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MMORPG | Genre:Fantasy | Status:Final  (rel 08/28/12)  | Pub:NCSoft
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148 posts found
  chaintm

Advanced Member

Joined: 7/02/04
Posts: 980

"Shutting down threads sense 2004"

4/11/12 5:19:06 PM#41

OP you already answered your question, you said "I didn't really care for guild wars 1" , that answers that. If your expecting a huge change in the fundmentals of combat and gameplay look elswhere. In the end guild wars is what the title says. It's about guilds fighting guilds (well at least that fundemental idea) so basicly end game is pvp period. The pve content is to give the players something more to do in the game then just pvp. IE originally guild wars had actual cutscenes and more for most of their story archs.

As time progressed and people skipped these dialogs after seeing them for the 20th time. Arena Net developers said "well we saved developement time to add more content so those cutscenes are out of here!" (well ok basicly that) but point being , they cut the pve to extention for the more pvp gameplay.

Now I know the guild war fabots will rake me for this post saying this is wrong or that is wrong, but what guild wars was and what it is today is a whole new game. The one thing that remains in the game is it's title, the pvp aspects of players competing , the only issue I really have with it is , no matter how you do it , when no true skill is envloved with auto targeting as all MMO's mostly due (there are a few exceptions) it comes down to team build and organization throw in some stats as well I guess. I say I guess because many times in guild wars one I could just roll up a 20 and beat those morons easy with top level gear, you actually need some decent skill in tatics to get the game and a good team (healers :) ) to work with you, but in the end it's your standard pvp end game for any mmo you have played.

I will however give out kudos to the devs for the new ideas of interacting with other players on your own team to enhance combat, (IE flame + arrow = flaming arrow) but I see a huge downside to that as well. Many people I knew in guild wars one where solo players. I would say more then not, then there where guild and constant group players. I think this very mechanic will kill the game in the long run and randomly grouping with people you know will be even a harder headach when they don't sync togather in combat as an organized group will, just more emphizing the need for constant group organization.

Don't take me wrong, could be a good thing, but if history in MMO's has shown anything, people like to group with friends , but people hate being "forced" to do anything. When your game mechanic basicly forces you down a path, that path best be very flexable and at the moment, I just don't see guild wars 2 being that.

So in the end, the end game is pvp, it's organized pvp and it won't be friendly to casual and solo players. Many will argue it now, but you read it here first and maybe one day, you will remember it when it comes to fruitation which I have no doubt what so ever that it will.

Oh, I will get the game even after everything I have said, after all, it's a one time payment done thing, but in the end it will entertain me for about a month or so with my friends who will play it, but I know my friends well. They will grind grind grind, get to pvp like we always do, get to the top teir, say "Thats it?" then move to the next game. It's a given, but again at least, it's a one time fee and maybe we will go back to it more because of this very fact.

 

 

edit; typos, wall of text sorry man, read it or don't @ work so kept getting interrupted, point to it all is , the pve is not what you think it will be. It will have it's moments, but in the end guild wars is just that, Guilds fighting other Guilds in pvp combat.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Fir3line

Novice Member

Joined: 9/18/08
Posts: 794

4/11/12 5:19:48 PM#42
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

I aplaud you on your quest to get us rid of small minded ppl

"I am not a robot. I am a unicorn."

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4849

4/11/12 5:21:07 PM#43
Originally posted by Distopia

The one thing I hope is that A-net has a different End-game philosophy than what is on display in this thread. The only way to truly hold a community is to bring them together to form something greater. A lesson so many  who attempt to further this genre have failed to learn. (as yoda would say) Content does not an end-game create. It's finite and offers little lasting appeal to build a community around. PVP isn't enough either.

I'm not sure exactly what you have in mind tbh.

However, the 'end game' will come in the form of exploring dungeons, world vs. world, competitive pvp, meta-events (fighting the big dragons around the world), in addition to maxing out your character (grabbing any skill challenges you may have missed, gear / armor, etc.

Considering that all of that is designed to make players want to play with each other, I'd be surprised if this game didn't have a healthy 'endgame' community. Also, aside from a few asshats we see here and there, I'd say this game already has a good playerbase.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15968

"what a boring life, HATING everything" -Gorilla Biscuits

4/11/12 5:26:37 PM#44
Originally posted by Meowhead

... and the way to do this is through social networking! :D

The problem with MMOs is they don't integrate facebook and Twitter and other social media types into them enough.  The old ways of buliding an everlasting community are out of date.  Look at the old MMOs.  They're full of old communities, and they're constantly shrinking.

Some day MMOs will properly integrate people's RL-connected virtual life into it, allowing meaningful social bonds to be included!

It's the way of the future.

It did come up in the recent panel MMORPG posted. So it does seem to be an avenue in consideration. I'm not sold on the idea myself though. I really don't see how outside influence could effect the daily activity inside an MMO. I guess anything is worth a try though.

You may be right that many players have no desire to partake in the old ways of community building.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3872

4/11/12 5:32:34 PM#45
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3732

4/11/12 5:33:51 PM#46
Originally posted by Distopia

It did come up in the recent panel MMORPG posted. So it does seem to be an avenue in consideration. I'm not sold on the idea myself though. I really don't see how outside influence could effect the daily activity inside an MMO. I guess anything is worth a try though.

You may be right that many players have no desire to partake in the old ways of community building.

I am serious that this very well may be a popular method in the future.

I am serious that game companies are certainly trying it.  I am serious that it may very well turn out insanely popular.

I am not serious in one way, which is I am not really looking forward to it, nor am I sure I'd design a game that way myself (Unless I was doing it purely for the sake of trying to design a money making venture). :D

The sort of community I like in games just tends to be small scale stuff.  Find a group of likeminded friends, maybe be in a little guild, then hand out and be freaking awesome.

Maybe RP with some people.

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 980

"Shutting down threads sense 2004"

4/11/12 5:35:02 PM#47
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Distopia

Drifter

Joined: 11/22/05
Posts: 15968

"what a boring life, HATING everything" -Gorilla Biscuits

4/11/12 5:39:32 PM#48
Originally posted by aesperus

I'm not sure exactly what you have in mind tbh.

However, the 'end game' will come in the form of exploring dungeons, world vs. world, competitive pvp, meta-events (fighting the big dragons around the world), in addition to maxing out your character (grabbing any skill challenges you may have missed, gear / armor, etc.

Considering that all of that is designed to make players want to play with each other, I'd be surprised if this game didn't have a healthy 'endgame' community. Also, aside from a few asshats we see here and there, I'd say this game already has a good playerbase.

It's really hard to put into words, all I can say is, you know it when you see it. Games that have been successful in bringing communities together have content at end-game, so it's no surprise many think it's the content that does it. When it isn't. It's something forged on opening day that carries on until the lights go out, albeit on a shrinking basis of late. Maybe it's common ground, or even "the perfect storm" that  tends to create it.

GW2 could be that perfect storm, it really hasn't happened since WOW.

In my experience I've seen it twice. DAOC, SWG, many others saw it with WOW, EQ, UO or possibly AC. I remember standing in Anchorhead after an Imperial rush a few weeks after launch in SWG, just thinking this game has something others don't, I had the same feeling in DAOC yet never since. It's the complete opposite feeling you get when stepping into something like AOC, TOR etc.. While they may be fun, there is a tension in the air, a proverbial black-cloud.

Not trying to get all poetical or anything it's just the only way to describe what I had in mind.

 

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3872

4/11/12 5:41:33 PM#49
Originally posted by chaintm
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

Ive spent about 1000 hours in GW1 so far and done virtually no PVP.  You need to research more.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

  Deddpool

Novice Member

Joined: 9/14/07
Posts: 191

4/11/12 5:43:09 PM#50
Originally posted by Bladestrom
Originally posted by chaintm
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

Ive spent about 1000 hours in GW1 so far and done virtually no PVP.  You need to research more.

Wow..boy are you missing out..

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/11/12 5:46:27 PM#51
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

As a six year WoW progression guild leader (recently retired), I believe that your assessment of this game in terms of standard end-game raiding content is absolutely true. There are NO instanced 10/25 man raids like in traditional MMOs. If you are looking for a game that has a mechanism by which you group up with your guild a couple nights a week to kill the same bosses in a raid tier on an 8 month patch cycle hoping for that piece of gear that you want to randomly drop from a certain boss loot table, this is not it. I suspect that people who try buy this game looking for or expecting that environment will be sorely disappointed.

I think a lot of people have already indicated what this game does offer and its up to you to decide if this is sufficient. I read some forums on MoP still and hear people discussing their plans to hit 90 as fast as possible so they can start playing the game. I know it sounds odd, but in GW2 the journey is the game, and you find yourself doing "epic" things in the first 10 minutes  of game time, all the way to 80.

In the end, you have your story mode and explorable mode 5 man instances, your outdoor "raid bosses" which spawn at the end of certain chains (though I'm not sure how many there are), your PvP, your achievements, your titles, your exporing to find hidden areas and unlock all the skill points, and of course your quest to find the perfect itemized/cosmetic gear, hopefully doing it with people you like on a server that kicks ass in WvW.

This won't be enough for some people who are used to a certain formula. It is what it is.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 980

"Shutting down threads sense 2004"

4/11/12 5:49:50 PM#52
Originally posted by Charlizzard
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

As a six year WoW progression guild leader (recently retired), I believe that your assessment of this game in terms of standard end-game raiding content is absolutely true. There are NO instanced 10/25 man raids like in traditional MMOs. If you are looking for a game that has a mechanism by which you group up with your guild a couple nights a week to kill the same bosses in a raid tier on an 8 month patch cycle hoping for that piece of gear that you want to randomly drop from a certain boss loot table, this is not it. I suspect that people who try buy this game looking for or expecting that environment will be sorely disappointed.

I think a lot of people have already indicated what this game does offer and its up to you to decide if this is sufficient. I read some forums on MoP still and hear people discussing their plans to hit 90 as fast as possible so they can start playing the game. I know it sounds odd, but in GW2 the journey is the game, and you find yourself doing "epic" things in the first 10 minutes  of game time, all the way to 80.

In the end, you have your story mode and explorable mode 5 man instances, your outdoor "raid bosses" which spawn at the end of certain chains (though I'm not sure how many there are), your PvP, your achievements, your titles, your exporing to find hidden areas and unlock all the skill points, and of course your quest to find the perfect itemized/cosmetic gear, hopefully doing it with people you like on a server that kicks ass in WvW.

This won't be enough for some people who are used to a certain formula. It is what it is.

 

You played star wars didn't you ? I ask because of this quote "The journey is the game" is becoming the new staple for all argument. Eh I am getting this game , but what the op is looking for is not in this game yet the fanboys here are saying it will be. Guild wars is again (and we can repeat this till we are blue in face) , a game based on the principles of pvp , guild vs guild, it's in the title, it's in the core design, everything else is surgar coating.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3872

4/11/12 5:50:11 PM#53
Originally posted by Deddpool
Originally posted by Bladestrom
Originally posted by chaintm
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

Ive spent about 1000 hours in GW1 so far and done virtually no PVP.  You need to research more.

Wow..boy are you missing out..

I am no boy, very happily married with a successful career thank you.  ''you are missing out' does not mean the pve content somehow can both exist and not exist at the same time.  Perhaps the truth of the matter is you personally just don't like the PVE content on offer, that would be a fair and accurate statement rather would it not?

 

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 900

4/11/12 5:51:55 PM#54

This kind of end-game?

http://www.youtube.com/watch?v=CQTl2kN160g

Let's hope not! Some of us like to play games AND do things that don't involve computers.

 

If you're looking for a hardcore grind where you can waste an entire life then check out Lineage 2. It's got all the hardcore you can possibly ever hope to grind.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

4/11/12 5:54:08 PM#55
Originally posted by chaintm
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

First, you are wrong.  I played GW1 on and off since launch and hardly ever touched PvP.  There is far more PvE content in the game than there is PvP content.  Don't confuse the original vision with the reality that came to pass. 

Second (@bladestrom), my point was that no one here can sell the game to someone that isn't interested in buying.  We shouldn't even be trying.  The game sells itself better than anyone here can.  When someone comes sniffing around about GW2 and wrinkles their nose at what most of us consider it's strengths, we're better off politely directing them elsewhere.  The more you try to convince them, the more they need convincing.  We've all seen it so many times.  Is there any point to trying to change someone's mind who's already made it up?  Only if you're interested in padding your post count.  If they end up wanting to play it at some point, they'll do it on their own.

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 980

"Shutting down threads sense 2004"

4/11/12 5:54:41 PM#56
Originally posted by OldManFunk

This kind of end-game?

http://www.youtube.com/watch?v=CQTl2kN160g

Let's hope not! Some of us like to play games AND do things that don't involve computers.

 

If you're looking for a hardcore grind where you can waste an entire life then check out Lineage 2. It's got all the hardcore you can possibly ever hope to grind.

 

lol love that clip but good example of what I think the OP is asking. But no, guild wars 2 won't have that and indeed that is a good thing for many, but some here insist it will, sadly they are mistaken.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Sythion

Novice Member

Joined: 6/30/11
Posts: 427

4/11/12 5:54:52 PM#57
Originally posted by chaintm

 

You played star wars didn't you ? I ask because of this quote "The journey is the game" is becoming the new staple for all argument. Eh I am getting this game , but what the op is looking for is not in this game yet the fanboys here are saying it will be. Guild wars is again (and we can repeat this till we are blue in face) , a game based on the principles of pvp , guild vs guild, it's in the title, it's in the core design, everything else is surgar coating.

Failing to meet this goal does not mean that the goal itself is invalid or impossible.

And I'm sorry that the game is titled in such a confusing way to you. Eye of the North begs to differ with your opinion, as do millions of GW1 PvErs.

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

4/11/12 5:55:54 PM#58
Originally posted by chaintm
Originally posted by Charlizzard
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

As a six year WoW progression guild leader (recently retired), I believe that your assessment of this game in terms of standard end-game raiding content is absolutely true. There are NO instanced 10/25 man raids like in traditional MMOs. If you are looking for a game that has a mechanism by which you group up with your guild a couple nights a week to kill the same bosses in a raid tier on an 8 month patch cycle hoping for that piece of gear that you want to randomly drop from a certain boss loot table, this is not it. I suspect that people who try buy this game looking for or expecting that environment will be sorely disappointed.

I think a lot of people have already indicated what this game does offer and its up to you to decide if this is sufficient. I read some forums on MoP still and hear people discussing their plans to hit 90 as fast as possible so they can start playing the game. I know it sounds odd, but in GW2 the journey is the game, and you find yourself doing "epic" things in the first 10 minutes  of game time, all the way to 80.

In the end, you have your story mode and explorable mode 5 man instances, your outdoor "raid bosses" which spawn at the end of certain chains (though I'm not sure how many there are), your PvP, your achievements, your titles, your exporing to find hidden areas and unlock all the skill points, and of course your quest to find the perfect itemized/cosmetic gear, hopefully doing it with people you like on a server that kicks ass in WvW.

This won't be enough for some people who are used to a certain formula. It is what it is.

 

You played star wars didn't you ? I ask because of this quote "The journey is the game" is becoming the new staple for all argument. Eh I am getting this game , but what the op is looking for is not in this game yet the fanboys here are saying it will be. Guild wars is again (and we can repeat this till we are blue in face) , a game based on the principles of pvp , guild vs guild, it's in the title, it's in the core design, everything else is surgar coating.

I did not play Star Wars so I have no idea what you're stating there, and I'm not reading or quoting some GW2 fanboi fact sheet. Did you read the first paragraph closely? I believe I was quite clear in stating what this game is not.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

4/11/12 5:56:21 PM#59

[mod edit]

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3872

4/11/12 5:56:24 PM#60
Originally posted by Unlight
Originally posted by chaintm
Originally posted by Bladestrom
Originally posted by Unlight
Originally posted by Spector88

I am a more "hardcore" type of player. So not having ANY grind at the end of a game for me would be pretty dull, and pointless.

 

I've played almsot every MMO out there, the cost is nothing to be. However, I read that end game is this game is no raids, anti grind, and from what I read borderline pointless. So basically I hit max level and, walk around trying to get titles?

 

I will point out that the videos and gameplay reviews for this game has kind of won me over, but I hated Guild Wars 1.

There is no end game at all.  There won't be much for you to do once you hit 80.  You should probably save yourself some disappointment and steer clear, no matter how interesting it looks right now.  You will tire of it quickly.

No, you cannot see or understand or appreciate or want what end-game is on offer (latter is fine thats your choice, but your choice does not equal fact for all).  I Started GW1 7 years ago while playing wow full time and have been at end-game (max level 20) for all that time and up to yesterday I was still playing and loving the game.  GW2 is shaping up to be an GW1 expanded x-fold.

 

End game is pvp, it's in the title man, sorry but even the new ideas taken from other games I might add, won't extend the pve content. In the end guild wars has and always will be a pvp oriented game.

First, you are wrong.  I played GW1 on and off since launch and hardly ever touched PvP.  There is far more PvE content in the game than there is PvP content.  Don't confuse the original vision with the reality that came to pass. 

Second (@bladestrom), my point was that no one here can sell the game to someone that isn't interested in buying.  We shouldn't even be trying.  The game sells itself better than anyone here can.  When someone comes sniffing around about GW2 and wrinkles their nose at what most of us consider it's strengths, we're better off politely directing them elsewhere.  The more you try to convince them, the more they need convincing.  We've all seen it so many times.  Is there any point to trying to change someone's mind who's already made it up?  Only if you're interested in padding your post count.  If they end up wanting to play it at some point, they'll do it on their own.

Fair points made.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

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