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Personal Story in GW2 vs. Class Quests in SWTORpretty much sums it up for me i think, it's what i saw in SWTOR when i spent some time trying it out on a friends computer. When i watched many videos about GW2 on youtube about how they might handle this i noticed even in the character generation screen, there were essential differences. There wasn't simply this choose what your character will look like and give him a name thing like in other mmo's out there. |
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4/12/12 1:29:58 PM#2
A spiffy and great read, thanks for the link! |
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4/12/12 1:30:39 PM#3
*outfits Growls with flame-retardant suit* Nice read, thanks for that. "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions." |
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4/12/12 1:32:31 PM#4
Originally posted by gaeanprayer +1 Get ready Growls! Awesome link thanks for the post. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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4/12/12 2:00:56 PM#5
That's strange; I'd swear that I read somewhere that SW:TOR had better story than GW2.
I admit that I don't know much about the personal story lines because this is one of the features that I care about the least but it's still good to know that it's a lot more involved than I had originally thought it was. |
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4/12/12 2:03:33 PM#6
Originally posted by OldManFunk You're reading my mind. I've always treated GW2's personal story like "Oh that's cute" but never really thought it would be any good compared to SWTOR. I'm probably won't change my mind before launch but if I'm wrong damn I would be real happy |
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4/12/12 2:04:24 PM#7
Originally posted by OldManFunk We haven't seen much of the story for GW2. So saying any of them are better at this point is a bit stupid :) Most of the game mechanics are far and away better, but we haven't seen enough story yet to say. |
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4/12/12 2:04:31 PM#8
Deep within the Troll Kingdom, the flames of hatred are fanned. Gird yourself, Itgrowls, the Trolls will march! TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND! Stay Alert! Trust No One! Keep Your Laser Handy! Yellow Clearance Black Box Blues! |
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4/12/12 2:07:33 PM#9
Jason Winter on the personal story |
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4/12/12 2:11:22 PM#10
Its mainly because there are 2 types of RPGS. Theres the ones where you get to become your character and design them according to your phantasy (think Skyrim). Then theres others that tell you, this is what will be your fate (think SWTOR). GW2 is sorta in the middle. Which is a huge plus in my book. |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
4/12/12 2:13:12 PM#11
Originally posted by OldManFunk Some people will allways prefer the novel, above choosing your own way. And the main story in SWTOR was actually quite amusing tough sometimes a bit thin and to obvious.
GW has allways had some awesome story telling quests, and i cant imagine that it would be any less in GW2. They might be less visually stunning, but the content will prolly be better then in SW:TOR
Which makes me just wodnering, what arguments where used when the person declared SWTOR's stories better then GW2?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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4/12/12 2:13:34 PM#12
interesting info, but way too opinionated and hypish. Hype train -> Reality |
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4/12/12 2:31:22 PM#13
Originally posted by itgrowls
I enjoyed reading the guy's experience and I'm glad he enjoyed it.
There is no reason you can't enjoy the story in SWTOR as well as GW2...and vice versa.
I think the main difference that he pointed out is that GW2 has a greater selection of choices in your personal story. Some folks will like that and some folks won't.... Great post. |
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dadante666
Advanced Member
Joined: 5/07/11
you stop laughing when hear the same joke ,but always cry for the same thing... |
4/12/12 2:36:57 PM#14
Originally posted by OldManFunk i wonder were you read swt have better personal story than gw2 imean did you even play swtor? if you do then you can see alot of unlogyc desition in the personal story like doing bad thing give you light point and sometimes doing good thing give you dark point imean come on. i play swtor and ican say i regret it was really not worth the time just play amonth and cancel mi sub. |
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4/12/12 2:42:35 PM#15
Originally posted by garretth I got the same message as you, GW2 simply has more choices. If anything, it will allow for more replayability, which is always a plus in mmo design. It was an interesting read to say the least. |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
4/12/12 2:43:17 PM#16
I enjoyed the read and agreed with the writer since my experiences thus far mirrored his own in regards to both games, although I admit I couldn't stomach much of TOR before my month was up so I didn't experience any later game story. I do doubt it improved over what I was witness to in my time though. Whether or not one was better is going to come down to personal opinion though I hope the story is judged on content and entertainment rather than presentation. Choose your own adventure got old fast after realizing it was meaningless. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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4/12/12 2:48:59 PM#17
Variety is always a good option. The single largest drawback to Swtor story is the lack of diversity. You are plainly locked in the entire way.
Who knows how GW2 story will play out until personally tested but for me the biggest advantage of it is that GW2 also doesn't load you with other traditional quest lines. In Swtor you can become burdened quickly by your own personal story, planet stories, bonus series stories and all the filler side quests. Once done they are more or less always the same your next run through.
In GW2 your own story may change up enough to differentiate it from others and not just yourself for possible second run throughs while at the same time playing along side the dynamnic quest system that is fluid and does not fill your quest log with npc's to talk with confusing you with your own story. The dynamic quests you participate in are entirely within your own power. You set out where you want to go. A quest line does not drive you for the most part. This will likely be a huge difference.
Now the only thing that makes all this good is if all these mechanics are actually fun. If indeed they are then GW2 will be a dramatic difference from other games in perspective and gameplay. Change is always a risk but maybe the reward will be great. |
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4/12/12 2:52:25 PM#18
The read was good, and the idea sounds awesome. But I wouldn't put my eggs on the story basket for GW2. If you think about it its really hard to create a good story that also really changes as you make options. Im not saying GW2 is not going to nail it but Im super skeptical. |
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4/12/12 3:04:30 PM#19
Originally posted by Kuppa Ya I would worry about that as well if GW2 hyped the hell out of story like Bioware did but seeing how it is merely mentioned along side of their other gameplay mechanics without much fanfare it leads me to believe they trust the rest of the game if good enough to not need story alone. |
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4/12/12 3:04:44 PM#20
great read, and thank you I didn't know some the points listed for GW2 story
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