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Guild Wars 2 Forum » General Discussion » Would you support Raids with just cosmetic rewards

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266 posts found
  jondifool

Novice Member

Joined: 6/04/07
Posts: 1122

4/11/12 4:08:30 PM#41

Noq -  its actual very simple-  raids separate the community.

Nothing ArenaNet do is about separating community.

I support ArenaNets choice here

 

read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

4/11/12 4:08:40 PM#42

Oh god
I can see it now

GW2 Raid

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  ScriptZ

Advanced Member

Joined: 1/25/08
Posts: 72

4/11/12 4:09:18 PM#43
Originally posted by Grahor

Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?

 

Are you people masochists or what?

 

The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.

 

You people a so weird.

 

Hopefully I won't meet you in GW2.

Seriously huh lol ppl do some boring shit just to be better then someone they don't know and can't see it's very sad. I'd much rather run a dung, because of the challenge and the story, just like the reason I played "Mario" lmao or any other game.

  wowfan1996

Novice Member

Joined: 9/25/09
Posts: 741

4/11/12 4:09:37 PM#44


Originally posted by DeserttFoxx
People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?

Oh, I'd run a 5-man dungeon with my friends for no reward at all. Anytime. Well, maybe even a 10-man. But anything larger than that - no, thanks. Especially if gear progression is involved. Raids turn sensible people into gear-obsessed jerks and I must shamefully confess that I wasn't completely immune to this phenomenon myself.
 

MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3252

Opportunist

4/11/12 4:10:08 PM#45
Originally posted by jondifool

Noq -  its actual very simple-  raids separate the community.

Nothing ArenaNet do is about separating community.

I support ArenaNets choice here

Nothing separated the GW1 community more than pvp ranks and emotes.

  TemperHoof

Highlighted Blogger

Joined: 7/26/03
Posts: 405

4/11/12 4:20:36 PM#46

I have never, ever enjoyed the idea of being forced to have try and Raid for something I had to have, but didn't want. This was all over Final Fantasy XI and it hindered my progress throughout the entire life-span of the game. I would rather Rait for flashy rewards, and spend my time not feeling gimped elsewhere.

You guys who voite NO, clearly have not experienced the sheer, knive-cutting pain that was Final Fantasy XI back in the day.

I voted Yes.

  skeaser

Novice Member

Joined: 6/13/07
Posts: 3515

Don't die mad, just die.

4/11/12 4:21:48 PM#47

As long as the raid was fun.

I'd rather have a fun raid than purplez.


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

  Zeroxin

Hard Core Member

Joined: 6/21/06
Posts: 2422

My words are not here to sway you,they are here to make you understand.

4/11/12 4:23:28 PM#48
Originally posted by Torvaldr
Originally posted by jondifool

Noq -  its actual very simple-  raids separate the community.

Nothing ArenaNet do is about separating community.

I support ArenaNets choice here

Nothing separated the GW1 community more than pvp ranks and emotes.

Hehe, yea. People will always find something to be elitist about.

@ Topic

In general, Guild Wars always has good loot. I don't know if their colour scheme is still the same but you can probably get Greens (none modifiable stat gear), golds (modifiable but can have really high requirements to wear), blues (you can modify them to your hearts content but they aren't better than a gold weapon) and the whites which just plain suck. And the golds to whites should be acquired by doing events and dungeons while the greens are usually only named monster drops and dungeon boss drops and stuff like that. You can also get runes and sigils to modify your gear with.

So yea, in a nutshell there is non-cosmetic stuff BUT Anet's philosophy is that a person shouldn't be gimped because they do not want to do a certain type of content. So if I choose not to do dungeons, I may not get the named green gear but I can get "not-so-cool-looking" gold gear out in the world and in my personal story which I can modify to best fit my needs and some can even be modified to be similar to greens stat-wise. You, on the other hand, may decide that you want to do  dungeons and you can get a green drop, for you that is a proud thing to have because they are rare and they usually have rare skins so you can show off your green Ghostly sword that you got from the Ascalonian dungeons and tell me how it steals health each time you attack and all that jazz while I stick to my gold of "not-looking-so-awesome" and just have it for the stats which are equal to the stats that you have but just my weapon doesn't look as good as yours.

This is not a game.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2630

We all breathe and we all die.

4/11/12 4:23:30 PM#49
Originally posted by Xzen
Originally posted by DeserttFoxx

I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.

 

Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.

 

Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...

We like to win based on skill not gear scores. I think you might be the weak breed if you need uber gear to win. In UO when it started out gear was pretty much cosmetic. It all had to do with skill (and good internet connection).

So true it's not even funny.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  BigHatLogan

Spotlight Poster

Joined: 1/09/06
Posts: 690

4/11/12 4:26:50 PM#50

I'd prefer ArenaNet focused their resources on PVP content rather than trying to make raids.  I don't enjoy raiding so I wouldn't want to do it for cosmetic upgrades OR for a power boost.  At least with just cosmetics I wouldn't be forced to raid to compete so it would be better that way but overall "just say no" to raiding.

Are you a Pavlovian Fish Biscuit Addict? Get Help Now!

I will play no more MMORPGs until somethign good comes out!

  RefMinor

Hard Core Member

Joined: 7/16/11
Posts: 3454

Hipster

4/11/12 4:27:55 PM#51
I thought GW2 has raids, aren't you supposed to go and raid territory the other servers also want?

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1778

www.croatian-maniacs.com

4/11/12 4:27:58 PM#52

I don't need raids when I have this in OPEN world.

http://www.youtube.com/watch?v=A-1ZQytP7Mw

  Cinge

Novice Member

Joined: 3/25/10
Posts: 123

4/11/12 4:29:30 PM#53
Originally posted by jondifool

 

Nothing ArenaNet do is about separating community.

 

 

You're fooling yourself. As soon as you give rewards(titles, gear, cosmetics, pets etc), you give a tool that your community will use to seperate themselves. It happened in GW1. Nature of the beast.

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

4/11/12 4:30:04 PM#54

Well I don't have any feeling toward raids in general, but I do dislike the type of players that are obsessed with them and prefer anything that encourages them to go elsewhere to find gaming valhalla.

  wowfan1996

Novice Member

Joined: 9/25/09
Posts: 741

4/11/12 4:30:22 PM#55
Originally posted by RefMinor
I thought GW2 has raids, aren't you supposed to go and raid territory the other servers also want?

PvP usually doesn't count as raids, even large-scale PvP.

MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  RefMinor

Hard Core Member

Joined: 7/16/11
Posts: 3454

Hipster

4/11/12 4:32:18 PM#56
Originally posted by wowfan1996
Originally posted by RefMinor
I thought GW2 has raids, aren't you supposed to go and raid territory the other servers also want?

PvP usually doesn't count as raids, even large-scale PvP.

 

Then I hate to be communing with the hivemind but maybe GW2 isn't for that person.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  JoeyMMO

Apprentice Member

Joined: 10/09/11
Posts: 1145

To busy playing GW2 to post much around here... *shrug*

4/11/12 4:36:33 PM#57

I wouldn't mind raids in the game for purely cosmetic rewards, but I don't think I'd take part in them. So if raiders really want that I'm not against it, but I really don't care for raiding at all. Would probably be a waste of resources for such a small group of people that would be interested in them.

I won't miss the absence of raids.

  PyreSpirit

Novice Member

Joined: 1/05/05
Posts: 59

4/11/12 4:38:52 PM#58

I wouldn't support raids, period.

I hope A.Net never tries to institute raiding in GW; it's a terrible style of gameplay. Let it stay with the WoW clones.

I'd rather developer time be spent on things which are actually fun.

  DeserttFoxx

Hard Core Member

Joined: 5/11/04
Posts: 2156

Cry Havok; and let loose the dogs of war.

Si vis pacem, para bellum

4/11/12 4:40:41 PM#59
Originally posted by Majinash
Originally posted by DeserttFoxx

Super mario... and a MMORPG clearly have a lot in common.

no no, I totally understand what you're saying.  Unless a game offers some kind of power boost as you play the game, it is totally pointless.  Why would anyone play a game other than to level up or get items that make you stronger?

 

Yeah games like Super smash brothers somehow got away with not adding those important things, but god forbid we let something like that happen to the MMO genre.

That is not what i am saying, you think you understand but you dont, allow me to clairify.

 

Guild wars in its current state is reading like a console adventure game meant to hold your attention for a week or two, not a traditional MMO designed to hold your attention for months. The highest replay value comes from PVP, if you are heavily into pvp on a MOBA level then guild wars sounds fantastic. Flat stats, flat damage, flat gear. Which is fine. Every warrior is equal, every elementalist is equal, every ranger is equal, etc. SO its all about player skill. Sort of like counter strike...

 

But from a PVE standpoint, it has very little replay value. Sure there are people who wont min doing a dynamic event 20 or 30 times because the story is fantastic, the event triggers are cool, or whatever whatever. But most  i believe will do the event once or twice, at most 4 or 5 times. So if you do say every event once or twice, every dungeon once or twice, and do all the quests, what is left?

 

Farming out your costume.

 

Thats cool for some people but do you believe a large portion of the MMO playerbase is into creating a wardrobe? No what is going to happen is, people will pvp, google guides, find screen shots of all the costume sets offered throughout the world and hone in on that one dungeon that drops the armorset they like. And after they get that one armorset they will stop doing that dungeon. Dungeons are fun, the first few times, after that you are ding them to achieve something, get that piece of armor, or find that new weapon for finish that quest. If the loot doesnt matter, people willhave less reason over all to keep going.

 

I really wish we could do a test, lets determine if dungeons are about fun or loot. And here is how i would propose a dev team would do said test. They would chose a week long beta test, set up 3  dungeons, send random groups of 5 players into these dungeons.

 

In the first dungeon, there is a chest, it has the entire loot table of the dungeon. Players can pick and choose what they like, and then they are given a choice, will they do the dungeon, or will they go do something else now that they have gotten everything the dungeon has to offer before even killing the first mob.

 

In the second, there is no loot, nothing, not even gold. Just the dungeon and mobs, and players can experience the content.

 

And the final dungeon, is pretty old school, it has a loot table, all the bosses have varying drops, and if you collect them all together you get a set bonus of some sort. The drop rates are decent, and if all goes in your favor it would technically take you the entire week, running the dungeon at a minimum of 3 times per day to get the entire set.

 

I think it would be rather interesting to see which of those instances get played the most, which one of those instances would have the highest replay value.

 

Guild wars in its current state caters to the pvpers, which is great, if you are into pvp it will have high replay value. But if you are a pve player, i am going to say it right here, right now, it will only hold pve players for a month. Like TOR.

 

Items do not need to make you super strong, but they do need to give you that feeling that you are making progress. Even if it was values like, there are 5 teirs and each teir only gives you something as low as 2% more stats each teir. There needs to be an incentive. And costumes arent it.

 

Dont get me wrong, i am not bashing guild wars, i am just telling you what it is. I will play guild wars, i will max out my mesmer, engineer and warrior and i will pvp until i get bored. Sort of like how i play league of legends, i have over 2500 games played, i currenty play about 1 or 2 games a day before i stop for the day. Guild wars will play the same.

 

Hell illl probably play guild wars when whatever my main MMO is on maintenence after a while.

Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

Life... is the shit that happens while you wait for moments that never come - Lester Freeman

Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  DeserttFoxx

Hard Core Member

Joined: 5/11/04
Posts: 2156

Cry Havok; and let loose the dogs of war.

Si vis pacem, para bellum

4/11/12 4:46:07 PM#60
Originally posted by RizelStar
Originally posted by Xzen
Originally posted by DeserttFoxx

I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.

 

Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.

 

Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...

We like to win based on skill not gear scores. I think you might be the weak breed if you need uber gear to win. In UO when it started out gear was pretty much cosmetic. It all had to do with skill (and good internet connection).

So true it's not even funny.

 

So true in whos opinion? Id love to see this poll, the gear vs skill vs hybrid(skill/gear) chart and lets see which bracket is largest.

 

Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

Life... is the shit that happens while you wait for moments that never come - Lester Freeman

Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

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