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The Tao of Arenanet - The Design Philosophy of Guild Wars 2
Because it's never been done before. (That was easy!)
5. Have a relatively low power ceiling, then go for horizontal expansion. 9. Try and have the best soundtrack ever in an MMORPG |
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(apologies to Cali59 for taking so long. Holidays and all. Also, more to come, but I got REALLY tired of writing, but I didn't want people to think I died, so I just posted up what I wrote this morning, will add more later) |
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1/02/12 8:13:56 AM#3
Well worth the wait. Great job. I look forward to the rest. |
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1/02/12 8:31:53 AM#4
Are we allowed to nit-pick yet? |
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Originally posted by Naqaj Sure, go ahead! I can either clarify, correct myself, or argue with you. Depending. :) I'm easy. |
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1/02/12 8:44:44 AM#6
One major nitpick: Replace each instance of "Innovation" with "Improvement" or "Iteration". You know there will be a post claiming "game x did it! It's not innovation" before we even reach page 2, followed by a long useless discussion that makes the great initial post forgotten. Besides, it's such a useless buzzword. When somene started using both sides of toilet paper, that was an innovation too. Doesn't mean it was a good idea ;) |
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Originally posted by Naqaj Nah, part of the point to this post was to show that there IS innovation, if not in the small ways, in big, overarching, IMPORTANT ways. Whole philisophical shifts in MMORPG design. Also 'improvement' suggests bettter (It's only better for some people), and 'iteration' is completely meaningless. 'How is this an iteration' is a ridiculous statement. ;)
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1/02/12 8:55:17 AM#8
/slowclap Great way to explain the design changes that are gonig to make GW2 such an unique game. |
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1/02/12 9:02:54 AM#9
This ludicrous religion that's grown up around Anet and GW2 is getting downright scary. Wait until someone has actually played the game and has clue one how it will really be -- rather than what Devs say, which has been shown over and over and over to be 99.99% BS? Whatever for? We have nerdvana right here, and here's why -- even though I've never played the game and have no real idea what will turn out to be "innovation" (whatever idiotic definition one cares to apply) and what will turn out to be just another babble mouthed piece of marketing hype. Ah, but they're Anet, the most holy of holy! Believe, or be cast out for your sins! Tao my arse. When you start describing a video game you've never even played -- or, for that matter, any video game at all, but especially one you've never even played -- in religious terms, it's seriously time to re-evaluate your life. |
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1/02/12 9:20:35 AM#10
Originally posted by Meowhead See, I predicted there would be an argument about Innovation on the first page. I didn't expect it to be between you and me though when I made that post ;) The point is, the shift in design is important because of how it improves on concepts that are known and tried, but not fully developed. Whether it is innovation or not is completely irrelevant, but a favorite target of haters and trolls to pick apart. You know how things work around here. Iteration is anything but meaningless, especially in game design. Some of the best games out there come from developers picking up something another developer tried before, but didn't get quite right, and iterating on it until it becomes truly great. I'm not a fan of posting dictionary entries to make an argument, I trust you know where to find one should you need it. "How is this an iteration" is indeed ridiculous, but you've proven to be capable of good writing before, so I fully trust in your ability to come up with a better statement :)
TL;DR: When making a great post, avoid stuffing it with troll food. |
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1/02/12 9:23:15 AM#11
People have played the game and can testify that ArenaNet has not lied about even a single feature that was shown, and ArenaNet only describes in detail the features that are ready to show. That is why people are so trusting. ArenaNet actually shows off all of their boasts. "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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1/02/12 10:33:55 AM#12
Originally posted by Myria Myria I'm sorry but I've played the game and unfortunately for you, what he is evaluating is correct so far, I can't say he's getting his hopes up on false content and lies, now some of the things he listed aren't new but they are pb&j sandwiches. Now I'm sure you just like many others are used to developers lying and what not so if after reading this you still believe Anet is lying then that's all you, I won't continue arguing I'll just be remain happy at what i've experienced and let Open Beta do the rest of the talking for me :D (You know someone brought that up an I want to give credit to the guy that brought it up it was about innovations.) http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
1/02/12 11:05:03 AM#13
Originally posted by Myria I did play both PvE and PvP at gamescom, and it was just plain awesome.
On top of that its not a religion, its blind fate. Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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1/02/12 11:08:55 AM#14
psst .... faith! |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
1/02/12 11:12:48 AM#15
Originally posted by Naqaj <whispers> that was on purpose, just think about it. Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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1/02/12 11:21:36 AM#16
I'm honestly thinking about not buying Guild Wars 2... Priapism can be very painful. |
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1/02/12 11:30:53 AM#17
Originally posted by moosecatlol Haha, +1
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1/02/12 11:34:49 AM#18
Originally posted by cali59 I second that,great write up Meo.It explains what ArenaNet are working hard to bring us. |
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Okay, I added a 9th point, before I go to bed, because... why not? Plus, it was fun to write. I think after the 10th point, I'll start putting them in the SECOND post, so at least there's a break and people can read =two= giant posts, instead of just one mega-one. Also, there was one comment so beautiful I just HAD to respond to it. So here we go. :) Originally posted by Myria Okay, first of all, plenty of people have played the game, and seen that the features I've listed are in there. Secondly, there's a whole running comment on 'why I believe Arenanet can deliver', which apparently you didn't read. You're thinking about games where the MMORPG people promise things like '... and it'll be MAGICAL, and the BEST GAME EVER BECAUSE WE SAID SO', and a lot of wacky, crazy features like 'Trees will grow in real time, and can be dug up! Then replanted!' or whatever. A lot of the features Arenanet are promising (And have shown to some extent in demos) would be like if a company said 'Also, we're going to have a lot of blue trees'. It's... not actually hard to do. Any halfway competent programmers could put in blue trees. Just nobody DID yet, because they didn't think blue trees were important. Or a good idea. I'm excited about Arenanet's blue trees. Not about their trees that grow in real time and each house a living family of squirrels that will interact with the ecosystem and grow individual rings for every day of gametime. It's the simple things in life that can be most important. The things =I'm= excited about are the shifts in design philosophy. Things like 'Oh hey, no mob tagging/killstealing', and 'No fighting over resource nodes' or 'hey, no end game grind for next tier equipment' or 'hey, how about you just buy the game from us, instead of renting it?' These aren't things that somebody promises and you worry '... but what if they can't deliver it because difficult?'. It's something that they promise, and then people get to decide if they personally want that feature or not, because it's trivial to put in. Hence 'Your mileage may vary'. Really, did you get past the title of my post? :) Also, the very fact I called it 'The Tao of Arenanet' suggests that not only do I not take Arenanet seriously as a religion, but I'm poking a little gentle fun. It's like you've never even heard of 'The Tao of Pooh' (An actual book) or 'The Tao of Motorcycles' or any of the 1001 silly books that start with 'Tao'. You should probably lighten up a little! Smiling never hurt anybody. :) |
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1/02/12 12:41:21 PM#20
I've gotta say... Amazing thread. Not just because of the points you brought up Meowhead in your OP, but because of the kinds of post this thread will generate
Oh and I'm also excited for ArenaNet's blue trees and I cannot wait for the blog on how players can genetically modify the trees to come in different shades of blue. ^_^ |
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