove the power of two or three individuals during the Equalist assembly called The Revelation that lasts for minutes, maybe an hour.  If in episode 4, we see those same people without bending for days, weeks, and months then we are more certain that he can remove bending at least for the time observed in the series.  My point was that "Chi blocking" is a temporary paralysis, that maybe the writers will apply to bending powers in a later reveal.  So we learn that Amon's "Power" over bending is just an illusion.

We could learn that his power is real, and Amon has a power that takes the link of the Avatar to the Spirit realm to learn, and the Raw Power of the Avatar to wield, as seen in the final episode of the original series.

And that may be the next clue.  In order to learn to use a power of a Avatar, Amon may be the true Avatar.  Korra has only mastered three of the four basic bendings.  And has not established a link or rapport to the Spirit Realm.  She may be a exceptional bender capable of learning two additional classes of bending, something unheard of.  But is unable to master the remain two traits of the avatar, because she is not the Avatar.

I admit this is only speculation, and therefore only written on the clouds.  The writers may looks at such posts and say, well this is what we won't do.  I go by the Avatar Wiki for all my Avatar info.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/25/12 1:35:39 AM#27

I am fairly sure Korra is the Avatar.  Unless the creators want to add new rules for bending in, only the Avatar is born with multiple bending abilities.

My blog is a continuing story of what MMO's should be like.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

4/25/12 2:15:49 AM#28

Ick, no. Korra is not my favorite character in that series, she's probably at the bottom of the list. So far I'm finding the entire supporting cast to be far stronger and more interesting than the main character. I would LOVE an MMO based on the Airbender universe, but not Korra. I get the feeling they want her to be the redeemed hero instead of Ang who was more the unassuming hero, but if they don't get to that soon there's no redeeming her for me. Shocking, because up until Korra I absolutely loved the portrayel of female characters in that universe.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/25/12 2:30:15 PM#29
Originally posted by lifesbrink

I am fairly sure Korra is the Avatar. Unless the creators want to add new rules for bending in, only the Avatar is born with multiple bending abilities.

That is exactly what I am saying that the writer are adding new rules of bending.  I suspect they will introduce Dual-Benders (Fire & Earth) and Tri-Benders like Korra.  The True Avatar, Four Bendings mastered and a Link to the Spirit Realm remains undiscovered.  Or I could just be wrong.

Originally posted by gaeanprayer

Ick, no. Korra is not my favorite character in that series, she's probably at the bottom of the list. So far I'm finding the entire supporting cast to be far stronger and more interesting than the main character. I would LOVE an MMO based on the Airbender universe, but not Korra. I get the feeling they want her to be the redeemed hero instead of Ang who was more the unassuming hero, but if they don't get to that soon there's no redeeming her for me. Shocking, because up until Korra I absolutely loved the portrayel of female characters in that universe.

I like what you are saying about the "redeemed hero".  She is clearly flawed, and for some not likeable.  I suspect they will spend the first season showing her flaws, and developing characters.  The second season She makes progress. Then in the third and final season she is redeemed.  Or I could just be wrong.

I do know that anything I say is only a possibility and is not a certainty, and can be proven wrong at any time.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/25/12 5:36:12 PM#30
Originally posted by Konfess
Originally posted by lifesbrink

I am fairly sure Korra is the Avatar. Unless the creators want to add new rules for bending in, only the Avatar is born with multiple bending abilities.

That is exactly what I am saying that the writer are adding new rules of bending.  I suspect they will introduce Dual-Benders (Fire & Earth) and Tri-Benders like Korra.  The True Avatar, Four Bendings mastered and a Link to the Spirit Realm remains undiscovered.  Or I could just be wrong.

I really hope they are not adding weird new rules for the sake of a story...

My blog is a continuing story of what MMO's should be like.

  Majinash

Apprentice Member

Joined: 4/11/08
Posts: 1343

4/25/12 5:45:21 PM#31

I think you guys are reading way too deep into this.  The series is named after Korra, safe to assume she is the Avatar.  Great show, but remember who produces the show, it won't get THAT complicated.

 

Also, they already had a redeemed hero in Zuko, Korra is just headstrong and outgoing, she isn't the Vegeta of the series.

 

I just can't wait till she gets to talk to spirit Ang.

Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/25/12 6:06:59 PM#32
Originally posted by Majinash

I think you guys are reading way too deep into this.  The series is named after Korra, safe to assume she is the Avatar.  Great show, but remember who produces the show, it won't get THAT complicated.

Also, they already had a redeemed hero in Zuko, Korra is just headstrong and outgoing, she isn't the Vegeta of the series.

I just can't wait till she gets to talk to spirit Ang.

They better have spirit Aang, cause, goddamn!

My blog is a continuing story of what MMO's should be like.

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/25/12 6:20:51 PM#33
Originally posted by Majinash

I think you guys are reading way too deep into this.  The series is named after Korra, safe to assume she is the Avatar.  Great show, but remember who produces the show, it won't get THAT complicated.

 

Also, they already had a redeemed hero in Zuko, Korra is just headstrong and outgoing, she isn't the Vegeta of the series.

 

I just can't wait till she gets to talk to spirit Ang.

True it is a Nickelodean series.  I'm done with character speculation.  It would be nice to hear from Aang again.  But realize it maybe his adult voioce we hear.  Unless his spirit is still that teenage boy?  Whould you be interested in a Avatar : The Last Airbender Online set in the time of Korra?

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/25/12 8:15:57 PM#34
Originally posted by lifesbrink

Given the premise is martial arts, this would be a hard game to pull off without some sort of awesome martial arts physics-based combat system.  If any of you think this is a plausible thing, let me know, cause then this MMO idea would be serious talk.

I developed a distaste for physics engines after Fallen Earth, a game that otherwise enjoy.  When you hit an adult with a two handed melee weapon they don't fly around like a rag doll.  They fall at your feet like a 50 lb bag of fertilizer.  In FE rag dolls went flying 30 or 50 yards ( maybe only 20 or 30 ft ).  But it was a pain to chase down the bodies to loot them all.

I am tempted to say yes to complicated motion captured kung fu for attacks.  I think this is what you were originally talking about.  But here are the problems as seen in swtor.  Matching up two character animations, based on size or position.  I'm against it.  Why does swtor use limited body models to synchronize two character animations.  I rather each character do non-synchronized animations, rather than build 3 or more versions of each attack, then load all versions of attack, so we can render the appropriate version.  Same for the response.

Animation interruption, is a big deal in swtor.  It seems attack animations are lasting longer than the global cool down, and they are uninterruptible.  So this is causing a lag in the combat engine to recognize ability keypresses.  The result is lower dps and a sluggish feel to the combat.

Now I'm not saying that solutions can't be found or explored.  There may even be other problems I can't think of right now.

Classes and abilities:

Non-Bender

Nation foot soldier melee or range : 19 century weapons, Tank or DPS talent trees

Nation Healer : relies on crafted consumables

Crafter : consumables

Chi-Blockers : Advance foot soldier class or specific faction AC?  Partial block spread out over entire level of character 1 -  Max

Benders

Nation Benders Tank & DPS talent trees

Nation Healers : In combat Healing, Support, CC, and damage

Two things about benders abilities.  AIrbenders should have a high level talent called "Rip the Breath From Your Lungs".  Sort of a force choke, Air is bent out of the lungs and blocked from returning while channeled. 

Firebending should require Fuel.  Fire requires Fuel, Oxygen, and Heat.  I can see humidity in the air being used to supply Oxygen and Hydrogen (Fuel) by a advanced Firebender using electricity to break the chemical bonds of water in the humid air.  Less advanced benders must need a fuel source, say barrels of oil, wood, grass, or clothing.  Fire out of thin air is not bending, that is magic.  All bending is exhausting work, but firebending requires heat that comes from the benders body, making them burn calories twice as fast as other benders.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 702

4/25/12 8:22:39 PM#35

How long did it take me to write my last post?

  8:15:57 PM
- 6:20:51 PM
  1:55:06 hours

That is so sad.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/26/12 2:51:38 PM#36
Originally posted by Konfess

I developed a distaste for physics engines after Fallen Earth, a game that otherwise enjoy.  When you hit an adult with a two handed melee weapon they don't fly around like a rag doll.  They fall at your feet like a 50 lb bag of fertilizer.  In FE rag dolls went flying 30 or 50 yards ( maybe only 20 or 30 ft ).  But it was a pain to chase down the bodies to loot them all.

I am tempted to say yes to complicated motion captured kung fu for attacks.  I think this is what you were originally talking about.  But here are the problems as seen in swtor.  Matching up two character animations, based on size or position.  I'm against it.  Why does swtor use limited body models to synchronize two character animations.  I rather each character do non-synchronized animations, rather than build 3 or more versions of each attack, then load all versions of attack, so we can render the appropriate version.  Same for the response.

Animation interruption, is a big deal in swtor.  It seems attack animations are lasting longer than the global cool down, and they are uninterruptible.  So this is causing a lag in the combat engine to recognize ability keypresses.  The result is lower dps and a sluggish feel to the combat.

Now I'm not saying that solutions can't be found or explored.  There may even be other problems I can't think of right now.

Classes and abilities:

Non-Bender

Nation foot soldier melee or range : 19 century weapons, Tank or DPS talent trees

Nation Healer : relies on crafted consumables

Crafter : consumables

Chi-Blockers : Advance foot soldier class or specific faction AC?  Partial block spread out over entire level of character 1 -  Max

Benders

Nation Benders Tank & DPS talent trees

Nation Healers : In combat Healing, Support, CC, and damage

Two things about benders abilities.  AIrbenders should have a high level talent called "Rip the Breath From Your Lungs".  Sort of a force choke, Air is bent out of the lungs and blocked from returning while channeled. 

Firebending should require Fuel.  Fire requires Fuel, Oxygen, and Heat.  I can see humidity in the air being used to supply Oxygen and Hydrogen (Fuel) by a advanced Firebender using electricity to break the chemical bonds of water in the humid air.  Less advanced benders must need a fuel source, say barrels of oil, wood, grass, or clothing.  Fire out of thin air is not bending, that is magic.  All bending is exhausting work, but firebending requires heat that comes from the benders body, making them burn calories twice as fast as other benders.

I should note, by physics, I meant realistic physics, not the anime physics that people seem so hellbent on.  

Secondly, martial arts will only really work when we start seeing more procedural animation for games being possible.  This is a very future endeavor.  However, current martial arts in a game could be similar to how we see things in the Tekken series.

My blog is a continuing story of what MMO's should be like.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7264

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

4/26/12 3:07:03 PM#37
Originally posted by lifesbrink
Originally posted by Konfess

 

I should note, by physics, I meant realistic physics, not the anime physics that people seem so hellbent on.  

Secondly, martial arts will only really work when we start seeing more procedural animation for games being possible.  This is a very future endeavor.  However, current martial arts in a game could be similar to how we see things in the Tekken series.

 

Not sure how martial arts won't really work, its all based on animation, nothing more,  like MxO for instance, utilized a combat lock to make a very convincing martial arts battle...  I wouldn't say that it worked well for an MMO, but I do feel it gave a good cinematic martial arts view of combat.

 

It also didn't flow like a fighting game, and realistically not even fighting games play much into martial arts simply due to the fact you have two sets of players,  each of them just mashing buttons, the actual act of blocking (in a realistic manner) doesn't play into the way you fight in games.

 

You have to conclude that a player is going to push, push, push, until someone is dead,  its not conducive to martial arts unless you get into lock-in animations that utilize keypresses.  Kind of like how they do a lot of cinematic boss battles in single player games.

"Loan me a Dragon I wanna see space"


  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 554

There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living.

4/27/12 1:44:32 AM#38
What do you mean by pushing??

My blog is a continuing story of what MMO's should be like.

  atzer0

Novice Member

Joined: 3/19/08
Posts: 20

4/27/12 1:47:52 AM#39
Originally posted by maskedweasel
Originally posted by lifesbrink
Originally posted by Konfess

 

I should note, by physics, I meant realistic physics, not the anime physics that people seem so hellbent on.  

Secondly, martial arts will only really work when we start seeing more procedural animation for games being possible.  This is a very future endeavor.  However, current martial arts in a game could be similar to how we see things in the Tekken series.

 

Not sure how martial arts won't really work, its all based on animation, nothing more,  like MxO for instance, utilized a combat lock to make a very convincing martial arts battle...  I wouldn't say that it worked well for an MMO, but I do feel it gave a good cinematic martial arts view of combat.

 

It also didn't flow like a fighting game, and realistically not even fighting games play much into martial arts simply due to the fact you have two sets of players,  each of them just mashing buttons, the actual act of blocking (in a realistic manner) doesn't play into the way you fight in games.

 

You have to conclude that a player is going to push, push, push, until someone is dead,  its not conducive to martial arts unless you get into lock-in animations that utilize keypresses.  Kind of like how they do a lot of cinematic boss battles in single player games.

http://www.youtube.com/watch?v=2vRTuUcptZY

Originally posted by Nailzzz
The one thing that i miss about the world pre-internet is that people used diary's to write down all the retarded crap they had floating around in there head's and no one ever had to see it.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7264

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

4/27/12 8:09:01 AM#40
Originally posted by lifesbrink
What do you mean by pushing??

By pushing I meant,  its unlikely they are going to utilize controls and buttons to evade in a complex manner.  On two sides of the field you will have people mashing buttons.  

 

Not saying blocking and evasion needs to be complex,  and some games have something similar,  but most players wouldn't utilize it in a way that would make the combat look choreographed.  

"Loan me a Dragon I wanna see space"


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