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148 posts found
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

4/12/12 10:33:00 AM#81
Million and one pandering to the whims of big pve guilds full of unemployed people, loot junkie in a skinner box, all about the raiding games -> that a way

Leave gw2 for the rest of us thanks.
  dontadow

Advanced Member

Joined: 12/29/03
Posts: 1041

4/12/12 12:56:22 PM#82

That's kinda harsh.  Raiding equals repeating the same few dungeons over and over. I guarantee you ther will be 10 to 1 dynamic events than teh number of raids you'll find in your normal game at level 80.

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

4/12/12 2:07:21 PM#83

Besides W v W also have PVE quests within, but its more dangerous, and you got two servers out to get you, and if you have a large raid, you have to capture the keep faster than other servers. And if they come at you, you better be more organized and fight them off. Everyone gets their own loot as well so no more Ninjas.

8 dungeons with 4 variations = 32 dungeons

but its only 24 after the story mode

So your raid nights can be Dungeon 1 variation 1  on Monday, Dungeon 1 variation 2 on Tuesday , Dungeon 1 Variation 3 on Wednesday.

But you ask, why should i bother with the Dungeons if I can't get that uber weapon that can one shot a Noob. ( if you ask that then GW2 isn't for you)

But if you ask, what are the incentives to do the dungeons? ( the answer is in the Gear , not in uberness, but in style )

Walking around your server in the Uberness Gear makes everyone known that you can " DODGE " you can actually move away from Traps or actually move your character

Now that is a huge plus.

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8127

I believe in life before death... So dont forget to enjoy it while you still can.

4/12/12 2:25:07 PM#84
Originally posted by DarkPony

People will try to convince you GW2 doesn't have that.

Methinks they are wrong.

Endgame = what there's is left to do when you are done leveling.

Endgame doesn't have anything new available that isnt there during the leveling process.

 

So far we've seen armor and weapon sets that can be upgraded with token like dungeon drops up to 5 times or so. That seems pretty progressiony grindish to me. Also the dungeons have multiple difficulty settings.

Thats true, but those drops are purely cosmetical

 

Then there's also the random stat itemization I think: getting the perfect gear for your playstyle with the perfect mods should take you a while (or a lot of gold).

this could be true.

 

Also the dynamic event rewards you get aren't always the same: might take you some time to get the drops you really want.

This could be true, but keep in mind that those loot drops are also level based, personally i think that the dynamic event rewards come from a random loottable too. So you could get that item from doing a lvl 10 event just as well as from doing a level 80 major event.

 

Then there's going to be ranked structured pvp matches and all that too.

Which i can enter when i create a lvl 1 character and finish the tutorial, yes endgame, but avaialble from lvl 1

 

Of course WvW potentially is a never ending endgame.

Yes endgame, but available from level 1, you might be more powerfull at 80 but low level characters might be quite usefull espescially in the hands of a good player.

 

 

Yes there will be endgame in GW2, and it will start at level 1.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7649

Logic be damned!

4/12/12 2:29:04 PM#85

Guild Wars 2 General Discussion threads on MMORPG.com are the real End Game of GW2.

Huh?

 

Now Playing: D3:RoS
Looking Towards: Destiny

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8127

I believe in life before death... So dont forget to enjoy it while you still can.

4/12/12 3:55:06 PM#86
Originally posted by BadSpock

Guild Wars 2 General Discussion threads on MMORPG.com are the real End Game of GW2.

Huh?

 

 

In that case i will need to use my Iwin button.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

4/12/12 4:14:43 PM#87
Originally posted by Lord.Bachus
In that case i will need to use my Iwin button.

Too soon; it's only just begun.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

4/12/12 4:19:34 PM#88

The problem with these threads is they ask the wrong question. It's not, "what will I do at end game?", rather it's, "will I get to see all of the game before a new expansion comes out?".

Based on everything I have seen thus far, especially if I spend half my time playing WvW and PvP matches, the likely answer will be no.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

4/12/12 4:25:32 PM#89
Originally posted by Lord.Bachus
Originally posted by DarkPony

People will try to convince you GW2 doesn't have that.

Methinks they are wrong.

Endgame = what there's is left to do when you are done leveling.

Endgame doesn't have anything new available that isnt there during the leveling process.

Accept for having access to 99% of pretty much all the PVE content when you are 80. I am willing to bet that the coolest, most epic dynamic events with the most appealing unique rewards will be high level content. So unless you want to repeat the same old DE's in the starter zones and don't want to get the gear upgrades from dungeons at higher levels (see the point below), there is a clear incentive to progress here too.

So far we've seen armor and weapon sets that can be upgraded with token like dungeon drops up to 5 times or so. That seems pretty progressiony grindish to me. Also the dungeons have multiple difficulty settings.

Thats true, but those drops are purely cosmetical

Nah I mean an armor and a weapon vendor; the token thingies could be used to unlock stats on those items. i.e. grindy content because you need to get enough of those token drops to get the most out of your gear. Don't have the link handy at the moment.

Then there's also the random stat itemization I think: getting the perfect gear for your playstyle with the perfect mods should take you a while (or a lot of gold).

this could be true.

Yeah, curious about it. Hoping there's loads of randomy stat goodness.

Also the dynamic event rewards you get aren't always the same: might take you some time to get the drops you really want.

This could be true, but keep in mind that those loot drops are also level based, personally i think that the dynamic event rewards come from a random loottable too. So you could get that item from doing a lvl 10 event just as well as from doing a level 80 major event.

Don't think so. I read about unique droplists for certain DE's and people doing them again because they missed the "good drop" everyone was doing it for.

 

Then there's going to be ranked structured pvp matches and all that too.

Which i can enter when i create a lvl 1 character and finish the tutorial, yes endgame, but avaialble from lvl 1

Yes. Structured pvp is the only aspect where your gear, skill availability and level won't be a factor. In this case "endgame starts at level 1" (Though it pains me to get that marketing line out my mouth :P ).

 

Of course WvW potentially is a never ending endgame.

Yes endgame, but available from level 1, you might be more powerfull at 80 but low level characters might be quite usefull espescially in the hands of a good player.

That's a lot of caveats and the "MIGHT BE" is crucial here. Personally I expect that skillset differences and gear differences will be a bigger factor in WvW and I also think that the stuff you'll get out of higher leveled dungeons and DE's will be very enticing carrots to work towards. The difference between uber and base gear will NOT be as big as in Swtor or WOW, but very noticable nonetheless I think. We can only wait and see :)

 

Yes there will be endgame in GW2, and it will start at level 1.

For structured pvp: 100% true

For WvW: debatable: it is accessible but I expect people will want to unlock some more useful skills and get some better gear as soon as they get face stomped a few times by true level 80's. (Unless you are ok with being the ballista boy all the time).

For pve: 100% false

 

 

  User Deleted
4/12/12 4:28:30 PM#90

Don't ask what endgame can do for you

Ask what you can do for the endgame

(sleezy hat off)

  Vladriel

Novice Member

Joined: 3/13/10
Posts: 48

4/12/12 6:35:13 PM#91
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

 

If that is all you care about instead of playing a game for the sake of having fun then you best stick with wow then.  With your mentality it would be pointless.. Cause Guild Wars has never been about grinding.  

  Vladriel

Novice Member

Joined: 3/13/10
Posts: 48

4/12/12 6:43:07 PM#92
Originally posted by Spector88

I read that in WvWvW you get pushed to lvl 80 and have the same stats as every1?

 

Um.. whats the point of PvPing then if no one has to earn their gear and being geared doesnt help you slay opponents easier???

 

Good points most of you, just adding more.

 

So that everyone (all lvls) can participate on equal lvl... Now it up to the players who wins the battle, better have skill or your butt will be handed to you. 

  silvermember

Novice Member

Joined: 3/02/12
Posts: 489

4/12/12 7:21:46 PM#93
Originally posted by DarkPony
Originally posted by Lord.Bachus
Originally posted by DarkPony

People will try to convince you GW2 doesn't have that.

Methinks they are wrong.

Endgame = what there's is left to do when you are done leveling.

Endgame doesn't have anything new available that isnt there during the leveling process.

Accept for having access to 99% of pretty much all the PVE content when you are 80. I am willing to bet that the coolest, most epic dynamic events with the most appealing unique rewards will be high level content. So unless you want to repeat the same old DE's in the starter zones and don't want to get the gear upgrades from dungeons at higher levels (see the point below), there is a clear incentive to progress here too.

So far we've seen armor and weapon sets that can be upgraded with token like dungeon drops up to 5 times or so. That seems pretty progressiony grindish to me. Also the dungeons have multiple difficulty settings.

Thats true, but those drops are purely cosmetical

Nah I mean an armor and a weapon vendor; the token thingies could be used to unlock stats on those items. i.e. grindy content because you need to get enough of those token drops to get the most out of your gear. Don't have the link handy at the moment.

Then there's also the random stat itemization I think: getting the perfect gear for your playstyle with the perfect mods should take you a while (or a lot of gold).

this could be true.

Yeah, curious about it. Hoping there's loads of randomy stat goodness.

Also the dynamic event rewards you get aren't always the same: might take you some time to get the drops you really want.

This could be true, but keep in mind that those loot drops are also level based, personally i think that the dynamic event rewards come from a random loottable too. So you could get that item from doing a lvl 10 event just as well as from doing a level 80 major event.

Don't think so. I read about unique droplists for certain DE's and people doing them again because they missed the "good drop" everyone was doing it for.

 

Then there's going to be ranked structured pvp matches and all that too.

Which i can enter when i create a lvl 1 character and finish the tutorial, yes endgame, but avaialble from lvl 1

Yes. Structured pvp is the only aspect where your gear, skill availability and level won't be a factor. In this case "endgame starts at level 1" (Though it pains me to get that marketing line out my mouth :P ).

 

Of course WvW potentially is a never ending endgame.

Yes endgame, but available from level 1, you might be more powerfull at 80 but low level characters might be quite usefull espescially in the hands of a good player.

That's a lot of caveats and the "MIGHT BE" is crucial here. Personally I expect that skillset differences and gear differences will be a bigger factor in WvW and I also think that the stuff you'll get out of higher leveled dungeons and DE's will be very enticing carrots to work towards. The difference between uber and base gear will NOT be as big as in Swtor or WOW, but very noticable nonetheless I think. We can only wait and see :)

 

Yes there will be endgame in GW2, and it will start at level 1.

For structured pvp: 100% true

For WvW: debatable: it is accessible but I expect people will want to unlock some more useful skills and get some better gear as soon as they get face stomped a few times by true level 80's. (Unless you are ok with being the ballista boy all the time).

For pve: 100% false

 

 

he is right and YOU are wrong. What you do at level cap doesn't change which was the point he was making. Endgame has nothing to do with your stats, is the activities that you do when you hit cap. And in gw2 at level 1 you can do WvW, PvP, DE, dungeon at 35.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8127

I believe in life before death... So dont forget to enjoy it while you still can.

4/12/12 11:41:15 PM#94
Originally posted by silvermember
Originally posted by DarkPony
Originally posted by Lord.Bachus
Originally posted by DarkPony

People will try to convince you GW2 doesn't have that.

Methinks they are wrong.

Endgame = what there's is left to do when you are done leveling.

Endgame doesn't have anything new available that isnt there during the leveling process.

Accept for having access to 99% of pretty much all the PVE content when you are 80. I am willing to bet that the coolest, most epic dynamic events with the most appealing unique rewards will be high level content. So unless you want to repeat the same old DE's in the starter zones and don't want to get the gear upgrades from dungeons at higher levels (see the point below), there is a clear incentive to progress here too.

Not really, you dont want to go back to repeat things (i hatre repeating the same things over and over) you want to go back to find and do the things you missed, like DE's, find skillpoints, explorations and such.

So far we've seen armor and weapon sets that can be upgraded with token like dungeon drops up to 5 times or so. That seems pretty progressiony grindish to me. Also the dungeons have multiple difficulty settings.

Thats true, but those drops are purely cosmetical

Nah I mean an armor and a weapon vendor; the token thingies could be used to unlock stats on those items. i.e. grindy content because you need to get enough of those token drops to get the most out of your gear. Don't have the link handy at the moment.

Then there's also the random stat itemization I think: getting the perfect gear for your playstyle with the perfect mods should take you a while (or a lot of gold).

this could be true.

Yeah, curious about it. Hoping there's loads of randomy stat goodness.

Also the dynamic event rewards you get aren't always the same: might take you some time to get the drops you really want.

This could be true, but keep in mind that those loot drops are also level based, personally i think that the dynamic event rewards come from a random loottable too. So you could get that item from doing a lvl 10 event just as well as from doing a level 80 major event.

Don't think so. I read about unique droplists for certain DE's and people doing them again because they missed the "good drop" everyone was doing it for.

 

Then there's going to be ranked structured pvp matches and all that too.

Which i can enter when i create a lvl 1 character and finish the tutorial, yes endgame, but avaialble from lvl 1

Yes. Structured pvp is the only aspect where your gear, skill availability and level won't be a factor. In this case "endgame starts at level 1" (Though it pains me to get that marketing line out my mouth :P ).

 

Of course WvW potentially is a never ending endgame.

Yes endgame, but available from level 1, you might be more powerfull at 80 but low level characters might be quite usefull espescially in the hands of a good player.

That's a lot of caveats and the "MIGHT BE" is crucial here. Personally I expect that skillset differences and gear differences will be a bigger factor in WvW and I also think that the stuff you'll get out of higher leveled dungeons and DE's will be very enticing carrots to work towards. The difference between uber and base gear will NOT be as big as in Swtor or WOW, but very noticable nonetheless I think. We can only wait and see :)

Well, we'll have to find out this by playing the game, dont tell me you didn't prepurchase?  We will know for sure in a couple of months.

 

Yes there will be endgame in GW2, and it will start at level 1.

For structured pvp: 100% true

For WvW: debatable: it is accessible but I expect people will want to unlock some more useful skills and get some better gear as soon as they get face stomped a few times by true level 80's. (Unless you are ok with being the ballista boy all the time).

For pve: 100% false

I disagree here somewhat with you, but thats mostly based on different expectations from PvE "max level gaming"  What i was trying to explain is that there will be instanced dungeons, DE's, personal story (and probably story/adventure  expansion packs) and exploration at max level, which is the same as there is at level 30. which even if you where true about max level DE's being so much cooler doesn't change the fact that they are DE's.

 

 

he is right and YOU are wrong. What you do at level cap doesn't change which was the point he was making. Endgame has nothing to do with your stats, is the activities that you do when you hit cap. And in gw2 at level 1 you can do WvW, PvP, DE, dungeon at 35.


Well, he is not entirely false either.... the more i think about it, there is one thing from the normal 1-80 gameplay missing at level 80 and thats the feeling of progression. I think that might be a gamebreaker for some people. I am still not sure if i myself can live without any true feeling of progression.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16024

4/12/12 11:48:38 PM#95
Originally posted by Lord.Bachus


Well, he is not entirely false either.... the more i think about it, there is one thing from the normal 1-80 gameplay missing at level 80 and thats the feeling of progression. I think that might be a gamebreaker for some people. I am still not sure if i myself can live without any true feeling of progression.

Progression.. I remember progression.

It was not getting slightly better gear as you grind the same instances over and over, it was getting new abilities, AAs and raising your basic stats.

No MMO have launched the last 10 years with progression, at least not after the few weeks it takes you to max out your character. You don't get better, you just run in a hamsterwheel for the next tier gear.

Gear is not progression.

  Enok4Twunni

Novice Member

Joined: 5/30/11
Posts: 214

4/12/12 11:50:38 PM#96
Originally posted by Loke666
Originally posted by Lord.Bachus


Well, he is not entirely false either.... the more i think about it, there is one thing from the normal 1-80 gameplay missing at level 80 and thats the feeling of progression. I think that might be a gamebreaker for some people. I am still not sure if i myself can live without any true feeling of progression.

Progression.. I remember progression.

It was not getting slightly better gear as you grind the same instances over and over, it was getting new abilities, AAs and raising your basic stats.

No MMO have launched the last 10 years with progression, at least not after the few weeks it takes you to max out your character. You don't get better, you just run in a hamsterwheel for the next tier gear.

Gear is not progression.

Amen.

  ereyethirn

Novice Member

Joined: 10/23/11
Posts: 79

4/13/12 12:04:02 AM#97

From what I'm reading here people are saying there is no PvE endgame, is this what you are seriously saying?!! I do not PvP, I am purely a PvEr although I'm not very hardcore so I don't need super hard raids and I don't need an end game grind, just something which will keep me interested as a PvEr at end game. Does anyone know if guild wars 2 will do this at least, fom what alot of people have been sayying it looks as though end game is purely PvP with no PvE.

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 1041

4/13/12 1:52:01 AM#98
Originally posted by ereyethirn

From what I'm reading here people are saying there is no PvE endgame, is this what you are seriously saying?!! I do not PvP, I am purely a PvEr although I'm not very hardcore so I don't need super hard raids and I don't need an end game grind, just something which will keep me interested as a PvEr at end game. Does anyone know if guild wars 2 will do this at least, fom what alot of people have been sayying it looks as though end game is purely PvP with no PvE.

I repeat this every few pages.

You are free my brother, it's time to shed the shackles of "end game".  From level 1 to 80, there are thousands of dynamic event quests to take part in.  NOt to mention ,that at leavel 80, you can go back to finish up previous leveled content and still be challenged becuse you are always leveled to the area you are in.  

There is a dungeon every 10 levels, every dungeon has 4 different versions of it.  

There are no raids, or grinds.  

 

This thread is funny.  Because it's like talkinga bout Sonic the Hedgehog, and everyone's asking "is there a princess at the end that i can save".  Beause for the last 10 years, every game had added princesses ta the end.  Where here's a new ga,e there's no princess, instead it's a whole differnet type of ending.  

  Ezekel

Novice Member

Joined: 1/08/12
Posts: 98

4/13/12 2:05:58 AM#99
Originally posted by ereyethirn

From what I'm reading here people are saying there is no PvE endgame, is this what you are seriously saying?!! I do not PvP, I am purely a PvEr although I'm not very hardcore so I don't need super hard raids and I don't need an end game grind, just something which will keep me interested as a PvEr at end game. Does anyone know if guild wars 2 will do this at least, fom what alot of people have been sayying it looks as though end game is purely PvP with no PvE.

Depends.

Once you get to level 80 you have access to all PvE content in the game, there is no gear tiering system that prevents you from doing content unless you have done the preceding content. There are 3 level 80 dungeons, for hard group content they will be what you want. Each will have about 3 different paths in Explorable mode that change the bosses you face and possible even the area of the dungeon you go to.

You can also of course go to any area of PvE and because of downscaling of level and upscaling of rewards it will not be like most MMOs where going back to lower level zones gets you absolutely nothing.

Certainly there will be plenty of PvE content to justify the purchase of the game. That being said progression basically stops at level 80. Dungeon gear will not be statistically better than crafted gear though it will have more divergent stats so depending on your build it might be better but do not expect it to be like going from quest gear to raid gear in WoW.

It will be more like Crafted gear having 20 Power and 20 Vitality but not 40 of either and Dungeon gear having 40 Power or 40 Vitality.

  Nadya3

Advanced Member

Joined: 1/16/11
Posts: 357

4/13/12 2:09:03 AM#100
Originally posted by dontadow
Originally posted by ereyethirn

From what I'm reading here people are saying there is no PvE endgame, is this what you are seriously saying?!! I do not PvP, I am purely a PvEr although I'm not very hardcore so I don't need super hard raids and I don't need an end game grind, just something which will keep me interested as a PvEr at end game. Does anyone know if guild wars 2 will do this at least, fom what alot of people have been sayying it looks as though end game is purely PvP with no PvE.

I repeat this every few pages.

You are free my brother, it's time to shed the shackles of "end game".  From level 1 to 80, there are thousands of dynamic event quests to take part in.  NOt to mention ,that at leavel 80, you can go back to finish up previous leveled content and still be challenged becuse you are always leveled to the area you are in.  

There is a dungeon every 10 levels, every dungeon has 4 different versions of it.  

There are no raids, or grinds.  

 

This thread is funny.  Because it's like talkinga bout Sonic the Hedgehog, and everyone's asking "is there a princess at the end that i can save".  Beause for the last 10 years, every game had added princesses ta the end.  Where here's a new ga,e there's no princess, instead it's a whole differnet type of ending.  

yes that all look to enticing in paper.  in the practice translate totally different.  a bit too premature to draw a final judgement.  since noone here knows a damn thing about how the end game content gonna be like.

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